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TLD fire starting possible bug

Feb 7th, 2015
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  1. Initialize engine version: 4.6.1p5 (ea3e5beea19a)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
  5. Renderer: NVIDIA GeForce GT 240
  6. Vendor: NVIDIA
  7. VRAM: 978 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
  42. - Completed reload, in 0.226 seconds
  43. <RI> Initializing input.
  44.  
  45. <RI> Input initialized.
  46.  
  47. desktop: 1280x768 60Hz; virtual: 1280x768 at 0,0
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Core.dll (this message is harmless)
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.dll (this message is harmless)
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. UnloadTime: 7.251411 ms
  53. Successfully initialized Steam!
  54.  
  55. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  56.  
  57. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Xml.dll (this message is harmless)
  58. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  59.  
  60. Unloading 6992 unused Assets to reduce memory usage. Loaded Objects now: 13006.
  61. Total: 23.845657 ms (FindLiveObjects: 0.850741 ms CreateObjectMapping: 0.429392 ms MarkObjects: 17.967075 ms DeleteObjects: 4.016985 ms)
  62.  
  63. GAME VERSION: Sandbox Alpha v.192
  64.  
  65. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  66.  
  67. Received stats and achievements from Steam
  68.  
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  71.  
  72. Path Failed : Computation Time 0.00 ms Searched Nodes 0
  73. Error:
  74. Path Number 3616
  75.  
  76. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  77.  
  78. Path Failed : Computation Time 1.00 ms Searched Nodes 503
  79. Error:
  80. Path Number 9294
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  83.  
  84. WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Pass '' shader state not supported
  85. WARNING: Shader Unsupported: 'Hidden/Sample Positions' - Setting to default shader.
  86. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  87. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  88. UnloadTime: 24.857660 ms
  89. Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  90.  
  91. Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 16145.
  92. Total: 21.050200 ms (FindLiveObjects: 0.740041 ms CreateObjectMapping: 0.267747 ms MarkObjects: 16.644041 ms DeleteObjects: 2.636110 ms)
  93.  
  94. UnloadTime: 4.090913 ms
  95. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  96.  
  97. Unloading 378 unused Assets to reduce memory usage. Loaded Objects now: 41556.
  98. Total: 263.024658 ms (FindLiveObjects: 2.076100 ms CreateObjectMapping: 0.829673 ms MarkObjects: 257.959290 ms DeleteObjects: 1.627938 ms)
  99.  
  100. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  101. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  102. UnloadTime: 72.711769 ms
  103. Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  104.  
  105. Unloading 488 unused Assets to reduce memory usage. Loaded Objects now: 38635.
  106. Total: 124.857124 ms (FindLiveObjects: 1.956207 ms CreateObjectMapping: 0.843080 ms MarkObjects: 119.523994 ms DeleteObjects: 1.935522 ms)
  107.  
  108. UnloadTime: 6.690635 ms
  109. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  110.  
  111. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 38908.
  112. Total: 122.534340 ms (FindLiveObjects: 1.966166 ms CreateObjectMapping: 0.776813 ms MarkObjects: 118.752548 ms DeleteObjects: 0.542390 ms)
  113.  
  114. UnloadTime: 4.173650 ms
  115. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  116.  
  117. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 42090.
  118. Total: 352.679596 ms (FindLiveObjects: 2.040477 ms CreateObjectMapping: 0.803626 ms MarkObjects: 344.763641 ms DeleteObjects: 4.524902 ms)
  119.  
  120. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  121. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  122. UnloadTime: 189.309692 ms
  123. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  124.  
  125. Unloading 453 unused Assets to reduce memory usage. Loaded Objects now: 37881.
  126. Total: 123.760078 ms (FindLiveObjects: 1.856232 ms CreateObjectMapping: 0.791752 ms MarkObjects: 119.139427 ms DeleteObjects: 1.461314 ms)
  127.  
  128. UnloadTime: 5.444974 ms
  129. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  130.  
  131. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 41231.
  132. Total: 351.016083 ms (FindLiveObjects: 2.347295 ms CreateObjectMapping: 0.809755 ms MarkObjects: 346.355957 ms DeleteObjects: 0.944970 ms)
  133.  
  134. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  135. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  136. UnloadTime: 74.481438 ms
  137. Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  138.  
  139. Unloading 482 unused Assets to reduce memory usage. Loaded Objects now: 37858.
  140. Total: 276.572174 ms (FindLiveObjects: 1.967698 ms CreateObjectMapping: 0.861466 ms MarkObjects: 271.664978 ms DeleteObjects: 1.500384 ms)
  141.  
  142. UnloadTime: 5.365301 ms
  143. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  144.  
  145. Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 41474.
  146. Total: 443.006073 ms (FindLiveObjects: 2.125512 ms CreateObjectMapping: 0.787922 ms MarkObjects: 438.459351 ms DeleteObjects: 1.074056 ms)
  147.  
  148. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
  149. WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
  150. UnloadTime: 221.503799 ms
  151. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  152.  
  153. Unloading 530 unused Assets to reduce memory usage. Loaded Objects now: 37907.
  154. Total: 271.195374 ms (FindLiveObjects: 1.986850 ms CreateObjectMapping: 0.862232 ms MarkObjects: 266.255646 ms DeleteObjects: 1.568566 ms)
  155.  
  156. UnloadTime: 5.325082 ms
  157. Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  158.  
  159. Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 41355.
  160. Total: 439.165283 ms (FindLiveObjects: 2.097550 ms CreateObjectMapping: 0.785623 ms MarkObjects: 434.676392 ms DeleteObjects: 0.980976 ms)
  161.  
  162. UnloadTime: 72.322983 ms
  163. Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  164.  
  165. Unloading 535 unused Assets to reduce memory usage. Loaded Objects now: 46861.
  166. Total: 131.308731 ms (FindLiveObjects: 2.685906 ms CreateObjectMapping: 0.921221 ms MarkObjects: 125.669182 ms DeleteObjects: 1.468208 ms)
  167.  
  168. Path Failed : Computation Time 0.00 ms Searched Nodes 503
  169. Error:
  170. Path Number 45
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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