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CSGO CHATMOD

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Sep 4th, 2015
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  1. //modified by J F
  2. "lang"
  3. {
  4. "Language" "English"
  5. "Tokens"
  6. {
  7. // You must use English in-game for this to work properly. GAMEUI_ENGLISH.txt. If not, change English above to your current language and modify the text below.
  8.  
  9.         "Cstrike_TitlesTXT_Game_teammate_attack" " %s1 attacked a teammate."
  10.        
  11.         "Player_Cash_Award_Kill_Teammate"       " %s1: Teamkill"
  12.         "Player_Cash_Award_Killed_Enemy_Generic" " %s1: Enemy down"
  13.         "Player_Cash_Award_Killed_Enemy"        " %s1: %s2  Kill  Award"
  14.         "Player_Cash_Award_Bomb_Planted"        " %s1: C4 planted"
  15.         "Player_Cash_Award_Bomb_Defused"        " %s1: C4 defused"
  16.         "Player_Cash_Award_Rescued_Hostage"     " %s1: Hostage rescued"
  17.         "Player_Cash_Award_Interact_Hostage"    " %s1: Hostage reached"
  18.         "Player_Cash_Award_Respawn"             " %s1: Respawn"
  19.         "Player_Cash_Award_Get_Killed"          " %s1: Award for being eliminated"
  20.         "Player_Cash_Award_Damage_Hostage"      " %s1: Hostage wounded"
  21.         "Player_Cash_Award_Kill_Hostage"        " %s1: Hostage killed"
  22.         "Player_Point_Award_Killed_Enemy"               " %s1 point: %s2  Killaward"
  23.         "Player_Point_Award_Killed_Enemy_Plural"        " %s1 points: %s2  Killaward"
  24.         "Player_Point_Award_Assist_Enemy"               " %s1 point: assist in killing %s2"
  25.         "Player_Point_Award_Assist_Enemy_Plural"        " %s1 points: assist in killing %s2"
  26.  
  27.  
  28.         "Cstrike_TitlesTXT_Switch_To_BurstFire"                     "Burst-fire"
  29.         "Cstrike_TitlesTXT_Switch_To_FullAuto"                      "Automatic"
  30.         "Cstrike_TitlesTXT_Switch_To_SemiAuto"                      "Semi-automatic"
  31.  
  32.         "SFUI_TitlesTXT_Fire_in_the_hole" "Grenade"
  33.         "SFUI_TitlesTXT_Molotov_in_the_hole" "Molotov"
  34.         "SFUI_TitlesTXT_Incendiary_in_the_hole" "Incendiary"
  35.         "SFUI_TitlesTXT_Flashbang_in_the_hole" " Flashbang"
  36.         "SFUI_TitlesTXT_Smoke_in_the_hole" "Smoke"
  37.         "SFUI_TitlesTXT_Decoy_in_the_hole" "Decoy"
  38.  
  39.         "SFUIHUD_playerid_overhead_ct"                  "<font color='#5e779f'>%s1</font><font color='#84FF49'> %s2</font>"
  40.         "SFUIHUD_playerid_overhead_ct_lowhealth"        "<font color='#5e779f'>%s1</font><font color='#d82429'> %s2</font>"
  41.         "SFUIHUD_playerid_overhead_ct_money"            "<font color='#5e779f'>%s1</font><font color='#84FF49'> %s2</font>"
  42.  
  43.         "SFUIHUD_playerid_overhead_t"                   "<font color='#c3953f'>%s1</font><font color='#84FF49'> %s2</font>"
  44.         "SFUIHUD_playerid_overhead_t_lowhealth"         "<font color='#c3953f'>%s1</font><font color='#d82429'> %s2</font>"
  45.         "SFUIHUD_playerid_overhead_t_money"             "<font color='#c3953f'>%s1</font><font color='#84FF49'> %s2</font>"
  46.  
  47.         "BombsiteA"         "A"
  48.         "BombsiteB"         "B"
  49.         "BombsiteC"         "C"
  50.        
  51.         "Game_radio"                        "%s1 [RADIO]: %s2"
  52.         "Game_radio_location"               "%s1 (%s2): %s3"
  53.    
  54.  
  55. }
  56.  
  57. // - white
  58. // - red
  59. // - Team color
  60. // - green
  61. // - light green
  62. // - green(money awards)
  63. // - light red
  64. // - CT color
  65. //   - T color
  66. // - light blue
  67. // - blue
  68. // -  violet
  69. // - light red 2
  70.  
  71.  
  72. }
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