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Bruno Tadeu DM/DROP

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Jul 12th, 2011
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  1. #include <a_samp>
  2. #include <core>
  3. #include <float>
  4. #include <MidoStream>
  5. #include <Dini>
  6.  
  7. //Mudar Cor Do Nome
  8. #define Verde 0x00FF00FF
  9. #define Vermelho 0xFF0000AA
  10. #define Azul 0x0000FFAA
  11. #define Marron 0x804000AA
  12. #define Branco 0xFFFFFFAA
  13. #define Laranja 0xFF8000AA
  14. #define Azul_Marinho 0x80FFFFAA
  15. #define Cinza 0xC0C0C0AA
  16. #define Rosa 0xFF80FFAA
  17. #define Azul_Claro 0x80BFFFAA
  18. #define Verde_Escuro 0x007138AA
  19. #define Amarelo 0xFFFF00AA
  20. #define Roxo 0x9F009FAA
  21. //Camera Login
  22. #define player_x 1707.5808
  23. #define player_y -1604.6620
  24. #define player_z 20.2141
  25. #define player_angle 92.6983
  26. #define camera_x 1703.0697
  27. #define camera_y -1607.5807
  28. #define camera_z 21.8017
  29. #define moving_speed 50
  30.  
  31. #define REGISTRO 1
  32. #define LOGIN 2
  33.  
  34. #define CONTAS "Players/%s.ini"
  35.  
  36. new Matou[MAX_PLAYERS];
  37. new Morreu[MAX_PLAYERS];
  38. new Logou[MAX_PLAYERS];
  39.  
  40. #define COLOR_AQUA 0x7CFC00AA
  41. #define COLOR_BRUNO 0x999900AA
  42. #define COLOR_AZUL 0x1823FFAA
  43. #define COLOR_BRANCO 0xF8FDFFAA
  44. #define COLOR_ROSA 0xF208FFAA
  45. #define COLOR_PRETO 0x000000AA
  46. #define COLOR_VERMELHO 0xF80000AA
  47. #define COLOR_AMARELO 0xFFFF68AA
  48. #define COLOR_AZULCLARO 0x00E8E8AA
  49. #define COLOR_VERDECLARO 0x00E000AA
  50. #define COLOR_LARANJA 0xFF8420AA
  51. #define DIALOGID 10 // ID du Dialog
  52. #define nitro 11 // Composant
  53. #define rodawire 12 // Composant
  54. #define suspensao 13 // Composant
  55.  
  56. #pragma tabsize 0
  57.  
  58. forward SetPlayerRandomSpawn(playerid);
  59.  
  60. new Text:Seja;
  61. new Text:Comandos;
  62. new Text:Bruno;
  63. new Text:AO;
  64. new Text:Site;
  65. new pname[MAX_PLAYER_NAME];
  66.  
  67. new Armas[26] = {0,1,2,3,4,5,6,7,8,16,17,22,23,24,25,26,27,28,29,30,31,32,33,34,39,40};
  68.  
  69. enum pInfo
  70. {
  71. bool:SpawnDance,
  72. Float:SpawnAngle,
  73. SpawnTimer
  74. };
  75.  
  76. new PlayerInfo[MAX_PLAYERS][pInfo];
  77.  
  78. new iSpawnSet[MAX_PLAYERS];
  79. new Float:gRandomPlayerSpawns[23][3] = {
  80. {1958.3783,1343.1572,15.3746},
  81. {2199.6531,1393.3678,10.8203},
  82. {2483.5977,1222.0825,10.8203},
  83. {2637.2712,1129.2743,11.1797},
  84. {2000.0106,1521.1111,17.0625},
  85. {2024.8190,1917.9425,12.3386},
  86. {2261.9048,2035.9547,10.8203},
  87. {2262.0986,2398.6572,10.8203},
  88. {2244.2566,2523.7280,10.8203},
  89. {2335.3228,2786.4478,10.8203},
  90. {2150.0186,2734.2297,11.1763},
  91. {2158.0811,2797.5488,10.8203},
  92. {1969.8301,2722.8564,10.8203},
  93. {1652.0555,2709.4072,10.8265},
  94. {1564.0052,2756.9463,10.8203},
  95. {1271.5452,2554.0227,10.8203},
  96. {1441.5894,2567.9099,10.8203},
  97. {1480.6473,2213.5718,11.0234},
  98. {1400.5906,2225.6960,11.0234},
  99. {1598.8419,2221.5676,11.0625},
  100. {1318.7759,1251.3580,10.8203},
  101. {1558.0731,1007.8292,10.8125},
  102. {1705.2347,1025.6808,10.8203}
  103. };
  104.  
  105. main()
  106. {
  107. print("\n==========================================");
  108. print("\n");
  109. print(" Servidor Ligado");
  110. print(" Gamemode Criado Por Bruno Tadeu");
  111. print(" Este Servidor Utiliza o Estilo DM/Drop");
  112. print("\n");
  113. print("==========================================\n");
  114. }
  115.  
  116. PreloadAnimLib(playerid, animlib[]) ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
  117. public OnPlayerConnect(playerid)
  118. {
  119. new Nome[MAX_PLAYER_NAME];
  120. GetPlayerName(playerid, Nome, sizeof(Nome));
  121. new String[100];
  122. format(String, sizeof(String), CONTAS, Nome);
  123. if(!dini_Exists(String))
  124. {
  125. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Não Registrado\n\n{FFFFFF} Digite Uma Senha Para Continuar", Nome);
  126. ShowPlayerDialog(playerid, REGISTRO, DIALOG_STYLE_INPUT, "Registro", String, "Registrar", "Cancelar");
  127. }
  128. else
  129. {
  130. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Registrado\n\n{FFFFFF} Digite Sua Senha Para Logar", Nome);
  131. ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, "Registro", String, "Logar", "Cancelar");
  132. }
  133. PreloadAnimLib(playerid,"BOMBER");
  134. PreloadAnimLib(playerid,"RAPPING");
  135. PreloadAnimLib(playerid,"SHOP");
  136. PreloadAnimLib(playerid,"BEACH");
  137. PreloadAnimLib(playerid,"SMOKING");
  138. PreloadAnimLib(playerid,"FOOD");
  139. PreloadAnimLib(playerid,"ON_LOOKERS");
  140. PreloadAnimLib(playerid,"DEALER");
  141. PreloadAnimLib(playerid,"CRACK");
  142. PreloadAnimLib(playerid,"CARRY");
  143. PreloadAnimLib(playerid,"COP_AMBIENT");
  144. PreloadAnimLib(playerid,"PARK");
  145. PreloadAnimLib(playerid,"INT_HOUSE");
  146. PreloadAnimLib(playerid,"FOOD");
  147. PreloadAnimLib(playerid,"PED");
  148. PlayerInfo[playerid][SpawnDance] = true;
  149. ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
  150. PlayerPlaySound(playerid,1097, 0.0, 0.0, 0.0);
  151. SendClientMessage(playerid, 0xFF000099,"{1E90FF}Bem vindo ao {FF00FF}Bruno Tadeu DM/Drop.");
  152. SendClientMessage(playerid, 0xFF000099,"{1E90FF}Se precisar de ajuda digite {FF00FF}/ajuda.");
  153. SendClientMessage(playerid, 0xFF000099,"{54FF9F}==========================================");
  154. SendClientMessage(playerid, 0xFF000099,"{0000FF}Gamemode de DM/Drop Feito Por {00FFFF}Bruno Tadeu");
  155. SendClientMessage(playerid, 0xFF000099,"{54FF9F}==========================================");
  156. TextDrawShowForPlayer(playerid, Seja);
  157. TextDrawShowForPlayer(playerid, Comandos);
  158. TextDrawShowForPlayer(playerid, Bruno);
  159. TextDrawShowForPlayer(playerid, Site);
  160. TextDrawShowForPlayer(playerid, AO);
  161. new string[52];
  162. new pName[25];
  163. GetPlayerName(playerid, pName, sizeof(pName));
  164. format(string, sizeof(string), "{A2B5CD}%s Entrou no Servidor!", pName);
  165. SendClientMessageToAll(COLOR_BRUNO, string);
  166. return 1;
  167. }
  168.  
  169. public OnPlayerDisconnect(playerid)
  170. {
  171. new pName[MAX_PLAYER_NAME];
  172. new string[52];
  173. GetPlayerName(playerid, pName, sizeof(pName));
  174. format(string, sizeof(string), "{A2B5CD}%s Saiu do Servidor! ", pName);
  175. SendClientMessageToAll(COLOR_BRUNO, string);
  176. KillTimer( PlayerInfo[playerid][SpawnTimer] );
  177. SalvarPlayer(playerid);
  178. return 1;
  179. }
  180.  
  181.  
  182. forward MoveCamera(playerid);
  183. public MoveCamera(playerid)
  184. {
  185.  
  186. SetPlayerCameraPos(playerid, player_x - 2 * floatsin(-PlayerInfo[playerid][SpawnAngle], degrees), player_y - 10 * floatcos(-PlayerInfo[playerid][SpawnAngle], degrees), player_z + 3);
  187. SetPlayerCameraLookAt(playerid, player_x, player_y, player_z + 0.5);
  188.  
  189.  
  190. PlayerInfo[playerid][SpawnAngle] += 0.5;
  191.  
  192. if (PlayerInfo[playerid][SpawnAngle] >= 360.0)
  193. PlayerInfo[playerid][SpawnAngle] = 0.0;
  194.  
  195. }
  196.  
  197. public OnPlayerCommandText(playerid, cmdtext[])
  198. {
  199. new idx;
  200. new cmd[128];
  201. new string[128];
  202.  
  203. cmd = strtok(cmdtext, idx);
  204.  
  205. if(strcmp(cmdtext, "/ajuda", true) == 0) {
  206. ShowPlayerDialog(playerid, 6, DIALOG_STYLE_MSGBOX,"{FF00FF}Comandos do Servidor", "{FF0000}USE: {33CCFF}/Arenas {33FF00}(Para ir as arenas de DM.)\n{FF0000}USE: {33CCFF}/Cmds {33FF00}(Para saber os comandos do servidor.)\n{FF0000}USE: {33CCFF}/Creditos {33FF00}(Para saber os creditos do GM)\n{FF0000}USE: {33CCFF}/Drops {33FF00}(Para ir nos Drops.)\n\n\n\n", "Ok", "Sair");
  207. return 1;
  208. }
  209. if(strcmp(cmdtext, "/creditos", true) == 0) {
  210. ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX,"{FF00FF}Creditos Do GameMode", "{FFFFE0}GameMode Criado Por:\n{00FFFF}Bruno_Tadeu\n{FFFFE0}Feito Para Ser Usado De Base\n{FFFFE0}Gamemode Colocado Na Net Com A Condiçao De Nao Retirar Os Creditos\n{FFFFE0}Sistema de Registro:\n{00FFFF}ThiagoPS\n{FFFFE0}Obrigado Tambem A Todos Que Ajudaram.\n\n\n\n", "Ok", "Sair");
  211. return 1;
  212. }
  213. if(strcmp(cmdtext, "/kill", true) == 0) {
  214. SetPlayerHealth(playerid,0);
  215. ShowPlayerDialog(playerid, 7, DIALOG_STYLE_MSGBOX,"{FFFFE0}SUICIDIO", "{00FFFF}Parabens Seu Lezado\n{00FFFF}Voce Acaba De Se Matar\n{00FFFF}Porque Voce Fez Isso\n{00FFFF}Nao Tem Amor A Sua Vida\n\n\n\n", "Ok", "Sair");
  216. return 1;
  217. }
  218. if(strcmp(cmdtext, "/Arenas", true) == 0) {
  219. ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "{FF34B3}ARENAS DE DM", "{00FF00}Ir Para Arena De DM 1\n{FFFF00}Ir Para Arena De DM 2\n{0000FF}Ir Para Arena De DM 3\n{FFFFFF}Ir Para Arena De DM 4\n{FF4500}Ir Para Arena De DM 5", "Selecionar", "Cancelar");
  220. return 1;
  221. }
  222. if(strcmp(cmdtext, "/Drops", true) == 0) {
  223. ShowPlayerDialog(playerid, 4, DIALOG_STYLE_LIST, "{FF34B3}ARENAS DE DROP", "{00FF00}Ir Para O Drop 1\n{FFFF00}Ir Para O Drop 2\n{0000FF}Ir Para O Drop 3\n{FFFFFF}Ir Para O Drop 4", "Selecionar", "Cancelar");
  224. return 1;
  225. }
  226. if(strcmp(cmdtext, "/MudarCor", true) == 0) {
  227. ShowPlayerDialog(playerid, 8, DIALOG_STYLE_LIST, "{FF00FF}Escolha Uma Cor:", "{FF4500}Vermelho\n{00FF00}Verde\n{FFFF00}Amarelo\n{4876FF}Azul\n{FFB90F}Laranja\n{9B30FF}Roxo\n{3A5FCD}Azu l Marinho\n{FF00FF}Rosa\n{D3D3D3}Cinza\n{8B7D7B}Marrom\n{FFFFFF}Branco\n{98F5FF}Azul Claro\n{008B45}Verde Escuro", "Ok", "Cancelar");
  228. return 1;
  229. }
  230. if(strcmp(cmdtext, "/Neon", true, 10) == 0) {
  231. ShowPlayerDialog(playerid, 9, DIALOG_STYLE_LIST, "{FF00FF}Menu De Neons", "{4876FF}Azul\n{FF4500}Vermelho\n{00FF00}Verde\n{FFFFFF}Branco\n{FF00FF}Rosa\n{FFFF00}Amarelo\n{8B7D7B}Remover Neon", "Selecionar", "Cancelar");
  232. return 1;
  233. }
  234. if(strcmp(cmdtext, "/Tunar", true, 10) == 0) {
  235. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Selecionar", "Cancelar");
  236. return 1;
  237. }
  238. if(strcmp(cmdtext, "/dm1", true) == 0) {
  239. SetPlayerInterior(playerid,0);
  240. ResetPlayerWeapons(playerid);
  241. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  242. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  243. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  244. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  245. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  246. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  247. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  248. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  249. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  250. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  251. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  252. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  253. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  254. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  255. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  256. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  257. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  258. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  259. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  260. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  261. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  262. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  263. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  264. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  265. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  266. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  267. SetPlayerArmour(playerid, 100);
  268. SetPlayerHealth(playerid, 100);
  269. GetPlayerName(playerid, pname, sizeof (pname));
  270. format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o DM {00FFFF}(/dm1)", pname);
  271. SendClientMessageToAll(COLOR_AQUA, string);
  272. GameTextForPlayer(playerid,"~g~Voce esta na arenadm", 3000, 5);
  273. SetPlayerPos(playerid,1024.8194, -1192.5442, 54.5666);
  274. return 1;
  275. }
  276. if(strcmp(cmdtext, "/dm2", true) == 0) {
  277. SetPlayerInterior(playerid,0);
  278. ResetPlayerWeapons(playerid);
  279. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  280. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  281. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  282. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  283. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  284. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  285. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  286. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  287. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  288. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  289. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  290. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  291. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  292. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  293. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  294. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  295. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  296. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  297. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  298. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  299. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  300. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  301. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  302. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  303. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  304. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  305. SetPlayerArmour(playerid, 100);
  306. SetPlayerHealth(playerid, 100);
  307. GetPlayerName(playerid, pname, sizeof (pname));
  308. format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o DM {00FFFF}(/dm2)", pname);
  309. SendClientMessageToAll(COLOR_AQUA, string);
  310. GameTextForPlayer(playerid,"~g~Voce esta na arenadm", 3000, 5);
  311. SetPlayerPos(playerid,1099.297119, 1063.832275, 10.156986);
  312. return 1;
  313. }
  314. if(strcmp(cmdtext, "/dm3", true) == 0) {
  315. SetPlayerInterior(playerid,0);
  316. ResetPlayerWeapons(playerid);
  317. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  318. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  319. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  320. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  321. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  322. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  323. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  324. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  325. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  326. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  327. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  328. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  329. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  330. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  331. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  332. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  333. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  334. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  335. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  336. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  337. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  338. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  339. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  340. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  341. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  342. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  343. SetPlayerArmour(playerid, 100);
  344. SetPlayerHealth(playerid, 100);
  345. GetPlayerName(playerid, pname, sizeof (pname));
  346. format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o DM {00FFFF}(/dm3)", pname);
  347. SendClientMessageToAll(COLOR_AQUA, string);
  348. GameTextForPlayer(playerid,"~g~Voce esta na arenadm", 3000, 5);
  349. SetPlayerPos(playerid,-1316.0404, 2475.9153, 87.5062);
  350. return 1;
  351. }
  352. if(strcmp(cmdtext, "/dm4", true) == 0) {
  353. SetPlayerInterior(playerid,0);
  354. ResetPlayerWeapons(playerid);
  355. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  356. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  357. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  358. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  359. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  360. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  361. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  362. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  363. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  364. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  365. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  366. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  367. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  368. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  369. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  370. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  371. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  372. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  373. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  374. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  375. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  376. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  377. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  378. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  379. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  380. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  381. SetPlayerArmour(playerid, 100);
  382. SetPlayerHealth(playerid, 100);
  383. GetPlayerName(playerid, pname, sizeof (pname));
  384. format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o DM {00FFFF}(/dm4)", pname);
  385. SendClientMessageToAll(COLOR_AQUA, string);
  386. GameTextForPlayer(playerid,"~g~Voce esta na arenadm", 3000, 5);
  387. SetPlayerPos(playerid,-2.5348305702209,1562.2143554688,12.410377502441);
  388. return 1;
  389. }
  390. if(strcmp(cmdtext, "/dm5", true) == 0) {
  391. SetPlayerInterior(playerid,0);
  392. ResetPlayerWeapons(playerid);
  393. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  394. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  395. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  396. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  397. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  398. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  399. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  400. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  401. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  402. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  403. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  404. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  405. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  406. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  407. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  408. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  409. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  410. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  411. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  412. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  413. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  414. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  415. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  416. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  417. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  418. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  419. SetPlayerArmour(playerid, 100);
  420. SetPlayerHealth(playerid, 100);
  421. GetPlayerName(playerid, pname, sizeof (pname));
  422. format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o DM {00FFFF}(/dm5)", pname);
  423. SendClientMessageToAll(COLOR_AQUA, string);
  424. GameTextForPlayer(playerid,"~g~Voce esta na arenadm", 3000, 5);
  425. SetPlayerPos(playerid,-1364.0643,378.6654,30.0859);
  426. return 1;
  427. }
  428. if(strcmp(cmdtext, "/drop1", true) == 0) {
  429. SetPlayerInterior(playerid,0);
  430. ResetPlayerWeapons(playerid);
  431. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  432. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  433. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  434. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  435. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  436. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  437. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  438. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  439. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  440. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  441. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  442. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  443. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  444. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  445. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  446. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  447. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  448. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  449. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  450. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  451. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  452. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  453. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  454. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  455. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  456. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  457. SetPlayerArmour(playerid, 100);
  458. SetPlayerHealth(playerid, 100);
  459. GetPlayerName(playerid, pname, sizeof (pname));
  460. format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o Drop {00FFFF}(/drop1)", pname);
  461. SendClientMessageToAll(COLOR_AQUA, string);
  462. GameTextForPlayer(playerid,"~g~Voce esta no drop", 3000, 5);
  463. SetPlayerPos(playerid, 3578.5405, -2495.699, 877.9483);
  464. return 1;
  465. }
  466. if(strcmp(cmdtext, "/drop2", true) == 0) {
  467. SetPlayerInterior(playerid,0);
  468. ResetPlayerWeapons(playerid);
  469. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  470. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  471. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  472. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  473. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  474. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  475. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  476. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  477. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  478. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  479. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  480. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  481. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  482. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  483. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  484. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  485. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  486. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  487. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  488. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  489. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  490. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  491. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  492. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  493. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  494. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  495. SetPlayerArmour(playerid, 100);
  496. SetPlayerHealth(playerid, 100);
  497. GetPlayerName(playerid, pname, sizeof (pname));
  498. format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o Drop {00FFFF}(/drop2)", pname);
  499. SendClientMessageToAll(COLOR_AQUA, string);
  500. GameTextForPlayer(playerid,"~g~Voce esta no drop", 3000, 5);
  501. SetPlayerPos(playerid, -122.8430,-2236.8555,956.3837);
  502. return 1;
  503. }
  504. if(strcmp(cmdtext, "/drop3", true) == 0) {
  505. SetPlayerInterior(playerid,0);
  506. ResetPlayerWeapons(playerid);
  507. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  508. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  509. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  510. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  511. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  512. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  513. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  514. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  515. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  516. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  517. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  518. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  519. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  520. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  521. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  522. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  523. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  524. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  525. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  526. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  527. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  528. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  529. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  530. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  531. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  532. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  533. SetPlayerArmour(playerid, 100);
  534. SetPlayerHealth(playerid, 100);
  535. GetPlayerName(playerid, pname, sizeof (pname));
  536. format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o Drop {00FFFF}(/drop3)", pname);
  537. SendClientMessageToAll(COLOR_AQUA, string);
  538. GameTextForPlayer(playerid,"~g~Voce esta no drop", 3000, 5);
  539. SetPlayerPos(playerid, -3653.5298,381.4154,1191.0989);
  540. return 1;
  541. }
  542. if(strcmp(cmdtext, "/drop4", true) == 0) {
  543. SetPlayerInterior(playerid,0);
  544. ResetPlayerWeapons(playerid);
  545. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  546. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  547. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  548. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  549. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  550. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  551. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  552. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  553. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  554. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  555. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  556. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  557. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  558. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  559. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  560. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  561. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  562. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  563. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  564. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  565. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  566. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  567. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  568. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  569. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  570. GivePlayerWeapon(playerid,Armas[random(sizeof(Armas))],999);
  571. SetPlayerArmour(playerid, 100);
  572. SetPlayerHealth(playerid, 100);
  573. GetPlayerName(playerid, pname, sizeof (pname));
  574. format(string, sizeof(string),"{FFFF00}%s {FFFFFF}Foi para o Drop {00FFFF}(/drop4)", pname);
  575. SendClientMessageToAll(COLOR_AQUA, string);
  576. GameTextForPlayer(playerid,"~g~Voce esta no drop", 3000, 5);
  577. SetPlayerPos(playerid, -174.9214,-1858.2277,698.5009);
  578. return 1;
  579. }
  580. if (strcmp("/status", cmdtext, true, 8) == 0)
  581. {
  582. Status(playerid);
  583. return 1;
  584. }
  585.  
  586. return 0;
  587. }
  588.  
  589. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  590. {
  591. if(dialogid == 3)
  592. {
  593. if(response)
  594. {
  595. if(listitem == 0)
  596. {
  597. OnPlayerCommandText(playerid,"/dm1");
  598.  
  599. }
  600. if(listitem == 1)
  601. {
  602. OnPlayerCommandText(playerid,"/dm2");
  603. }
  604. if(listitem == 2)
  605. {
  606. OnPlayerCommandText(playerid,"/dm3");
  607. }
  608. if(listitem == 3)
  609. {
  610. OnPlayerCommandText(playerid,"/dm4");
  611. }
  612. if(listitem == 4)
  613. {
  614. OnPlayerCommandText(playerid,"/dm5");
  615. }
  616. }
  617. return 1;
  618. }
  619. if(dialogid == 4)
  620. {
  621. if(response)
  622. {
  623. if(listitem == 0)
  624. {
  625. OnPlayerCommandText(playerid,"/drop1");
  626.  
  627. }
  628. if(listitem == 1)
  629. {
  630. OnPlayerCommandText(playerid,"/drop2");
  631. }
  632. if(listitem == 2)
  633. {
  634. OnPlayerCommandText(playerid,"/drop3");
  635. }
  636. if(listitem == 3)
  637. {
  638. OnPlayerCommandText(playerid,"/drop4");
  639. }
  640. }
  641. return 1;
  642. }
  643. new string[128];
  644. if(dialogid == 8)
  645. {
  646. if(response)
  647. {
  648. if(listitem == 0)
  649. {
  650. SetPlayerColor(playerid, Vermelho);
  651. GetPlayerName(playerid, pname, sizeof(pname));
  652. format(string, sizeof(string), "%s Trocou a cor do Nick Para Vermelho (/mudarcor)", pname);
  653. SendClientMessageToAll(Branco, string);
  654.  
  655. }
  656. if(listitem == 1)
  657. {
  658. SetPlayerColor(playerid, Verde);
  659. GetPlayerName(playerid, pname, sizeof(pname));
  660. format(string, sizeof(string), "%s Trocou a cor do Nick Para Verde (/mudarcor)", pname);
  661. SendClientMessageToAll(Branco, string);
  662. }
  663. if(listitem == 2)
  664. {
  665. SetPlayerColor(playerid, Amarelo);
  666. GetPlayerName(playerid, pname, sizeof(pname));
  667. format(string, sizeof(string), "%s Trocou a cor do Nick Para Amarelo (/mudarcor)", pname);
  668. SendClientMessageToAll(Branco, string);
  669. }
  670. if(listitem == 3)
  671. {
  672. SetPlayerColor(playerid, Azul);
  673. GetPlayerName(playerid, pname, sizeof(pname));
  674. format(string, sizeof(string), "%s Trocou a cor do Nick Para Azul (/mudarcor)", pname);
  675. SendClientMessageToAll(Branco, string);
  676. }
  677. if(listitem == 4)
  678. {
  679. SetPlayerColor(playerid, Laranja);
  680. GetPlayerName(playerid, pname, sizeof(pname));
  681. format(string, sizeof(string), "%s Trocou a cor do Nick Para Laranja (/mudarcor)", pname);
  682. SendClientMessageToAll(Branco, string);
  683. }
  684. if(listitem == 5)
  685. {
  686. SetPlayerColor(playerid, Roxo);
  687. GetPlayerName(playerid, pname, sizeof(pname));
  688. format(string, sizeof(string), "%s Trocou a cor do Nick para Roxo (/mudarcor)", pname);
  689. SendClientMessageToAll(Branco, string);
  690. }
  691. if(listitem == 6)
  692. {
  693. SetPlayerColor(playerid, Azul_Marinho);
  694. GetPlayerName(playerid, pname, sizeof(pname));
  695. format(string, sizeof(string), "%s Trocou a cor do Nick Para Azul Marinho (/mudarcor)", pname);
  696. SendClientMessageToAll(Branco, string);
  697. }
  698. if(listitem == 7)
  699. {
  700. SetPlayerColor(playerid, Rosa);
  701. GetPlayerName(playerid, pname, sizeof(pname));
  702. format(string, sizeof(string), "%s Trocou a cor do Nick Para Rosa (/mudarcor)", pname);
  703. SendClientMessageToAll(Branco, string);
  704. }
  705. if(listitem == 8)
  706. {
  707. SetPlayerColor(playerid, Cinza);
  708. GetPlayerName(playerid, pname, sizeof(pname));
  709. format(string, sizeof(string), "%s Trocou a cor do Nick Para Cinza (/mudarcor)", pname);
  710. SendClientMessageToAll(Branco, string);
  711. }
  712. if(listitem == 9)
  713. {
  714. SetPlayerColor(playerid, Marron);
  715. GetPlayerName(playerid, pname, sizeof(pname));
  716. format(string, sizeof(string), "%s Trocou a cor do Nick Para Marron (/mudarcor)", pname);
  717. SendClientMessageToAll(Branco, string);
  718. }
  719. if(listitem == 10)
  720. {
  721. SetPlayerColor(playerid, Branco);
  722. GetPlayerName(playerid, pname, sizeof(pname));
  723. format(string, sizeof(string), "%s Trocou a cor do Nick Para Branco (/mudarcor)", pname);
  724. SendClientMessageToAll(Branco, string);
  725. }
  726. if(listitem == 11)
  727. {
  728. SetPlayerColor(playerid, Azul_Claro);
  729. GetPlayerName(playerid, pname, sizeof(pname));
  730. format(string, sizeof(string), "%s Trocou a cor do Nick Para Azul Claro (/mudarcor)", pname);
  731. SendClientMessageToAll(Branco, string);
  732. }
  733. if(listitem == 12)
  734. {
  735. SetPlayerColor(playerid, Verde_Escuro);
  736. GetPlayerName(playerid, pname, sizeof(pname));
  737. format(string, sizeof(string), "%s Trocou a cor do Nick Para Verde Escuro(/mudarcor)", pname);
  738. SendClientMessageToAll(Branco, string);
  739. }
  740. }
  741. return 1;
  742. }
  743. if(dialogid == 9)
  744. {
  745. if(response)
  746. {
  747. if(listitem == 0)
  748. {
  749. SetPVarInt(playerid, "Status", 1);
  750. SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
  751. SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
  752. AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  753. AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  754. }
  755. if(listitem == 1)
  756. {
  757. SetPVarInt(playerid, "Status", 1);
  758. SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
  759. SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
  760. AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  761. AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  762. }
  763. if(listitem == 2)
  764. {
  765. SetPVarInt(playerid, "Status", 1);
  766. SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
  767. SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
  768. AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  769. AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  770. }
  771. if(listitem == 3)
  772. {
  773. SetPVarInt(playerid, "Status", 1);
  774. SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
  775. SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
  776. AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  777. AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  778. }
  779. if(listitem == 4)
  780. {
  781. SetPVarInt(playerid, "Status", 1);
  782. SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
  783. SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
  784. AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  785. AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  786.  
  787. }
  788. if(listitem == 5)
  789. {
  790. SetPVarInt(playerid, "Status", 1);
  791. SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
  792. SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
  793. AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  794. AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  795.  
  796. }
  797. if(listitem == 6)
  798. {
  799. //remove neon
  800. DestroyObject(GetPVarInt(playerid, "neon"));
  801. DeletePVar(playerid, "Status");
  802. DestroyObject(GetPVarInt(playerid, "neon1"));
  803. DeletePVar(playerid, "Status");
  804. DestroyObject(GetPVarInt(playerid, "neon2"));
  805. DeletePVar(playerid, "Status");
  806. DestroyObject(GetPVarInt(playerid, "neon3"));
  807. DeletePVar(playerid, "Status");
  808. DestroyObject(GetPVarInt(playerid, "neon4"));
  809. DeletePVar(playerid, "Status");
  810. DestroyObject(GetPVarInt(playerid, "neon5"));
  811. DeletePVar(playerid, "Status");
  812. DestroyObject(GetPVarInt(playerid, "neon6"));
  813. DeletePVar(playerid, "Status");
  814. DestroyObject(GetPVarInt(playerid, "neon7"));
  815. DeletePVar(playerid, "Status");
  816. DestroyObject(GetPVarInt(playerid, "neon8"));
  817. DeletePVar(playerid, "Status");
  818. DestroyObject(GetPVarInt(playerid, "neon9"));
  819. DeletePVar(playerid, "Status");
  820. DestroyObject(GetPVarInt(playerid, "neon10"));
  821. DeletePVar(playerid, "Status");
  822. DestroyObject(GetPVarInt(playerid, "neon11"));
  823. DeletePVar(playerid, "Status");
  824. }
  825. }
  826. return 1;
  827. }
  828. new car;
  829. car = GetPlayerVehicleID(playerid);
  830. if(dialogid == DIALOGID) // Menu
  831. {
  832. if(response)
  833. {
  834. if(listitem == 0) // Wheels
  835. {
  836. ShowPlayerDialog(playerid, DIALOGID+1, DIALOG_STYLE_LIST, "Rodas", "Estilo 1 \nEstilo 2 \nEstilo 3 \nEstilo 4 \nEstilo 5 \nEstilo 6 \nVoltar", "OK", "Cancelar");
  837. }
  838. if(listitem == 1) // Colors
  839. {
  840. ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Cores", "Preto \nBranco \nAzul escuro \nAzul claro \nVerde \nVermelho \nAmarelo \nRosa \nVoltar", "OK", "Cancelar");
  841. }
  842. if(listitem == 2) // Paintjobs
  843. {
  844. ShowPlayerDialog(playerid, DIALOGID+3, DIALOG_STYLE_LIST, "Trabalhos de Pinturas", "Estilo 1 \nEstilo 2 \nEstilo 3 \nVoltar", "OK", "Cancelar");
  845. }
  846. if(listitem == 3) // Nitro
  847. {
  848. AddVehicleComponent(car,1010);
  849. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  850. }
  851. if(listitem == 4) // Hydraulic
  852. {
  853. AddVehicleComponent(car,1087);
  854. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  855. }
  856. if(listitem == 5) // AutoTuning
  857. {
  858. new idcarro;
  859. TogglePlayerControllable(playerid, 1);
  860. idcarro = GetPlayerVehicleID(playerid);
  861. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 562)
  862. {
  863. AddVehicleComponent(idcarro,1046);
  864. AddVehicleComponent(idcarro,1171);
  865. AddVehicleComponent(idcarro,1149);
  866. AddVehicleComponent(idcarro,1035);
  867. AddVehicleComponent(idcarro,1147);
  868. AddVehicleComponent(idcarro,1036);
  869. AddVehicleComponent(idcarro,1040);
  870. ChangeVehiclePaintjob(idcarro, 2);
  871. ChangeVehicleColor(idcarro, 6, 6);
  872. AddVehicleComponent(idcarro,nitro);
  873. AddVehicleComponent(idcarro,rodawire);
  874. AddVehicleComponent(idcarro,suspensao);
  875. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  876. }
  877. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 560)
  878. {
  879. AddVehicleComponent(idcarro,1028);
  880. AddVehicleComponent(idcarro,1169);
  881. AddVehicleComponent(idcarro,1141);
  882. AddVehicleComponent(idcarro,1032);
  883. AddVehicleComponent(idcarro,1138);
  884. AddVehicleComponent(idcarro,1026);
  885. AddVehicleComponent(idcarro,1027);
  886. ChangeVehiclePaintjob(idcarro, 2);
  887. AddVehicleComponent(idcarro,nitro);
  888. AddVehicleComponent(idcarro,rodawire);
  889. AddVehicleComponent(idcarro,suspensao);
  890. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  891. }
  892. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 565)
  893. {
  894. AddVehicleComponent(idcarro,1046);
  895. AddVehicleComponent(idcarro,1153);
  896. AddVehicleComponent(idcarro,1150);
  897. AddVehicleComponent(idcarro,1054);
  898. AddVehicleComponent(idcarro,1049);
  899. AddVehicleComponent(idcarro,1047);
  900. AddVehicleComponent(idcarro,1051);
  901. AddVehicleComponent(idcarro,nitro);
  902. AddVehicleComponent(idcarro,rodawire);
  903. AddVehicleComponent(idcarro,suspensao);
  904. ChangeVehiclePaintjob(idcarro, 2);
  905. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  906. }
  907. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 559)
  908. {
  909. AddVehicleComponent(idcarro,1065);
  910. AddVehicleComponent(idcarro,1160);
  911. AddVehicleComponent(idcarro,1159);
  912. AddVehicleComponent(idcarro,1067);
  913. AddVehicleComponent(idcarro,1162);
  914. AddVehicleComponent(idcarro,1069);
  915. AddVehicleComponent(idcarro,1071);
  916. AddVehicleComponent(idcarro,nitro);
  917. AddVehicleComponent(idcarro,rodawire);
  918. AddVehicleComponent(idcarro,suspensao);
  919. ChangeVehiclePaintjob(idcarro, 1);
  920. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  921. }
  922. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 561)
  923. {
  924. AddVehicleComponent(idcarro,1064);
  925. AddVehicleComponent(idcarro,1155);
  926. AddVehicleComponent(idcarro,1154);
  927. AddVehicleComponent(idcarro,1055);
  928. AddVehicleComponent(idcarro,1158);
  929. AddVehicleComponent(idcarro,1056);
  930. AddVehicleComponent(idcarro,1062);
  931. AddVehicleComponent(idcarro,nitro);
  932. AddVehicleComponent(idcarro,rodawire);
  933. AddVehicleComponent(idcarro,suspensao);
  934. ChangeVehiclePaintjob(idcarro, 2);
  935. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  936. }
  937. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 558)
  938. {
  939. AddVehicleComponent(idcarro,1089);
  940. AddVehicleComponent(idcarro,1166);
  941. AddVehicleComponent(idcarro,1168);
  942. AddVehicleComponent(idcarro,1088);
  943. AddVehicleComponent(idcarro,1164);
  944. AddVehicleComponent(idcarro,1090);
  945. AddVehicleComponent(idcarro,1094);
  946. AddVehicleComponent(idcarro,nitro);
  947. AddVehicleComponent(idcarro,rodawire);
  948. AddVehicleComponent(idcarro,suspensao);
  949. ChangeVehiclePaintjob(idcarro, 2);
  950. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  951. }
  952. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 575)
  953. {
  954. AddVehicleComponent(idcarro,1044);
  955. AddVehicleComponent(idcarro,1174);
  956. AddVehicleComponent(idcarro,1176);
  957. AddVehicleComponent(idcarro,1042);
  958. AddVehicleComponent(idcarro,1099);
  959. AddVehicleComponent(idcarro,nitro);
  960. AddVehicleComponent(idcarro,rodawire);
  961. AddVehicleComponent(idcarro,suspensao);
  962. ChangeVehiclePaintjob(idcarro, 0);
  963. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  964. }
  965. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 534)
  966. {
  967. AddVehicleComponent(idcarro,1126);
  968. AddVehicleComponent(idcarro,1179);
  969. AddVehicleComponent(idcarro,1180);
  970. AddVehicleComponent(idcarro,1122);
  971. AddVehicleComponent(idcarro,1101);
  972. AddVehicleComponent(idcarro,1125);
  973. AddVehicleComponent(idcarro,1123);
  974. AddVehicleComponent(idcarro,1100);
  975. AddVehicleComponent(idcarro,nitro);
  976. AddVehicleComponent(idcarro,rodawire);
  977. AddVehicleComponent(idcarro,suspensao);
  978. ChangeVehiclePaintjob(idcarro, 2);
  979. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  980. }
  981. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 536)
  982. {
  983. AddVehicleComponent(idcarro,1104);
  984. AddVehicleComponent(idcarro,1182);
  985. AddVehicleComponent(idcarro,1184);
  986. AddVehicleComponent(idcarro,1108);
  987. AddVehicleComponent(idcarro,1107);
  988. AddVehicleComponent(idcarro,nitro);
  989. AddVehicleComponent(idcarro,rodawire);
  990. AddVehicleComponent(idcarro,suspensao);
  991. ChangeVehiclePaintjob(idcarro, 1);
  992. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  993. }
  994. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 567)
  995. {
  996. AddVehicleComponent(idcarro,1129);
  997. AddVehicleComponent(idcarro,1189);
  998. AddVehicleComponent(idcarro,1187);
  999. AddVehicleComponent(idcarro,1102);
  1000. AddVehicleComponent(idcarro,1133);
  1001. AddVehicleComponent(idcarro,nitro);
  1002. AddVehicleComponent(idcarro,rodawire);
  1003. AddVehicleComponent(idcarro,suspensao);
  1004. ChangeVehiclePaintjob(idcarro, 2);
  1005. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  1006. }
  1007. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 420)
  1008. {
  1009. AddVehicleComponent(idcarro,1010);
  1010. AddVehicleComponent(idcarro,1087);
  1011. AddVehicleComponent(idcarro,1081);
  1012. AddVehicleComponent(idcarro,1139);
  1013. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  1014. }
  1015. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 400)
  1016. {
  1017. AddVehicleComponent(idcarro,1010);
  1018. AddVehicleComponent(idcarro,1087);
  1019. AddVehicleComponent(idcarro,1018);
  1020. AddVehicleComponent(idcarro,1013);
  1021. AddVehicleComponent(idcarro,1081);
  1022. AddVehicleComponent(idcarro,1086);
  1023. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  1024. }
  1025. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 401)
  1026. {
  1027. AddVehicleComponent(idcarro,1086);
  1028. AddVehicleComponent(idcarro,1139);
  1029. AddVehicleComponent(idcarro,1081);
  1030. AddVehicleComponent(idcarro,1010);
  1031. AddVehicleComponent(idcarro,1087);
  1032. AddVehicleComponent(idcarro,1012);
  1033. AddVehicleComponent(idcarro,1013);
  1034. AddVehicleComponent(idcarro,1042);
  1035. AddVehicleComponent(idcarro,1043);
  1036. AddVehicleComponent(idcarro,1018);
  1037. AddVehicleComponent(idcarro,1006);
  1038. AddVehicleComponent(idcarro,1007);
  1039. AddVehicleComponent(idcarro,1017);
  1040. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  1041. }
  1042. if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 576)
  1043. {
  1044. ChangeVehiclePaintjob(idcarro,2);
  1045. AddVehicleComponent(idcarro,1191);
  1046. AddVehicleComponent(idcarro,1193);
  1047. AddVehicleComponent(idcarro,1010);
  1048. AddVehicleComponent(idcarro,1018);
  1049. AddVehicleComponent(idcarro,1081);
  1050. AddVehicleComponent(idcarro,1087);
  1051. AddVehicleComponent(idcarro,1134);
  1052. AddVehicleComponent(idcarro,1137);
  1053. ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Menu de Tunar", "Rodas\nCores\nTrabalhos de Pinturas\nNitro\nHidráulica\nAutoTuning", "Ok", "Cancelar");
  1054. }
  1055. else
  1056. {
  1057. TogglePlayerControllable(playerid, 1);
  1058. AddVehicleComponent(idcarro,nitro);
  1059. AddVehicleComponent(idcarro,rodawire);
  1060. AddVehicleComponent(idcarro,suspensao);
  1061. }
  1062. }
  1063. }
  1064. return 1;
  1065. }
  1066. if(dialogid == REGISTRO)
  1067. {
  1068. if(response)
  1069. {
  1070. if(!strlen(inputtext))
  1071. {
  1072. new Nome[MAX_PLAYER_NAME];
  1073. GetPlayerName(playerid, Nome, sizeof(Nome));
  1074. new String[100];
  1075. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Não Registrado\n\n{FFFFFF} Digite Uma Senha Para Continuar", Nome);
  1076. ShowPlayerDialog(playerid, REGISTRO, DIALOG_STYLE_INPUT, "Registro", String, "Registrar", "Cancelar");
  1077. SendClientMessage(playerid,0x1E90FFAA,"Senha invalida, digite uma senha válida");
  1078. return 1;
  1079. }
  1080. new Nome[MAX_PLAYER_NAME];
  1081. GetPlayerName(playerid, Nome, sizeof(Nome));
  1082. new String[100];
  1083. format(String, sizeof(String), CONTAS, Nome);
  1084. dini_Create(String);
  1085. dini_Set(String,"Senha",inputtext);
  1086. dini_IntSet(String,"Dinheiro",0);
  1087. dini_IntSet(String,"Vida", 100);
  1088. dini_IntSet(String,"Colete", 100);
  1089. dini_IntSet(String,"Matou",0);
  1090. dini_IntSet(String,"Morreu",0);
  1091. dini_IntSet(String,"Logou",0);
  1092. ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, "Login", "{1E90FF}Pronto você se registrou agora digite Sua Senha Para Logar-Se", "Logar", "Cancelar");
  1093. return 1;
  1094. }
  1095. else
  1096. {
  1097. SendClientMessage(playerid, 0xFF0000AA, "Você Foi Kickado Porque Não Quis Se Registrar!!");
  1098. Kick(playerid);
  1099. return 1;
  1100. }
  1101. }
  1102. if(dialogid == LOGIN)
  1103. {
  1104. if(response)
  1105. {
  1106. if(!strlen(inputtext))
  1107. {
  1108. new Nome[MAX_PLAYER_NAME];
  1109. GetPlayerName(playerid, Nome, sizeof(Nome));
  1110. new String[100];
  1111. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Registrado\n\n{FFFFFF} Digite Sua Senha Para Logar", Nome);
  1112. ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, "Registro", String, "Logar", "Cancelar");
  1113. SendClientMessage(playerid,0x1E90FFAA,"Senha Incorreta !");
  1114. return 1;
  1115. }
  1116. new Nome[MAX_PLAYER_NAME];
  1117. GetPlayerName(playerid, Nome, sizeof(Nome));
  1118. new String[100];
  1119. format(String, sizeof(String), CONTAS, Nome);
  1120. if(!strcmp(inputtext,dini_Get(String,"Senha"),false))
  1121. {
  1122. SetarPlayer(playerid);
  1123. Logou[playerid]++;
  1124. SendClientMessage(playerid,0x00FF00AA,"Você Foi Logado Com Sucesso > Escolha Sua Skin!");
  1125. return 1;
  1126. }
  1127. else
  1128. {
  1129. SendClientMessage(playerid,0x00FF00AA,"Senha incorreta digite-a novamente");
  1130. format(String, sizeof(String), "{7FFFD4}Nick: {1E90FF}%s {1E90FF}Registrado\n\n{FFFFFF} Digite Sua Senha Para Logar", Nome);
  1131. ShowPlayerDialog(playerid, LOGIN, DIALOG_STYLE_INPUT, "Registro", String, "Logar", "Cancelar");
  1132. }
  1133. return 1;
  1134. }
  1135. else
  1136. {
  1137. SendClientMessage(playerid, 0xFF0000AA, "Você não quis se logar, por este motivo será Kickado");
  1138. Kick(playerid);
  1139. return 1;
  1140. }
  1141. }
  1142. return 1;
  1143. }
  1144.  
  1145. SalvarPlayer(playerid)
  1146. {
  1147. new Float:Vida;
  1148. new Float:Colete;
  1149. GetPlayerHealth(playerid, Vida);
  1150. GetPlayerArmour(playerid, Colete);
  1151. new Nome[MAX_PLAYER_NAME];
  1152. GetPlayerName(playerid, Nome, sizeof(Nome));
  1153. new String[50];
  1154. format(String, sizeof(String), CONTAS, Nome);
  1155. dini_IntSet(String,"Dinheiro", GetPlayerMoney(playerid));
  1156. dini_FloatSet(String,"Vida", Vida);
  1157. dini_FloatSet(String,"Colete", Colete);
  1158. dini_IntSet(String,"Matou", Matou[playerid]);
  1159. dini_IntSet(String,"Morreu", Morreu[playerid]);
  1160. dini_IntSet(String,"Logou", Logou[playerid]);
  1161. return 1;
  1162. }
  1163.  
  1164. SetarPlayer(playerid)
  1165. {
  1166. new Nome[MAX_PLAYER_NAME];
  1167. GetPlayerName(playerid, Nome, sizeof(Nome));
  1168. new String[50];
  1169. format(String, sizeof(String), CONTAS, Nome);
  1170. GivePlayerMoney(playerid, dini_Int(String,"Dinheiro"));
  1171. SetPlayerHealth(playerid, dini_Int(String,"Vida"));
  1172. SetPlayerArmour(playerid, dini_Int(String,"Colete"));
  1173. Matou[playerid] = dini_Int(String, "Matou");
  1174. Morreu[playerid] = dini_Int(String, "Morreu");
  1175. Logou[playerid] = dini_Int(String, "Logou");
  1176. return 1;
  1177. }
  1178.  
  1179. Status(playerid)
  1180. {
  1181. new Nome[MAX_PLAYER_NAME];
  1182. GetPlayerName(playerid, Nome, sizeof(Nome));
  1183. new String[128];
  1184. SendClientMessage(playerid, 0xFF0000AA, "================================================");
  1185. format(String, sizeof(String),"Status De %s",Nome);
  1186. SendClientMessage(playerid, 0xFFFF00AA,String);
  1187. format(String, sizeof(String),"Dinheiro: %d", GetPlayerMoney(playerid));
  1188. SendClientMessage(playerid, 0x1E90FFAA,String);
  1189. format(String, sizeof(String),"Matou: %d",Matou[playerid]);
  1190. SendClientMessage(playerid, 0x1E90FFAA,String);
  1191. format(String, sizeof(String),"Morreu: %d",Morreu[playerid]);
  1192. SendClientMessage(playerid, 0x1E90FFAA,String);
  1193. format(String, sizeof(String),"Você Já Logou %d Vezes Neste Servidor",Logou[playerid]);
  1194. SendClientMessage(playerid, 0x1E90FFAA,String);
  1195. SendClientMessage(playerid, 0xFF0000AA, "================================================");
  1196. return 1;
  1197. }
  1198.  
  1199. public OnPlayerSpawn(playerid)
  1200. {
  1201. SetPlayerInterior(playerid,0);
  1202. TogglePlayerClock(playerid,0);
  1203. SetPlayerRandomSpawn(playerid);
  1204. TextDrawHideForPlayer(playerid, Seja);
  1205. TextDrawHideForPlayer(playerid, Comandos);
  1206. TextDrawHideForPlayer(playerid, AO);
  1207. TextDrawHideForPlayer(playerid, Bruno);
  1208. TextDrawHideForPlayer(playerid, Site);
  1209. PlayerInfo[playerid][SpawnAngle] = 0.0;
  1210. PlayerInfo[playerid][SpawnDance] = true;
  1211. KillTimer( PlayerInfo[playerid][SpawnTimer] );
  1212. PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0);
  1213. SetCameraBehindPlayer(playerid);
  1214. return 1;
  1215. }
  1216.  
  1217. public SetPlayerRandomSpawn(playerid)
  1218. {
  1219. if (iSpawnSet[playerid] == 0)
  1220. {
  1221. new rand = random(sizeof(gRandomPlayerSpawns));
  1222. SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
  1223. }
  1224. return 1;
  1225. }
  1226.  
  1227. public OnPlayerDeath(playerid, killerid, reason)
  1228. {
  1229. if(IsPlayerConnected(killerid))
  1230. {
  1231. Matou[killerid]++;
  1232. }
  1233. Morreu[playerid]++;
  1234. new playercash;
  1235. if(killerid == INVALID_PLAYER_ID)
  1236. {
  1237. SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
  1238. ResetPlayerMoney(playerid);
  1239. } else {
  1240. SendDeathMessage(killerid,playerid,reason);
  1241. SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
  1242. playercash = GetPlayerMoney(playerid);
  1243. if (playercash > 0)
  1244. {
  1245. GivePlayerMoney(killerid, playercash);
  1246. ResetPlayerMoney(playerid);
  1247. }
  1248. }
  1249. return 1;
  1250. }
  1251.  
  1252. SetupPlayerForClassSelection(playerid)
  1253. {
  1254. SetPlayerPos(playerid, player_x,player_y,player_z);
  1255. SetPlayerFacingAngle(playerid, player_angle);
  1256. SetPlayerCameraPos(playerid, camera_x,camera_y,camera_z);
  1257. SetPlayerCameraLookAt(playerid, player_x,player_y,player_z);
  1258. if (PlayerInfo[playerid][SpawnDance]) PlayerInfo[playerid][SpawnTimer] = SetTimerEx("MoveCamera", moving_speed, true, "i", playerid);
  1259. PlayerInfo[playerid][SpawnDance] = false;
  1260. }
  1261.  
  1262. public OnPlayerRequestClass(playerid, classid)
  1263. {
  1264. SetupPlayerForClassSelection(playerid);
  1265. ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
  1266. PlayerPlaySound(playerid, 1097,-119.9460,23.1096,12.2238);
  1267. return 1;
  1268. }
  1269.  
  1270. public OnGameModeInit()
  1271. {
  1272. SetGameModeText("Bruno Tadeu DM/Drop");
  1273. UsePlayerPedAnims();
  1274. ShowPlayerMarkers(1);
  1275. ShowNameTags(1);
  1276. AllowAdminTeleport(1);
  1277.  
  1278. Seja = TextDrawCreate(280.000000, 310.000000, "Bem Vindo");
  1279. TextDrawAlignment(Seja,0);
  1280. TextDrawBackgroundColor(Seja, 0x1823FFAA);
  1281. TextDrawFont(Seja, 0);
  1282. TextDrawLetterSize(Seja, 0.659998, 1.499998);
  1283. TextDrawColor(Seja, 0xF8FDFFAA);
  1284. TextDrawSetOutline(Seja, 1);
  1285. TextDrawSetProportional(Seja, 1);
  1286.  
  1287. AO = TextDrawCreate(303.000000, 329.000000, "Ao");
  1288. TextDrawAlignment(AO,0);
  1289. TextDrawBackgroundColor(AO, 0x000000AA);
  1290. TextDrawFont(AO, 0);
  1291. TextDrawLetterSize(AO, 0.900000, 1.899999);
  1292. TextDrawColor(AO, 0xF208FFAA);
  1293. TextDrawSetOutline(AO, 1);
  1294. TextDrawSetProportional(AO, 1);
  1295.  
  1296. Bruno = TextDrawCreate(218.000000, 354.000000, "~r~Bruno Tadeu DM/Drop");
  1297. TextDrawAlignment(Bruno,0);
  1298. TextDrawBackgroundColor(Bruno, 0x00E8E8AA);
  1299. TextDrawFont(Bruno, 0);
  1300. TextDrawLetterSize(Bruno, 0.639998, 1.799999);
  1301. TextDrawColor(Bruno, 0xFFFF68AA);
  1302. TextDrawSetOutline(Bruno, 1);
  1303. TextDrawSetProportional(Bruno, 1);
  1304.  
  1305. Site = TextDrawCreate(1.000000, 420.00000, "Nao Retire Os Creditos");
  1306. TextDrawAlignment(Site,0);
  1307. TextDrawBackgroundColor(Site, 0x00E000AA);
  1308. TextDrawFont(Site, 1);
  1309. TextDrawLetterSize(Site, 0.420000, 1.799999);
  1310. TextDrawColor(Site, 0xFF8420AA);
  1311. TextDrawSetOutline(Site, 1);
  1312. TextDrawSetProportional(Site, 1);
  1313.  
  1314. Comandos = TextDrawCreate(425.000000, 423.000000, "/Ajuda /Cmds /Teles");
  1315. TextDrawAlignment(Comandos, 0);
  1316. TextDrawBackgroundColor(Comandos, 0x00E000AA);
  1317. TextDrawFont(Comandos, 1);
  1318. TextDrawLetterSize(Comandos, 0.500000, 1.100000);
  1319. TextDrawColor(Comandos, 0xFF8420AA);
  1320. TextDrawSetOutline(Comandos, 1);
  1321. TextDrawSetProportional(Comandos, 1);
  1322.  
  1323. //Skins Dos Players
  1324. AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1325. AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1326. AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1327. AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1328. AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1329. AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1330. AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1331. AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1332. AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1333. AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1334. AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  1335. AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1336. AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1337. AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1338. AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1339. AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1340. AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
  1341. AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1342. AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1343. AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1344. AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1345. AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1346. AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1347. AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1348. AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1349. AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1350. AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1351. AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1352. AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1353. AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1354. AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1355. AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1356. AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1357. AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1358. AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1359. AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1360. AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1361. AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1362. AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1363. AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1364. AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1365. AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1366. AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1367. AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1368. AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1369. AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1370. AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1371. AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1372. AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1373. AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1374. AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1375. AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1376. AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1377. AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1378. AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1379. AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1380. AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1381. AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1382. AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1383. AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1384. AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1385. AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1386. AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1387. AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1388. AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1389. AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1390. AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1391. AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1392. AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1393. AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1394. AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1395. AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1396. AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1397. AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1398. AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1399. AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1400. AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1401. AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1402. AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1403. AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1404. AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1405. AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1406. AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1407. AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1408. AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1409. AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1410. AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1411. AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1412. AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1413. AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1414. AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1415. AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1416. AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1417. AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1418. AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1419. AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1420. AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1421. AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1422. AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1423. AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1424. AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1425. AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1426. AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1427. AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1428. AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1429. AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1430. AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1431. AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1432. AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1433. AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1434. AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1435. AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1436. AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1437. AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1438. AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1439. AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1440. AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1441. AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1442. AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1443. AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1444. AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1445. AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1446. AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1447. AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1448. AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1449. AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1450. AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1451. AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1452. AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1453. AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1454. AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1455. AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1456. AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1457. AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1458. AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1459. AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1460. AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1461. AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1462. AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1463. AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1464. AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1465. AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1466. AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1467. AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1468. AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1469. AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1470. AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1471. AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1472. AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1473. AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1474. AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1475. AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1476. AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1477. AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1478. AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1479. AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1480. AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1481. AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1482. AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1483. AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1484. AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1485. AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1486. AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1487. AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1488. AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1489. AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1490. AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1491. AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1492. AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1493. AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1494. AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1495. AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1496. AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1497. AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1498. AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1499. AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1500. AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1501. AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1502. AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1503. AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1504. AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1505. AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1506. AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1507. AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1508. AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1509. AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1510. AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1511. AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1512. AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1513. AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1514. AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1515. AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1516. AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1517. AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1518. AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1519. AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1520. AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1521. AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1522. AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1523. AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1524. AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1525. AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1526. AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1527. AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1528. AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1529. AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1530. AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1531. AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1532. AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1533. AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1534. AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1535. AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1536. AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1537. AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1538. AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1539. AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1540. AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1541. AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1542. AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1543. AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1544. AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1545. AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1546. AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1547. AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1548. AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1549. AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1550. AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1551. AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1552. AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1553. AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1554. AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1555. AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1556. AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1557. AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1558. AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1559. AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1560. AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1561. AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1562. AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1563. AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1564. AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  1565.  
  1566. //Carros do Spawn
  1567. AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
  1568. AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
  1569. AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
  1570. AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
  1571. AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
  1572. AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
  1573. AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
  1574. AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
  1575. AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
  1576. AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
  1577. AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
  1578. AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
  1579. AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
  1580. AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
  1581. AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
  1582. AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
  1583. AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
  1584. AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
  1585. AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
  1586. AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
  1587. AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
  1588. AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
  1589. AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
  1590. AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
  1591. AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
  1592. AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
  1593. AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
  1594. AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
  1595. AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
  1596. AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
  1597. AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
  1598. AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
  1599. AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
  1600. AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
  1601. AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
  1602. AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
  1603. AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
  1604. AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
  1605. AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
  1606. AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
  1607. AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
  1608. AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
  1609. AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
  1610. AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
  1611. AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
  1612. AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
  1613. AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
  1614. AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
  1615. AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
  1616. AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
  1617. AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
  1618. AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
  1619. AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
  1620. AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
  1621. AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
  1622. AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
  1623. AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
  1624. AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
  1625. AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
  1626. AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
  1627. AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
  1628. AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
  1629. AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
  1630. AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
  1631. AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
  1632. AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
  1633. AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
  1634. AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
  1635. AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
  1636. AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
  1637. AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
  1638. AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
  1639. AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
  1640. AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6);
  1641. AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6);
  1642. AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
  1643. AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
  1644. AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
  1645. AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
  1646. AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
  1647. AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
  1648. AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
  1649. AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
  1650. AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
  1651. AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
  1652. AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
  1653. AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
  1654. AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
  1655. AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
  1656. AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
  1657. AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
  1658. AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
  1659. AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
  1660. AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
  1661. AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
  1662. AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
  1663. AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
  1664. AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
  1665. AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
  1666. AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
  1667. AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
  1668. AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
  1669. //Carros Drop1
  1670. AddStaticVehicle(411, -314.9246, 1514.3796, 75.0134, 179.6761, 1, 1);
  1671. AddStaticVehicle(411, -317.9842, 1515.0247, 75.0158, 179.8005, 1, 1);
  1672. AddStaticVehicle(411, -321.0535, 1514.7354, 75.0162, 179.0083, 1, 1);
  1673. AddStaticVehicle(411, -324.0871, 1514.9575, 75.0186, 178.9199, 6, 6);
  1674. AddStaticVehicle(411, -327.2884, 1515.3178, 75.0175, 179.1033, 6, 6);
  1675. AddStaticVehicle(560, -330.6756, 1515.2672, 75.0177, 178.2458, 146, 146);
  1676. AddStaticVehicle(560, -333.5965, 1515.306, 75.0164, 179.3804, 0, 0);
  1677. AddStaticVehicle(560, -336.6707, 1515.5467, 75.0193, 180.3213, 17, 1);
  1678. AddStaticVehicle(560, -339.7021, 1514.6728, 75.0179, 178.9595, 17, 1);
  1679. AddStaticVehicle(560, -342.9378, 1515.6173, 75.0177, 180.3818, 2, 2);
  1680. AddStaticVehicle(560, -345.8682, 1515.577, 75.0193, 178.7752, 2, 2);
  1681. AddStaticVehicle(560, 3589.8024, -2480.2664, 877.4429, 357.3192, 23, 23);
  1682. AddStaticVehicle(522, 3592.9921, -2480.3133, 877.4426, 358.208, 23, 23);
  1683. AddStaticVehicle(522, 3596.2158, -2486.7457, 877.4348, 268.9801, 23, 23);
  1684. AddStaticVehicle(522, 3586.6499, -2480.3157, 877.444, 359.238, 23, 23);
  1685. AddStaticVehicle(522, 3583.1875, -2480.212, 877.4425, 1.3697, 23, 23);
  1686. AddStaticVehicle(522, 3580.1057, -2480.3182, 877.4385, 359.9157, 23, 23);
  1687. AddStaticVehicle(521, 3576.9816, -2480.2784, 877.4359, 0.6524, 23, 23);
  1688. AddStaticVehicle(521, 3577.1086, -2491.3182, 877.436, 0.6535, 23, 23);
  1689. AddStaticVehicle(575, 3573.905, -2480.1761, 877.4362, 0.2384, 23, 23);
  1690. AddStaticVehicle(575, 3573.9526, -2491.5218, 877.4348, 0.2391, 23, 23);
  1691. AddStaticVehicle(575, 3570.7973, -2480.3792, 877.4379, 359.9812, 23, 23);
  1692. AddStaticVehicle(551, 3570.7973, -2491.449, 877.4359, 359.9812, 23, 23);
  1693. AddStaticVehicle(551, 3567.1938, -2480.2349, 877.4345, 359.4002, 23, 23);
  1694. AddStaticVehicle(551, 3567.0742, -2491.5506, 877.4357, 359.3996, 23, 23);
  1695. AddStaticVehicle(551, 3564.0253, -2480.2737, 877.4382, 358.6784, 23, 23);
  1696. AddStaticVehicle(551, 3563.9614, -2491.2378, 877.4345, 0.3957, 23, 23);
  1697. AddStaticVehicle(568, 3560.726, -2480.2396, 877.4348, 359.0726, 23, 23);
  1698. AddStaticVehicle(568, 3560.8854, -2491.5013, 877.4345, 359.8211, 23, 23);
  1699. AddStaticVehicle(568, 3557.8718, -2480.4732, 877.4354, 0.0031, 23, 23);
  1700. AddStaticVehicle(568, 3557.8718, -2491.0755, 877.4362, 0.0046, 23, 23);
  1701. AddStaticVehicle(568, 3554.2775, -2480.45, 877.4345, 0.2364, 23, 23);
  1702. AddStaticVehicle(568, 3554.3232, -2491.5259, 877.4367, 0.2368, 23, 23);
  1703. AddStaticVehicle(562, 3551.55, -2480.1641, 877.4345, 0.6837, 23, 23);
  1704. AddStaticVehicle(562, 3551.6804, -2491.0115, 877.439, 0.6861, 23, 23);
  1705. AddStaticVehicle(562, 3548.2438, -2480.1839, 877.4362, 0.9079, 23, 23);
  1706. AddStaticVehicle(562, 3548.4182, -2491.242, 877.4343, 1.4249, 23, 23);
  1707. AddStaticVehicle(562, 3545.1203, -2480.3597, 877.4348, 358.6169, 23, 23);
  1708. AddStaticVehicle(562, 3544.85, -2491.5218, 877.4357, 358.6176, 23, 23);
  1709. AddStaticVehicle(562, 3541.6911, -2480.2081, 877.4354, 359.8532, 23, 23);
  1710. AddStaticVehicle(562, 3541.6691, -2491.3794, 877.4354, 359.8868, 23, 23);
  1711. AddStaticVehicle(562, 3538.6655, -2480.2151, 877.4368, 2.094, 23, 23);
  1712. //Carros Drop2
  1713. AddStaticVehicle(522, -146.70510864, -2245.66406250, 955.87219238, 274.00000000, -1, -1); //NRG-500
  1714. AddStaticVehicle(522, -146.61785889, -2242.30883789, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1715. AddStaticVehicle(522, -146.61347961, -2239.65185547, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1716. AddStaticVehicle(522, -146.79501343, -2236.44946289, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1717. AddStaticVehicle(522, -146.83551025, -2233.73681641, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1718. AddStaticVehicle(522, -146.92294312, -2230.23999023, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1719. AddStaticVehicle(522, -146.95745850, -2227.71899414, 955.87219238, 273.99902344, -1, -1); //NRG-500
  1720. AddStaticVehicle(444, -144.66867065, -2250.22534180, 956.21942139, 270.00000000, -1, -1); //Monster
  1721. AddStaticVehicle(556, -144.52030945, -2223.06567383, 956.21179199, 270.00000000, -1, -1); //Monster A
  1722. AddStaticVehicle(503, -124.99304962, -2249.46752930, 956.18127441, 0.00000000, -1, -1); //Hotring Racer B
  1723. AddStaticVehicle(495, -108.69704437, -2251.38476562, 956.77185059, 0.00000000, -1, -1); //Sandking
  1724. AddStaticVehicle(575, -102.59497070, -2250.83325195, 955.95178223, 0.00000000, -1, -1); //Broadway
  1725. AddStaticVehicle(535, -96.37574005, -2250.47900391, 956.05181885, 0.00000000, -1, -1); //Slamvan
  1726. AddStaticVehicle(475, -89.94902039, -2250.53076172, 956.11181641, 0.00000000, -1, -1); //Sabre
  1727. AddStaticVehicle(545, -83.69339752, -2251.02709961, 956.16180420, 0.00000000, -1, -1); //Hustler
  1728. AddStaticVehicle(517, -115.36419678, -2222.54882812,956.14746094, 180.00000000, -1, -1); //Majestic
  1729. AddStaticVehicle(603, -109.06948853, -2222.52197266, 956.21447754, 179.99987793, -1, -1); //Phoenix
  1730. AddStaticVehicle(562, -102.75476837, -2222.11914062, 955.96533203, 180.00000000, -1, -1); //Elegy
  1731. AddStaticVehicle(560, -96.21783447, -2222.23193359, 956.01678467, 179.99987793, -1, -1); //Sultan
  1732. AddStaticVehicle(541, -90.04532623, -2222.59741211, 955.91180420, 180.00000000, -1, -1); //Bullet
  1733. AddStaticVehicle(506, -83.59248352, -2223.67919922, 956.00390625, 180.00000000, -1, -1); //Super GT
  1734. //carros drop3
  1735. AddStaticVehicle(480,-3659.5671,360.4995,1190.8730,252.9441,1,1); //
  1736. AddStaticVehicle(411,-3647.3914,378.9594,1190.8259,162.6013,79,79); //
  1737. AddStaticVehicle(411,-3644.3955,378.0206,1190.8259,162.6013,79,79); //
  1738. AddStaticVehicle(411,-3641.2534,376.6269,1190.8259,162.6014,79,79); //
  1739. AddStaticVehicle(411,-3638.4531,375.7494,1190.8259,162.6014,79,79); //
  1740. AddStaticVehicle(411,-3635.2427,374.7435,1190.8259,162.6014,79,79); //
  1741. AddStaticVehicle(411,-3643.3757,346.5687,1190.8259,340.6745,79,79); //
  1742. AddStaticVehicle(411,-3646.2961,347.5928,1190.8245,340.6745,79,79); //
  1743. AddStaticVehicle(411,-3649.2400,348.6253,1190.8373,340.6745,79,79); //
  1744. AddStaticVehicle(411,-3652.2900,349.6950,1190.8373,340.6745,79,79); //
  1745. AddStaticVehicle(411,-3655.3184,350.7569,1190.8373,340.6745,79,79); //
  1746. AddStaticVehicle(411,-3640.4167,345.4688,1190.8259,343.6024,79,79); //
  1747. AddStaticVehicle(411,-3637.3560,344.5680,1190.8259,343.6024,79,79); //
  1748. AddStaticVehicle(411,-3628.9043,373.2906,1190.8259,163.6037,79,79); //
  1749. AddStaticVehicle(411,-3631.9167,374.1770,1190.8259,163.6037,79,79); //
  1750. AddStaticVehicle(557,-3626.2573,371.2475,1191.4908,165.2414,1,1); //
  1751. AddStaticVehicle(557,-3622.1406,370.6438,1191.4739,164.7095,1,1); //
  1752. AddStaticVehicle(557,-3624.5413,342.6245,1191.4912,344.1159,1,1); //
  1753. AddStaticVehicle(557,-3628.8242,343.8394,1191.4907,344.1160,1,1); //
  1754. //Carros drop4
  1755. AddStaticVehicle(541,-195.23579407,-1857.92565918,696.97912598,314.00000000,-1,-1); //Bullet
  1756. AddStaticVehicle(541,-197.26219177,-1856.00036621,696.97912598,313.99475098,-1,-1); //Bullet
  1757. AddStaticVehicle(451,-192.04429626,-1846.36730957,697.04345703,134.00000000,-1,-1); //Turismo
  1758. AddStaticVehicle(451,-189.78625488,-1848.34326172,697.04345703,133.99475098,-1,-1); //Turismo
  1759. AddStaticVehicle(451,-194.48965454,-1844.22595215,697.04345703,133.99475098,-1,-1); //Turismo
  1760. AddStaticVehicle(411,-197.54904175,-1828.99230957,697.07910156,312.00000000,-1,-1); //Infernus
  1761. AddStaticVehicle(411,-195.04403687,-1831.48803711,697.07910156,311.99523926,-1,-1); //Infernus
  1762. AddStaticVehicle(411,-192.93972778,-1833.68383789,697.07910156,311.99523926,-1,-1); //Infernus
  1763. AddStaticVehicle(411,-190.63494873,-1836.02978516,697.07910156,311.99523926,-1,-1); //Infernus
  1764. AddStaticVehicle(415,-198.94592285,-1812.00048828,697.12866211,136.00000000,-1,-1); //Cheetah
  1765. AddStaticVehicle(415,-196.22027588,-1814.25268555,697.12866211,135.99975586,-1,-1); //Cheetah
  1766. AddStaticVehicle(415,-194.03276062,-1816.65612793,697.12866211,135.99975586,-1,-1); //Cheetah
  1767.  
  1768. //Objetos Arena Dm1
  1769. CreateObject(5112, 2060.1408, -2496.6011, 22.2878, 0.0, 336.0, 0.0, 0);
  1770. CreateObject(5112, 2144.8481, -2496.6155, 59.5246, 0.0, 336.0, 0.0, 0);
  1771. CreateObject(5112, 2206.7395, -2496.5621, 93.9942, 0.0, 332.0, 0.0, 0);
  1772. CreateObject(5112, 2279.1574, -2496.6443, 135.4924, 0.0, 330.0, 0.0, 0);
  1773. CreateObject(5112, 2349.6062, -2496.5469, 179.0257, 0.0, 326.0, 0.0, 0);
  1774. CreateObject(5112, 2420.2077, -2496.4476, 229.4819, 0.0, 323.9999, 0.0, 0);
  1775. CreateObject(5112, 2487.7192, -2496.3431, 277.8407, 0.0, 322.0, 0.0, 0);
  1776. CreateObject(5112, 2552.7807, -2496.2334, 327.69, 0.0, 322.0, 0.0, 0);
  1777. CreateObject(5112, 2621.1694, -2496.17, 379.3345, 0.0, 324.0, 0.0, 0);
  1778. CreateObject(5112, 2689.7807, -2496.1111, 427.3054, 0.0, 326.0, 0.0, 0);
  1779. CreateObject(5112, 2756.4809, -2496.0054, 470.7039, 0.0, 328.0, 0.0, 0);
  1780. CreateObject(5112, 2832.5791, -2495.8687, 516.6038, 0.0, 330.0, 0.0, 0);
  1781. CreateObject(5112, 2908.7175, -2495.7054, 559.0381, 0.0, 332.0, 0.0, 0);
  1782. CreateObject(5112, 2982.9902, -2495.6031, 597.5758, 0.0, 332.0, 0.0, 0);
  1783. CreateObject(5112, 3063.8994, -2495.7747, 639.0684, 0.0, 334.0, 0.0, 0);
  1784. CreateObject(5112, 3140.634, -2495.6976, 675.2153, 0.0, 332.0, 0.0, 0);
  1785. CreateObject(5112, 3218.2478, -2495.5987, 715.2767, 0.0, 332.0, 0.0, 0);
  1786. CreateObject(5112, 3296.1496, -2495.6353, 755.3308, 0.0, 332.0, 0.0, 0);
  1787. CreateObject(5112, 3373.749, -2495.7623, 795.3253, 0.0, 332.0, 0.0, 0);
  1788. CreateObject(5112, 3452.4382, -2495.6622, 836.079, 0.0, 332.0, 0.0, 0);
  1789. CreateObject(8040, 3559.9223, -2494.4737, 877.542, 0.0, 359.9998, 179.9945, 0);
  1790. CreateObject(1633, 3523.4255, -2500.9168, 878.0843, 0.0, 0.0, 88.0, 0);
  1791. CreateObject(1633, 3523.6826, -2496.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1792. CreateObject(1633, 3523.9404, -2492.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1793. CreateObject(1633, 3524.1982, -2488.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  1794. CreateObject(3434, 3597.2595, -2497.6395, 897.5001, 0.0, 0.0, 272.0, 0);
  1795. CreateObject(629, 3523.9431, -2511.3138, 876.7764, 0.0, 0.0, 0.0, 0);
  1796. CreateObject(629, 3523.3352, -2478.3721, 876.7764, 0.0, 0.0, 0.0, 0);
  1797. CreateObject(716, 3597.9052, -2479.2364, 876.7764, 0.0, 0.0, 0.0, 0);
  1798. CreateObject(716, 3597.4887, -2511.1885, 876.7764, 0.0, 0.0, 0.0, 0);
  1799. CreateObject(4003, 3562.6364, -2513.324, 881.7542, 0.0, 0.0, 0.0, 0);
  1800. CreateObject(14628, 3598.9028, -2488.0884, 879.4974, 0.0, 0.0, 0.0, 0);
  1801. CreateObject(987, 1020.5052, -1178.6073, 55.9457, 0.0, 0.0, 0.0, 0);
  1802. CreateObject(987, 1008.4853, -1178.7061, 55.9457, 0.0, 0.0, 0.0, 0);
  1803. CreateObject(987, 996.6976, -1178.3958, 55.9457, 0.0, 0.0, 0.0, 0);
  1804. CreateObject(987, 984.9472, -1178.539, 55.9457, 0.0, 0.0, 0.0, 0);
  1805. CreateObject(987, 973.2001, -1178.2341, 55.9457, 0.0, 0.0, 0.0, 0);
  1806. CreateObject(987, 961.1992, -1178.3799, 55.9457, 0.0, 0.0, 0.0, 0);
  1807. CreateObject(987, 963.2119, -1190.3145, 55.9457, 0.0, 0.0, 92.0, 0);
  1808. CreateObject(987, 963.5845, -1202.2282, 55.9457, 0.0, 0.0, 91.9995, 0);
  1809. CreateObject(987, 963.5441, -1212.7209, 55.9457, 0.0, 0.0, 91.9995, 0);
  1810. CreateObject(987, 963.5439, -1212.7208, 55.9457, 0.0, 0.0, 91.9995, 0);
  1811. CreateObject(987, 975.0236, -1210.9939, 55.9457, 0.0, 0.0, 181.9995, 0);
  1812. CreateObject(987, 986.765, -1211.1706, 55.9457, 0.0, 0.0, 179.9995, 0);
  1813. CreateObject(987, 998.6177, -1211.3243, 55.9457, 0.0, 0.0, 179.9945, 0);
  1814. CreateObject(987, 1010.4954, -1211.0624, 55.9457, 0.0, 0.0, 179.9945, 0);
  1815. CreateObject(987, 1021.2568, -1211.21, 55.9457, 0.0, 0.0, 179.9945, 0);
  1816. CreateObject(987, 1032.4855, -1211.1343, 55.9457, 0.0, 0.0, 179.9945, 0);
  1817. CreateObject(987, 1033.0377, -1198.9732, 55.9457, 0.0, 358.0, 263.9945, 0);
  1818. CreateObject(987, 1032.6513, -1186.6025, 55.9457, 0.0, 357.9949, 269.9904, 0);
  1819. CreateObject(987, 1032.6577, -1178.7648, 55.9457, 0.0, 357.9949, 267.9904, 0);
  1820. CreateObject(3279, 1028.3878, -1183.2039, 53.9062, 0.0, 0.0, 0.0, 0);
  1821. CreateObject(3279, 1028.7218, -1205.7193, 53.9062, 0.0, 0.0, 0.0, 0);
  1822. CreateObject(3279, 968.2448, -1206.1757, 53.9062, 0.0, 0.0, 0.0, 0);
  1823. CreateObject(3279, 970.0218, -1181.9174, 53.9062, 0.0, 0.0, 0.0, 0);
  1824. CreateObject(3885, 998.3397, -1195.2994, 54.6788, 0.0, 0.0, 0.0, 0);
  1825. CreateObject(1225, 1023.2984, -1205.1529, 54.312, 0.0, 0.0, 0.0, 0);
  1826. CreateObject(1225, 1023.0986, -1184.344, 54.312, 0.0, 0.0, 0.0, 0);
  1827. CreateObject(1225, 974.3074, -1205.4902, 54.312, 0.0, 0.0, 0.0, 0);
  1828. CreateObject(1225, 975.0244, -1182.7416, 54.312, 0.0, 0.0, 0.0, 0);
  1829. CreateObject(2780, 1001.4443, -1196.883, 53.9062, 0.0, 0.0, 0.0, 0);
  1830. CreateObject(2780, 995.3204, -1193.4091, 53.9062, 0.0, 0.0, 0.0, 0);
  1831. CreateObject(7073, 963.8204, -1194.1512, 77.0386, 0.0, 0.0, 0.0, 0);
  1832. CreateObject(3374, 1000.1903, -1180.7707, 55.4002, 0.0, 0.0, 0.0, 0);
  1833. CreateObject(3374, 1000.6981, -1208.8052, 55.4002, 0.0, 0.0, 0.0, 0);
  1834. CreateObject(3374, 1018.5281, -1200.3088, 55.4002, 0.0, 0.0, 0.0, 0);
  1835. CreateObject(3374, 1018.591, -1196.9549, 55.4002, 0.0, 0.0, 0.0, 0);
  1836. CreateObject(3374, 1018.762, -1193.8261, 55.4002, 0.0, 0.0, 0.0, 0);
  1837. CreateObject(3374, 974.319, -1199.8682, 55.4002, 0.0, 0.0, 0.0, 0);
  1838. CreateObject(3374, 974.3312, -1196.2946, 55.4002, 0.0, 0.0, 0.0, 0);
  1839. CreateObject(3374, 974.3516, -1193.1625, 55.4002, 0.0, 0.0, 0.0, 0);
  1840. //Objetos Arena Dm2
  1841. CreateObject(987, 1072.055908, 1071.872925, 9.835938, 0.0000, 0.0000, 78.7500);
  1842. CreateObject(1225, 1075.610840, 1082.882690, 10.441689, 0.0000, 170.0641, 40.3935);//Barril Explosivo
  1843. CreateObject(987, 1072.151245, 1071.963501, 9.966336, 0.0000, 0.0000, 303.7500);//Grades
  1844. CreateObject(987, 1078.194702, 1061.751831, 9.835938, 0.0000, 0.0000, 348.7500);//Grades
  1845. CreateObject(987, 1084.710327, 1090.214722, 9.835938, 0.0000, 0.0000, 337.5000);//Grades
  1846. CreateObject(987, 1095.786743, 1085.390747, 9.835938, 0.0000, 0.0000, 303.7500);//Grades
  1847. CreateObject(987, 1102.414063, 1075.455444, 9.835938, 0.0000, 1.7189, 260.4689);//Grades
  1848. CreateObject(987, 1100.381470, 1063.688599, 9.835938, 0.0000, 0.0000, 202.5000);//Grades
  1849. CreateObject(1225, 1099.297119, 1063.832275, 10.156986, 0.0000, 194.1284, 74.7709);//Barril Explosivo
  1850. CreateObject(3264, 1064.965210, 1097.205078, 9.273438, 0.0000, 0.0000, 225.0000);//Placas
  1851. CreateObject(3264, 1072.197876, 1101.266113, 9.273438, 0.0000, 0.0000, 225.0000);//Placas
  1852. CreateObject(987, 1074.424438, 1083.620972, 9.507236, 0.0000, 0.0000, 33.7500);//Grades
  1853. //Objetos Arena Dm3
  1854. CreateObject(987, -1349.4588623047, 2524.548828125, 86.103607177734, 0, 0, 84);
  1855. CreateObject(987, -1350.490234375, 2512.8447265625, 85.557525634766, 0, 0, 83.995971679688);
  1856. CreateObject(987, -1352.9769287109, 2489.4975585938, 85.966720581055, 0, 0, 83.995971679688);
  1857. CreateObject(987, -1351.7525634766, 2501.2727050781, 85.765937805176, 0, 0, 83.995971679688);
  1858. CreateObject(987, -1354.8366699219, 2477.9758300781, 86.095985412598, 0, 0, 83.995971679688);
  1859. CreateObject(987, -1343.3999023438, 2475.1330566406, 86.046875, 0, 0, 165.99597167969);
  1860. CreateObject(987, -1332.3194580078, 2471.7338867188, 86.046875, 0, 0, 165.99243164063);
  1861. CreateObject(987, -1321.0079345703, 2468.8889160156, 86.046875, 0, 0, 165.99243164063);
  1862. CreateObject(987, -1309.6713867188, 2469.4084472656, 86.529922485352, 0, 0, 181.99243164063);
  1863. CreateObject(987, -1297.5865478516, 2469.8547363281, 86.467590332031, 0, 0, 183.99047851563);
  1864. CreateObject(987, -1287.4476318359, 2473.3186035156, 86.348999023438, 0, 0, 201.98803710938);
  1865. CreateObject(987, -1278.40234375, 2479.5729980469, 86.184967041016, 0, 0, 217.98364257813);
  1866. CreateObject(987, -1269.3629150391, 2486.0297851563, 86.041023254395, 0, 0, 217.97973632813);
  1867. CreateObject(987, -1266.2283935547, 2497.1547851563, 86.262519836426, 0, 0, 253.97973632813);
  1868. CreateObject(987, -1267.0590820313, 2508.1105957031, 86.570869445801, 0, 0, 271.97644042969);
  1869. CreateObject(987, -1268.5339355469, 2519.1201171875, 86.728614807129, 0, 0, 275.97204589844);
  1870. CreateObject(987, -1269.8857421875, 2530.3125, 87.955711364746, 0, 0, 275.97106933594);
  1871. CreateObject(987, -1274.8963623047, 2540.1188964844, 87.377952575684, 0, 0, 299.97106933594);
  1872. CreateObject(987, -1280.9083251953, 2549.5600585938, 85.44612121582, 0, 356, 303.970703125);
  1873. CreateObject(987, -1291.5864257813, 2553.8515625, 84.937484741211, 0, 0, 341.966796875);
  1874. CreateObject(987, -1302.6960449219, 2556.9624023438, 85.379516601563, 0, 0, 341.96594238281);
  1875. CreateObject(987, -1313.4541015625, 2553.1520996094, 86.071014404297, 0, 0, 17.965942382813);
  1876. CreateObject(987, -1302.6219482422, 2556.7248535156, 89.424369812012, 0, 0, 343.96264648438);
  1877. CreateObject(987, -1313.3704833984, 2553.3000488281, 89.648796081543, 0, 0, 19.9599609375);
  1878. CreateObject(987, -1324.2697753906, 2548.8044433594, 86.180885314941, 0, 0, 21.957641601563);
  1879. CreateObject(987, -1324.2344970703, 2549.0122070313, 89.598220825195, 0, 0, 21.956176757813);
  1880. CreateObject(987, -1291.9654541016, 2553.4245605469, 90.120361328125, 0, 0, 343.95617675781);
  1881. CreateObject(987, -1334.1160888672, 2545.3601074219, 86.559997558594, 0, 0, 19.950927734375);
  1882. CreateObject(987, -1345.1313476563, 2542.6062011719, 86.203193664551, 0, 0, 15.95068359375);
  1883. CreateObject(987, -1349.1384277344, 2532.9094238281, 86.046875, 0, 0, 65.95068359375);
  1884. CreateObject(987, -1334.7396240234, 2545.8059082031, 82.17733001709, 0, 0, 19.95068359375);
  1885. CreateObject(987, -1344.7479248047, 2542.1608886719, 81.986198425293, 0, 0, 21.94970703125);
  1886. CreateObject(5244, -1286.4537353516, 2493.0905761719, 88.619827270508, 0, 0, 228);
  1887. CreateObject(2780, -1283.3356933594, 2503.888671875, 86.014671325684, 0, 0, 0);
  1888. CreateObject(2780, -1279.2819824219, 2499.962890625, 86.015045166016, 0, 0, 0);
  1889. CreateObject(2780, -1281.0692138672, 2487.8205566406, 86.098754882813, 0, 0, 0);
  1890. CreateObject(2780, -1285.7689208984, 2492.1071777344, 86.091979980469, 0, 0, 0);
  1891. CreateObject(2780, -1290.7421875, 2495.7805175781, 86.001861572266, 0, 0, 0);
  1892. CreateObject(2780, -1287.9739990234, 2481.1076660156, 86.144622802734, 0, 0, 0);
  1893. CreateObject(2780, -1297.9852294922, 2490.0417480469, 86.056884765625, 0, 0, 0);
  1894. CreateObject(2780, -1290.3265380859, 2483.7119140625, 86.10920715332, 0, 0, 0);
  1895. CreateObject(2780, -1285.0709228516, 2493.2153320313, 86.06827545166, 0, 0, 0);
  1896. CreateObject(2780, -1281.4129638672, 2488.4621582031, 86.093612670898, 0, 0, 0);
  1897. CreateObject(2780, -1287.4929199219, 2495.3188476563, 86.066284179688, 0, 0, 0);
  1898. CreateObject(2780, -1273.3647460938, 2495.9992675781, 86.031677246094, 0, 0, 0);
  1899. CreateObject(2780, -1275.4350585938, 2497.8264160156, 86.027633666992, 0, 0, 0);
  1900. CreateObject(2780, -1279.1164550781, 2503.4289550781, 86.025695800781, 0, 0, 0);
  1901. CreateObject(2780, -1277.5169677734, 2498.4841308594, 86.023567199707, 0, 0, 0);
  1902. CreateObject(2780, -1271.5079345703, 2470.9875488281, 225.49844360352, 0, 0, 0);
  1903. CreateObject(3374, -1342.3159179688, 2484.6369628906, 87.763946533203, 0, 354.5, 358);
  1904. CreateObject(3374, -1342.4040527344, 2488.4821777344, 87.85969543457, 0, 0, 0);
  1905. CreateObject(3374, -1342.1751708984, 2492.6193847656, 87.733627319336, 0, 0, 0);
  1906. CreateObject(3374, -1277.8978271484, 2526.7995605469, 88.565444946289, 0, 0, 0);
  1907. CreateObject(3374, -1277.5385742188, 2531.0505371094, 88.333709716797, 0, 0, 0);
  1908. CreateObject(3374, -1277.4055175781, 2522.6833496094, 88.29345703125, 0, 0, 0);
  1909. CreateObject(3374, -1281.5100097656, 2531.0810546875, 88.467544555664, 0, 0, 0);
  1910. CreateObject(3374, -1280.8005371094, 2527.0607910156, 88.222183227539, 0, 0, 0);
  1911. CreateObject(3374, -1280.7631835938, 2523.1296386719, 88.070770263672, 0, 0, 0);
  1912. CreateObject(3374, -1280.5654296875, 2523.2114257813, 91.070770263672, 0, 0, 0);
  1913. CreateObject(3374, -1280.197265625, 2527.4934082031, 91.222183227539, 0, 0, 0);
  1914. CreateObject(3374, -1281.1641845703, 2530.7722167969, 91.467544555664, 0, 0, 0);
  1915. CreateObject(3374, -1338.7192382813, 2488.5993652344, 87.483627319336, 0, 0, 0);
  1916. CreateObject(3374, -1338.4974365234, 2492.5866699219, 87.619537353516, 0, 0, 0);
  1917. CreateObject(3374, -1338.5583496094, 2484.6171875, 87.621429443359, 0, 0, 0);
  1918. CreateObject(3374, -1337.712890625, 2484.6516113281, 90.621429443359, 0, 0, 0);
  1919. CreateObject(3374, -1338.5600585938, 2488.6494140625, 90.483627319336, 0, 0, 0);
  1920. CreateObject(3374, -1338.15234375, 2491.935546875, 90.619537353516, 0, 0, 0);
  1921. CreateObject(3425, -1356.6750488281, 2529.421875, 96.921279907227, 0, 0, 0);
  1922. CreateObject(3425, -1361.6910400391, 2492.8288574219, 98.006729125977, 0, 0, 0);
  1923. CreateObject(3524, -1337.3923339844, 2483.4926757813, 95.012794494629, 0, 0, 100);
  1924. CreateObject(3524, -1337.6832275391, 2492.6137695313, 95.010902404785, 0, 0, 99.99755859375);
  1925. CreateObject(3524, -1281.5749511719, 2532.0524902344, 95.108909606934, 0, 0, 271.99755859375);
  1926. CreateObject(3524, -1280.8291015625, 2521.8054199219, 95.212135314941, 0, 0, 271.99755859375);
  1927. CreateObject(3528, -1356.0629882813, 2492.7453613281, 98.89631652832, 0, 0, 2);
  1928. CreateObject(3528, -1350.572265625, 2529.2888183594, 98.566970825195, 0, 0, 1.99951171875);
  1929. CreateObject(7073, -1213.6882324219, 2516.9560546875, 127.70631408691, 0, 0, 9.5);
  1930. CreateObject(7392, -1270.2121582031, 2591.9138183594, 98.608596801758, 349.27029418945, 3.5623474121094, 63.914031982422);
  1931. CreateObject(11417, -1261.513671875, 2567.9436035156, 97.270889282227, 0, 0, 0);
  1932. CreateObject(2921, -1305.5231933594, 2536.6564941406, 92.094467163086, 0, 0, 90);
  1933. CreateObject(3279, -1334.3756103516, 2536.3427734375, 86.365715026855, 0, 0, 0);
  1934. CreateObject(3279, -1289.1284179688, 2542.685546875, 86.076141357422, 0, 0, 0);
  1935. CreateObject(16093, -1316.1208496094, 2477.2822265625, 86.381134033203, 0, 0, 186);
  1936. CreateObject(4882, -1320.0244140625, 2486.5532226563, 89.933868408203, 0, 0, 0);
  1937. CreateObject(9767, -1310.8387451172, 2520.0373535156, 92.83056640625, 0, 358.5, 268.25);
  1938. CreateObject(9766, -1293.5539550781, 2553.5832519531, 108.64688873291, 0, 0, 32);
  1939. CreateObject(9766, -1328.2106933594, 2558.9494628906, 112.05710601807, 358, 0, 143.99996948242);
  1940. CreateObject(9766, -1340.3972167969, 2500.8688964844, 109.98677062988, 349.01293945313, 3.3107299804688, 198.62976074219);
  1941. CreateObject(12839, -1305.0864257813, 2474.3737792969, 89.693244934082, 0, 0, 274);
  1942. CreateObject(12839, -1313.2171630859, 2473.7866210938, 95.859909057617, 0, 0, 273.9990234375);
  1943. CreateObject(12839, -1321.3527832031, 2473.193359375, 101.49727630615, 0, 0, 273.9990234375);
  1944. CreateObject(12950, -1324.8477783203, 2472.9609375, 103.22816467285, 0, 0, 94);
  1945. CreateObject(1225, -1296.2770996094, 2526.1345214844, 86.942733764648, 0, 0, 0);
  1946. CreateObject(1225, -1310.0678710938, 2538.4018554688, 87.147941589355, 0, 0, 0);
  1947. CreateObject(1225, -1337.9283447266, 2515.8850097656, 86.454780578613, 0, 0, 0);
  1948. CreateObject(1225, -1343.4528808594, 2500.3120117188, 86.451644897461, 0, 0, 0);
  1949. CreateObject(1225, -1273.8878173828, 2513.1691894531, 87.036239624023, 0, 0, 0);
  1950. CreateObject(1225, -1284.3524169922, 2527.36328125, 86.991081237793, 0, 0, 0);
  1951. CreateObject(1225, -1299.6976318359, 2511.16796875, 86.419891357422, 0, 0, 0);
  1952. //Obejtos Arena DM4
  1953. CreateObject(2773, 1314.6544189453, -2054.8186035156, 57.161952972412, 0, 0, 270);
  1954. CreateObject(2773, 1314.7557373047, -2058.2912597656, 57.161952972412, 0, 0, 272);
  1955. CreateObject(3749, 1314.1306152344, -2056.9216308594, 62.858657836914, 0, 0, 92);
  1956. CreateObject(10281, 1309.7650146484, -2056.8264160156, 65.861289978027, 0, 0, 278);
  1957. CreateObject(3279, 44.275733947754, 1555.6644287109, 11.75, 0, 0, 0);
  1958. CreateObject(1225, 13.054203033447, 1552.5047607422, 11.815489768982, 0, 0, 0);
  1959. CreateObject(3374, 10.094089508057, 1543.5596923828, 13.093751907349, 0, 0, 270);
  1960. CreateObject(3374, 10.432299613953, 1494.6684570313, 13.093751907349, 0, 0, 269.99450683594);
  1961. CreateObject(3434, 63.563110351563, 1529.0694580078, 26.045036315918, 0, 0, 274);
  1962. CreateObject(3434, 67.737457275391, 1529.4136962891, 26.045036315918, 0, 0, 93.998962402344);
  1963. CreateObject(3434, -65.251724243164, 1520.8758544922, 26.045036315918, 0, 0, 95.999938964844);
  1964. CreateObject(3434, -68.490562438965, 1520.3767089844, 26.045036315918, 0, 0, 275.99853515625);
  1965. CreateObject(3279, 45.605812072754, 1498.5538330078, 11.75, 0, 0, 0);
  1966. CreateObject(3279, -30.04697227478, 1554.6146240234, 11.750003814697, 0, 0, 0);
  1967. CreateObject(3279, -31.36421585083, 1499.5881347656, 11.750003814697, 0, 0, 0);
  1968. CreateObject(3374, -10.169570922852, 1519.2961425781, 13.093751907349, 0, 0, 269.99450683594);
  1969. CreateObject(2780, 66.383460998535, 1529.84375, 11.75, 0, 0, 0);
  1970. CreateObject(1225, -6.7634034156799, 1544.7199707031, 11.815489768982, 0, 0, 0);
  1971. CreateObject(3374, 37.32014465332, 1560.4737548828, 13.093751907349, 0, 0, 269.99450683594);
  1972. CreateObject(3374, 33.305545806885, 1560.4490966797, 13.093751907349, 0, 0, 269.99450683594);
  1973. CreateObject(3374, 29.23443031311, 1560.3825683594, 13.093751907349, 0, 0, 269.99450683594);
  1974. CreateObject(3374, 25.47607421875, 1560.3721923828, 13.093751907349, 0, 0, 269.99450683594);
  1975. CreateObject(3374, 22.963121414185, 1560.3662109375, 13.093751907349, 0, 0, 269.99450683594);
  1976. CreateObject(3374, 19.924240112305, 1560.2375488281, 13.093751907349, 0, 0, 269.99450683594);
  1977. CreateObject(3374, -22.61336517334, 1492.8608398438, 13.093751907349, 0, 0, 269.99450683594);
  1978. CreateObject(3374, -18.613403320313, 1492.8271484375, 13.093751907349, 0, 0, 269.99450683594);
  1979. CreateObject(3374, -14.86340045929, 1492.7960205078, 13.093751907349, 0, 0, 269.99450683594);
  1980. CreateObject(3374, -10.975018501282, 1492.7352294922, 13.093751907349, 0, 0, 269.99450683594);
  1981. CreateObject(3374, -7.5744290351868, 1492.6983642578, 13.093751907349, 0, 0, 269.99450683594);
  1982. CreateObject(3425, 35.234268188477, 1461.1094970703, 25.513870239258, 0, 0, 0);
  1983. CreateObject(3524, -30.265445709229, 1554.49609375, 30.713468551636, 0, 0, 94);
  1984. CreateObject(3279, -30.046875, 1554.6142578125, 11.750003814697, 0, 0, 0);
  1985. CreateObject(3524, -30.783164978027, 1499.5894775391, 30.713468551636, 0, 0, 94);
  1986. CreateObject(3524, 44.584873199463, 1556.1234130859, 30.713464736938, 0, 0, 270);
  1987. CreateObject(3524, 45.435478210449, 1498.5295410156, 30.713464736938, 0, 0, 269.99996948242);
  1988. CreateObject(2780, -67.843902587891, 1520.7423095703, 11.75, 0, 0, 0);
  1989. CreateObject(1225, 14.149037361145, 1516.8128662109, 11.815489768982, 0, 0, 0);
  1990. CreateObject(11442, 38.965576171875, 1521.7384033203, 11.756022453308, 0, 0, 0);
  1991. CreateObject(11427, -2.2411906719208, 1565.7265625, 18.939861297607, 0, 358, 87.999938964844);
  1992. //Objetos Arena DM5
  1993. CreateObject(987,-1480.61108398,335.24526978,30.17533684,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
  1994. CreateObject(987,-1468.66882324,335.36676025,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
  1995. CreateObject(987,-1456.76721191,335.36447144,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
  1996. CreateObject(987,-1444.75048828,335.46411133,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
  1997. CreateObject(987,-1432.83654785,335.45993042,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (5)
  1998. CreateObject(987,-1420.83666992,335.42361450,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (6)
  1999. CreateObject(987,-1408.90515137,335.16964722,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (8)
  2000. CreateObject(987,-1396.95251465,335.22039795,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (9)
  2001. CreateObject(987,-1385.01135254,335.29821777,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (10)
  2002. CreateObject(987,-1373.08105469,335.37677002,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (11)
  2003. CreateObject(987,-1361.09765625,335.36932373,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (12)
  2004. CreateObject(987,-1355.32177734,335.33566284,30.07971573,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (13)
  2005. CreateObject(987,-1343.45300293,335.58541870,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (14)
  2006. CreateObject(987,-1343.40942383,347.54067993,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (15)
  2007. CreateObject(987,-1343.44836426,359.51757812,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (16)
  2008. CreateObject(987,-1343.37805176,371.50515747,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (17)
  2009. CreateObject(987,-1343.41503906,383.47451782,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (18)
  2010. CreateObject(987,-1343.44580078,395.44509888,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (19)
  2011. CreateObject(987,-1343.45385742,407.42373657,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (20)
  2012. CreateObject(987,-1343.39416504,419.42477417,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (21)
  2013. CreateObject(987,-1343.40527344,431.44082642,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (22)
  2014. CreateObject(987,-1343.48999023,434.17678833,30.07971573,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (23)
  2015. CreateObject(987,-1343.23803711,446.67147827,30.07971573,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (24)
  2016. CreateObject(987,-1355.07226562,446.78723145,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (25)
  2017. CreateObject(987,-1367.06835938,446.74255371,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (26)
  2018. CreateObject(987,-1379.05639648,446.64697266,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (27)
  2019. CreateObject(987,-1391.08264160,446.51510620,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (28)
  2020. CreateObject(987,-1403.01562500,446.79302979,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (29)
  2021. CreateObject(987,-1414.98754883,446.79272461,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (30)
  2022. CreateObject(987,-1426.96972656,446.99304199,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (31)
  2023. CreateObject(987,-1438.93249512,447.02539062,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (32)
  2024. CreateObject(987,-1450.88403320,447.00885010,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (33)
  2025. CreateObject(987,-1462.76940918,447.27239990,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (35)
  2026. CreateObject(987,-1474.77062988,447.28137207,30.07971573,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (36)
  2027. CreateObject(3279,-1366.36303711,422.31539917,29.08593750,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (1)
  2028. CreateObject(3279,-1367.51855469,425.20373535,45.41406250,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (2)
  2029. CreateObject(3279,-1364.60253906,361.90652466,29.08593750,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (3)
  2030. CreateObject(3279,-1454.88024902,359.81323242,29.08593750,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (4)
  2031. CreateObject(3279,-1456.11376953,362.19244385,45.66406250,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (5)
  2032. CreateObject(3279,-1456.14221191,424.40933228,29.08593750,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (6)
  2033. CreateObject(1676,-1435.92834473,356.32745361,30.66680527,0.00000000,0.00000000,92.00000000); //object(washgaspump) (1)
  2034. CreateObject(1676,-1435.61706543,386.03320312,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (2)
  2035. CreateObject(1676,-1435.09875488,421.85784912,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (3)
  2036. CreateObject(1676,-1382.40893555,361.30917358,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (4)
  2037. CreateObject(1676,-1384.14233398,391.57778931,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (5)
  2038. CreateObject(1676,-1384.32043457,425.98486328,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (6)
  2039. CreateObject(3374,-1386.45825195,391.47793579,30.57991409,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (2)
  2040. CreateObject(3374,-1385.24133301,361.37899780,30.57991409,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (3)
  2041. CreateObject(3374,-1386.98706055,425.87615967,30.57991409,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (4)
  2042. CreateObject(3374,-1432.38732910,422.09378052,30.57991409,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (5)
  2043. CreateObject(3374,-1433.20166016,386.34332275,30.57991409,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (6)
  2044. CreateObject(3374,-1433.20544434,352.48767090,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (7)
  2045. CreateObject(3374,-1385.05383301,357.18261719,30.57991409,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (12)
  2046. CreateObject(3374,-1384.99987793,353.12872314,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (13)
  2047. CreateObject(3374,-1385.03967285,349.09390259,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (14)
  2048. CreateObject(3374,-1385.07885742,345.12213135,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (15)
  2049. CreateObject(3374,-1384.92175293,341.17163086,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (16)
  2050. CreateObject(3374,-1384.76208496,337.62722778,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (17)
  2051. CreateObject(3374,-1387.04931641,429.61972046,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (18)
  2052. CreateObject(3374,-1386.97424316,433.53433228,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (19)
  2053. CreateObject(3374,-1387.09680176,437.53985596,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (20)
  2054. CreateObject(3374,-1387.05139160,441.50985718,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (21)
  2055. CreateObject(3374,-1387.09106445,445.03253174,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (22)
  2056. CreateObject(3374,-1432.40588379,426.03332520,30.57991409,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (23)
  2057. CreateObject(3374,-1432.27746582,430.08425903,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (24)
  2058. CreateObject(3374,-1432.01770020,434.13772583,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (25)
  2059. CreateObject(3374,-1431.78710938,437.98141479,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (26)
  2060. CreateObject(3374,-1431.79309082,441.87710571,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (27)
  2061. CreateObject(3374,-1431.85705566,444.57034302,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (28)
  2062. CreateObject(3374,-1433.09375000,348.54199219,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (29)
  2063. CreateObject(3374,-1433.06005859,344.50524902,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (30)
  2064. CreateObject(3374,-1433.17358398,340.80224609,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (31)
  2065. CreateObject(3374,-1433.28039551,337.07223511,30.57600403,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (32)
  2066. CreateObject(3374,-1433.22961426,356.52493286,30.57991409,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (33)
  2067. CreateObject(3574,-1452.41613770,381.28463745,31.77762985,0.00000000,0.00000000,90.00000000); //object(lasdkrtgrp2) (1)
  2068. CreateObject(3573,-1437.92260742,407.19314575,31.77762985,0.00000000,0.00000000,90.00000000); //object(lasdkrtgrp1) (1)
  2069. CreateObject(3574,-1377.62915039,378.09820557,31.77762985,0.00000000,0.00000000,90.00000000); //object(lasdkrtgrp2) (2)
  2070. CreateObject(3573,-1377.77453613,411.68887329,31.77762985,0.00000000,0.00000000,90.00000000); //object(lasdkrtgrp1) (2)
  2071. CreateObject(1676,-1419.41284180,349.40548706,30.66289520,0.00000000,0.00000000,91.99951172); //object(washgaspump) (7)
  2072. CreateObject(1676,-1398.42321777,350.62298584,30.66289520,0.00000000,0.00000000,91.99951172); //object(washgaspump) (8)
  2073. CreateObject(1676,-1409.32250977,366.45184326,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (9)
  2074. CreateObject(1676,-1400.57824707,381.69418335,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (10)
  2075. CreateObject(1676,-1415.72863770,391.52050781,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (11)
  2076. CreateObject(1676,-1423.04455566,378.69036865,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (12)
  2077. CreateObject(1676,-1402.40527344,407.10003662,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (13)
  2078. CreateObject(1676,-1418.06945801,411.35324097,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (14)
  2079. CreateObject(1676,-1399.70092773,422.96691895,30.66680527,0.00000000,0.00000000,91.99951172); //object(washgaspump) (15)
  2080. CreateObject(1676,-1420.98242188,433.87243652,30.66289520,0.00000000,0.00000000,91.99951172); //object(washgaspump) (16)
  2081. CreateObject(1676,-1395.45275879,440.38528442,30.66289520,0.00000000,0.00000000,91.99951172); //object(washgaspump) (17)
  2082. CreateObject(1676,-1435.23889160,444.17529297,30.66289520,0.00000000,0.00000000,91.99951172); //object(washgaspump) (18)
  2083. CreateObject(1676,-1437.01440430,337.17926025,30.66289520,0.00000000,0.00000000,91.99951172); //object(washgaspump) (19)
  2084. CreateObject(1676,-1381.92492676,337.54193115,30.66289520,0.00000000,0.00000000,91.99951172); //object(washgaspump) (20)
  2085. CreateObject(1676,-1383.21191406,444.85812378,30.66289520,0.00000000,0.00000000,91.99951172); //object(washgaspump) (21)
  2086. CreateObject(1225,-1433.89282227,414.17681885,29.62626266,0.00000000,0.00000000,0.00000000); //object(barrel4) (1)
  2087. CreateObject(1225,-1433.79394531,400.14086914,29.49169159,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
  2088. CreateObject(1225,-1381.83190918,417.56796265,29.55129242,0.00000000,0.00000000,0.00000000); //object(barrel4) (3)
  2089. CreateObject(1225,-1381.91296387,407.12243652,29.49169159,0.00000000,0.00000000,0.00000000); //object(barrel4) (4)
  2090. CreateObject(987,-1424.66003418,447.36322021,32.82624817,0.00000000,0.00000000,180.00000000); //object(elecfence_bar) (38)
  2091. CreateObject(987,-1436.07714844,447.07421875,32.83562469,0.00000000,0.00000000,179.99450684); //object(elecfence_bar) (39)
  2092. //Objetos Drop1
  2093. CreateObject(5112, 2060.1408, -2496.6011, 22.2878, 0.0, 336.0, 0.0, 0);
  2094. CreateObject(5112, 2144.8481, -2496.6155, 59.5246, 0.0, 336.0, 0.0, 0);
  2095. CreateObject(5112, 2206.7395, -2496.5621, 93.9942, 0.0, 332.0, 0.0, 0);
  2096. CreateObject(5112, 2279.1574, -2496.6443, 135.4924, 0.0, 330.0, 0.0, 0);
  2097. CreateObject(5112, 2349.6062, -2496.5469, 179.0257, 0.0, 326.0, 0.0, 0);
  2098. CreateObject(5112, 2420.2077, -2496.4476, 229.4819, 0.0, 323.9999, 0.0, 0);
  2099. CreateObject(5112, 2487.7192, -2496.3431, 277.8407, 0.0, 322.0, 0.0, 0);
  2100. CreateObject(5112, 2552.7807, -2496.2334, 327.69, 0.0, 322.0, 0.0, 0);
  2101. CreateObject(5112, 2621.1694, -2496.17, 379.3345, 0.0, 324.0, 0.0, 0);
  2102. CreateObject(5112, 2689.7807, -2496.1111, 427.3054, 0.0, 326.0, 0.0, 0);
  2103. CreateObject(5112, 2756.4809, -2496.0054, 470.7039, 0.0, 328.0, 0.0, 0);
  2104. CreateObject(5112, 2832.5791, -2495.8687, 516.6038, 0.0, 330.0, 0.0, 0);
  2105. CreateObject(5112, 2908.7175, -2495.7054, 559.0381, 0.0, 332.0, 0.0, 0);
  2106. CreateObject(5112, 2982.9902, -2495.6031, 597.5758, 0.0, 332.0, 0.0, 0);
  2107. CreateObject(5112, 3063.8994, -2495.7747, 639.0684, 0.0, 334.0, 0.0, 0);
  2108. CreateObject(5112, 3140.634, -2495.6976, 675.2153, 0.0, 332.0, 0.0, 0);
  2109. CreateObject(5112, 3218.2478, -2495.5987, 715.2767, 0.0, 332.0, 0.0, 0);
  2110. CreateObject(5112, 3296.1496, -2495.6353, 755.3308, 0.0, 332.0, 0.0, 0);
  2111. CreateObject(5112, 3373.749, -2495.7623, 795.3253, 0.0, 332.0, 0.0, 0);
  2112. CreateObject(5112, 3452.4382, -2495.6622, 836.079, 0.0, 332.0, 0.0, 0);
  2113. CreateObject(8040, 3559.6301, -2495.4129, 877.542, 0.0, 0.0, 180.0, 0);
  2114. CreateObject(1633, 3523.4255, -2500.9168, 878.0843, 0.0, 0.0, 88.0, 0);
  2115. CreateObject(1633, 3523.6826, -2496.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  2116. CreateObject(1633, 3523.9404, -2492.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  2117. CreateObject(1633, 3524.1982, -2488.9166, 878.0843, 0.0, 0.0, 87.9949, 0);
  2118. CreateObject(3434, 3597.2595, -2497.6395, 897.5001, 0.0, 0.0, 272.0, 0);
  2119. CreateObject(629, 3523.9431, -2511.3138, 876.7764, 0.0, 0.0, 0.0, 0);
  2120. CreateObject(629, 3523.3352, -2478.3721, 876.7764, 0.0, 0.0, 0.0, 0);
  2121. CreateObject(716, 3597.906, -2479.2364, 876.7764, 0.0, 0.0, 0.0, 0);
  2122. CreateObject(716, 3597.5087, -2512.5342, 876.7764, 0.0, 0.0, 0.0, 0);
  2123. //Drop2
  2124. CreateObject(8040,-111.10223389,-2236.84521484,955.97741699,0.00000000,0.00000000,0.00000000); //object(airprtcrprk02_lvs) (1)
  2125. CreateObject(1634,-74.88383484,-2231.68579102,956.51672363,0.00000000,0.00000000,270.00000000); //object(landjump2) (1)
  2126. CreateObject(1634,-74.87059021,-2235.72729492,956.51672363,0.00000000,0.00000000,270.00000000); //object(landjump2) (2)
  2127. CreateObject(1634,-74.84634399,-2239.81982422,956.51672363,0.00000000,0.00000000,270.00000000); //object(landjump2) (3)
  2128. CreateObject(1634,-74.81948853,-2243.93823242,956.50909424,0.00000000,0.00000000,270.00000000); //object(landjump2) (4)
  2129. CreateObject(5013,-37.98025131,-2235.75317383,941.72192383,340.00000000,0.00000000,272.00000000); //object(laroakt1_30_las) (1)
  2130. CreateObject(5013,22.87360382,-2233.69970703,919.63360596,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (3)
  2131. CreateObject(5013,94.72621918,-2231.27539062,893.21520996,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (4)
  2132. CreateObject(5013,166.31321716,-2228.80395508,867.32574463,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (5)
  2133. CreateObject(5013,237.61773682,-2226.46557617,841.65197754,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (6)
  2134. CreateObject(5013,310.27957153,-2223.95800781,815.31420898,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (7)
  2135. CreateObject(5013,378.13937378,-2221.51757812,790.75817871,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (8)
  2136. CreateObject(5013,450.17538452,-2218.92236328,764.61828613,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (9)
  2137. CreateObject(5013,517.35028076,-2216.51391602,740.30584717,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (10)
  2138. CreateObject(5013,587.89465332,-2214.03881836,714.67834473,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (11)
  2139. CreateObject(5013,660.70373535,-2211.38867188,688.29663086,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (12)
  2140. CreateObject(5013,729.46228027,-2208.96142578,663.40087891,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (13)
  2141. CreateObject(5013,801.37438965,-2206.49072266,637.31030273,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (14)
  2142. CreateObject(5013,863.41125488,-2204.29663086,614.80029297,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (16)
  2143. CreateObject(5013,931.21630859,-2201.76513672,590.16204834,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (17)
  2144. CreateObject(5013,1003.42498779,-2199.36889648,563.93963623,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (18)
  2145. CreateObject(5013,1071.51928711,-2196.94873047,539.30987549,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (19)
  2146. CreateObject(5013,1141.70349121,-2194.64257812,514.07330322,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (20)
  2147. CreateObject(5013,1214.53601074,-2192.20996094,487.65475464,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (21)
  2148. CreateObject(5013,1286.72363281,-2189.71411133,461.50158691,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (22)
  2149. CreateObject(5013,1359.62036133,-2187.43212891,435.06814575,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (23)
  2150. CreateObject(5013,1427.66870117,-2185.05590820,410.27697754,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (24)
  2151. CreateObject(5013,1498.12268066,-2182.57299805,384.69189453,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (25)
  2152. CreateObject(5013,1571.93627930,-2180.04418945,357.87243652,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (26)
  2153. CreateObject(5013,1639.16406250,-2177.72412109,333.46734619,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (27)
  2154. CreateObject(5013,1711.69604492,-2175.15649414,307.24963379,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (28)
  2155. CreateObject(5013,1784.29748535,-2172.45532227,280.89013672,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (29)
  2156. CreateObject(5013,1853.26782227,-2170.18115234,256.00479126,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (30)
  2157. CreateObject(5013,1921.97277832,-2167.69262695,231.27865601,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (32)
  2158. CreateObject(5013,1987.49133301,-2165.50927734,207.54809570,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (33)
  2159. CreateObject(5013,2053.59692383,-2163.18383789,183.62454224,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (34)
  2160. CreateObject(5013,2124.40112305,-2160.84716797,157.98760986,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (35)
  2161. CreateObject(5013,2198.58740234,-2158.22973633,131.31100464,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (36)
  2162. CreateObject(5013,2263.93237305,-2156.22387695,107.63933563,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (37)
  2163. CreateObject(5013,2335.41113281,-2153.82299805,81.70095825,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (38)
  2164. CreateObject(5013,2401.73608398,-2151.39257812,57.69185638,339.99938965,0.00000000,271.99951172); //object(laroakt1_30_las) (39)
  2165. CreateObject(1634,2439.29931641,-2142.70727539,45.33871460,0.00000000,0.00000000,272.00000000); //object(landjump2) (5)
  2166. CreateObject(1634,2439.56323242,-2146.65576172,45.35189819,0.00000000,0.00000000,271.99951172); //object(landjump2) (6)
  2167. CreateObject(1634,2439.76977539,-2150.81152344,45.33175278,0.00000000,0.00000000,271.99951172); //object(landjump2) (7)
  2168. CreateObject(1634,2439.91528320,-2154.89746094,45.33091736,0.00000000,0.00000000,271.99951172); //object(landjump2) (8)
  2169. CreateObject(1634,2439.76098633,-2158.16479492,45.30634308,0.00000000,0.00000000,271.99951172); //object(landjump2) (9)
  2170. CreateObject(1633,2442.45288086,-2142.54174805,49.23334503,38.00000000,0.00000000,274.00000000); //object(landjump) (1)
  2171. CreateObject(1633,2442.70214844,-2146.62695312,49.23512268,37.99621582,0.00000000,273.99902344); //object(landjump) (2)
  2172. CreateObject(1633,2442.95092773,-2150.77807617,49.23992157,37.99621582,0.00000000,273.99902344); //object(landjump) (3)
  2173. CreateObject(1633,2443.11254883,-2155.05004883,49.24450684,37.99621582,0.00000000,273.99902344); //object(landjump) (4)
  2174. CreateObject(1633,2443.31738281,-2157.91210938,49.19320679,37.99621582,0.00000000,273.99902344); //object(landjump) (5)
  2175. CreateObject(1633,2444.22534180,-2142.27490234,53.47476959,51.99621582,0.00000000,273.99902344); //object(landjump) (6)
  2176. CreateObject(1633,2444.46337891,-2146.40869141,53.45619202,51.99279785,0.00000000,273.99353027); //object(landjump) (7)
  2177. CreateObject(1633,2444.67919922,-2150.59912109,53.41245270,51.99279785,0.00000000,273.99353027); //object(landjump) (8)
  2178. CreateObject(1633,2444.86914062,-2154.81909180,53.46039581,51.99279785,0.00000000,273.99353027); //object(landjump) (9)
  2179. CreateObject(1633,2445.13525391,-2158.57080078,53.40772247,51.99279785,0.00000000,273.99353027); //object(landjump) (10)
  2180. CreateObject(1633,-24.54430580,-2235.47631836,937.96508789,0.00000000,0.00000000,272.00000000); //object(landjump) (11)
  2181. CreateObject(1633,234.88085938,-2219.36376953,843.85766602,0.00000000,0.00000000,271.99951172); //object(landjump) (12)
  2182. CreateObject(1633,484.61801147,-2225.25244141,753.62384033,0.00000000,0.00000000,271.99951172); //object(landjump) (13)
  2183. CreateObject(1633,826.53350830,-2198.63867188,629.44335938,0.00000000,0.00000000,271.99951172); //object(landjump) (14)
  2184. CreateObject(1633,1224.14843750,-2191.84521484,485.28744507,0.00000000,0.00000000,271.99951172); //object(landjump) (15)
  2185. CreateObject(1633,1642.51147461,-2185.10302734,333.64370728,0.00000000,0.00000000,271.99951172); //object(landjump) (16)
  2186. CreateObject(1633,1929.10583496,-2160.93408203,229.89843750,0.00000000,0.00000000,271.99951172); //object(landjump) (17)
  2187. CreateObject(1633,2313.89208984,-2154.41284180,90.66190338,0.00000000,0.00000000,271.99951172); //object(landjump) (18)
  2188. //Drop3
  2189. CreateObject(8040, -3622.7607421875, 355.98828125, 1190.8645019531, 0, 0, 343.99291992188);
  2190. CreateObject(1655, -2611.2685546875, 22.253341674805, 35.610202789307, 350.00451660156, 357.96850585938, 240.89471435547);
  2191. CreateObject(8356, -3516.0732421875, 325.2783203125, 1135.0153808594, 323.99230957031, 0, 253.99841308594);
  2192. CreateObject(8356, -3380.8798828125, 283.822265625, 1020.1749267578, 41.995239257813, 0, 71.998901367188);
  2193. CreateObject(8356, -3256.2744140625, 243.2099609375, 888.46759033203, 47.999267578125, 0, 71.998901367188);
  2194. CreateObject(8356, -3170.00390625, 212.39292907715, 732.78826904297, 70, 0, 68);
  2195. CreateObject(8356, -3114.8962402344, 190.17175292969, 559.77923583984, 72, 0, 68);
  2196. CreateObject(8356, -3050.787109375, 164.349609375, 387.62921142578, 63.995361328125, 0, 67.999877929688);
  2197. CreateObject(8356, -2956.6684570313, 128.77514648438, 236.76397705078, 48, 0, 70);
  2198. CreateObject(8356, -2830.357421875, 85.0810546875, 120.67181396484, 31.997680664063, 0, 71.998901367188);
  2199. CreateObject(8356, -2669.9931640625, 29.484375, 48.70964050293, 345.99792480469, 0, 249.99938964844);
  2200. CreateObject(1655, -2615.4436035156, 14.686187744141, 35.789752960205, 350.00244140625, 357.96752929688, 240.89172363281);
  2201. CreateObject(1655, -2619.7055664063, 7.3380699157715, 36.045375823975, 350.00244140625, 357.96752929688, 240.89172363281);
  2202. CreateObject(1655, -2623.6799316406, -0.11337693035603, 36.423069000244, 350.00244140625, 357.96752929688, 240.89172363281);
  2203. CreateObject(1655, -2604.6916503906, 18.72599029541, 39.317882537842, 18, 0, 240);
  2204. CreateObject(1655, -2613.1572265625, 3.5400390625, 39.364280700684, 17.99560546875, 0, 239.99084472656);
  2205. CreateObject(1655, -2608.8840332031, 11.084184646606, 39.415729522705, 17.99560546875, 0, 241.99633789063);
  2206. CreateObject(1655, -2617.125, -4.0094347000122, 39.713710784912, 17.99560546875, 0, 239.99633789063);
  2207. CreateObject(14553, -3460.458984375, 368.0888671875, 1161.3076171875, 3.9990234375, 0, 35.996704101563);
  2208. CreateObject(3524, -3610.3005371094, 352.82434082031, 1192.4682617188, 0, 0, 264);
  2209. CreateObject(3524, -3599.2014160156, 330.08065795898, 1194.0186767578, 0, 0, 179.99243164063);
  2210. CreateObject(3524, -3624.6237792969, 357.08963012695, 1192.8901367188, 0, 0, 263.99731445313);
  2211. CreateObject(3524, -3583.1057128906, 354.56008911133, 1196.0346679688, 77.991943359375, 0, 275.98425292969);
  2212. CreateObject(3524, -3654.3857421875, 382.6826171875, 1197.1618652344, 67.999877929688, 0, 51.992797851563);
  2213. CreateObject(3524, -3660.8640136719, 360.55996704102, 1196.9682617188, 58.950347900391, 332.02795410156, 116.45977783203);
  2214. CreateObject(3524, -3635.9663085938, 360.40936279297, 1192.8901367188, 0, 0, 245.99487304688);
  2215. CreateObject(3524, -3656.4814453125, 369.62145996094, 1196.9682617188, 72, 0, 95.993041992188);
  2216. CreateObject(3524, -3663.1003417969, 350.72015380859, 1196.7258300781, 76, 0, 89.993041992188);
  2217. CreateObject(3524, -3622.9753417969, 373.77020263672, 1196.9682617188, 48, 0, 343.99304199219);
  2218. CreateObject(3524, -3597.8359375, 367.14779663086, 1196.4682617188, 46, 0, 349.99304199219);
  2219. CreateObject(3524, -3646.2097167969, 379.51348876953, 1196.2182617188, 72, 0, 349.99304199219);
  2220. CreateObject(3524, -3638.0161132813, 341.19952392578, 1193.4678955078, 0, 0, 175.99169921875);
  2221. CreateObject(3524, -3619.0080566406, 335.96621704102, 1193.9084472656, 0, 0, 179.98828125);
  2222. CreateObject(3524, -3655.70703125, 346.24664306641, 1193.7258300781, 0, 0, 131.98974609375);
  2223. CreateObject(3524, -3634.6577148438, 377.41592407227, 1196.4682617188, 36, 0, 349.99304199219);
  2224. CreateObject(3524, -3586.4326171875, 363.283203125, 1197.3995361328, 45.999755859375, 0, 335.98937988281);
  2225. CreateObject(3528, -3658.78125, 367.3935546875, 1194.9132080078, 0, 0, 345.99792480469);
  2226. CreateObject(3528, -3583.02734375, 358.6845703125, 1192.9720458984, 0, 0, 157.99987792969);
  2227. CreateObject(7392, -3589.1201171875, 329.9951171875, 1199.5529785156, 0, 0, 343.99841308594);
  2228. CreateObject(1225, -3456.4050292969, 290.01159667969, 1086.9012451172, 0, 38, 340);
  2229. CreateObject(1225, 141.88735961914, 71.619247436523, 464.50140380859, 0, 0, 0);
  2230. CreateObject(1225, -3446.8356933594, 323.73599243164, 1087.0196533203, 3.7083129882813, 22.048583984375, 358.49948120117);
  2231. CreateObject(1225, -3136.0559082031, 217.08734130859, 653.02282714844, 0, 66, 344);
  2232. CreateObject(1225, -3148.3989257813, 187.66516113281, 653.5048828125, 0, 66, 338);
  2233. CreateObject(1225, -2883.755859375, 122.23173522949, 159.95425415039, 0, 32, 348);
  2234. CreateObject(1225, -2893.3784179688, 86.449981689453, 158.7735748291, 0, 24, 343.99996948242);
  2235. CreateObject(1225, -2670.00390625, 11.1474609375, 47.617069244385, 1.9775390625, 8.0035400390625, 359.71984863281);
  2236. CreateObject(1225, -2665.5095214844, 44.527965545654, 49.308933258057, 3.9391479492188, 10.02392578125, 357.30432128906);
  2237. CreateObject(3528, -2605.7255859375, 26.4560546875, 48.758651733398, 0, 0, 187.998046875);
  2238. CreateObject(3528, -2622.6240234375, -14.66796875, 47.337818145752, 0, 0, 129.99572753906);
  2239. CreateObject(6986, -2620.8193359375, -15.470703125, 61.373710632324, 0, 0, 315.99975585938);
  2240. CreateObject(7313, -3583.521484375, 350.390625, 1195.5988769531, 0, 0, 251.99890136719);
  2241. CreateObject(2660, -3662.52734375, 359.798828125, 1190.6441650391, 0, 0, 0);
  2242. CreateObject(4003, -3611.3312988281, 369.38143920898, 1197.1857910156, 0, 0, 164);
  2243. CreateObject(3434, -3658.8994140625, 367.50323486328, 1200.4406738281, 0, 0, 72);
  2244. CreateObject(3092, -3590.2907714844, 330.57592773438, 1190.3208007813, 85.999969482422, 180, 180);
  2245. //drop4
  2246. CreateObject(18450,-875.74468994,-1132.23352051,100.54533386,0.00000000,353.75000000,313.75000000); //object(cs_roadbridge04) (8)
  2247. CreateObject(18450,-1256.21618652,-741.05902100,66.16569519,0.00000000,5.49877930,313.74755859); //object(cs_roadbridge04) (9)
  2248. CreateObject(18450,-831.56054688,-1178.43164062,109.00836945,0.00000000,351.24389648,313.74206543); //object(cs_roadbridge04) (10)
  2249. CreateObject(18450,-798.95855713,-1212.46936035,121.46759033,0.00000000,345.24731445,313.99206543); //object(cs_roadbridge04) (11)
  2250. CreateObject(18450,-786.66522217,-1225.20715332,127.59558105,0.00000000,340.74536133,313.98925781); //object(cs_roadbridge04) (12)
  2251. CreateObject(18450,-753.79705811,-1259.23535156,145.01322937,0.00000000,339.49096680,313.98925781); //object(cs_roadbridge04) (14)
  2252. CreateObject(18450,-717.11895752,-1297.15234375,165.58312988,0.00000000,337.98852539,313.98925781); //object(cs_roadbridge04) (15)
  2253. CreateObject(18450,-693.29913330,-1321.79528809,181.22387695,0.00000000,335.48339844,313.98925781); //object(cs_roadbridge04) (16)
  2254. CreateObject(18450,-648.72326660,-1367.95190430,211.85722351,0.00000000,333.47851562,313.98925781); //object(cs_roadbridge04) (17)
  2255. CreateObject(18450,-619.97998047,-1397.75048828,233.50402832,0.00000000,331.22351074,313.98925781); //object(cs_roadbridge04) (18)
  2256. CreateObject(18450,-601.08056641,-1417.38146973,249.36795044,0.00000000,329.47131348,313.98925781); //object(cs_roadbridge04) (19)
  2257. CreateObject(18450,-560.19213867,-1459.74060059,286.07305908,0.00000000,326.71899414,313.98925781); //object(cs_roadbridge04) (20)
  2258. CreateObject(18450,-534.64801025,-1486.22839355,311.22851562,0.00000000,324.21691895,313.98925781); //object(cs_roadbridge04) (21)
  2259. CreateObject(18450,-505.62243652,-1516.32385254,342.46905518,0.00000000,321.96203613,313.98925781); //object(cs_roadbridge04) (22)
  2260. CreateObject(18450,-480.47659302,-1542.33459473,372.16613770,0.00000000,319.70983887,313.98925781); //object(cs_roadbridge04) (23)
  2261. CreateObject(18450,-318.84771729,-1709.74060059,570.13092041,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (24)
  2262. CreateObject(18450,-439.37597656,-1584.89648438,422.42089844,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (25)
  2263. CreateObject(18450,-398.81738281,-1626.89453125,471.96713257,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (26)
  2264. CreateObject(18450,-359.26953125,-1667.84472656,520.53405762,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (27)
  2265. CreateObject(18450,-236.98713684,-1794.48913574,670.12005615,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (28)
  2266. CreateObject(18450,-278.21484375,-1751.80078125,619.78405762,0.00000000,319.70764160,313.98925781); //object(cs_roadbridge04) (29)
  2267. CreateObject(8040,-187.81295776,-1844.58691406,697.04473877,0.00000000,0.00000000,134.00000000); //object(airprtcrprk02_lvs) (1)
  2268. CreateObject(3513,-1224.98498535,-760.96185303,67.09194183,0.00000000,0.00000000,224.00000000); //object(vgs_roadsign1) (1)
  2269. CreateObject(1262,-214.78048706,-1816.82897949,703.00842285,0.00000000,0.00000000,225.99996948); //object(mtraffic4) (1)
  2270. CreateObject(1231,-224.19244385,-1828.38549805,699.00952148,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (1)
  2271. CreateObject(1231,-202.80722046,-1806.51306152,699.00952148,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
  2272. CreateObject(3513,-208.67871094,-1810.60156250,700.47894287,0.00000000,0.00000000,223.99475098); //object(vgs_roadsign1) (2)
  2273. CreateObject(979,-1230.72851562,-778.90106201,63.97156906,0.00000000,0.00000000,324.75000000); //object(sub_roadleft) (1)
  2274. CreateObject(979,-1219.70361328,-768.01867676,63.73890686,0.00000000,0.00000000,121.24490356); //object(sub_roadleft) (2)
  2275. CreateObject(18450,-823.05371094,-1187.36132812,112.50070953,0.00000000,348.49731445,313.74206543); //object(cs_roadbridge04) (30)
  2276. CreateObject(1632,-1286.12548828,-716.71813965,71.32459259,6.00000000,0.00000000,44.00000000); //object(waterjump1) (2)
  2277. CreateObject(1632,-1283.25048828,-713.96984863,71.32459259,5.99853516,0.00000000,43.99475098); //object(waterjump1) (3)
  2278. CreateObject(1632,-1280.44580078,-711.21868896,71.32459259,5.99853516,0.00000000,43.99475098); //object(waterjump1) (4)
  2279. CreateObject(1632,-1278.83203125,-709.68420410,71.32459259,5.99853516,0.00000000,43.99475098); //object(waterjump1) (5)
  2280. CreateObject(7916,-1222.15539551,-777.87463379,66.74115753,0.00000000,0.00000000,34.00000000); //object(vegaswaterfall02) (1)
  2281.  
  2282. return 1;
  2283. }
  2284.  
  2285. strtok(const string[], &index)
  2286. {
  2287. new length = strlen(string);
  2288. while ((index < length) && (string[index] <= ' '))
  2289. {
  2290. index++;
  2291. }
  2292.  
  2293. new offset = index;
  2294. new result[20];
  2295. while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
  2296. {
  2297. result[index - offset] = string[index];
  2298. index++;
  2299. }
  2300. result[index - offset] = EOS;
  2301. return result;
  2302. }
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