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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Weapon spawner BY BlackHorse");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- #endif
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(!strcmp(cmdtext, "/w 0", true))
- {
- GivePlayerWeapon(playerid, 0, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 1", true))
- {
- GivePlayerWeapon(playerid, 1, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 2", true))
- {
- GivePlayerWeapon(playerid, 2, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 3", true))
- {
- GivePlayerWeapon(playerid, 3, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 4", true))
- {
- GivePlayerWeapon(playerid, 4, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 5", true))
- {
- GivePlayerWeapon(playerid, 5, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 6", true))
- {
- GivePlayerWeapon(playerid, 6, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 7", true))
- {
- GivePlayerWeapon(playerid, 7, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 8", true))
- {
- GivePlayerWeapon(playerid, 8, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 9", true))
- {
- GivePlayerWeapon(playerid, 9, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 10", true))
- {
- GivePlayerWeapon(playerid, 10, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 11", true))
- {
- GivePlayerWeapon(playerid, 11, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 12", true))
- {
- GivePlayerWeapon(playerid, 12, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 13", true))
- {
- GivePlayerWeapon(playerid, 13, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 14", true))
- {
- GivePlayerWeapon(playerid, 14, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 15", true))
- {
- GivePlayerWeapon(playerid, 15, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 16", true))
- {
- GivePlayerWeapon(playerid, 16, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 17", true))
- {
- GivePlayerWeapon(playerid, 17, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 18", true))
- {
- GivePlayerWeapon(playerid, 18, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 19", true))
- {
- GivePlayerWeapon(playerid, 19, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 20", true))
- {
- GivePlayerWeapon(playerid, 20, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 21", true))
- {
- GivePlayerWeapon(playerid, 21, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 22", true))
- {
- GivePlayerWeapon(playerid, 22, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 23", true))
- {
- GivePlayerWeapon(playerid, 23, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 24", true))
- {
- GivePlayerWeapon(playerid, 24, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 25", true))
- {
- GivePlayerWeapon(playerid, 25, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 26", true))
- {
- GivePlayerWeapon(playerid, 26, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 27", true))
- {
- GivePlayerWeapon(playerid, 27, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 28", true))
- {
- GivePlayerWeapon(playerid, 28, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 29", true))
- {
- GivePlayerWeapon(playerid, 29, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 30", true))
- {
- GivePlayerWeapon(playerid, 30, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 31", true))
- {
- GivePlayerWeapon(playerid, 31, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 32", true))
- {
- GivePlayerWeapon(playerid, 32, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 33", true))
- {
- GivePlayerWeapon(playerid, 33, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 34", true))
- {
- GivePlayerWeapon(playerid, 34, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 35", true))
- {
- GivePlayerWeapon(playerid, 35, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 36", true))
- {
- GivePlayerWeapon(playerid, 36, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 37", true))
- {
- GivePlayerWeapon(playerid, 37, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 38", true))
- {
- GivePlayerWeapon(playerid, 38, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 39", true))
- {
- GivePlayerWeapon(playerid, 39, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 40", true))
- {
- GivePlayerWeapon(playerid, 40, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 41", true))
- {
- GivePlayerWeapon(playerid, 41, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 42", true))
- {
- GivePlayerWeapon(playerid, 42, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 43", true))
- {
- GivePlayerWeapon(playerid, 43, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 44", true))
- {
- GivePlayerWeapon(playerid, 44, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 45", true))
- {
- GivePlayerWeapon(playerid, 45, 355);
- return 1;
- }
- if(!strcmp(cmdtext, "/w 46", true))
- {
- GivePlayerWeapon(playerid, 46, 355);
- return 1;
- }
- return 0;
- }
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