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- // This is a comment
- // uncomment the line below if you want to write a filterscript
- //#define FILTERSCRIPT
- #include <a_samp>
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Blank Filterscript by your name here");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- #endif
- public OnGameModeInit()
- {
- AddStaticVehicleEx(596,1545.6999500,-1605.6999500,13.2000000,0.0000000,170,-1,15); //Police Car (LSPD)
- AddStaticVehicleEx(596,1549.4000200,-1606.0999800,13.2000000,0.0000000,170,-1,15); //Police Car (LSPD)
- AddStaticVehicleEx(596,1553.5999800,-1605.8000500,13.2000000,0.0000000,170,-1,15); //Police Car (LSPD)
- AddStaticVehicleEx(596,1557.4000200,-1605.5999800,13.2000000,0.0000000,170,-1,15); //Police Car (LSPD)
- AddStaticVehicleEx(596,1562.0999800,-1605.9000200,13.2000000,0.0000000,170,-1,15); //Police Car (LSPD)
- AddStaticVehicleEx(596,1566.8000500,-1606.0999800,13.2000000,0.0000000,170,-1,15); //Police Car (LSPD)
- AddStaticVehicleEx(596,1571.6999500,-1606.1999500,13.2000000,0.0000000,170,-1,15); //Police Car (LSPD)
- AddStaticVehicleEx(596,1535.5000000,-1667.0000000,13.2000000,0.0000000,-1,-1,15); //Police Car (LSPD)
- AddStaticVehicleEx(596,1535.8000500,-1678.0000000,13.2000000,0.0000000,-1,-1,15); //Police Car (LSPD)
- CreateObject(3749,1548.4000200,-1627.0999800,18.2000000,0.0000000,0.0000000,268.0000000); //object(clubgate01_lax)
- CreateObject(980,1548.6999500,-1627.0000000,15.2000000,0.0000000,0.0000000,88.0000000); //object(airportgate) (1)
- CreateObject(3749,1541.5999800,-1627.0000000,18.2000000,0.0000000,0.0000000,267.9950000); //object(clubgate01_lax)
- CreateObject(980,1540.8000500,-1626.6999500,15.2000000,0.0000000,0.0000000,89.9950000); //object(airportgate) (2)
- CreateObject(3578,1544.0000000,-1637.9000200,13.8000000,0.0000000,0.0000000,320.0000000); //object(dockbarr1_la)
- CreateObject(975,1588.5999800,-1638.1999500,14.1000000,0.0000000,0.0000000,358.0000000); //object(columbiangate)
- CreateObject(1495,1582.5999800,-1638.0999800,12.4000000,0.0000000,0.0000000,0.0000000); //object(gen_doorext01) (1)
- CreateObject(1533,1577.3000500,-1635.8000500,12.6000000,0.0000000,0.0000000,270.0000000); //object(gen_doorext12)
- CreateObject(1594,1579.5000000,-1636.0999800,13.0000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (1)
- CreateObject(1663,1579.3000500,-1634.0000000,13.0000000,0.0000000,0.0000000,180.0000000); //object(swivelchair_b)
- CreateObject(2190,1579.0000000,-1633.1999500,13.7000000,0.0000000,0.0000000,0.0000000); //object(pc_1) (1)
- CreateObject(2685,1576.6999500,-1634.0999800,15.0000000,0.0000000,0.0000000,272.0000000); //object(cj_food_post1)
- CreateObject(3092,1571.1999500,-1637.0999800,19.5000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
- CreateObject(1344,1604.5000000,-1603.2998000,13.3000000,0.0000000,0.0000000,0.0000000); //object(cj_dumpster2) (1)
- CreateObject(983,1543.1999500,-1605.6999500,13.1000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
- CreateObject(983,1547.1999500,-1606.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2)
- CreateObject(983,1551.4000200,-1606.0000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (3)
- CreateObject(983,1555.0000000,-1605.9000200,13.1000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (4)
- CreateObject(983,1559.1999500,-1606.0999800,13.1000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (5)
- CreateObject(983,1564.3000500,-1605.9000200,13.1000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (6)
- CreateObject(983,1569.0999800,-1605.8000500,13.1000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (7)
- CreateObject(983,1573.1999500,-1606.0999800,13.1000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (8)
- CreateObject(1215,1564.3000500,-1609.0999800,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
- CreateObject(1215,1569.0999800,-1609.0999800,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
- CreateObject(1215,1573.1999500,-1609.1999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
- CreateObject(1215,1559.0999800,-1609.3000500,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
- CreateObject(1215,1554.9000200,-1609.0999800,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
- CreateObject(1215,1551.3000500,-1609.0999800,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
- CreateObject(1215,1547.1999500,-1609.1999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
- CreateObject(1215,1543.0999800,-1608.9000200,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
- CreateObject(1215,1573.0999800,-1602.9000200,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
- CreateObject(1215,1569.0000000,-1602.6999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
- CreateObject(1215,1564.3000500,-1602.5999800,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
- CreateObject(1215,1559.3000500,-1603.0000000,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
- CreateObject(1215,1555.0999800,-1602.8000500,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
- CreateObject(1215,1551.4000200,-1602.8000500,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
- CreateObject(1215,1547.1999500,-1602.9000200,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
- CreateObject(1215,1543.1999500,-1602.5999800,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
- CreateObject(994,1534.4000200,-1657.5999800,12.4000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier2)
- CreateObject(994,1534.4000200,-1651.4000200,12.4000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier2)
- CreateObject(994,1534.5000000,-1681.5000000,12.4000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier2)
- CreateObject(994,1534.3000500,-1687.8000500,12.5000000,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier2)
- CreateObject(1215,1534.3000500,-1687.6999500,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (17)
- CreateObject(1215,1534.3000500,-1694.1999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (18)
- CreateObject(1215,1534.4000200,-1681.1999500,12.9000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (19)
- CreateObject(1215,1534.1999500,-1663.9000200,13.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (20)
- CreateObject(1215,1534.1999500,-1657.8000500,13.4000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (21)
- CreateObject(1215,1534.1999500,-1651.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (22)
- CreateObject(997,1534.3000500,-1664.0000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (1)
- CreateObject(997,1534.5000000,-1680.9000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier3) (2)
- CreateObject(1215,1537.4000200,-1680.6999500,13.2000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (23)
- CreateObject(1215,1537.5000000,-1664.1999500,13.1000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (24)
- CreateObject(1233,1537.9000200,-1665.1999500,14.1000000,0.0000000,0.0000000,0.0000000); //object(noparkingsign1)
- CreateObject(11611,1546.8000500,-1670.3000500,15.4000000,0.0000000,0.0000000,0.0000000); //object(des_sherrifsgn02)
- CreateObject(11611,1546.5999800,-1680.9000200,15.4000000,0.0000000,0.0000000,84.0000000); //object(des_sherrifsgn02) (2)
- CreateObject(987,1539.6999500,-1602.3000500,15.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
- CreateObject(987,1551.8000500,-1602.5000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (2)
- CreateObject(987,1563.9000200,-1602.5999800,15.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (3)
- CreateObject(987,1575.8000500,-1602.5999800,15.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (5)
- CreateObject(987,1587.8000500,-1602.5999800,15.8000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (6)
- CreateObject(987,1595.8000500,-1602.5999800,15.7000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (7)
- CreateObject(987,1607.8000500,-1604.8000500,15.8000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar)
- CreateObject(987,1607.8000500,-1616.8000500,15.8000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar)
- CreateObject(987,1607.8000500,-1624.4000200,15.8000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar)
- CreateObject(987,1539.5999800,-1614.5999800,15.9000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar)
- CreateObject(1411,1539.8000500,-1615.4000200,17.5000000,0.0000000,0.0000000,85.7500000); //object(dyn_mesh_1) (1)
- CreateObject(1411,1605.4000200,-1637.5999800,17.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_mesh_1) (2)
- CreateObject(1411,1607.9000200,-1605.5000000,17.5000000,0.0000000,0.0000000,92.0000000); //object(dyn_mesh_1) (3)
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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