Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- =====================================================================
- == C:\program files (x86)\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe
- == "C:\program files (x86)\steam\steamapps\common\arma 2 operation arrowhead\Expansion\beta\arma2oaserver.exe" -mod=EXPANSION\beta;EXPANSION\beta\Expansion;EXPANSION;ca;@DayZ_Epoch1042;3520\@bliss -port=3000 -profiles=3520 -config=3520\server-jDDKP.cfg -cfg=3520\arma2.cfg -name=cfgdayzDEFAULT -world=Chernarus -cpuCount=2 -exThreads=1 -noSound
- =====================================================================
- Exe timestamp: 2013/06/10 08:05:31
- Current time: 2014/03/29 16:51:01
- Version 1.62.103718
- Item STR_EPOCH_BULK_DESC_MP5SD listed twice
- Item STR_ACTIONS_BUILD listed twice
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
- Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- Obsolete class Animations defined in bin\config.bin/RscCompass/
- Obsolete class Animations defined in bin\config.bin/RscWatch/
- 16:53:00 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
- 16:53:00 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
- 16:53:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
- 16:53:01 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
- 16:53:01 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
- 16:53:12 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
- 16:53:13 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
- 16:53:14 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 16:53:14 "DayZ Epoch: MPframework inited"
- 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..."
- 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!"
- 16:53:15 Warning Message: Script low_admins.sqf not found
- 16:53:15 Warning Message: Script normal_admins.sqf not found
- 16:53:15 Warning Message: Script super_admins.sqf not found
- 16:53:15 Warning Message: Script blacklist.sqf not found
- 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..."
- 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!"
- 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu"
- 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers"
- 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - Adding Logging for killed Vehicles"
- 16:53:15 "infiSTAR.de ProPlan by infiSTAR.de - FULLY LOADED"
- 16:54:06 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found
- 16:54:06 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found
- 16:54:06 "Res3tting B!S effects..."
- 16:54:06 "HIVE: Starting"
- 16:54:06 "HIVE: trying to get objects"
- 16:54:06 "HIVE: found 129 objects"
- 16:54:06 "HIVE: Commence Object Streaming..."
- 16:54:06 "HIVE: got 17 Epoch Objects and 112 Vehicles"
- 16:54:07 "AIUNIT: Spawn initiated: Centre:[2810.8,7338.39] | Radius in m:40 | Waypoint number:4 | WeaponLevel:0"
- 16:54:07 Warning Message: No entry 'bin\config.bin/CfgWeapons.M07_DZ'.
- 16:54:07 Warning Message: No entry '.scope'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: Error: creating weapon M07_DZ with scope=private
- 16:54:07 Warning Message: No entry '.displayName'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.nameSound'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.type'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.picture'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.Library'.
- 16:54:07 Warning Message: No entry '.libTextDesc'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.model'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.simulation'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.fireLightDuration'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.fireLightIntensity'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.weaponLockDelay'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.weaponLockSystem'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.cmImmunity'.
- 16:54:07 Warning Message: '/' is not a value
- 16:54:07 Warning Message: No entry '.lockingTargetSound'.
- 16:54:07 Warning Message: Size: '/' not an array
- 16:54:07 Warning Message: No entry '.lockedTargetSound'.
- 16:54:07 Warning Message: Size: '/' not an array
- 16:54:07 Warning Message: No entry '.muzzles'.
- 16:54:07 Warning Message: Size: '/' not an array
- 16:54:07 "Res3tting B!S effects..."
- 16:54:07 "AIUNIT: Spawn initiated: Centre:[6628.63,9039.31] | Radius in m:80 | Waypoint number:6 | WeaponLevel:1"
- 16:54:07 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6629.63,9040.31,0]. Result:R 1-1-B:1 | Loadout:["AK_47_M","30Rnd_762x39_AK47","MakarovSD","8Rnd_9x18_Makarov"] / Num:0"
- 16:54:08 Warning Message: No entry 'bin\config.bin/CfgWeapons.M07_DZ'.
- 16:54:08 Warning Message: No entry '.scope'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: Error: creating weapon M07_DZ with scope=private
- 16:54:08 Warning Message: No entry '.displayName'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.nameSound'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.type'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.picture'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.Library'.
- 16:54:08 Warning Message: No entry '.libTextDesc'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.model'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.simulation'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.fireLightDuration'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.fireLightIntensity'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.weaponLockDelay'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.weaponLockSystem'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.cmImmunity'.
- 16:54:08 Warning Message: '/' is not a value
- 16:54:08 Warning Message: No entry '.lockingTargetSound'.
- 16:54:08 Warning Message: Size: '/' not an array
- 16:54:08 Warning Message: No entry '.lockedTargetSound'.
- 16:54:08 Warning Message: Size: '/' not an array
- 16:54:08 Warning Message: No entry '.muzzles'.
- 16:54:08 Warning Message: Size: '/' not an array
- 16:54:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2811.8,7339.39,0]. Result:R 1-1-A:1 | Loadout:["M1014","8Rnd_B_Beneli_Pellets","revolver_EP1","6Rnd_45ACP"] / Num:1"
- 16:54:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2812.8,7340.39,0]. Result:R 1-1-A:2 | Loadout:["LeeEnfield","10x_303","Makarov","8Rnd_9x18_Makarov"] / Num:0"
- 16:54:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6631.63,9042.31,0]. Result:R 1-1-B:2 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag","glock17_EP1","17Rnd_9x19_glock17"] / Num:0"
- 16:54:08 "AIUNIT: Last Waypoint [R 1-1-A,4] at [2870.8,7398.39,40]"
- 16:54:09 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
- 16:54:10 "AIUNIT: Spawn initiated: Centre:[2810.8,7338.39] | Radius in m:40 | Waypoint number:4 | WeaponLevel:0"
- 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2811.8,7339.39,0]. Result:R 1-1-C:1 | Loadout:["M1014","8Rnd_B_Beneli_Pellets","revolver_EP1","6Rnd_45ACP"] / Num:1"
- 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2812.8,7340.39,0]. Result:R 1-1-C:2 | Loadout:["M14_EP1","20Rnd_762x51_DMR","Makarov","8Rnd_9x18_Makarov"] / Num:2"
- 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2813.8,7341.39,0]. Result:R 1-1-C:3 | Loadout:["M1014","8Rnd_B_Beneli_Pellets","revolver_EP1","6Rnd_45ACP"] / Num:1"
- 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6633.63,9044.31,0]. Result:R 1-1-B:3 | Loadout:["AK_107_pso","30Rnd_545x39_AK","M9","15Rnd_9x19_M9"] / Num:4"
- 16:54:10 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6630.63,9041.31,0]. Result:R 1-1-B:4 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag","glock17_EP1","17Rnd_9x19_glock17"] / Num:0"
- 16:54:11 "AIUNIT: Last Waypoint [R 1-1-C,3] at [2870.8,7398.39,40]"
- 16:54:11 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6633.63,9044.31,0]. Result:R 1-1-B:5 | Loadout:["SVD","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
- 16:54:11 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6634.63,9045.31,0]. Result:R 1-1-B:6 | Loadout:["SVD_CAMO","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:0"
- 16:54:11 "AIUNIT: Last Waypoint [R 1-1-B,6] at [6728.63,9139.31,80]"
- 16:54:12 "AIUNIT: Spawn initiated: Centre:[2810.8,7338.39] | Radius in m:40 | Waypoint number:4 | WeaponLevel:0"
- 16:54:12 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2811.8,7339.39,0]. Result:R 1-1-D:1 | Loadout:["M1014","8Rnd_B_Beneli_Pellets","revolver_EP1","6Rnd_45ACP"] / Num:1"
- 16:54:12 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2812.8,7340.39,0]. Result:R 1-1-D:2 | Loadout:["M14_EP1","20Rnd_762x51_DMR","Makarov","8Rnd_9x18_Makarov"] / Num:2"
- 16:54:12 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2813.8,7341.39,0]. Result:R 1-1-D:3 | Loadout:["Remington870_lamp","8Rnd_B_Beneli_74Slug","Colt1911","7Rnd_45ACP_1911"] / Num:2"
- 16:54:12 "AIUNIT: Last Waypoint [R 1-1-D,4] at [2870.8,7398.39,40]"
- 16:54:13 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
- 16:54:13 UH1Y_DZE: ObsGun - unknown animation source ObsGun
- 16:54:13 "AIUNIT: Spawn initiated: Centre:[2810.8,7338.39] | Radius in m:40 | Waypoint number:4 | WeaponLevel:0"
- 16:54:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2811.8,7339.39,0]. Result:R 1-1-E:1 | Loadout:["Remington870_lamp","8Rnd_B_Beneli_Pellets","Colt1911","7Rnd_45ACP_1911"] / Num:3"
- 16:54:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2812.8,7340.39,0]. Result:R 1-1-E:2 | Loadout:["LeeEnfield","10x_303","Makarov","8Rnd_9x18_Makarov"] / Num:0"
- 16:54:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [2813.8,7341.39,0]. Result:R 1-1-E:3 | Loadout:["Remington870_lamp","8Rnd_B_Beneli_Pellets","Colt1911","7Rnd_45ACP_1911"] / Num:3"
- 16:54:13 "AIUNIT: Last Waypoint [R 1-1-E,4] at [2870.8,7398.39,40]"
- 16:54:15 Server: Network message abe is pending
- 16:54:16 "AIUNIT: Spawn initiated: Centre:[6628.63,9039.31] | Radius in m:80 | Waypoint number:6 | WeaponLevel:1"
- 16:54:16 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6629.63,9040.31,0]. Result:R 1-1-F:1 | Loadout:["Sa58V_CCO_EP1","30Rnd_762x39_SA58","M9SD","15Rnd_9x19_M9SD"] / Num:3"
- 16:54:16 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6630.63,9041.31,0]. Result:R 1-1-F:2 | Loadout:["RPK_74","75Rnd_545x39_RPK","M9","15Rnd_9x19_M9"] / Num:1"
- 16:54:16 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6631.63,9042.31,0]. Result:R 1-1-F:3 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
- 16:54:16 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6632.63,9043.31,0]. Result:R 1-1-F:4 | Loadout:["M24","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:1"
- 16:54:16 "AIUNIT: Last Waypoint [R 1-1-F,6] at [6728.63,9139.31,80]"
- 16:54:16 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
- 16:54:16 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
- 16:54:16 Server: Network message b2d is pending
- 16:54:16 Server: Network message b2f is pending
- 16:54:18 Server: Network message bc0 is pending
- 16:54:18 "HIVE: Vehicle Spawn limit reached!"
- 16:54:18 "HIVE: Spawning # of Debris: 0"
- 16:54:18 "HIVE: Spawning # of Ammo Boxes: 3"
- 16:54:18 "HIVE: Spawning # of Veins: 50"
- 16:54:18 "Initializing DZAI version 2.0.0 (Final) using base path \z\addons\dayz_server\DZAI."
- 16:54:18 "[DZAI] Reading DZAI configuration file."
- 16:54:18 "[DZAI] DZAI configuration file loaded."
- 16:54:18 "[DZAI] Compiling DZAI functions."
- 16:54:18 "[DZAI] Global classname tables loaded."
- 16:54:18 "[DZAI] Server is running map chernarus. Loading static trigger and classname configs."
- 16:54:18 "[DZAI] Epoch classnames loaded."
- 16:54:18 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
- 16:54:18 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: false. Land: false."
- 16:54:18 "[DZAI] AI behavior settings: DZAI_findKiller: true. DZAI_tempNVGs: false. DZAI_weaponNoise: false. DZAI_zombieEnemy: true. DZAI_freeForAll: false"
- 16:54:18 "[DZAI] DZAI loading completed in 0.0610046 seconds."
- 16:54:20 "DEBUG VEIN: Too many objects at [3893.41,9810.11]"
- 16:54:20 "DEBUG VEIN: Too many objects at [5369.36,10646.1]"
- 16:54:20 "infiSTAR.de Player-Log: [BGC Owner]-Ghost(162806086) - 0h 0min | ******ADMIN******"
- 16:54:20 "infiSTAR.de Player-Log: [BGC-HeadAdmin]-Assassin(125047110) - 0h 0min | ******ADMIN******"
- 16:54:20 "infiSTAR.de Player-Log: MuRRiZz(111035014) - 0h 0min"
- 16:54:20 "Total Number of spawn locations 5"
- 16:54:20 "EPOCH EVENTS INIT"
- 16:54:20 "DZAI Scheduler is running required script files..."
- 16:54:20 "[DZAI] DZAI finished building weighted weapongrade tables in 0.00799561 seconds."
- 16:54:20 "[DZAI] OBJECT PATCH :: CfgTownGenerator not found. Aborting serverside object patch. (This is not an error)"
- 16:54:20 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data."
- 16:54:20 "[DZAI] DZAI weapon classname tables created in 0.0679932 seconds."
- 16:54:20 "[DZAI] Verified 194 unique classnames in 0.153992 seconds."
- 16:54:21 "Chernarus spawn areas loaded."
- 16:54:21 "Chernarus static spawn configuration loaded."
- 16:54:21 "DZAI Scheduler will continue tasks in 1 minute."
- 16:54:21 Server: Object 3:7 not found (message 70)
- 16:54:21 "TIME SYNC: Local Time set to [2013,8,3,16,54]"
- 16:54:21 Server: Object 5:7 not found (message 70)
- 16:54:21 Unit 2:13 not found, cannot update
- 16:54:21 Unit 2:15 not found, cannot update
- 16:54:21 "INSTANT: Attempting to add table to allow list"
- 16:54:21 "INSTANT: ["PASS",[],[]]"
- 16:54:21 "INSTANT: Table access added"
- 16:54:22 "AIUNIT: Spawn initiated: Centre:[6628.63,9039.31] | Radius in m:40 | Waypoint number:4 | WeaponLevel:1"
- 16:54:22 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6629.63,9040.31,0]. Result:R 1-1-G:1 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:6"
- 16:54:22 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6630.63,9041.31,0]. Result:R 1-1-G:2 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag","glock17_EP1","17Rnd_9x19_glock17"] / Num:0"
- 16:54:22 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6631.63,9042.31,0]. Result:R 1-1-G:3 | Loadout:["G36A_camo","30Rnd_556x45_G36","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
- 16:54:22 Unit 2:15 not found, cannot update
- 16:54:22 "[DZAI] 77 locations gathered in 1.20001 seconds."
- 16:54:22 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6632.63,9043.31,0]. Result:R 1-1-G:4 | Loadout:["AK_107_pso","30Rnd_545x39_AK","M9","15Rnd_9x19_M9"] / Num:4"
- 16:54:22 "AIUNIT: Last Waypoint [R 1-1-G,4] at [6688.63,9099.31,40]"
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9)
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9)
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11)
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
- 16:54:27 bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
- 16:54:36 "infiSTAR.de PVAH_AdminReqLog: [1.23457e+006,B 1-1-B:1 ([BGC Owner]-Ghost) REMOTE]"
- 16:54:36 "infiSTAR.de SignIn: [BGC Owner]-Ghost(162806086)"
- 16:54:40 "infiSTAR.de PVAH_AdminReqLog: [1.23457e+006,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE]"
- 16:54:40 "infiSTAR.de SignIn: [BGC-HeadAdmin]-Assassin(125047110)"
- 16:54:45 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost G_o_d ON"]"
- 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone leftshoulder doesn't exist in some skeleton
- 16:54:45 Error: Bone rightshoulder doesn't exist in some skeleton
- 16:54:46 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost TP infront of you ON"]"
- 16:54:52 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC Owner]-Ghost) REMOTE,[6626.96,9039.98,0]]"
- 16:54:52 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost Teleported to [6626.96,9039.98,0](GPS:066063)"]"
- 16:54:52 Cannot create non-ai vehicle SUV_DZ,
- 16:54:52 "AIUNIT: Spawn initiated: Centre:[6542.11,13675,0] | Radius in m:80 | Waypoint number:6 | WeaponLevel:1"
- 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6543.11,13676,0]. Result:R 1-1-H:1 | Loadout:["Sa58V_EP1","30Rnd_762x39_SA58","MakarovSD","8Rnd_9x18_Makarov"] / Num:4"
- 16:54:52 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin G_o_d ON"]"
- 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6544.11,13677,0]. Result:R 1-1-H:2 | Loadout:["G36A_camo","30Rnd_556x45_G36","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
- 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6545.11,13678,0]. Result:R 1-1-H:3 | Loadout:["RPK_74","75Rnd_545x39_RPK","M9","15Rnd_9x19_M9"] / Num:1"
- 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6546.11,13679,0]. Result:R 1-1-H:4 | Loadout:["AK_107_pso","30Rnd_545x39_AK","M9","15Rnd_9x19_M9"] / Num:4"
- 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6547.11,13680,0]. Result:R 1-1-H:5 | Loadout:["M24_des_EP1","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
- 16:54:52 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6548.11,13681,0]. Result:R 1-1-H:6 | Loadout:["SVD","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
- 16:54:52 "AIUNIT: Last Waypoint [R 1-1-H,6] at [6642.11,13775,80]"
- 16:54:53 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin No Zed Aggro - On"]"
- 16:54:55 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin adminammo_recoil ON"]"
- 16:54:57 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin FastFire ON"]"
- 16:54:57 "AIUNIT: Spawn initiated: Centre:[6552.11,13675,0] | Radius in m:80 | Waypoint number:6 | WeaponLevel:1"
- 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6553.11,13676,0]. Result:R 1-1-I:1 | Loadout:["Sa58V_CCO_EP1","30Rnd_762x39_SA58","M9SD","15Rnd_9x19_M9SD"] / Num:3"
- 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6554.11,13677,0]. Result:R 1-1-I:2 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
- 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6555.11,13678,0]. Result:R 1-1-I:3 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
- 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6556.11,13679,0]. Result:R 1-1-I:4 | Loadout:["M24","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:1"
- 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6557.11,13680,0]. Result:R 1-1-I:5 | Loadout:["M24","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:1"
- 16:54:57 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6558.11,13681,0]. Result:R 1-1-I:6 | Loadout:["SVD_CAMO","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:0"
- 16:54:57 "AIUNIT: Last Waypoint [R 1-1-I,6] at [6652.11,13775,80]"
- 16:54:58 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin TP infront of you ON"]"
- 16:55:00 "Deleting object Mi17_DZ with invalid ID at pos [6628.65,9039.11,-0.000274658]"
- 16:55:00 "Deleting object Mi17_DZ with invalid ID at pos [6628.65,9039.11,-0.000274658]"
- 16:55:02 "AIUNIT: Spawn initiated: Centre:[6542.11,13675,0] | Radius in m:40 | Waypoint number:4 | WeaponLevel:1"
- 16:55:02 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6543.11,13676,0]. Result:R 1-1-K:1 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:6"
- 16:55:02 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6544.11,13677,0]. Result:R 1-1-K:2 | Loadout:["RPK_74","75Rnd_545x39_RPK","M9","15Rnd_9x19_M9"] / Num:1"
- 16:55:02 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6545.11,13678,0]. Result:R 1-1-K:3 | Loadout:["G36A_camo","30Rnd_556x45_G36","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
- 16:55:02 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6546.11,13679,0]. Result:R 1-1-K:4 | Loadout:["M24","5Rnd_762x51_M24","MakarovSD","8Rnd_9x18_Makarov"] / Num:1"
- 16:55:02 "AIUNIT: Last Waypoint [R 1-1-K,4] at [6602.11,13735,40]"
- 16:55:07 "AIUNIT: Spawn initiated: Centre:[6552.11,13675,0] | Radius in m:40 | Waypoint number:4 | WeaponLevel:1"
- 16:55:07 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6553.11,13676,0]. Result:R 1-1-L:1 | Loadout:["M4SPR","30Rnd_556x45_Stanag","M9SD","15Rnd_9x19_M9SD"] / Num:5"
- 16:55:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6554.11,13677,0]. Result:R 1-1-L:2 | Loadout:["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag","glock17_EP1","17Rnd_9x19_glock17"] / Num:0"
- 16:55:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6555.11,13678,0]. Result:R 1-1-L:3 | Loadout:["RPK_74","75Rnd_545x39_RPK","M9","15Rnd_9x19_M9"] / Num:1"
- 16:55:08 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [6556.11,13679,0]. Result:R 1-1-L:4 | Loadout:["SVD_CAMO","10Rnd_762x54_SVD","MakarovSD","8Rnd_9x18_Makarov"] / Num:0"
- 16:55:08 "AIUNIT: Last Waypoint [R 1-1-L,4] at [6612.11,13735,40]"
- 16:55:23 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC Owner]-Ghost) REMOTE,[9073.71,8023.54,0]]"
- 16:55:23 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost Teleported to [9073.71,8023.54,0](GPS:090073)"]"
- 16:55:32 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE,[6530.98,13671.7,0]]"
- 16:55:32 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin Teleported to [6530.98,13671.7,0](GPS:065016)"]"
- 16:55:34 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE,[6525.74,13667.8,0]]"
- 16:55:34 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin Teleported to [6525.74,13667.8,0](GPS:065016)"]"
- 16:56:09 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE,[2812.01,7344.08,0]]"
- 16:56:09 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin Teleported to [2812.01,7344.08,0](GPS:028080)"]"
- 16:56:13 "AIUNIT: Spawn initiated: Centre:[9672.19,11370.7] | Radius in m:80 | Waypoint number:4 | WeaponLevel:1"
- 16:56:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9673.19,11371.7,0]. Result:R 1-2-A:1 | Loadout:["M4A1_RCO_GL","30Rnd_762x39_AK47","M9SD","15Rnd_9x19_M9SD"] / Num:1"
- 16:56:13 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9674.19,11372.7,0]. Result:R 1-2-A:2 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
- 16:56:13 "AIUNIT: Last Waypoint [R 1-1-M,4] at [9732.19,11430.7,80]"
- 16:56:18 "AIUNIT: Spawn initiated: Centre:[9672.19,11370.7] | Radius in m:80 | Waypoint number:4 | WeaponLevel:1"
- 16:56:18 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9673.19,11371.7,0]. Result:R 1-2-D:1 | Loadout:["Sa58V_CCO_EP1","30Rnd_762x39_SA58","M9SD","15Rnd_9x19_M9SD"] / Num:3"
- 16:56:18 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9674.19,11372.7,0]. Result:R 1-2-D:2 | Loadout:["G36A_camo","30Rnd_556x45_G36","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
- 16:56:18 "AIUNIT: Last Waypoint [R 1-2-C,4] at [9732.19,11430.7,80]"
- 16:56:23 "AIUNIT: Spawn initiated: Centre:[9672.19,11370.7] | Radius in m:80 | Waypoint number:4 | WeaponLevel:1"
- 16:56:23 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9673.19,11371.7,0]. Result:R 1-2-G:1 | Loadout:["Sa58P_EP1","30Rnd_762x39_SA58","MakarovSD","8Rnd_9x18_Makarov"] / Num:2"
- 16:56:23 "AIUNIT: Creating BAF_Soldier_L_DDPM by <NULL-object> at [9674.19,11372.7,0]. Result:R 1-2-G:2 | Loadout:["M4A1_HWS_GL_SD_Camo","30Rnd_556x45_StanagSD","MakarovSD","8Rnd_9x18_Makarov"] / Num:3"
- 16:56:23 "AIUNIT: Last Waypoint [R 1-2-F,4] at [9732.19,11430.7,80]"
- 16:56:41 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 ([BGC-HeadAdmin]-Assassin) REMOTE,[11422.5,11366.3,0]]"
- 16:56:41 "infiSTAR.de PVAH_WriteLog: ["[BGC-HeadAdmin]-Assassin Teleported to [11422.5,11366.3,0](GPS:114039)"]"
- 16:57:48 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
- 16:59:29 "DZAI Monitor :: Server Uptime - 0 d 0 hr 5 min 11 sec. Active AI Units - 0."
- 16:59:29 "DZAI Monitor :: Static Spawns - 1 active static triggers. 1 groups queued for respawn."
- 16:59:29 "DZAI Monitor :: Dynamic Spawns - 0/0 (active/total). Air Patrols: 0/0 (cur/max). Land Patrols: 0/0."
- 17:00:09 "RUNNING EVENT: crash_spawner on [2014,3,29,17,0]"
- 17:00:59 "infiSTAR.de PVAH_AdminReqLog: [25,B 1-1-B:1 ([BGC Owner]-Ghost) REMOTE,"[BGC Owner]-Ghost"]"
- 17:00:59 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost AdminGiveAmmo [BGC Owner]-Ghost"]"
- 17:01:03 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost FastFire ON"]"
- 17:01:03 "infiSTAR.de PVAH_WriteLog: ["[BGC Owner]-Ghost adminammo_recoil ON"]"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement