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  1. =====================================================================
  2. == C:\program files (x86)\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe
  3. == "C:\program files (x86)\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe" -mod=EXPANSION\beta;EXPANSION\beta\Expansion;EXPANSION;ca;@DayZ_Epoch1042;3520\@bliss -port=3000 -profiles=3520 -config=3520\server-jDDKP.cfg -cfg=3520\arma2.cfg -name=cfgdayzDEFAULT -world=Chernarus -cpuCount=2 -exThreads=1 -noSound
  4. =====================================================================
  5. Exe timestamp: 2013/06/10 08:05:31
  6. Current time: 2014/03/29 16:51:01
  7.  
  8. Version 1.62.103718
  9. Item STR_EPOCH_BULK_DESC_MP5SD listed twice
  10. Item STR_ACTIONS_BUILD listed twice
  11. Item STR_EQUIP_NAME_41 listed twice
  12. Item STR_EQUIP_DESC_41 listed twice
  13. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  14. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  15. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  16. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  17. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  18. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  19. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  20. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  21. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  22. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  23. Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  24. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  25. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  26. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  27. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  28. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  29. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  30. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  31. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  32. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  33. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  34. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  35. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  36. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  37. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  38. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  39. Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
  40. Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
  41. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  42. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  43. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  44. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  45. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  46. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  47. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  48. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  49. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  50. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  51. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  52. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  53. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  54. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  55. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  56. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  57. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  58. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  59. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  60. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  61. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  62. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  63. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  64. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  65. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  66. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  67. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  68. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  69. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  70. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  71. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  72. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  73. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  74. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  75. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  76. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  77. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  78. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  79. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  80. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  81. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  82. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  83. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  84. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  85. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  86. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  87. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  88. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  89. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  90. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  91. Obsolete class Animations defined in bin\config.bin/RscCompass/
  92. Obsolete class Animations defined in bin\config.bin/RscWatch/
  93. 16:53:00 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  94. 16:53:00 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  95. 16:53:00 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  96. 16:53:00 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  97. 16:53:00 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  98. 16:53:00 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  99. 16:53:00 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  100. 16:53:00 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  101. 16:53:00 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  102. 16:53:00 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  103. 16:53:00 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  104. 16:53:00 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  105. 16:53:00 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  106. 16:53:00 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  107. 16:53:00 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  108. 16:53:00 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  109. 16:53:00 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  110. 16:53:00 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  111. 16:53:00 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  112. 16:53:00 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  113. 16:53:00 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  114. 16:53:00 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  115. 16:53:00 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  116. 16:53:00 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  117. 16:53:00 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  118. 16:53:00 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  119. 16:53:00 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  120. 16:53:00 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  121. 16:53:00 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  122. 16:53:00 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  123. 16:53:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  124. 16:53:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  125. 16:53:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  126. 16:53:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  127. 16:53:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  128. 16:53:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  129. 16:53:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  130. 16:53:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  131. 16:53:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  132. 16:53:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  133. 16:53:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  134. 16:53:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  135. 16:53:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  136. 16:53:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  137. 16:53:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  138. 16:53:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  139. 16:53:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  140. 16:53:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  141. 16:53:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  142. 16:53:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  143. 16:53:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  144. 16:53:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  145. 16:53:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  146. 16:53:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  147. 16:53:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  148. 16:53:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  149. 16:53:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  150. 16:53:01 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  151. 16:53:01 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  152. 16:53:01 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  153. 16:53:01 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  154. 16:53:01 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  155. 16:53:01 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  156. 16:53:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  157. 16:53:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  158. 16:53:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  159. 16:53:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  160. 16:53:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  161. 16:53:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  162. 16:53:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  163. 16:53:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  164. 16:53:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  165. 16:53:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  166. 16:53:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  167. 16:53:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  168. 16:53:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  169. 16:53:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  170. 16:53:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  171. 16:53:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  172. 16:53:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  173. 16:53:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  174. 16:53:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  175. 16:53:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  176. 16:53:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  177. 16:53:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  178. 16:53:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  179. 16:53:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  180. 16:53:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  181. 16:53:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  182. 16:53:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  183. 16:53:12 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
  184. 16:53:13 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  185. 16:53:14 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
  186. 16:53:14 "DayZ Epoch: MPframework inited"
  187. 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..."
  188. 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!"
  189. 16:53:15 Warning Message: Script low_admins.sqf not found
  190. 16:53:15 Warning Message: Script normal_admins.sqf not found
  191. 16:53:15 Warning Message: Script super_admins.sqf not found
  192. 16:53:15 Warning Message: Script blacklist.sqf not found
  193. 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..."
  194. 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!"
  195. 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu"
  196. 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers"
  197. 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - Adding Logging for killed Vehicles"
  198. 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - FULLY LOADED"
  199. 16:54:06 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found
  200. 16:54:06 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found
  201. 16:54:06 "Res3tting B!S effects..."
  202. 16:54:06 "HIVE: Starting"
  203. 16:54:06 "HIVE: trying to get objects"
  204. 16:54:06 "HIVE: found 129 objects"
  205. 16:54:06 "HIVE: Commence Object Streaming..."
  206. 16:54:06 "HIVE: got 17 Epoch Objects and 112 Vehicles"
  207. 16:54:07 "AIUNIT: Spawn initiated: Centre:[2810.8,7338.39] | Radius in m:40 | Waypoint number:4 | WeaponLevel:0"
  208. 16:54:07 Warning Message: No entry 'bin\config.bin/CfgWeapons.M07_DZ'.
  209. 16:54:07 Warning Message: No entry '.scope'.
  210. 16:54:07 Warning Message: '/' is not a value
  211. 16:54:07 Warning Message: Error: creating weapon M07_DZ with scope=private
  212. 16:54:07 Warning Message: No entry '.displayName'.
  213. 16:54:07 Warning Message: '/' is not a value
  214. 16:54:07 Warning Message: No entry '.nameSound'.
  215. 16:54:07 Warning Message: '/' is not a value
  216. 16:54:07 Warning Message: No entry '.type'.
  217. 16:54:07 Warning Message: '/' is not a value
  218. 16:54:07 Warning Message: No entry '.picture'.
  219. 16:54:07 Warning Message: '/' is not a value
  220. 16:54:07 Warning Message: No entry '.Library'.
  221. 16:54:07 Warning Message: No entry '.libTextDesc'.
  222. 16:54:07 Warning Message: '/' is not a value
  223. 16:54:07 Warning Message: No entry '.model'.
  224. 16:54:07 Warning Message: '/' is not a value
  225. 16:54:07 Warning Message: No entry '.simulation'.
  226. 16:54:07 Warning Message: '/' is not a value
  227. 16:54:07 Warning Message: No entry '.fireLightDuration'.
  228. 16:54:07 Warning Message: '/' is not a value
  229. 16:54:07 Warning Message: No entry '.fireLightIntensity'.
  230. 16:54:07 Warning Message: '/' is not a value
  231. 16:54:07 Warning Message: No entry '.weaponLockDelay'.
  232. 16:54:07 Warning Message: '/' is not a value
  233. 16:54:07 Warning Message: No entry '.weaponLockSystem'.
  234. 16:54:07 Warning Message: '/' is not a value
  235. 16:54:07 Warning Message: No entry '.cmImmunity'.
  236. 16:54:07 Warning Message: '/' is not a value
  237. 16:54:07 Warning Message: No entry '.lockingTargetSound'.
  238. 16:54:07 Warning Message: Size: '/' not an array
  239. 16:54:07 Warning Message: No entry '.lockedTargetSound'.
  240. 16:54:07 Warning Message: Size: '/' not an array
  241. 16:54:07 Warning Message: No entry '.muzzles'.
  242. 16:54:07 Warning Message: Size: '/' not an array
  243. 16:54:07 "Res3tting B!S effects..."
  244. 16:54:07 "AIUNIT: Spawn initiated: Centre:[6628.63,9039.31] | Radius in m:80 | Waypoint number:6 | WeaponLevel:1"
  245. 16:54:07 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6629.63,9040.31,0]. Result:R 1-1-B:1 | Loadout:["AK_47_M","30Rnd_762x39_AK47","MakarovSD","8Rnd_9x18_Makarov"] / Num:0"
  246. 16:54:08 Warning Message: No entry 'bin\config.bin/CfgWeapons.M07_DZ'.
  247. 16:54:08 Warning Message: No entry '.scope'.
  248. 16:54:08 Warning Message: '/' is not a value
  249. 16:54:08 Warning Message: Error: creating weapon M07_DZ with scope=private
  250. 16:54:08 Warning Message: No entry '.displayName'.
  251. 16:54:08 Warning Message: '/' is not a value
  252. 16:54:08 Warning Message: No entry '.nameSound'.
  253. 16:54:08 Warning Message: '/' is not a value
  254. 16:54:08 Warning Message: No entry '.type'.
  255. 16:54:08 Warning Message: '/' is not a value
  256. 16:54:08 Warning Message: No entry '.picture'.
  257. 16:54:08 Warning Message: '/' is not a value
  258. 16:54:08 Warning Message: No entry '.Library'.
  259. 16:54:08 Warning Message: No entry '.libTextDesc'.
  260. 16:54:08 Warning Message: '/' is not a value
  261. 16:54:08 Warning Message: No entry '.model'.
  262. 16:54:08 Warning Message: '/' is not a value
  263. 16:54:08 Warning Message: No entry '.simulation'.
  264. 16:54:08 Warning Message: '/' is not a value
  265. 16:54:08 Warning Message: No entry '.fireLightDuration'.
  266. 16:54:08 Warning Message: '/' is not a value
  267. 16:54:08 Warning Message: No entry '.fireLightIntensity'.
  268. 16:54:08 Warning Message: '/' is not a value
  269. 16:54:08 Warning Message: No entry '.weaponLockDelay'.
  270. 16:54:08 Warning Message: '/' is not a value
  271. 16:54:08 Warning Message: No entry '.weaponLockSystem'.
  272. 16:54:08 Warning Message: '/' is not a value
  273. 16:54:08 Warning Message: No entry '.cmImmunity'.
  274. 16:54:08 Warning Message: '/' is not a value
  275. 16:54:08 Warning Message: No entry '.lockingTargetSound'.
  276. 16:54:08 Warning Message: Size: '/' not an array
  277. 16:54:08 Warning Message: No entry '.lockedTargetSound'.
  278. 16:54:08 Warning Message: Size: '/' not an array
  279. 16:54:08 Warning Message: No entry '.muzzles'.
  280. 16:54:08 Warning Message: Size: '/' not an array
  281. 16:54:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2811.8,7339.39,0]. Result:R 1-1-A:1 | Loadout:["M1014","8Rnd_B_Beneli_Pellets","revolver_EP1","6Rnd_45ACP"] / Num:1"
  282. 16:54:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2812.8,7340.39,0]. Result:R 1-1-A:2 | Loadout:["LeeEnfield","10x_303","Makarov","8Rnd_9x18_Makarov"] / Num:0"
  283. 16:54:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6631.63,9042.31,0]. Result:R 1-1-B:2 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag","glock17_EP1","17Rnd_9x19_glock17"] / Num:0"
  284. 16:54:08 "AIUNIT: Last Waypoint [R 1-1-A,4] at [2870.8,7398.39,40]"
  285. 16:54:09 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  286. 16:54:10 "AIUNIT: Spawn initiated: Centre:[2810.8,7338.39] | Radius in m:40 | Waypoint number:4 | WeaponLevel:0"
  287. 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2811.8,7339.39,0]. Result:R 1-1-C:1 | Loadout:["M1014","8Rnd_B_Beneli_Pellets","revolver_EP1","6Rnd_45ACP"] / Num:1"
  288. 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2812.8,7340.39,0]. Result:R 1-1-C:2 | Loadout:["M14_EP1","20Rnd_762x51_DMR","Makarov","8Rnd_9x18_Makarov"] / Num:2"
  289. 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2813.8,7341.39,0]. Result:R 1-1-C:3 | Loadout:["M1014","8Rnd_B_Beneli_Pellets","revolver_EP1","6Rnd_45ACP"] / Num:1"
  290. 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6633.63,9044.31,0]. Result:R 1-1-B:3 | Loadout:["AK_107_pso","30Rnd_545x39_AK","M9","15Rnd_9x19_M9"] / Num:4"
  291. 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6630.63,9041.31,0]. Result:R 1-1-B:4 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag","glock17_EP1","17Rnd_9x19_glock17"] / Num:0"
  292. 16:54:11 "AIUNIT: Last Waypoint [R 1-1-C,3] at [2870.8,7398.39,40]"
  293. 16:54:11 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6633.63,9044.31,0]. Result:R 1-1-B:5 | Loadout:["SVD","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
  294. 16:54:11 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6634.63,9045.31,0]. Result:R 1-1-B:6 | Loadout:["SVD_CAMO","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:0"
  295. 16:54:11 "AIUNIT: Last Waypoint [R 1-1-B,6] at [6728.63,9139.31,80]"
  296. 16:54:12 "AIUNIT: Spawn initiated: Centre:[2810.8,7338.39] | Radius in m:40 | Waypoint number:4 | WeaponLevel:0"
  297. 16:54:12 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2811.8,7339.39,0]. Result:R 1-1-D:1 | Loadout:["M1014","8Rnd_B_Beneli_Pellets","revolver_EP1","6Rnd_45ACP"] / Num:1"
  298. 16:54:12 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2812.8,7340.39,0]. Result:R 1-1-D:2 | Loadout:["M14_EP1","20Rnd_762x51_DMR","Makarov","8Rnd_9x18_Makarov"] / Num:2"
  299. 16:54:12 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2813.8,7341.39,0]. Result:R 1-1-D:3 | Loadout:["Remington870_lamp","8Rnd_B_Beneli_74Slug","Colt1911","7Rnd_45ACP_1911"] / Num:2"
  300. 16:54:12 "AIUNIT: Last Waypoint [R 1-1-D,4] at [2870.8,7398.39,40]"
  301. 16:54:13 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  302. 16:54:13 UH1Y_DZE: ObsGun - unknown animation source ObsGun
  303. 16:54:13 "AIUNIT: Spawn initiated: Centre:[2810.8,7338.39] | Radius in m:40 | Waypoint number:4 | WeaponLevel:0"
  304. 16:54:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2811.8,7339.39,0]. Result:R 1-1-E:1 | Loadout:["Remington870_lamp","8Rnd_B_Beneli_Pellets","Colt1911","7Rnd_45ACP_1911"] / Num:3"
  305. 16:54:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2812.8,7340.39,0]. Result:R 1-1-E:2 | Loadout:["LeeEnfield","10x_303","Makarov","8Rnd_9x18_Makarov"] / Num:0"
  306. 16:54:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2813.8,7341.39,0]. Result:R 1-1-E:3 | Loadout:["Remington870_lamp","8Rnd_B_Beneli_Pellets","Colt1911","7Rnd_45ACP_1911"] / Num:3"
  307. 16:54:13 "AIUNIT: Last Waypoint [R 1-1-E,4] at [2870.8,7398.39,40]"
  308. 16:54:15 Server: Network message abe is pending
  309. 16:54:16 "AIUNIT: Spawn initiated: Centre:[6628.63,9039.31] | Radius in m:80 | Waypoint number:6 | WeaponLevel:1"
  310. 16:54:16 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6629.63,9040.31,0]. Result:R 1-1-F:1 | Loadout:["Sa58V_CCO_EP1","30Rnd_762x39_SA58","M9SD","15Rnd_9x19_M9SD"] / Num:3"
  311. 16:54:16 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6630.63,9041.31,0]. Result:R 1-1-F:2 | Loadout:["RPK_74","75Rnd_545x39_RPK","M9","15Rnd_9x19_M9"] / Num:1"
  312. 16:54:16 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6631.63,9042.31,0]. Result:R 1-1-F:3 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
  313. 16:54:16 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6632.63,9043.31,0]. Result:R 1-1-F:4 | Loadout:["M24","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:1"
  314. 16:54:16 "AIUNIT: Last Waypoint [R 1-1-F,6] at [6728.63,9139.31,80]"
  315. 16:54:16 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  316. 16:54:16 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  317. 16:54:16 Server: Network message b2d is pending
  318. 16:54:16 Server: Network message b2f is pending
  319. 16:54:18 Server: Network message bc0 is pending
  320. 16:54:18 "HIVE: Vehicle Spawn limit reached!"
  321. 16:54:18 "HIVE: Spawning # of Debris: 0"
  322. 16:54:18 "HIVE: Spawning # of Ammo Boxes: 3"
  323. 16:54:18 "HIVE: Spawning # of Veins: 50"
  324. 16:54:18 "Initializing DZAI version 2.0.0 (Final) using base path \z\addons\dayz_server\DZAI."
  325. 16:54:18 "[DZAI] Reading DZAI configuration file."
  326. 16:54:18 "[DZAI] DZAI configuration file loaded."
  327. 16:54:18 "[DZAI] Compiling DZAI functions."
  328. 16:54:18 "[DZAI] Global classname tables loaded."
  329. 16:54:18 "[DZAI] Server is running map chernarus. Loading static trigger and classname configs."
  330. 16:54:18 "[DZAI] Epoch classnames loaded."
  331. 16:54:18 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
  332. 16:54:18 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: false. Land: false."
  333. 16:54:18 "[DZAI] AI behavior settings: DZAI_findKiller: true. DZAI_tempNVGs: false. DZAI_weaponNoise: false. DZAI_zombieEnemy: true. DZAI_freeForAll: false"
  334. 16:54:18 "[DZAI] DZAI loading completed in 0.0610046 seconds."
  335. 16:54:20 "DEBUG VEIN: Too many objects at [3893.41,9810.11]"
  336. 16:54:20 "DEBUG VEIN: Too many objects at [5369.36,10646.1]"
  337. 16:54:20 "infiSTAR.de Player-Log: [BGC Owner]-Ghost(162806086) - 0h 0min | ******ADMIN******"
  338. 16:54:20 "infiSTAR.de Player-Log: [BGC-HeadAdmin]-Assassin(125047110) - 0h 0min | ******ADMIN******"
  339. 16:54:20 "infiSTAR.de Player-Log: MuRRiZz(111035014) - 0h 0min"
  340. 16:54:20 "Total Number of spawn locations 5"
  341. 16:54:20 "EPOCH EVENTS INIT"
  342. 16:54:20 "DZAI Scheduler is running required script files..."
  343. 16:54:20 "[DZAI] DZAI finished building weighted weapongrade tables in 0.00799561 seconds."
  344. 16:54:20 "[DZAI] OBJECT PATCH :: CfgTownGenerator not found. Aborting serverside object patch. (This is not an error)"
  345. 16:54:20 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data."
  346. 16:54:20 "[DZAI] DZAI weapon classname tables created in 0.0679932 seconds."
  347. 16:54:20 "[DZAI] Verified 194 unique classnames in 0.153992 seconds."
  348. 16:54:21 "Chernarus spawn areas loaded."
  349. 16:54:21 "Chernarus static spawn configuration loaded."
  350. 16:54:21 "DZAI Scheduler will continue tasks in 1 minute."
  351. 16:54:21 Server: Object 3:7 not found (message 70)
  352. 16:54:21 "TIME SYNC: Local Time set to [2013,8,3,16,54]"
  353. 16:54:21 Server: Object 5:7 not found (message 70)
  354. 16:54:21 Unit 2:13 not found, cannot update
  355. 16:54:21 Unit 2:15 not found, cannot update
  356. 16:54:21 "INSTANT: Attempting to add table to allow list"
  357. 16:54:21 "INSTANT: ["PASS",[],[]]"
  358. 16:54:21 "INSTANT: Table access added"
  359. 16:54:22 "AIUNIT: Spawn initiated: Centre:[6628.63,9039.31] | Radius in m:40 | Waypoint number:4 | WeaponLevel:1"
  360. 16:54:22 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6629.63,9040.31,0]. Result:R 1-1-G:1 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:6"
  361. 16:54:22 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6630.63,9041.31,0]. Result:R 1-1-G:2 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag","glock17_EP1","17Rnd_9x19_glock17"] / Num:0"
  362. 16:54:22 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6631.63,9042.31,0]. Result:R 1-1-G:3 | Loadout:["G36A_camo","30Rnd_556x45_G36","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
  363. 16:54:22 Unit 2:15 not found, cannot update
  364. 16:54:22 "[DZAI] 77 locations gathered in 1.20001 seconds."
  365. 16:54:22 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6632.63,9043.31,0]. Result:R 1-1-G:4 | Loadout:["AK_107_pso","30Rnd_545x39_AK","M9","15Rnd_9x19_M9"] / Num:4"
  366. 16:54:22 "AIUNIT: Last Waypoint [R 1-1-G,4] at [6688.63,9099.31,40]"
  367. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
  368. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move
  369. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
  370. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move
  371. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9)
  372. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move
  373. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9)
  374. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move
  375. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11)
  376. 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move
  377. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd
  378. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
  379. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0
  380. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1
  381. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2
  382. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3
  383. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3
  384. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4
  385. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5
  386. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4
  387. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5
  388. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
  389. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0
  390. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1
  391. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2
  392. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
  393. 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
  394. 16:54:36 "infiSTAR.de PVAH_AdminReqLog: [1.23457e+006,B 1-1-B:1 ([BGC Owner]-Ghost) REMOTE]"
  395. 16:54:36 "infiSTAR.de SignIn: [BGC Owner]-Ghost(162806086)"
  396. 16:54:40 "infiSTAR.de PVAH_AdminReqLog: [1.23457e+006,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE]"
  397. 16:54:40 "infiSTAR.de SignIn: [BGC-HeadAdmin]-Assassin(125047110)"
  398. 16:54:45 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost G_o_d ON"]"
  399. 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
  400. 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
  401. 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
  402. 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
  403. 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
  404. 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
  405. 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
  406. 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
  407. 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
  408. 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
  409. 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
  410. 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
  411. 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
  412. 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
  413. 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
  414. 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
  415. 16:54:46 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost TP infront of you ON"]"
  416. 16:54:52 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC Owner]-Ghost) REMOTE,[6626.96,9039.98,0]]"
  417. 16:54:52 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost Teleported to [6626.96,9039.98,0](GPS:066063)"]"
  418. 16:54:52 Cannot create non-ai vehicle SUV_DZ,
  419. 16:54:52 "AIUNIT: Spawn initiated: Centre:[6542.11,13675,0] | Radius in m:80 | Waypoint number:6 | WeaponLevel:1"
  420. 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6543.11,13676,0]. Result:R 1-1-H:1 | Loadout:["Sa58V_EP1","30Rnd_762x39_SA58","MakarovSD","8Rnd_9x18_Makarov"] / Num:4"
  421. 16:54:52 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin G_o_d ON"]"
  422. 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6544.11,13677,0]. Result:R 1-1-H:2 | Loadout:["G36A_camo","30Rnd_556x45_G36","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
  423. 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6545.11,13678,0]. Result:R 1-1-H:3 | Loadout:["RPK_74","75Rnd_545x39_RPK","M9","15Rnd_9x19_M9"] / Num:1"
  424. 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6546.11,13679,0]. Result:R 1-1-H:4 | Loadout:["AK_107_pso","30Rnd_545x39_AK","M9","15Rnd_9x19_M9"] / Num:4"
  425. 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6547.11,13680,0]. Result:R 1-1-H:5 | Loadout:["M24_des_EP1","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
  426. 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6548.11,13681,0]. Result:R 1-1-H:6 | Loadout:["SVD","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
  427. 16:54:52 "AIUNIT: Last Waypoint [R 1-1-H,6] at [6642.11,13775,80]"
  428. 16:54:53 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin No Zed Aggro - On"]"
  429. 16:54:55 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin adminammo_recoil ON"]"
  430. 16:54:57 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin FastFire ON"]"
  431. 16:54:57 "AIUNIT: Spawn initiated: Centre:[6552.11,13675,0] | Radius in m:80 | Waypoint number:6 | WeaponLevel:1"
  432. 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6553.11,13676,0]. Result:R 1-1-I:1 | Loadout:["Sa58V_CCO_EP1","30Rnd_762x39_SA58","M9SD","15Rnd_9x19_M9SD"] / Num:3"
  433. 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6554.11,13677,0]. Result:R 1-1-I:2 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
  434. 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6555.11,13678,0]. Result:R 1-1-I:3 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
  435. 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6556.11,13679,0]. Result:R 1-1-I:4 | Loadout:["M24","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:1"
  436. 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6557.11,13680,0]. Result:R 1-1-I:5 | Loadout:["M24","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:1"
  437. 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6558.11,13681,0]. Result:R 1-1-I:6 | Loadout:["SVD_CAMO","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:0"
  438. 16:54:57 "AIUNIT: Last Waypoint [R 1-1-I,6] at [6652.11,13775,80]"
  439. 16:54:58 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin TP infront of you ON"]"
  440. 16:55:00 "Deleting object Mi17_DZ with invalid ID at pos [6628.65,9039.11,-0.000274658]"
  441. 16:55:00 "Deleting object Mi17_DZ with invalid ID at pos [6628.65,9039.11,-0.000274658]"
  442. 16:55:02 "AIUNIT: Spawn initiated: Centre:[6542.11,13675,0] | Radius in m:40 | Waypoint number:4 | WeaponLevel:1"
  443. 16:55:02 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6543.11,13676,0]. Result:R 1-1-K:1 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:6"
  444. 16:55:02 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6544.11,13677,0]. Result:R 1-1-K:2 | Loadout:["RPK_74","75Rnd_545x39_RPK","M9","15Rnd_9x19_M9"] / Num:1"
  445. 16:55:02 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6545.11,13678,0]. Result:R 1-1-K:3 | Loadout:["G36A_camo","30Rnd_556x45_G36","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
  446. 16:55:02 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6546.11,13679,0]. Result:R 1-1-K:4 | Loadout:["M24","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:1"
  447. 16:55:02 "AIUNIT: Last Waypoint [R 1-1-K,4] at [6602.11,13735,40]"
  448. 16:55:07 "AIUNIT: Spawn initiated: Centre:[6552.11,13675,0] | Radius in m:40 | Waypoint number:4 | WeaponLevel:1"
  449. 16:55:07 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6553.11,13676,0]. Result:R 1-1-L:1 | Loadout:["M4SPR","30Rnd_556x45_Stanag","M9SD","15Rnd_9x19_M9SD"] / Num:5"
  450. 16:55:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6554.11,13677,0]. Result:R 1-1-L:2 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag","glock17_EP1","17Rnd_9x19_glock17"] / Num:0"
  451. 16:55:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6555.11,13678,0]. Result:R 1-1-L:3 | Loadout:["RPK_74","75Rnd_545x39_RPK","M9","15Rnd_9x19_M9"] / Num:1"
  452. 16:55:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6556.11,13679,0]. Result:R 1-1-L:4 | Loadout:["SVD_CAMO","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:0"
  453. 16:55:08 "AIUNIT: Last Waypoint [R 1-1-L,4] at [6612.11,13735,40]"
  454. 16:55:23 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC Owner]-Ghost) REMOTE,[9073.71,8023.54,0]]"
  455. 16:55:23 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost Teleported to [9073.71,8023.54,0](GPS:090073)"]"
  456. 16:55:32 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE,[6530.98,13671.7,0]]"
  457. 16:55:32 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin Teleported to [6530.98,13671.7,0](GPS:065016)"]"
  458. 16:55:34 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE,[6525.74,13667.8,0]]"
  459. 16:55:34 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin Teleported to [6525.74,13667.8,0](GPS:065016)"]"
  460. 16:56:09 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE,[2812.01,7344.08,0]]"
  461. 16:56:09 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin Teleported to [2812.01,7344.08,0](GPS:028080)"]"
  462. 16:56:13 "AIUNIT: Spawn initiated: Centre:[9672.19,11370.7] | Radius in m:80 | Waypoint number:4 | WeaponLevel:1"
  463. 16:56:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9673.19,11371.7,0]. Result:R 1-2-A:1 | Loadout:["M4A1_RCO_GL","30Rnd_762x39_AK47","M9SD","15Rnd_9x19_M9SD"] / Num:1"
  464. 16:56:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9674.19,11372.7,0]. Result:R 1-2-A:2 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
  465. 16:56:13 "AIUNIT: Last Waypoint [R 1-1-M,4] at [9732.19,11430.7,80]"
  466. 16:56:18 "AIUNIT: Spawn initiated: Centre:[9672.19,11370.7] | Radius in m:80 | Waypoint number:4 | WeaponLevel:1"
  467. 16:56:18 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9673.19,11371.7,0]. Result:R 1-2-D:1 | Loadout:["Sa58V_CCO_EP1","30Rnd_762x39_SA58","M9SD","15Rnd_9x19_M9SD"] / Num:3"
  468. 16:56:18 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9674.19,11372.7,0]. Result:R 1-2-D:2 | Loadout:["G36A_camo","30Rnd_556x45_G36","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
  469. 16:56:18 "AIUNIT: Last Waypoint [R 1-2-C,4] at [9732.19,11430.7,80]"
  470. 16:56:23 "AIUNIT: Spawn initiated: Centre:[9672.19,11370.7] | Radius in m:80 | Waypoint number:4 | WeaponLevel:1"
  471. 16:56:23 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9673.19,11371.7,0]. Result:R 1-2-G:1 | Loadout:["Sa58P_EP1","30Rnd_762x39_SA58","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
  472. 16:56:23 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9674.19,11372.7,0]. Result:R 1-2-G:2 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
  473. 16:56:23 "AIUNIT: Last Waypoint [R 1-2-F,4] at [9732.19,11430.7,80]"
  474. 16:56:41 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE,[11422.5,11366.3,0]]"
  475. 16:56:41 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin Teleported to [11422.5,11366.3,0](GPS:114039)"]"
  476. 16:57:48 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
  477. 16:59:29 "DZAI Monitor :: Server Uptime - 0 d 0 hr 5 min 11 sec. Active AI Units - 0."
  478. 16:59:29 "DZAI Monitor :: Static Spawns - 1 active static triggers. 1 groups queued for respawn."
  479. 16:59:29 "DZAI Monitor :: Dynamic Spawns - 0/0 (active/total). Air Patrols: 0/0 (cur/max). Land Patrols: 0/0."
  480. 17:00:09 "RUNNING EVENT: crash_spawner on [2014,3,29,17,0]"
  481. 17:00:59 "infiSTAR.de PVAH_AdminReqLog: [25,B 1-1-B:1 ([BGC Owner]-Ghost) REMOTE,"[BGC Owner]-Ghost"]"
  482. 17:00:59 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost AdminGiveAmmo [BGC Owner]-Ghost"]"
  483. 17:01:03 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost FastFire ON"]"
  484. 17:01:03 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost adminammo_recoil ON"]"
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