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- Initialize engine version: 5.3.6f1 (29055738eb78)
- [VRDevice] Initialization of device oculus failed.
- (Filename: Line: 88)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
- Vendor: NVIDIA
- VRAM: 2016 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- - Completed reload, in 0.051 seconds
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - Pass 'DEFERRED' has no vertex shader
- WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1200 59Hz; virtual: 3280x1200 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.773876 ms
- [VRDevice] Initialization of device oculus failed.
- (Filename: Line: 88)
- Skipping save directory without game info: slot0001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Steamworks: Initialised and ready for use.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- FMOD Studio: Creating runtime system instance
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loading game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Process name: Subnautica
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- changeset 38227, QualityLevel = 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK Running Win64
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- SystemInfo:
- deviceModel = System Product Name (System manufacturer)
- deviceName = THETOWER
- deviceType = Desktop
- deviceUniqueIdentifier = edbb9f32e980afe613ad8837be60c463f0e3ce9f
- graphicsDeviceID = 5121
- graphicsDeviceName = NVIDIA GeForce GTX 960
- graphicsDeviceType = Direct3D11
- graphicsDeviceVendor = NVIDIA
- graphicsDeviceVendorID = 4318
- graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
- graphicsMemorySize = 2016
- graphicsShaderLevel = 50
- npotSupport = Full
- maxTextureSize = 16384
- operatingSystem = Windows 10 (10.0.0) 64bit
- processorCount = 8
- processorFrequency = 4008
- processorType = Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- supportedRenderTargetCount = 8
- supports3DTextures = True
- supportsAccelerometer = False
- supportsComputeShaders = True
- supportsGyroscope = False
- supportsImageEffects = True
- supportsInstancing = True
- supportsLocationService = False
- supportsRawShadowDepthSampling = True
- supportsRenderTextures = True
- supportsRenderToCubemap = True
- supportsShadows = True
- supportsSparseTextures = True
- supportsStencil = 1
- supportsVibration = False
- systemMemorySize = 16305
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for subnautica_logo
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/LibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/.\libLibOVRPlatform64_1
- Fallback handler could not load library F:/Games/Steam/steamapps/common/Subnautica/Subnautica_Data/Mono/libLibOVRPlatform64_1
- Steamworks: Received stats and achievements from Steam
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
- UnloadTime: 4.493796 ms
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.3439 self ms: 0.3444
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,4.2, GC.GetTotalMemory MB,15.80469, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,18, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,0
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 1797 unused Assets to reduce memory usage. Loaded Objects now: 9419.
- Total: 68.626656 ms (FindLiveObjects: 0.717924 ms CreateObjectMapping: 0.737341 ms MarkObjects: 66.703850 ms DeleteObjects: 0.467033 ms)
- WARNING: Did not receive valid response from session request. Response text:
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab UnitTests
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab ConsoleCommands
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TechTree
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab EcoManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab FPSCounter
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab IngameMenu
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WorldArrowManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab x_Clouds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab MonitorLauncher
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab DNADatabase
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab Exploder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab GUI
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab LootSpawner
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TelemetryManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SteamEconomy
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab RandomStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab SchoolFishManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab PrisonManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PrefabListSpawner: Spawning prefab TeleporterManager
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::Initialize called - frame = 873
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- Cyclops::Awake frame 877
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Cyclops total ms: 103.1823 self ms: 103.1825
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for __LIGHTMAPPED_PREFAB__
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: F:\Games\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
- Caching tech types for 2371 prefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Cyclops frame 877
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene EscapePod total ms: 44.5727 self ms: 44.5727
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab EscapePod frame 879
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: Loading lightmapped prefab scene Aurora total ms: 247.1468 self ms: 247.1468
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Streamer not ready for Aurora
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Loaded lightmapped prefab Aurora frame 882
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- PAXTerrainController::MountWorld frame 903
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- builders ready, building world..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading static world at SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- World in SNUnmanagedData\Build18 is from version 39
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: Loading world frame 905
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld land == Voxeland (Voxeland)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Deinitialize called, frame 905
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer::Initialize frame 905
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read streaming settings:
- max frame ms 10, skip ents False, budget 200, preload WorldEntities
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer allocated space for 26,20,26 octree batches
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Calling LoadPrefabDatabase frame 905
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L3: PreLoad WorldEntities total ms: 0.1247 self ms: 0.1249
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize prefab database (WorldEntities) total ms: 2.2082 self ms: 1.707
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Initialize protobuf serializer total ms: 0.0079 self ms: 0.0079
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: SaveLoadManager.Initialize total ms: 0.4328 self ms: 0.4328
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create octree compiler total ms: 2.0255 self ms: 2.0255
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L2: Create batch thread total ms: 0.5312 self ms: 0.5312
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Streamer initialize total ms: 61.3189 self ms: 54.2048
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Read clip map settings from SNUnmanagedData\clipmaps-recommended.json:
- {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Prewarming all workspaces for res = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Growing ChunkWorkspace to meshRes = 32
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ClipMapManager initialize done
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- initializing first time explosion
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: cellManager.ResetEntityDistributions total ms: 9.5489 self ms: 9.5489
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadSceneObjects total ms: 48.0621 self ms: 48.0626
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Cyclops::Awake frame 908
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flashlight(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- controlModelState checkbox is set, but model is not assigned for Constructable component on 'CuredBladderfish(Clone) (UnityEngine.GameObject)'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No filename for prefab 4f59199f-7049-4e13-9e57-5ee82c8732c5 in database containing 2371 entries
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
- (Filename: Line: 1655)
- Cyclops::Awake frame 908
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: LoadGlobalRoot total ms: 3021.843 self ms: 3021.843
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Two grown plants game objects refers to the same seedling object. farming_plant_02(Clone) (UnityEngine.GameObject)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Two grown plants game objects refers to the same seedling object. farming_plant_02(Clone) (UnityEngine.GameObject)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Two grown plants game objects refers to the same seedling object. farming_plant_02(Clone) (UnityEngine.GameObject)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity SolarPanel(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity farming_plant_02(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity farming_plant_02(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity farming_plant_02(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: RefreshExistingBatchesForPlayMode total ms: 45.8874 self ms: 45.8874
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- loading palette for LargeWorld at BlockPrefabs
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading palette total ms: 130.7125 self ms: 130.7125
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading heightmap total ms: 23.9036 self ms: 23.9039
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- biome map downsample factor: 4
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Loading biome map total ms: 10.6145 self ms: 10.6145
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorld: calling land.Rebuild frame 913
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Rebuilding land total ms: 8.9312 self ms: 8.9312
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L1: Refresh signal database total ms: 0.6995 self ms: 0.6998
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: MountWorld total ms: 11935.55 self ms: 8570.026
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- OK world mounted: SNUnmanagedData\Build18
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity seaglidefragment(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Tray_01_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity Base_interior_Planter_Pot_02_abandoned
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,12, block 1836,2976,2007, wspos (-211.2, -64.0, -40.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,14,14, block 1919,2362,2255, wspos (-128.8, -677.2, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,15, block 1518,2747,2555, wspos (-529.3, -292.2, 508.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 4,13,1, block 796,2112,260, wspos (-1252.0, -927.7, -1787.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LOADING FINISHED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LightmappedPrefabs all loaded, maybe starting intro vignette frame 1191
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,12, block 1836,2975,2006, wspos (-211.4, -64.1, -41.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,16, block 1514,2750,2584, wspos (-533.1, -289.6, 536.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 5,13,1, block 804,2106,287, wspos (-1243.7, -933.1, -1760.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,9,14, block 1971,1513,2241, wspos (-76.9, -1526.4, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,12, block 1834,2974,1995, wspos (-213.9, -65.8, -52.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,14,14, block 1919,2347,2255, wspos (-128.8, -692.2, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,9,14, block 1971,1501,2241, wspos (-76.9, -1538.4, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,12, block 1831,2972,1983, wspos (-216.6, -67.6, -64.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,14,14, block 1919,2335,2255, wspos (-128.8, -704.3, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,16, block 1538,2745,2597, wspos (-509.1, -294.8, 549.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 4,13,2, block 786,2094,323, wspos (-1261.3, -945.4, -1724.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,9,14, block 1971,1485,2241, wspos (-76.9, -1554.8, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,12, block 1827,2970,1967, wspos (-220.5, -70.0, -80.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,14,14, block 1919,2319,2255, wspos (-128.8, -720.6, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,16, block 1565,2745,2629, wspos (-482.0, -294.6, 581.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,9,14, block 1971,1468,2241, wspos (-76.9, -1571.0, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,12, block 1823,2967,1952, wspos (-224.2, -72.4, -95.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,14,14, block 1919,2303,2255, wspos (-128.8, -736.8, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,12, block 1822,2967,1948, wspos (-225.1, -72.9, -99.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 4,13,2, block 778,2085,390, wspos (-1270.0, -954.5, -1657.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,9,14, block 1971,1452,2241, wspos (-76.9, -1587.0, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,14,14, block 1919,2287,2255, wspos (-128.8, -752.7, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,12, block 1819,2964,1932, wspos (-228.9, -75.3, -115.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,16, block 1534,2744,2664, wspos (-514.0, -295.8, 617.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 2,4,3 L1 root/RabbitRay(Clone) was spawned in batch 12,18,12, block 2034,3018,2076, wspos (-13.9, -21.1, 28.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,8,14, block 1971,1436,2241, wspos (-76.9, -1603.1, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,14,14, block 1919,2271,2255, wspos (-128.8, -768.9, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,11, block 1815,2962,1916, wspos (-232.6, -77.6, -131.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,16, block 1534,2741,2696, wspos (-513.4, -298.0, 648.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 5,13,2, block 819,2083,449, wspos (-1228.1, -956.7, -1598.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,16, block 1536,2741,2700, wspos (-511.9, -298.2, 652.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 5,12,2, block 839,2079,471, wspos (-1208.8, -960.0, -1576.8), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 2,4,3 L1 root/RabbitRay(Clone) was spawned in batch 12,18,12, block 2040,3018,2046, wspos (-7.4, -21.6, -1.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,8,14, block 1971,1420,2241, wspos (-76.9, -1619.2, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,14,14, block 1919,2254,2255, wspos (-128.8, -785.0, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,11, block 1811,2960,1901, wspos (-236.3, -80.0, -146.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 1,2,2 of batch 13,18,14 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 1,2,1 of batch 10,17,15 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 3.2391 self ms: 3.2391
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 1.0311 self ms: 1.0311
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,64.2, GC.GetTotalMemory MB,442.4141, OctNodes MB,7.247925, CompactOctrees MB,73.71595, CellManager MB,11.62806, ClipMapManager MB,16.08036, GCCount,33, PlayerPos,-127.9079,-10.74866,196.2303, WorkingSet MB,2265.141
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,11, block 1810,2959,1894, wspos (-237.9, -81.0, -153.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,8,14, block 1971,1414,2241, wspos (-76.9, -1625.8, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 2,4,3 L1 root/RabbitRay(Clone) was spawned in batch 12,18,12, block 2044,3018,2030, wspos (-3.9, -22.0, -17.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,13,14, block 1919,2238,2255, wspos (-128.8, -801.4, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,17, block 1536,2745,2753, wspos (-511.2, -294.3, 705.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,11, block 1807,2957,1884, wspos (-240.3, -82.5, -163.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,8,14, block 1971,1405,2241, wspos (-76.9, -1634.9, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,17, block 1531,2745,2763, wspos (-516.1, -294.8, 716.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity StalkerTooth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 2,4,3 L1 root/RabbitRay(Clone) was spawned in batch 12,18,12, block 2047,3017,2015, wspos (-0.5, -22.3, -32.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 2,4,3 L1 root/RabbitRay(Clone) was spawned in batch 12,18,12, block 2049,3017,2007, wspos (1.2, -22.4, -40.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,13,14, block 1919,2223,2255, wspos (-128.8, -816.3, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,11, block 1804,2955,1870, wspos (-243.7, -84.7, -177.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,8,14, block 1971,1390,2241, wspos (-76.9, -1649.5, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 5,12,2, block 879,2077,437, wspos (-1168.7, -962.6, -1610.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 1,0,1 of batch 13,17,15 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 1,2,0 of batch 13,18,15 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 1,0,1 of batch 10,17,15 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity StalkerTooth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,13,14, block 1919,2207,2255, wspos (-128.8, -832.6, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,8,14, block 1971,1387,2241, wspos (-76.9, -1652.6, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,11, block 1800,2953,1855, wspos (-247.4, -86.9, -192.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Force-pumping coroutine because cell 1,2,1 of batch 13,17,15 is mid-execute
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,17, block 1500,2742,2740, wspos (-547.8, -297.1, 692.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,13,14, block 1919,2188,2255, wspos (-128.8, -851.8, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,11, block 1796,2950,1836, wspos (-251.9, -89.8, -211.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 5,13,2, block 841,2092,381, wspos (-1206.4, -947.4, -1666.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,17,15 cell 0,0,1 L2 root/CrabSnake(Clone) was spawned in batch 9,17,16, block 1467,2746,2715, wspos (-580.8, -293.0, 668.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,14 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 11,13,14, block 1919,2174,2255, wspos (-128.8, -865.1, 207.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 5,13,2, block 829,2095,380, wspos (-1218.1, -944.7, -1667.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity tech_light(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 11,18,13 cell 8,8,8 L0 root/HoverFish(Clone) was spawned in batch 11,18,11, block 1787,2944,1802, wspos (-260.5, -95.0, -245.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 2,4,3 L1 root/RabbitRay(Clone) was spawned in batch 12,18,12, block 2052,3017,1978, wspos (5.0, -22.0, -69.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.469 self ms: 2.4693
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8523 self ms: 0.8523
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,124.2, GC.GetTotalMemory MB,440.4023, OctNodes MB,7.247925, CompactOctrees MB,71.92445, CellManager MB,11.05815, ClipMapManager MB,16.96996, GCCount,40, PlayerPos,-40.70748,-6.271495,183.9078, WorkingSet MB,2329.324
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 4,13,2, block 682,2104,383, wspos (-1365.4, -936.0, -1664.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,8,9 L0 root/metal3(Clone) was spawned in batch 12,12,13, block 2030,2054,2231, wspos (-17.1, -985.8, 183.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,9,4 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1679,2871,1295, wspos (-368.1, -168.1, -752.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,9 L0 root/StalkerTooth(Clone) was spawned in batch 12,15,13, block 2034,2503,2228, wspos (-13.1, -536.7, 180.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 3,13,2, block 589,2097,330, wspos (-1458.3, -942.0, -1717.4), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,8,14, block 1971,1320,2241, wspos (-76.9, -1719.5, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,8,9 L0 root/metal3(Clone) was spawned in batch 12,12,13, block 2030,2037,2231, wspos (-17.1, -1002.8, 183.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 3,13,1, block 592,2091,312, wspos (-1455.8, -948.2, -1735.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,9,4 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1673,2871,1297, wspos (-374.8, -168.5, -750.6), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,9 L0 root/StalkerTooth(Clone) was spawned in batch 12,15,13, block 2034,2495,2228, wspos (-13.1, -544.9, 180.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,8,14, block 1971,1309,2241, wspos (-76.9, -1730.8, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,8,9 L0 root/metal3(Clone) was spawned in batch 12,12,13, block 2030,2026,2231, wspos (-17.1, -1013.9, 183.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,6,7 L0 root/metal1(Clone) was spawned in batch 12,16,13, block 2039,2718,2198, wspos (-8.1, -321.2, 151.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,6,7 L0 root/metal1(Clone) was spawned in batch 12,16,13, block 2038,2719,2198, wspos (-9.1, -320.9, 150.9), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,9,4 L0 root/HoverFish(Clone) was spawned in batch 10,18,8, block 1663,2880,1297, wspos (-384.9, -159.7, -750.1), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 3,13,1, block 610,2090,255, wspos (-1437.6, -949.3, -1792.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,8,9 L0 root/metal3(Clone) was spawned in batch 12,12,13, block 2030,2006,2231, wspos (-17.1, -1033.3, 183.2), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 5,9,4 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1659,2872,1298, wspos (-388.2, -167.2, -749.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 7,7,9 L0 root/StalkerTooth(Clone) was spawned in batch 12,15,13, block 2034,2477,2228, wspos (-13.1, -562.4, 180.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity StalkerTooth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity xGeyser_Warning(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unregistering child entity xGeyser_Eruption(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 3,13,1, block 572,2083,281, wspos (-1475.8, -956.8, -1766.0), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: CellManager::EstimateBytes total ms: 2.5432 self ms: 2.5432
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- L0: EstimateCompactOctreeBytes total ms: 0.8388 self ms: 0.839
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Heartbeat CSV, time s,184.2, GC.GetTotalMemory MB,483.0977, OctNodes MB,7.247925, CompactOctrees MB,84.09761, CellManager MB,12.97215, ClipMapManager MB,18.66193, GCCount,44, PlayerPos,-39.19211,-9.134168,153.0199, WorkingSet MB,2395.777
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,18,13 cell 3,8,9 L0 root/metal2(Clone) was spawned in batch 12,7,14, block 1971,1253,2241, wspos (-76.9, -1786.3, 193.7), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity StalkerTooth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity StalkerTooth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Registering stray entity StalkerTooth(Clone)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_zinc"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 4,13,2, block 650,2081,391, wspos (-1397.2, -958.4, -1656.5), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed assert: Couldn't get event with path "event:/loot/pickup_metal"
- UWE.Utils:Assert(Boolean, String, Object)
- FMOD_StudioEventEmitter:CacheEventInstance()
- FMOD_StudioEventEmitter:Start()
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving 91 batches to F:\Games\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0003
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Entity Landscape/Cells/Batch 12,17,14 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 4,12,2, block 672,2071,375, wspos (-1375.3, -968.2, -1672.3), but the batch was not loaded. Shouldn't really happen.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Saving game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: SendEndSession called, sessionId = 57fd695a64099eaf038b45fd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Sent endsession
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3680 -> priority: 1
- Thread -> id: 3140 -> priority: 1
- Saving game settings
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skipping save directory without game info: slot0001
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Failed to send GameEnd event (playTime='705.6492', ): NotInitialized
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
- at CreatureEgg.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- FMOD Studio: Destroying runtime system instance
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
- at ColoredLabel.OnDisable () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- LargeWorldStreamer::Deinitialize called, frame 8292
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldOctreeCompiler::MainLoop abort requested
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- MainLoop aborted
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Deleting tmp folder 'F:\Games\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0003\tmp'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- LargeWorldOctreeCompiler deconstructed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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