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Apr 8th, 2015
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  1. <cameraOffset>
  2. <cRVector3>
  3. <X d:type="sFloat32" d:alt_encoding="000000000000E0BF" d:precision="string">-0.5</X>
  4. <Y d:type="sFloat32" d:alt_encoding="000000C0CCCC0040" d:precision="string">2.1</Y>
  5. <Z d:type="sFloat32" d:alt_encoding="00000080EB511240" d:precision="string">4.30</Z>
  6. </cRVector3>
  7. </cameraOffset>
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