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Praça LS by Sobrevizion SSGAMES

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Jul 13th, 2014
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  1. CreateObject(5390,1468.2998000,-1678.7998000,15.5000000,0.0000000,0.0000000,0.0000000); //object(laeskateparkla) (1)
  2. CreateObject(974,1524.8000000,-1701.1000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  3. CreateObject(974,1524.8000000,-1694.9000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  4. CreateObject(974,1524.8000000,-1688.2000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  5. CreateObject(974,1524.8000000,-1682.5000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  6. CreateObject(974,1524.8000000,-1678.3000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  7. CreateObject(974,1524.8000000,-1673.5000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  8. CreateObject(974,1524.8000000,-1669.0000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  9. CreateObject(974,1524.8000000,-1663.7000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  10. CreateObject(974,1524.8000000,-1657.9000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  11. CreateObject(974,1524.8000000,-1652.3000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  12. CreateObject(974,1524.8000000,-1646.1000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  13. CreateObject(974,1524.8000000,-1641.0000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  14. CreateObject(974,1524.8000000,-1636.4000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  15. CreateObject(974,1524.8000000,-1630.6000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  16. CreateObject(974,1524.8000000,-1624.8000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  17. CreateObject(974,1524.8000000,-1619.0000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  18. CreateObject(974,1524.8000000,-1612.7000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  19. CreateObject(974,1524.8000000,-1607.0000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  20. CreateObject(974,1524.8000000,-1682.5000000,17.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  21. CreateObject(974,1524.8000000,-1678.3000000,17.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  22. CreateObject(974,1524.8000000,-1673.5000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  23. CreateObject(974,1524.8000000,-1669.0000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  24. CreateObject(974,1524.8000000,-1663.7000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  25. CreateObject(974,1524.7998000,-1663.7002000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  26. CreateObject(974,1524.8000000,-1657.9000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  27. CreateObject(974,1524.8000000,-1652.3000000,19.9000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  28. CreateObject(974,1524.8000000,-1646.1000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  29. CreateObject(974,1524.8000000,-1641.0000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  30. CreateObject(974,1524.8000000,-1630.6000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  31. CreateObject(974,1524.8000000,-1636.4000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  32. CreateObject(974,1524.8000000,-1624.8000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  33. CreateObject(974,1524.8000000,-1619.0000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  34. CreateObject(974,1524.8000000,-1612.7000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  35. CreateObject(974,1524.8000000,-1607.0000000,18.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  36. CreateObject(974,1524.8000000,-1663.7000000,19.9000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  37. CreateObject(974,1524.8000000,-1657.9000000,19.9000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  38. CreateObject(974,1524.8000000,-1646.1000000,19.9000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  39. CreateObject(974,1524.8000000,-1641.0000000,19.9000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  40. CreateObject(974,1524.8000000,-1636.4000000,19.9000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  41. CreateObject(974,1524.8000000,-1630.6000000,19.9000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  42. CreateObject(974,1524.9000000,-1706.4000000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  43. CreateObject(974,1525.0000000,-1710.9004000,14.6000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  44. CreateObject(7600,1494.7000000,-1616.5000000,12.2000000,0.0000000,0.0000000,0.0000000); //object(vegasgolfcrs03) (1)
  45. CreateObject(7600,1475.4000000,-1615.0000000,12.2000000,0.0000000,0.0000000,0.0000000); //object(vegasgolfcrs03) (2)
  46. CreateObject(7600,1474.7000000,-1615.0000000,12.2000000,0.0000000,0.0000000,0.0000000); //object(vegasgolfcrs03) (3)
  47. CreateObject(974,1522.1000000,-1629.3000000,14.1000000,0.0000000,0.0000000,180.0000000); //object(tall_fence) (1)
  48. CreateObject(974,1522.1000000,-1629.3000000,17.6000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  49. CreateObject(974,1522.1000000,-1629.3000000,20.6000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  50. CreateObject(974,1516.0000000,-1629.2000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  51. CreateObject(974,1510.3000000,-1629.1000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  52. CreateObject(974,1505.0000000,-1629.0000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  53. CreateObject(974,1499.4000000,-1628.9000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  54. CreateObject(974,1494.9000000,-1628.8000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  55. CreateObject(974,1489.9000000,-1628.7000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  56. CreateObject(974,1484.9000000,-1628.6000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  57. CreateObject(974,1480.3000000,-1628.5000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  58. CreateObject(974,1476.3000000,-1628.4000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  59. CreateObject(974,1472.0000000,-1628.3000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  60. CreateObject(974,1465.9000000,-1628.2000000,14.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  61. CreateObject(974,1489.9000000,-1628.7000000,16.6000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  62. CreateObject(974,1484.9000000,-1628.6000000,16.6000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  63. CreateObject(974,1494.9000000,-1628.8000000,16.6000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  64. CreateObject(974,1499.4000000,-1628.9000000,17.4000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  65. CreateObject(974,1505.0000000,-1629.0000000,17.4000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  66. CreateObject(974,1510.3000000,-1629.1000000,17.6000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  67. CreateObject(974,1505.0000000,-1629.0000000,18.4000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  68. CreateObject(974,1510.3000000,-1629.1000000,18.4000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  69. CreateObject(974,1516.0000000,-1629.2000000,18.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  70. CreateObject(974,1516.0000000,-1629.2000000,20.1000000,0.0000000,0.0000000,179.9950000); //object(tall_fence) (1)
  71. CreateObject(13592,1451.2000000,-1645.3000000,21.8000000,0.0000000,358.0000000,10.0000000); //object(loopbig) (2)
  72. CreateObject(6066,1500.9000000,-1652.0000000,19.3000000,0.0000000,0.0000000,0.0000000); //object(vengym_law) (1)
  73. CreateObject(3819,1487.7000000,-1682.7000000,12.6000000,0.0000000,0.0000000,14.0000000); //object(bleacher_sfsx) (1)
  74. CreateObject(3819,1485.6000000,-1674.4000000,12.6000000,0.0000000,0.0000000,13.9970000); //object(bleacher_sfsx) (2)
  75. CreateObject(3819,1488.7000000,-1686.3000000,12.6000000,0.0000000,0.0000000,13.9970000); //object(bleacher_sfsx) (3)
  76. CreateObject(14780,1473.2000000,-1683.5000000,12.7000000,0.0000000,0.0000000,12.0000000); //object(in_bxing04) (1)
  77. CreateObject(14780,1471.5000000,-1675.5000000,12.7000000,0.0000000,0.0000000,11.9970000); //object(in_bxing04) (2)
  78. CreateObject(14780,1465.8000000,-1685.1000000,12.7000000,0.0000000,0.0000000,11.9970000); //object(in_bxing04) (3)
  79. CreateObject(14780,1464.1000000,-1678.4000000,12.7000000,0.0000000,0.0000000,11.9970000); //object(in_bxing04) (4)
  80. CreateObject(974,1434.6000000,-1689.1000000,11.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  81. CreateObject(974,1434.7000000,-1693.3000000,11.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  82. CreateObject(974,1434.8000000,-1699.6000000,11.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  83. CreateObject(974,1434.9000000,-1705.8000000,11.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  84. CreateObject(974,1435.0000000,-1711.8000000,11.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  85. CreateObject(974,1435.1000000,-1715.8000000,11.4000000,0.0000000,0.0000000,270.0000000); //object(tall_fence) (1)
  86. CreateObject(3040,1459.4000000,-1721.0000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(ct_stall2) (1)
  87. CreateObject(3040,1462.9000000,-1721.0000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(ct_stall2) (2)
  88. CreateObject(3040,1466.4000000,-1721.1000000,14.1000000,0.0000000,0.0000000,0.0000000); //object(ct_stall2) (3)
  89. CreateObject(18102,1470.6000000,-1685.0000000,25.2000000,0.0000000,0.0000000,0.0000000); //object(light_box1) (1)
  90. CreateObject(2992,1503.4414100,-1704.9238300,8.5426700,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (1)
  91. CreateObject(2992,1498.3000000,-1696.5000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (2)
  92. CreateObject(2992,1498.4000000,-1696.7000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (3)
  93. CreateObject(2992,1498.4004000,-1696.7002000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (4)
  94. CreateObject(2992,1498.5000000,-1696.9000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (5)
  95. CreateObject(2992,1498.6000000,-1697.1000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (6)
  96. CreateObject(2992,1498.0000000,-1696.5000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (7)
  97. CreateObject(2992,1497.8000000,-1696.6000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (8)
  98. CreateObject(2992,1497.7000000,-1696.9000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (9)
  99. CreateObject(2992,1497.6000000,-1697.2000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (10)
  100. CreateObject(2992,1497.3000000,-1697.7000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (11)
  101. CreateObject(2992,1497.2000000,-1697.5000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (12)
  102. CreateObject(2992,1497.1000000,-1697.3000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (13)
  103. CreateObject(2992,1497.0000000,-1697.1000000,8.8000000,0.0000000,0.0000000,0.0000000); //object(roulette_marker) (14)
  104. CreateObject(2993,1474.5000000,-1695.9000000,14.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_goflag) (1)
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