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Kaphotics

X/Y Encounter Slot Notes

Aug 30th, 2014
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  1. Encounter Slots
  2. @0x10 pointer to slot data
  3.  
  4. Basic Structure:
  5. 0x10 Byte Header
  6. uint32 Entries:
  7. uint16 Species (to get form, >> 11)
  8. uint8 minLevel (min==max this gen… lazy)
  9. uint8 maxLevel
  10.  
  11. Grass 12 slots 10/10/10/10/10/10/10/10/10/5/4/1%
  12. Yellow Flowers 12 slots ...
  13. Purple Flowers 12 slots
  14. Red Flowers 12 slots
  15. Rough Terrain 12 slots (snow/rocky on Mamoswine/Rhydon etc)
  16.  
  17. Water 5 slots 50/30/15/4/1%
  18. Rock Smash 5 slots ...
  19.  
  20. Old Rod 3 slots
  21. Good Rod 3 slots
  22. Super Rod 3 slots 60/35/5% - ‘Serebii confirmed’
  23.  
  24. Horde can be represented as [5*slot 0],[5*slot 1],[5*slot 2] @60/35/5
  25. Horde 1 5 slots 60%
  26. Horde 2 5 slots 35%
  27. Horde 3 5 slots 5%
  28.  
  29. Friend Safari
  30. 50/50/0 .. 34/33/33
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