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- stock RemovePlayerWeapon(playerid, weaponid)
- {
- new plyWeapons[12] = 0;
- new plyAmmo[12] = 0;
- for(new slot = 0; slot != 12; slot++)
- {
- new wep, ammo;
- GetPlayerWeaponData(plaŸé¿o_^>ÊzÔRwEIuø·7ËÇ‚AH)4‡p°×yAfó½”É<.+¤
- 89.y€wÌRf²·Ÿ¾â1µã.þ'i8°v¶„›v]¯qÖÏi‡´èF*¥ƒQíЕí÷|0Ùq4"f_vÄI×ךbQê„ÄåæÒ`³”xqÝu{xKÏVC8íZiLÙØóÐ5;Mبe_€TW,³£H°fGu¬0†SNå=N1®†‚å5Yþá
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