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- snes9x.cfg
- ____________________________________________
- [Keyboard]
- # Get codes from /usr/include/SDL/SDL_keysym.h
- A_1=100
- B_1=99
- X_1=115
- Y_1=120
- L_1=97
- R_1=102
- START_1=13
- SELECT_1=9
- LEFT_1=276
- RIGHT_1=275
- UP_1=273
- DOWN_1=274
- QUIT=27
- ACCEL=999
- #player 2 keyboard controls
- A_2=100
- B_2=99
- X_2=115
- Y_2=120
- L_2=97
- R_2=102
- START_2=13
- SELECT_2=9
- LEFT_2=276
- RIGHT_2=275
- UP_2=273
- DOWN_2=274
- [Joystick]
- # Get codes from "jstest /dev/input/js0"
- # from package "joystick"
- #player 1 joystick controls
- A_1=1
- B_1=2
- X_1=0
- Y_1=3
- L_1=4
- R_1=5
- START_1=9
- SELECT_1=8
- #Joystick axis
- JA_LR_1=0
- JA_UD_1=1
- #player 2 joystick controls
- A_2=1
- B_2=2
- X_2=0
- Y_2=3
- L_2=4
- R_2=5
- START_2=9
- SELECT_2=8
- #Joystick axis
- JA_LR_2=0
- JA_UD_2=1
- #joystick options
- QUIT=0
- ACCEL=999
- QLOAD=10
- QSAVE=11
- #XinMo (0=False, 1=True)
- XinMoEnabled=0
- [Graphics]
- DisplaySmoothStretch=1
- # Display Effect: 0 none, 1 scanlines, 2 phospher
- # NOTE Phospher does not run at full speed
- DisplayEffect=0
- MaintainAspectRatio=1
- DisplayBorder=0
- AutoFrameskip=1
- Frameskip=200
- Transparency=1
- CPUCycles=100
- [Sound]
- APUEnabled=1
- # Sound rates below as index, i.e. 7=44100 (some of these produce static)
- # 0, 8192, 11025, 16000, 22050, 29300, 32000, 44100
- SoundPlaybackRate=7
- InterpolatedSound=0
- _______________________________
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