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- /*
- EmuDevs OutdoorPvP Tutorial
- http://emudevs.com
- TrinityCore Tutorial
- */
- #include "OutdoorPvP.h"
- #include "OutdoorPvPMgr.h"
- const uint32 OutdoorPvPZone[1] = { 3483 };
- class OutdoorPvPHellFire : public OutdoorPvP
- {
- public:
- OutdoorPvPHellFire();
- bool SetupOutdoorPvP();
- /* Handle Join and Leave actions */
- void HandlePlayerEnterZone(Player* player, uint32 zone);
- void HandlePlayerLeaveZone(Player* player, uint32 zone);
- void HandleKill(Player* player, Unit* killed);
- bool Update(uint32 diff);
- private:
- uint32 hordeResources;
- uint32 allyResources;
- };
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