Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Golemancy 1.4.0 changelog:
- - Living Doll rework! See below for more details.
- - Aquanaut Deep Diver now acts as a ladder, in that the kelp must be placed horizontally against another block to be able to be climbed.
- - Aquanaut Dredge Line volume reduced by ~40%.
- - Aquanaut Dredge Line cooldown reduced from 6 seconds to 4 seconds.
- - Aquanaut Dredge Line will now, if the target is an item, also pull other items nearby the target.
- - Aquanaut Dredge Line range reduced to 24 blocks from 32.
- - Aquanaut Aquabatics Dolphin's Grace and Conduit Power movement speed reduced from 40% to 25%.
- - Aquanaut Aquabatics Dolphin's Grace acquisition radius increased to 8 from 5.
- - Aquanaut Pressurized slow is now reduced while you have Depth Strider while in water or rain, up to full movement speed at Depth Strider 3.
- - Aquanaut is now slightly slippery in water, to help maintain momentum (hidden).
- - Copper Golem Architect divided into Architect and Metalworker, to make recipe badges easier to look at. Architect contains blocks, while Metalworker contains tools.
- - Frosted Golem Ice Body passive regeneration now uses the star badge, rather than the info badge.
- - Frosted Golem Ice Body passive regeneration reduced to 1 health every 5 seconds from 1 health every 4 seconds.
- - Frosted Golem Ice Body passive regeneration now activates while using Meld With Frost, unless the block is a snow layer.
- - Frosted Golem Meld With Frost now checks to see if the player is in at least 1 snow phasing block to make them immune to suffocation, instead of 2.
- - Frosted Golem Meld With Frost now has an overlay while phasing.
- - Frosted Golem Shovelable is no longer hidden.
- - Frosted Golem Temperature no longer increases during Meld With Frost.
- - Frosted Golem Temperature no longer deals damage during Meld With Frost.
- - Magmatist Antiburn added (hidden). Now makes items that come within 8 blocks invincible (for building in/with lava).
- - Magmatist Boiling Body now displays information on Antiburn in a badge.
- - Magmatist Liquid Body removed.
- - Magmatist Magma Armor no longer grants 2 bonus armor.
- - Overgrolem Light Frame added.
- - Overgrolem Melting Point removed.
- - Overgrolem Nature's Gift now works with with Mangrove Wood.
- - Overgrolem Nature's Gift now checks for the specific recipe, which should fix any incompatibilities with other plank-yielding recipes.
- - Sentinel Augment XP costs fixed. I don't know how long this has been here.
- - AutoTag integration! Everything that requires a tool can now accept AutoTag tags, meaning full support for modded tools, so long as you have it-- and if you don't yet, I highly suggest installing AutoTag.
- - Oxidized integration is back! Copper Golem Copper Core now works with Oxidized copper nuggets again.
- - Copper Golem and Living Doll have had their order in the menu switched, for the same reason Avian appears first.
- - Pack format updated to 10.
- Living Doll rework:
- - Cotton Guard no longer grants 2 bonus armor.
- - Cotton Guard now grants immunity to many environmental hazards. Cacti, sweet berry bushes, thorns, cramming, velocity, anvils, falling blocks, stalagmites, stalactites, freeze, and bee stings.
- - Cotton Guard now plays a sound effect when damage is nullified. Thanks for the idea, Neville!
- - Patchwork Body now fully heals you whenever you wake up.
- - Added Soft Body: You have one less heart of health.
- - Bad Swimmer removed.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement