Heaud

Chromatic Abberation Fix

Mar 26th, 2013
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  1. ConvertToRGB32 ()
  2. o = last
  3. w = 1920
  4. h = 1080
  5. rx = -1.5
  6. bx = +1.5
  7. r = Spline36Resize (w, h, rx, rx, w-rx*2, h-rx*2)
  8. b = Spline36Resize (w, h, bx, bx, w-bx*2, h-bx*2)
  9. MergeRGB (r, last, b, pixel_type="RGB32")
  10. converttoyv12 ()
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