RainbowDashite

reasonable scenario

Nov 20th, 2014
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  1. here lets construct a perfectly reasonable scenario
  2.  
  3. TA pops a psionic trap under viper for 50% slow, then runs at him with phase boots on to get in range to attack with meld and refraction for instarape
  4.  
  5. Viper, in response, attempts to viper strike TA, apply a single poison attack orb cast and then immediately turn and run to escape. No disjointing with meld allowed
  6.  
  7. Both viper strike and vipers autoattacks have 1200 projectile speed. Viper at level 6 has 0.25 attack foreswing and 0.23 turn time. In order for TA to attack, she must get within 200 range (level 1 psi blades).
  8.  
  9. So at 0.00 seconds TA is 500 range away (viper strike cast range) and is moving at 116% ms = 412 movespeed. This can be considered our starting point since viper wants to ult her. It now takes 0.3 seconds for viper to finish his cast animation
  10.  
  11. At 0.3 seconds, TA is already within 500-412*0.3 = 376 distance. Viper now fires his projectile. It takes 0.23 seconds for viper strike to connect (376-412*x)/1200=x, and 0.25 seconds for viper to finish an orb cast foreswing
  12.  
  13. At 0.53 seconds, viper strike connects and slows TA by 40%. TA has already moved within 376-0.23*412 = 281 distance. She's nearly in attack range. Now another 0.02 seconds before viper fires a projectile, TA at 76% ms = 269 ms
  14.  
  15. At 0.55, she's within 281-269*0.02 = 275 range. Viper fires an orb. The orb will take 0.19 seconds to connect (275-269*x)/1200 = x. Viper will take 0.23 seconds to turn around.
  16.  
  17. At 0.74, TA is within 275-269*0.19 = 224 range. The orb applies and slows her to 46% ms = 163 ms. In another 0.04 seconds, viper can start moving
  18.  
  19. At 0.78 TA is within 224-0.04*169 = 217 range. Now TA is moving towards viper at 169 ms and viper is moving away at 50% = 167 ms. At this speed, it would take 17/(169-167) = 8.5 seconds before viper reaches TA
  20.  
  21. THEREFORE VIPER CAN KITE TA
  22. FUCKING PROVEN
  23. TA CANNOT GET WITHIN ATTACK RANGE
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