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  1. MachineId:D2435668414DC00B531DE39C6C8FAF3B
  2. EpicAccountId:5420929abc1946238377e6723ae1c650
  3.  
  4. Unknown exception - code 00000001 (first/second chance not available)
  5.  
  6. UE4Editor_Core!FDebug::AssertFailed() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
  7. UE4Editor_Engine!AGameMode::ProcessServerTravel() [e:\ue4\promoted 7-26-15\engine\source\runtime\engine\private\gamemode.cpp:944]
  8. UE4Editor_Engine!UWorld::ServerTravel() [e:\ue4\promoted 7-26-15\engine\source\runtime\engine\private\world.cpp:5349]
  9. UE4Editor_CastleFight!APlayerControllerLobby::StartGame() [c:\users\chris\documents\unreal projects\castlefightmainnew 4.10\source\castlefight\playercontrollerlobby.cpp:93]
  10. UE4Editor_CoreUObject!UFunction::Invoke() [e:\ue4\promoted 7-26-15\engine\source\runtime\coreuobject\private\uobject\class.cpp:4196]
  11. UE4Editor_CoreUObject!UObject::CallFunction() [e:\ue4\promoted 7-26-15\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:484]
  12. UE4Editor_CoreUObject!UObject::ProcessContextOpcode() [e:\ue4\promoted 7-26-15\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1752]
  13. UE4Editor_CoreUObject!UObject::ProcessInternal() [e:\ue4\promoted 7-26-15\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:698]
  14. UE4Editor_CoreUObject!UFunction::Invoke() [e:\ue4\promoted 7-26-15\engine\source\runtime\coreuobject\private\uobject\class.cpp:4196]
  15. UE4Editor_CoreUObject!UObject::ProcessEvent() [e:\ue4\promoted 7-26-15\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1050]
  16. UE4Editor_UMG!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\public\uobject\scriptdelegates.h:459]
  17. UE4Editor_UMG!UButton::SlateHandleClicked() [e:\ue4\promoted 7-26-15\engine\source\runtime\umg\private\components\button.cpp:156]
  18. UE4Editor_UMG!TMemberFunctionCaller<UButton,FReply (__cdecl UButton::*)(void) __ptr64>::operator()<>() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\public\delegates\delegateinstanceinterface_variadics.h:161]
  19. UE4Editor_UMG!TTupleImpl<TIntegerSequence<> >::ApplyAfter_ExplicitReturnType<FReply,TMemberFunctionCaller<UButton,FReply (__cdecl UButton::*)(void) __ptr64> >() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\public\delegates\tuple.h:113]
  20. UE4Editor_UMG!TBaseUObjectMethodDelegateInstance<0,UButton,FReply __cdecl(void)>::Execute() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:682]
  21. UE4Editor_Slate!TBaseDelegate<FReply>::Execute() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:440]
  22. UE4Editor_Slate!SButton::OnMouseButtonUp() [e:\ue4\promoted 7-26-15\engine\source\runtime\slate\private\widgets\input\sbutton.cpp:236]
  23. UE4Editor_Slate!<lambda_df946b2745ea2bbab398d4acc9cc3d04>::operator()() [e:\ue4\promoted 7-26-15\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4248]
  24. UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_df946b2745ea2bbab398d4acc9cc3d04> >() [e:\ue4\promoted 7-26-15\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:214]
  25. UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [e:\ue4\promoted 7-26-15\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4251]
  26. UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [e:\ue4\promoted 7-26-15\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4635]
  27. UE4Editor_Slate!FSlateApplication::OnMouseUp() [e:\ue4\promoted 7-26-15\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:4613]
  28. UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\private\windows\windowsapplication.cpp:1403]
  29. UE4Editor_Core!FWindowsApplication::DeferMessage() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\private\windows\windowsapplication.cpp:1708]
  30. UE4Editor_Core!FWindowsApplication::ProcessMessage() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\private\windows\windowsapplication.cpp:706]
  31. UE4Editor_Core!FWindowsApplication::AppWndProc() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\private\windows\windowsapplication.cpp:628]
  32. user32
  33. user32
  34. UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() [e:\ue4\promoted 7-26-15\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:792]
  35. UE4Editor!FEngineLoop::Tick() [e:\ue4\promoted 7-26-15\engine\source\runtime\launch\private\launchengineloop.cpp:2378]
  36. UE4Editor!GuardedMain() [e:\ue4\promoted 7-26-15\engine\source\runtime\launch\private\launch.cpp:142]
  37. UE4Editor!GuardedMainWrapper() [e:\ue4\promoted 7-26-15\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
  38. UE4Editor!WinMain() [e:\ue4\promoted 7-26-15\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
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