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- # 150 Hz, 3 Real Wiimotes and 1 Emulated:
- Average of 1~3 "ACL queue is full" errors on simultaneous connections after bootloading
- # 150Hz, 4 Emulated Wiimotes:
- Average of 6~9 "ACL queue is full" errors on simultaneous connections after bootloading
- # 150 Hz, 3 Real Wiimotes:
- Absolutely no "ACL queue is full" errors at all!
- # 150 Hz, 3 Emulated Wiimotes:
- 1 error at best, 5 errors at worst - why did the results appear constant at times?! that's quite odd
- # 200 Hz, 3 Real Wiimotes:
- Either no errors, or 1~2 errors
- # 200 Hz, 3 Emulated Wiimotes:
- Quite horrible packet loss: between 8 to 20 according to the few tests
- # 200 Hz, 4 Emulated Wiimotes:
- Due to missing crucial packets, the packet loss may be reduced; but in other cases, there can be 26 "ACL queue is full" errors, or much much more....
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