Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- package fr.toinetoine1.Modding.init;
- import fr.toinetoine1.Modding.utils.References;
- import net.minecraft.client.Minecraft;
- import net.minecraft.client.resources.model.ModelResourceLocation;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.item.Item;
- import net.minecraftforge.fml.common.registry.GameRegistry;
- public class ItemMod {
- public static Item itemModBasic;
- public static void init(){
- itemModBasic = new Item().setUnlocalizedName("itemModBasic").setCreativeTab(CreativeTabs.tabFood);
- }
- public static void register(){
- GameRegistry.registerItem(itemModBasic, "itemModBasic");
- }
- public static void RegisterRenders(){
- registerRender(itemModBasic);
- }
- public static void registerRender(Item item){
- Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0,new ModelResourceLocation(References.MOD_ID+":"+ item.getUnlocalizedName().substring(5), "inventory"));
- }
- }
Add Comment
Please, Sign In to add comment