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ue4 crash log

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Oct 6th, 2014
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  1. Log file open, 10/07/14 00:14:18
  2. LogInit:Display: Running engine for game: MPShooterEX
  3. LogInit: Version: 4.4.3-2296771+++depot+UE4-Releases+4.4
  4. LogInit: API Version: 2255576
  5. LogInit: Compiled (64-bit): Sep 13 2014 22:30:58
  6. LogInit: Build Configuration: Development
  7. LogInit: Branch Name: ++depot+UE4-Releases+4.4
  8. LogInit: Command line:
  9. LogInit: Base directory: D:/Program Files/Unreal Engine/4.4/Engine/Binaries/Win64/
  10. LogInit: Rocket: 1
  11. [2014.10.07-04.14.18:281][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
  12. [2014.10.07-04.14.18:330][ 0]LogOnline:Warning: STEAM: Steam DLLs not present or failed to load!
  13. [2014.10.07-04.14.18:330][ 0]LogOnline:Warning: Unable to load default OnlineSubsystem module Steam, using NULL interface
  14. [2014.10.07-04.14.18:350][ 0]LogOnline:Verbose: NULL: Created thread (ID:6804).
  15. [2014.10.07-04.14.18:356][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  16. [2014.10.07-04.14.18:362][ 0]LogVoice:Warning: Failed to initialize voice interface
  17. [2014.10.07-04.14.18:367][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  18. [2014.10.07-04.14.18:374][ 0]LogInit: Object subsystem initialized
  19. [2014.10.07-04.14.18:376][ 0]LogInit: Selected Device Profile: [Windows]
  20. [2014.10.07-04.14.18:376][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  21. [2014.10.07-04.14.18:379][ 0]LogInit: Computer: WORKTOP-SAGER
  22. [2014.10.07-04.14.18:379][ 0]LogInit: User: SagerDev
  23. [2014.10.07-04.14.18:381][ 0]LogInit: CPU Page size=4096, Cores=4
  24. [2014.10.07-04.14.18:381][ 0]LogInit: High frequency timer resolution =2.728061 MHz
  25. [2014.10.07-04.14.18:381][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=131072.0GB
  26. [2014.10.07-04.14.18:381][ 0]LogMemory: Platform Memory Stats for Windows
  27. [2014.10.07-04.14.18:381][ 0]LogMemory: Process Physical Memory: 61.05 MB used, 61.17 MB peak
  28. [2014.10.07-04.14.18:381][ 0]LogMemory: Process Virtual Memory: 36.23 MB used, 39.54 MB peak
  29. [2014.10.07-04.14.18:381][ 0]LogMemory: Physical Memory: 5869.52 MB used, 32684.41 MB total
  30. [2014.10.07-04.14.18:381][ 0]LogMemory: Virtual Memory: 277.68 MB used, 134217728.00 MB total
  31. [2014.10.07-04.14.18:402][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 870M (Feature Level 11_0)
  32. [2014.10.07-04.14.18:402][ 0]LogD3D11RHI: Adapter has 6036MB of dedicated video memory, 0MB of dedicated system memory, and 16342MB of shared system memory, 1 output[s]
  33. [2014.10.07-04.14.18:407][ 0]LogD3D11RHI: Found D3D11 adapter 1: Intel(R) HD Graphics 4600 (Feature Level 11_0)
  34. [2014.10.07-04.14.18:407][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 1792MB of shared system memory, 0 output[s]
  35. [2014.10.07-04.14.18:408][ 0]LogD3D11RHI: Found D3D11 adapter 2: Microsoft Basic Render Driver (Feature Level 11_0)
  36. [2014.10.07-04.14.18:408][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
  37. [2014.10.07-04.14.18:408][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
  38. [2014.10.07-04.14.18:412][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  39. [2014.10.07-04.14.18:419][ 0]LogD3D11RHI: Async texture creation enabled
  40. [2014.10.07-04.14.18:510][ 0]LogContentStreaming: Texture pool size is 0.000000MB
  41. [2014.10.07-04.14.19:534][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  42. [2014.10.07-04.14.19:785][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  43. [2014.10.07-04.14.19:806][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  44. [2014.10.07-04.14.19:859][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 68MB C:/Users/Johny/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
  45. [2014.10.07-04.14.19:859][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Johny/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc
  46. [2014.10.07-04.14.19:874][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/DerivedDataCache/DDC.ddp.
  47. [2014.10.07-04.14.19:886][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp.
  48. [2014.10.07-04.14.19:898][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Johny/AppData/Local/UnrealEngine/4.4/DerivedDataCache: Writable
  49. [2014.10.07-04.14.19:998][ 0]LogMeshUtilities: No automatic mesh reduction module available
  50. [2014.10.07-04.14.19:998][ 0]LogMeshUtilities: No automatic mesh merging module available
  51. [2014.10.07-04.14.20:726][ 0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_2b54_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_2988_0///////STATCAT_Advanced////
  52. [2014.10.07-04.14.20:726][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  53. [2014.10.07-04.14.20:863][ 0]LogLinker:Warning: CreateExport: Failed to load Super for Function /Game/Characters/HeroFPP/HeroFPP_AnimationBlueprint.HeroFPP_AnimationBlueprint_C:KismetUpdateAnimation; removing super information, but keeping function
  54. [2014.10.07-04.14.21:001][ 0]LogLinker:Warning: CreateExport: Failed to load Super for Function /Game/Characters/HeroTPP/HeroTPP_AnimBlueprint.HeroTPP_AnimBlueprint_C:KismetUpdateAnimation; removing super information, but keeping function
  55. [2014.10.07-04.14.21:334][ 0]LogAssetRegistry: FAssetRegistry took 0.0106 seconds to start up
  56. [2014.10.07-04.14.21:921][ 0]BlueprintLog:Warning: Warning Blueprint WeapGun_Impacts has been migrated and requires re-saving to avoid import errors
  57. [2014.10.07-04.14.22:045][ 0]BlueprintLog:Warning: Warning Blueprint ProjRocket_Explosion has been migrated and requires re-saving to avoid import errors
  58. [2014.10.07-04.14.22:086][ 0]BlueprintLog:Warning: Warning Blueprint BotPawn has been migrated and requires re-saving to avoid import errors
  59. [2014.10.07-04.14.22:216][ 0]SourceControl: Info Source control is disabled
  60. [2014.10.07-04.14.22:216][ 0]SourceControl: Info Source control is disabled
  61. [2014.10.07-04.14.22:219][ 0]SourceControl: Info Source control is disabled
  62. [2014.10.07-04.14.22:294][ 0]BlueprintLog: New page: Editor Load
  63. [2014.10.07-04.14.22:339][ 0]LogObj: 51940 objects as part of root set at end of initial load.
  64. [2014.10.07-04.14.22:339][ 0]LogUObjectAllocator: 14121864 out of 0 bytes used by permanent object pool.
  65. [2014.10.07-04.14.22:460][ 0]LogEngine: Initializing Engine...
  66. [2014.10.07-04.14.22:527][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  67. [2014.10.07-04.14.22:548][ 0]LogInit: FAudioDevice initialized.
  68. [2014.10.07-04.14.22:556][ 0]LogAIModule: Creating AISystem for world NewWorld
  69. [2014.10.07-04.14.22:588][ 0]LogDerivedDataCache: Saved boot cache 0.03s 68MB C:/Users/Johny/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc.
  70. [2014.10.07-04.14.22:594][ 0]LogInit: Texture streaming: Enabled
  71. [2014.10.07-04.14.22:601][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
  72. [2014.10.07-04.14.22:601][ 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.4.3-2296771+++depot+UE4-Releases+4.4
  73. [2014.10.07-04.14.22:601][ 0]LogAnalytics: SetUserId 1a21e33d252d11c6c4bd054aaec03309
  74. [2014.10.07-04.14.22:601][ 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
  75. [2014.10.07-04.14.22:609][ 0]LogInit: Transaction tracking system initialized
  76. [2014.10.07-04.14.22:913][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  77. [2014.10.07-04.14.23:129][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  78. [2014.10.07-04.14.23:179][ 0]LogConsoleResponse:Display:
  79. [2014.10.07-04.14.23:262][ 0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_15fc_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_2988_0///////STATCAT_Advanced////
  80. [2014.10.07-04.14.23:262][ 0]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_2264_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_2988_0///////STATCAT_Advanced////
  81. [2014.10.07-04.14.23:262][ 0]SourceControl: Info Source control is disabled
  82. [2014.10.07-04.14.23:263][ 0]Cmd: MAP LOAD FILE="../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Content/Maps/Test1.umap" TEMPLATE=0 SHOWPROGRESS=1
  83. [2014.10.07-04.14.23:263][ 0]LightingResults: New page: Lighting Build
  84. [2014.10.07-04.14.23:267][ 0]MapCheck: New page: Map Check
  85. [2014.10.07-04.14.23:267][ 0]LightingResults: New page: Lighting Build
  86. [2014.10.07-04.14.23:295][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003E2D41D1C0
  87. [2014.10.07-04.14.23:587][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  88. [2014.10.07-04.14.23:587][ 0]LogAIModule: Creating AISystem for world Test1
  89. [2014.10.07-04.14.23:588][ 0]Cmd: MAP CHECKDEP
  90. [2014.10.07-04.14.23:588][ 0]MapCheck: New page: Test1 - Oct 6, 2014, 8:14:23 PM
  91. [2014.10.07-04.14.23:677][ 0]MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [89.38ms] ==========
  92. [2014.10.07-04.14.23:677][ 0]LogFileHelpers: Loading map 'Test1' took 0.415
  93. [2014.10.07-04.14.23:785][ 0]LogCollectionManager: Loaded 0 collections in 0.000760 seconds
  94. [2014.10.07-04.14.23:795][ 0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game'
  95. [2014.10.07-04.14.23:843][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  96. [2014.10.07-04.14.23:875][ 0]LogLoad: Full Startup: 7.07 seconds (BP compile: 0.35 seconds)
  97. [2014.10.07-04.14.23:974][ 0]LogRenderer:Warning: Reallocating scene render targets to support 32x32.
  98. [2014.10.07-04.14.24:017][ 0]LogRenderer:Warning: Reallocating scene render targets to support 920x664.
  99. [2014.10.07-04.14.24:235][ 2]LogAssetRegistry: Asset discovery search completed in 2.9124 seconds
  100. [2014.10.07-04.14.31:807][421]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprints'
  101. [2014.10.07-04.14.33:590][528]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprints/Cop'
  102. [2014.10.07-04.14.37:025][734]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprints/Cop/Pawns'
  103. [2014.10.07-04.14.41:372][959]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprints/Cop/Game'
  104. [2014.10.07-04.15.14:941][905]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprints/Cop/Pawns'
  105. [2014.10.07-04.15.45:086][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  106. [2014.10.07-04.15.45:086][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  107. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  108. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  109. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  110. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  111. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  112. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  113. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  114. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  115. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  116. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  117. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  118. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  119. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  120. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  121. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  122. [2014.10.07-04.15.45:088][678]LogSlate:Warning: GetFontFace failed to load or process 'Roboto-Regular'
  123. [2014.10.07-04.16.18:840][635]LogActorComponent: UnregisterComponent: (/Engine/Transient.CharacterMovementComponent_0) Not registered. Aborting.
  124. [2014.10.07-04.16.18:840][635]LogActorComponent: UnregisterComponent: (/Engine/Transient.ShooterCharacterMovement_0) Not registered. Aborting.
  125. [2014.10.07-04.16.18:888][635]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003E247D2200
  126. [2014.10.07-04.16.18:889][635]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003E1CFCB4C0
  127. [2014.10.07-04.16.18:889][635]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003E362F3380
  128. [2014.10.07-04.16.20:284][635]LogSavePackage: Save=303.036469ms
  129. [2014.10.07-04.16.20:284][635]LogSavePackage: Moving '../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Saved/BP_civ_male_174A2C25449130423F2D1B68342EF4D18.tmp' to '../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Content/Blueprints/Cop/Pawns/BP_civ_male_1.uasset'
  130. [2014.10.07-04.16.20:617][635]LogSavePackage: Save=306.285675ms
  131. [2014.10.07-04.16.20:617][635]LogSavePackage: Moving '../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Saved/BP_CopPlayer96DE1999409E15B7F661E8809BAE489D.tmp' to '../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Content/Blueprints/Cop/Pawns/BP_CopPlayer.uasset'
  132. [2014.10.07-04.16.21:136][666]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Test1" FILE="../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Content/Maps/Test1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  133. [2014.10.07-04.16.21:165][666]LogActorComponent: UnregisterComponent: (/Engine/Transient.ShooterCharacterMovement_1) Not registered. Aborting.
  134. [2014.10.07-04.16.21:165][666]LogActorComponent: UnregisterComponent: (/Engine/Transient.CharacterMovementComponent_1) Not registered. Aborting.
  135. [2014.10.07-04.16.21:653][666]LogSavePackage: Save=449.473083ms
  136. [2014.10.07-04.16.21:653][666]LogSavePackage: Moving '../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Saved/Test10C14F0AB43C6F0FC5C32D281F800B69F.tmp' to '../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Content/Maps/Test1.umap'
  137. [2014.10.07-04.16.23:070][735]BlueprintLog: New page: Pre-PIE auto-recompile
  138. [2014.10.07-04.16.23:070][735]LogPlayLevel: [PIE] Compiling Test1 before PIE...
  139. [2014.10.07-04.16.23:155][735]LogPlayLevel: PIE: Blueprint regeneration took 84 ms (1 blueprints)
  140. [2014.10.07-04.16.23:155][735]PIE: New page: PIE session: Test1 (Oct 6, 2014, 8:16:23 PM)
  141. [2014.10.07-04.16.23:183][735]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027988s)
  142. [2014.10.07-04.16.23:184][735]LogPlayLevel: PIE: World Init took: (0.000483s)
  143. [2014.10.07-04.16.23:184][735]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Test1.Test1 to /Game/Maps/UEDPIE_0_Test1.Test1 (0.028657s)
  144. [2014.10.07-04.16.23:195][735]LogOnline:Verbose: NULL: Created thread (ID:9056).
  145. [2014.10.07-04.16.23:195][735]LogVoice:Warning: Failed to initialize voice interface
  146. [2014.10.07-04.16.23:195][735]LogStreaming:Warning: Failed to read file '../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Saved//SaveGames/worktop-sager-A86FCD77454FFE968CB479B030D4E20E.sav' error.
  147. [2014.10.07-04.16.23:212][735]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_2360_0///////STATCAT_Advanced//// old //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_1a94_0///////STATCAT_Advanced////
  148. [2014.10.07-04.16.23:237][735]LogWorld: Game class is 'BP_Cop_Gamemode_C'
  149. [2014.10.07-04.16.23:238][735]LogAIModule: Creating AISystem for world Test1
  150. [2014.10.07-04.16.23:242][735]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID ***
  151. [2014.10.07-04.16.23:242][735]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Test1.Test1 up for play (max tick rate 60) at 2014.10.07-00.16.23
  152. [2014.10.07-04.16.23:242][735]LogWorld: Bringing up level for play took: 0.003728
  153. [2014.10.07-04.16.23:244][735]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_Test1 0.347
  154. [2014.10.07-04.16.23:304][735]LogRenderer:Warning: Reallocating scene render targets to support 920x672.
  155. [2014.10.07-04.16.23:304][735]LogScript:Warning: Divide by zero: Divide_FloatFloat
  156. [2014.10.07-04.16.23:304][735]LogScript:Warning: Divide by zero: Divide_FloatFloat
  157. [2014.10.07-04.16.23:310][736]LogScript:Warning: Divide by zero: Divide_FloatFloat
  158. [2014.10.07-04.16.23:310][736]LogScript:Warning: Divide by zero: Divide_FloatFloat
  159. [2014.10.07-04.16.23:357][737]LogScript:Warning: Divide by zero: Divide_FloatFloat
  160. [2014.10.07-04.16.23:357][737]LogScript:Warning: Divide by zero: Divide_FloatFloat
  161. [2014.10.07-04.16.23:375][738]LogScript:Warning: Divide by zero: Divide_FloatFloat
  162. [2014.10.07-04.16.23:375][738]LogScript:Warning: Divide by zero: Divide_FloatFloat
  163. [2014.10.07-04.16.23:390][739]LogScript:Warning: Divide by zero: Divide_FloatFloat
  164. [2014.10.07-04.16.23:390][739]LogScript:Warning: Divide by zero: Divide_FloatFloat
  165. [2014.10.07-04.16.23:406][740]LogScript:Warning: Divide by zero: Divide_FloatFloat
  166. [2014.10.07-04.16.23:406][740]LogScript:Warning: Divide by zero: Divide_FloatFloat
  167. [2014.10.07-04.16.23:423][741]LogScript:Warning: Divide by zero: Divide_FloatFloat
  168. [2014.10.07-04.16.23:423][741]LogScript:Warning: Divide by zero: Divide_FloatFloat
  169. [2014.10.07-04.16.23:440][742]LogScript:Warning: Divide by zero: Divide_FloatFloat
  170. [2014.10.07-04.16.23:440][742]LogScript:Warning: Divide by zero: Divide_FloatFloat
  171. [2014.10.07-04.16.23:457][743]LogScript:Warning: Divide by zero: Divide_FloatFloat
  172. [2014.10.07-04.16.23:457][743]LogScript:Warning: Divide by zero: Divide_FloatFloat
  173. [2014.10.07-04.16.23:474][744]LogScript:Warning: Divide by zero: Divide_FloatFloat
  174. [2014.10.07-04.16.23:474][744]LogScript:Warning: Divide by zero: Divide_FloatFloat
  175. [2014.10.07-04.16.23:490][745]LogScript:Warning: Divide by zero: Divide_FloatFloat
  176. [2014.10.07-04.16.23:490][745]LogScript:Warning: Divide by zero: Divide_FloatFloat
  177. [2014.10.07-04.16.23:507][746]LogScript:Warning: Divide by zero: Divide_FloatFloat
  178. [2014.10.07-04.16.23:507][746]LogScript:Warning: Divide by zero: Divide_FloatFloat
  179. [2014.10.07-04.16.23:524][747]LogScript:Warning: Divide by zero: Divide_FloatFloat
  180. [2014.10.07-04.16.23:524][747]LogScript:Warning: Divide by zero: Divide_FloatFloat
  181. [2014.10.07-04.16.23:540][748]LogScript:Warning: Divide by zero: Divide_FloatFloat
  182. [2014.10.07-04.16.23:540][748]LogScript:Warning: Divide by zero: Divide_FloatFloat
  183. [2014.10.07-04.16.23:557][749]LogScript:Warning: Divide by zero: Divide_FloatFloat
  184. [2014.10.07-04.16.23:557][749]LogScript:Warning: Divide by zero: Divide_FloatFloat
  185. [2014.10.07-04.16.23:574][750]LogScript:Warning: Divide by zero: Divide_FloatFloat
  186. [2014.10.07-04.16.23:574][750]LogScript:Warning: Divide by zero: Divide_FloatFloat
  187. [2014.10.07-04.16.23:591][751]LogScript:Warning: Divide by zero: Divide_FloatFloat
  188. [2014.10.07-04.16.23:591][751]LogScript:Warning: Divide by zero: Divide_FloatFloat
  189. [2014.10.07-04.16.23:607][752]LogScript:Warning: Divide by zero: Divide_FloatFloat
  190. [2014.10.07-04.16.23:607][752]LogScript:Warning: Divide by zero: Divide_FloatFloat
  191. [2014.10.07-04.16.23:623][753]LogScript:Warning: Divide by zero: Divide_FloatFloat
  192. [2014.10.07-04.16.23:623][753]LogScript:Warning: Divide by zero: Divide_FloatFloat
  193. [2014.10.07-04.16.23:641][754]LogScript:Warning: Divide by zero: Divide_FloatFloat
  194. [2014.10.07-04.16.23:641][754]LogScript:Warning: Divide by zero: Divide_FloatFloat
  195. [2014.10.07-04.16.23:657][755]LogScript:Warning: Divide by zero: Divide_FloatFloat
  196. [2014.10.07-04.16.23:657][755]LogScript:Warning: Divide by zero: Divide_FloatFloat
  197. [2014.10.07-04.16.23:674][756]LogScript:Warning: Divide by zero: Divide_FloatFloat
  198. [2014.10.07-04.16.23:674][756]LogScript:Warning: Divide by zero: Divide_FloatFloat
  199. [2014.10.07-04.16.23:690][757]LogScript:Warning: Divide by zero: Divide_FloatFloat
  200. [2014.10.07-04.16.23:690][757]LogScript:Warning: Divide by zero: Divide_FloatFloat
  201. [2014.10.07-04.16.23:706][758]LogScript:Warning: Divide by zero: Divide_FloatFloat
  202. [2014.10.07-04.16.23:706][758]LogScript:Warning: Divide by zero: Divide_FloatFloat
  203. [2014.10.07-04.16.23:723][759]LogScript:Warning: Divide by zero: Divide_FloatFloat
  204. [2014.10.07-04.16.23:723][759]LogScript:Warning: Divide by zero: Divide_FloatFloat
  205. [2014.10.07-04.16.23:740][760]LogScript:Warning: Divide by zero: Divide_FloatFloat
  206. [2014.10.07-04.16.23:740][760]LogScript:Warning: Divide by zero: Divide_FloatFloat
  207. [2014.10.07-04.16.23:757][761]LogScript:Warning: Divide by zero: Divide_FloatFloat
  208. [2014.10.07-04.16.23:757][761]LogScript:Warning: Divide by zero: Divide_FloatFloat
  209. [2014.10.07-04.16.23:774][762]LogScript:Warning: Divide by zero: Divide_FloatFloat
  210. [2014.10.07-04.16.23:774][762]LogScript:Warning: Divide by zero: Divide_FloatFloat
  211. [2014.10.07-04.16.23:790][763]LogScript:Warning: Divide by zero: Divide_FloatFloat
  212. [2014.10.07-04.16.23:790][763]LogScript:Warning: Divide by zero: Divide_FloatFloat
  213. [2014.10.07-04.16.23:807][764]LogScript:Warning: Divide by zero: Divide_FloatFloat
  214. [2014.10.07-04.16.23:807][764]LogScript:Warning: Divide by zero: Divide_FloatFloat
  215. [2014.10.07-04.16.23:823][765]LogScript:Warning: Divide by zero: Divide_FloatFloat
  216. [2014.10.07-04.16.23:823][765]LogScript:Warning: Divide by zero: Divide_FloatFloat
  217. [2014.10.07-04.16.23:841][766]LogScript:Warning: Divide by zero: Divide_FloatFloat
  218. [2014.10.07-04.16.23:841][766]LogScript:Warning: Divide by zero: Divide_FloatFloat
  219. [2014.10.07-04.16.23:857][767]LogScript:Warning: Divide by zero: Divide_FloatFloat
  220. [2014.10.07-04.16.23:857][767]LogScript:Warning: Divide by zero: Divide_FloatFloat
  221. [2014.10.07-04.16.23:873][768]LogScript:Warning: Divide by zero: Divide_FloatFloat
  222. [2014.10.07-04.16.23:873][768]LogScript:Warning: Divide by zero: Divide_FloatFloat
  223. [2014.10.07-04.16.23:890][769]LogScript:Warning: Divide by zero: Divide_FloatFloat
  224. [2014.10.07-04.16.23:890][769]LogScript:Warning: Divide by zero: Divide_FloatFloat
  225. [2014.10.07-04.16.23:906][770]LogScript:Warning: Divide by zero: Divide_FloatFloat
  226. [2014.10.07-04.16.23:906][770]LogScript:Warning: Divide by zero: Divide_FloatFloat
  227. [2014.10.07-04.16.23:923][771]LogScript:Warning: Divide by zero: Divide_FloatFloat
  228. [2014.10.07-04.16.23:923][771]LogScript:Warning: Divide by zero: Divide_FloatFloat
  229. [2014.10.07-04.16.23:940][772]LogScript:Warning: Divide by zero: Divide_FloatFloat
  230. [2014.10.07-04.16.23:940][772]LogScript:Warning: Divide by zero: Divide_FloatFloat
  231. [2014.10.07-04.16.23:956][773]LogScript:Warning: Divide by zero: Divide_FloatFloat
  232. [2014.10.07-04.16.23:956][773]LogScript:Warning: Divide by zero: Divide_FloatFloat
  233. [2014.10.07-04.16.23:973][774]LogScript:Warning: Divide by zero: Divide_FloatFloat
  234. [2014.10.07-04.16.23:973][774]LogScript:Warning: Divide by zero: Divide_FloatFloat
  235. [2014.10.07-04.16.23:990][775]LogScript:Warning: Divide by zero: Divide_FloatFloat
  236. [2014.10.07-04.16.23:990][775]LogScript:Warning: Divide by zero: Divide_FloatFloat
  237. [2014.10.07-04.16.24:006][776]LogScript:Warning: Divide by zero: Divide_FloatFloat
  238. [2014.10.07-04.16.24:006][776]LogScript:Warning: Divide by zero: Divide_FloatFloat
  239. [2014.10.07-04.16.24:023][777]LogScript:Warning: Divide by zero: Divide_FloatFloat
  240. [2014.10.07-04.16.24:023][777]LogScript:Warning: Divide by zero: Divide_FloatFloat
  241. [2014.10.07-04.16.24:040][778]LogScript:Warning: Divide by zero: Divide_FloatFloat
  242. [2014.10.07-04.16.24:040][778]LogScript:Warning: Divide by zero: Divide_FloatFloat
  243. [2014.10.07-04.16.24:053][779]LogOnline:Warning: NULL: Can't start an online game for session (Game) that hasn't been created
  244. [2014.10.07-04.16.24:054][779]LogOnline:Display: AShooterPlayerController::OnQueryAchievementsComplete(bWasSuccessful = TRUE)
  245. [2014.10.07-04.16.24:071][780]LogBlueprintUserMessages: Spawn Civ
  246. [2014.10.07-04.16.24:887][829]LogBlueprintUserMessages: punch start
  247. [2014.10.07-04.16.25:019][837]LogBlueprintUserMessages: punch stop
  248. [2014.10.07-04.16.25:105][842]LogBlueprintUserMessages: Spawn Civ
  249. [2014.10.07-04.16.26:121][903]LogBlueprintUserMessages: Spawn Civ
  250. [2014.10.07-04.16.27:155][965]LogBlueprintUserMessages: Spawn Civ
  251. [2014.10.07-04.16.27:242][967]LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  252. [2014.10.07-04.16.27:242][967]LogPlayLevel:Display: Shutting down PIE online subsystems
  253. [2014.10.07-04.16.27:317][967]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003E35E41DA0
  254. [2014.10.07-04.16.27:342][968]LogPlayLevel:Display: Destroying online subsystem :Context_6
  255. [2014.10.07-04.16.27:342][968]LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  256. [2014.10.07-04.23.28:426][136]BlueprintLog: New page: Pre-PIE auto-recompile
  257. [2014.10.07-04.23.28:426][136]LogPlayLevel: [PIE] Compiling Test1 before PIE...
  258. [2014.10.07-04.23.28:482][136]LogActorComponent: UnregisterComponent: (/Engine/Transient.ShooterCharacterMovement_2) Not registered. Aborting.
  259. [2014.10.07-04.23.28:482][136]LogActorComponent: UnregisterComponent: (/Engine/Transient.CharacterMovementComponent_2) Not registered. Aborting.
  260. [2014.10.07-04.23.28:511][136]LogPlayLevel: PIE: Blueprint regeneration took 85 ms (1 blueprints)
  261. [2014.10.07-04.23.28:511][136]LogOnline:Verbose: Not enough login credentials to launch all PIE instances, modify [/Script/UnrealEd.UnrealEdEngine].PIELogins
  262. [2014.10.07-04.23.28:511][136]PIE:Warning: Warning Not enough login credentials to launch all PIE instances, modify [/Script/UnrealEd.UnrealEdEngine].PIELogins
  263. [2014.10.07-04.23.28:512][136]PIE: New page: PIE session: Test1 (Oct 6, 2014, 8:23:28 PM)
  264. [2014.10.07-04.23.28:558][136]LogPlayLevel: PIE: StaticDuplicateObject took: (0.046576s)
  265. [2014.10.07-04.23.28:559][136]LogPlayLevel: PIE: World Init took: (0.000556s)
  266. [2014.10.07-04.23.28:559][136]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Test1.Test1 to /Game/Maps/UEDPIE_1_Test1.Test1 (0.047297s)
  267. [2014.10.07-04.23.28:571][136]LogOnline:Verbose: NULL: Created thread (ID:5288).
  268. [2014.10.07-04.23.28:571][136]LogVoice:Warning: Failed to initialize voice interface
  269. [2014.10.07-04.23.28:571][136]LogStreaming:Warning: Failed to read file '../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Saved//SaveGames/worktop-sager-A1135198401991CC7A43FD88A0C2438F.sav' error.
  270. [2014.10.07-04.23.28:585][136]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_14a8_0///////STATCAT_Advanced//// old //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_1a94_0///////STATCAT_Advanced////
  271. [2014.10.07-04.23.28:597][136]LogWorld: Game class is 'BP_Cop_Gamemode_C'
  272. [2014.10.07-04.23.28:599][136]LogAIModule: Creating AISystem for world Test1
  273. [2014.10.07-04.23.28:602][136]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID ***
  274. [2014.10.07-04.23.28:602][136]LogWorld: Bringing World /Game/Maps/UEDPIE_1_Test1.Test1 up for play (max tick rate 60) at 2014.10.07-00.23.28
  275. [2014.10.07-04.23.28:603][136]LogWorld: Bringing up level for play took: 0.003776
  276. [2014.10.07-04.23.28:605][136]LogInit: WinSock: Socket queue 131072 / 131072
  277. [2014.10.07-04.23.28:605][136]LogInit: WinSock: I am worktop-sager (192.168.1.135:0)
  278. [2014.10.07-04.23.28:605][136]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 7777
  279. [2014.10.07-04.23.28:605][136]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_1_Test1 -0.292
  280. [2014.10.07-04.23.28:607][136]PIE: New page: PIE session: Test1 (Oct 6, 2014, 8:23:28 PM)
  281. [2014.10.07-04.23.28:619][136]LogOnline:Verbose: NULL: Created thread (ID:5860).
  282. [2014.10.07-04.23.28:619][136]LogVoice:Warning: Failed to initialize voice interface
  283. [2014.10.07-04.23.28:619][136]LogStreaming:Warning: Failed to read file '../../../../../../dont_move/ue4_projects/mp_shooter_ex/MPShooterEX/Saved//SaveGames/worktop-sager-F602817749B2F2764FF45CA7EAABC488.sav' error.
  284. [2014.10.07-04.23.28:655][136]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_16e4_0///////STATCAT_Advanced//// old //STATGROUP_Threads//OnlineAsyncTaskThreadNull///Thread_1a94_0///////STATCAT_Advanced////
  285. [2014.10.07-04.23.28:655][136]LogNet: Browse: 127.0.0.1//Game/Maps/Test1
  286. [2014.10.07-04.23.28:656][136]LogInit: WinSock: Socket queue 32768 / 32768
  287. [2014.10.07-04.23.28:656][136]LogNet: Game client on port 7777, rate 10000
  288. [2014.10.07-04.23.28:658][136]PIE: Info Play in editor start time for /Game/Maps/Test1 -0.239
  289. [2014.10.07-04.23.28:659][136]LogNet: NotifyAcceptingConnection: Server Test1 accept
  290. [2014.10.07-04.23.28:659][136]LogNet: Open Test1 10/07/14 00:23:28 127.0.0.1
  291. [2014.10.07-04.23.28:659][136]LogNet: Added client connection. Remote address = 127.0.0.1:65164
  292. [2014.10.07-04.23.28:659][136]LogNet: NotifyAcceptingChannel Control 0 server World /Game/Maps/UEDPIE_1_Test1.Test1: Accepted
  293. [2014.10.07-04.23.28:659][136]LogNet: Remote platform little endian=1
  294. [2014.10.07-04.23.28:659][136]LogNet: This platform little endian=1
  295. [2014.10.07-04.23.28:708][136]LogScript:Warning: Divide by zero: Divide_FloatFloat
  296. [2014.10.07-04.23.28:708][136]LogScript:Warning: Divide by zero: Divide_FloatFloat
  297. [2014.10.07-04.23.28:763][137]LogNet: Login request: /Game/Maps/Test1?Name=worktop-sager-F602817749B2F2764FF45CA7EAABC488 userId: worktop-sager-F602817749B2F2764FF45CA7EAABC488
  298. [2014.10.07-04.23.28:763][137]LogNet: Client netspeed is 10000
  299. [2014.10.07-04.23.28:764][137]LogNet: Welcomed by server (Level: /Game/Maps/UEDPIE_1_Test1, Game: /Game/Blueprints/Cop/Game/BP_Cop_Gamemode.BP_Cop_Gamemode_C)
  300. [2014.10.07-04.23.28:808][137]LogLoad: LoadMap: 127.0.0.1//Game/Maps/UEDPIE_1_Test1?game=/Game/Blueprints/Cop/Game/BP_Cop_Gamemode.BP_Cop_Gamemode_C
  301. [2014.10.07-04.23.28:877][137]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003E2302B1A0
  302. [2014.10.07-04.23.28:879][137]Cmd: MEM
  303. [2014.10.07-04.23.28:910][137]LogMemory: Platform Memory Stats for Windows
  304. [2014.10.07-04.23.28:910][137]LogMemory: Process Physical Memory: 610.04 MB used, 679.24 MB peak
  305. [2014.10.07-04.23.28:910][137]LogMemory: Process Virtual Memory: 515.25 MB used, 583.81 MB peak
  306. [2014.10.07-04.23.28:910][137]LogMemory: Physical Memory: 5801.14 MB used, 32684.41 MB total
  307. [2014.10.07-04.23.28:910][137]LogMemory: Virtual Memory: 1068.23 MB used, 134217728.00 MB total
  308. [2014.10.07-04.23.28:910][137]LogMemory:
  309. [2014.10.07-04.23.28:910][137]Allocator Stats for TBB: (not implemented)
  310. [2014.10.07-04.23.28:910][137]LogLinker: Can't find file for asset '/Game/Maps/UEDPIE_1_Test1' while loading NULL.
  311. [2014.10.07-04.23.28:937][137]LogWorld: PIE: Copying PIE streaming level from /Game/Maps/Test1.Test1 to /Game/Maps/UEDPIE_2_Test1.Test1. OwningWorld: None
  312. [2014.10.07-04.23.28:941][137]LogWorld: Bringing World /Game/Maps/UEDPIE_2_Test1.Test1 up for play (max tick rate 60) at 2014.10.07-00.23.28
  313. [2014.10.07-04.23.28:942][137]LogWorld: Bringing up level for play took: 0.003294
  314. [2014.10.07-04.23.28:954][137]LogScript:Warning: Divide by zero: Divide_FloatFloat
  315. [2014.10.07-04.23.28:954][137]LogScript:Warning: Divide by zero: Divide_FloatFloat
  316. [2014.10.07-04.23.28:955][138]LogNet: Join request: /Game/Maps/Test1?Name=worktop-sager-F602817749B2F2764FF45CA7EAABC488?SplitscreenCount=1
  317. [2014.10.07-04.23.28:956][138]LogOnline:Warning: NULL: No game present to join for session (Game)
  318. [2014.10.07-04.23.28:957][138]LogNet: Join succeeded: worktop-sager-F60281
  319. [2014.10.07-04.23.28:964][138]LogScript:Warning: Divide by zero: Divide_FloatFloat
  320. [2014.10.07-04.23.28:964][138]LogScript:Warning: Divide by zero: Divide_FloatFloat
  321. [2014.10.07-04.23.28:973][139]LogOnline:Warning: NULL: No game present to join for session (Game)
  322. [2014.10.07-04.23.28:976][139]LogOnline:Warning: NULL: No game present to join for session (Game)
  323. [2014.10.07-04.23.28:981][139]LogScript:Warning: Divide by zero: Divide_FloatFloat
  324. [2014.10.07-04.23.28:981][139]LogScript:Warning: Divide by zero: Divide_FloatFloat
  325. [2014.10.07-04.23.28:981][139]LogScript:Warning: Divide by zero: Divide_FloatFloat
  326. [2014.10.07-04.23.28:981][139]LogScript:Warning: Divide by zero: Divide_FloatFloat
  327. [2014.10.07-04.23.28:995][140]LogScript:Warning: Divide by zero: Divide_FloatFloat
  328. [2014.10.07-04.23.28:995][140]LogScript:Warning: Divide by zero: Divide_FloatFloat
  329. [2014.10.07-04.23.28:996][140]LogScript:Warning: Divide by zero: Divide_FloatFloat
  330. [2014.10.07-04.23.28:996][140]LogScript:Warning: Divide by zero: Divide_FloatFloat
  331. [2014.10.07-04.23.29:055][141]LogScript:Warning: Divide by zero: Divide_FloatFloat
  332. [2014.10.07-04.23.29:055][141]LogScript:Warning: Divide by zero: Divide_FloatFloat
  333. [2014.10.07-04.23.29:055][141]LogScript:Warning: Divide by zero: Divide_FloatFloat
  334. [2014.10.07-04.23.29:055][141]LogScript:Warning: Divide by zero: Divide_FloatFloat
  335. [2014.10.07-04.23.29:099][142]LogScript:Warning: Divide by zero: Divide_FloatFloat
  336. [2014.10.07-04.23.29:099][142]LogScript:Warning: Divide by zero: Divide_FloatFloat
  337. [2014.10.07-04.23.29:099][142]LogScript:Warning: Divide by zero: Divide_FloatFloat
  338. [2014.10.07-04.23.29:099][142]LogScript:Warning: Divide by zero: Divide_FloatFloat
  339. [2014.10.07-04.23.29:141][143]LogScript:Warning: Divide by zero: Divide_FloatFloat
  340. [2014.10.07-04.23.29:141][143]LogScript:Warning: Divide by zero: Divide_FloatFloat
  341. [2014.10.07-04.23.29:143][143]LogScript:Warning: Divide by zero: Divide_FloatFloat
  342. [2014.10.07-04.23.29:143][143]LogScript:Warning: Divide by zero: Divide_FloatFloat
  343. [2014.10.07-04.23.29:180][144]LogScript:Warning: Divide by zero: Divide_FloatFloat
  344. [2014.10.07-04.23.29:180][144]LogScript:Warning: Divide by zero: Divide_FloatFloat
  345. [2014.10.07-04.23.29:180][144]LogScript:Warning: Divide by zero: Divide_FloatFloat
  346. [2014.10.07-04.23.29:180][144]LogScript:Warning: Divide by zero: Divide_FloatFloat
  347. [2014.10.07-04.23.29:204][145]LogScript:Warning: Divide by zero: Divide_FloatFloat
  348. [2014.10.07-04.23.29:204][145]LogScript:Warning: Divide by zero: Divide_FloatFloat
  349. [2014.10.07-04.23.29:205][145]LogScript:Warning: Divide by zero: Divide_FloatFloat
  350. [2014.10.07-04.23.29:205][145]LogScript:Warning: Divide by zero: Divide_FloatFloat
  351. [2014.10.07-04.23.29:225][146]LogScript:Warning: Divide by zero: Divide_FloatFloat
  352. [2014.10.07-04.23.29:225][146]LogScript:Warning: Divide by zero: Divide_FloatFloat
  353. [2014.10.07-04.23.29:226][146]LogScript:Warning: Divide by zero: Divide_FloatFloat
  354. [2014.10.07-04.23.29:226][146]LogScript:Warning: Divide by zero: Divide_FloatFloat
  355. [2014.10.07-04.23.29:243][147]LogScript:Warning: Divide by zero: Divide_FloatFloat
  356. [2014.10.07-04.23.29:243][147]LogScript:Warning: Divide by zero: Divide_FloatFloat
  357. [2014.10.07-04.23.29:244][147]LogScript:Warning: Divide by zero: Divide_FloatFloat
  358. [2014.10.07-04.23.29:244][147]LogScript:Warning: Divide by zero: Divide_FloatFloat
  359. [2014.10.07-04.23.29:254][148]LogScript:Warning: Divide by zero: Divide_FloatFloat
  360. [2014.10.07-04.23.29:254][148]LogScript:Warning: Divide by zero: Divide_FloatFloat
  361. [2014.10.07-04.23.29:255][148]LogScript:Warning: Divide by zero: Divide_FloatFloat
  362. [2014.10.07-04.23.29:255][148]LogScript:Warning: Divide by zero: Divide_FloatFloat
  363. [2014.10.07-04.23.29:271][149]LogScript:Warning: Divide by zero: Divide_FloatFloat
  364. [2014.10.07-04.23.29:271][149]LogScript:Warning: Divide by zero: Divide_FloatFloat
  365. [2014.10.07-04.23.29:272][149]LogScript:Warning: Divide by zero: Divide_FloatFloat
  366. [2014.10.07-04.23.29:272][149]LogScript:Warning: Divide by zero: Divide_FloatFloat
  367. [2014.10.07-04.23.29:288][150]LogScript:Warning: Divide by zero: Divide_FloatFloat
  368. [2014.10.07-04.23.29:288][150]LogScript:Warning: Divide by zero: Divide_FloatFloat
  369. [2014.10.07-04.23.29:289][150]LogScript:Warning: Divide by zero: Divide_FloatFloat
  370. [2014.10.07-04.23.29:289][150]LogScript:Warning: Divide by zero: Divide_FloatFloat
  371. [2014.10.07-04.23.29:306][151]LogScript:Warning: Divide by zero: Divide_FloatFloat
  372. [2014.10.07-04.23.29:306][151]LogScript:Warning: Divide by zero: Divide_FloatFloat
  373. [2014.10.07-04.23.29:306][151]LogScript:Warning: Divide by zero: Divide_FloatFloat
  374. [2014.10.07-04.23.29:306][151]LogScript:Warning: Divide by zero: Divide_FloatFloat
  375. [2014.10.07-04.23.29:324][152]LogScript:Warning: Divide by zero: Divide_FloatFloat
  376. [2014.10.07-04.23.29:324][152]LogScript:Warning: Divide by zero: Divide_FloatFloat
  377. [2014.10.07-04.23.29:324][152]LogScript:Warning: Divide by zero: Divide_FloatFloat
  378. [2014.10.07-04.23.29:324][152]LogScript:Warning: Divide by zero: Divide_FloatFloat
  379. [2014.10.07-04.23.29:341][153]LogScript:Warning: Divide by zero: Divide_FloatFloat
  380. [2014.10.07-04.23.29:341][153]LogScript:Warning: Divide by zero: Divide_FloatFloat
  381. [2014.10.07-04.23.29:341][153]LogScript:Warning: Divide by zero: Divide_FloatFloat
  382. [2014.10.07-04.23.29:341][153]LogScript:Warning: Divide by zero: Divide_FloatFloat
  383. [2014.10.07-04.23.29:355][154]LogScript:Warning: Divide by zero: Divide_FloatFloat
  384. [2014.10.07-04.23.29:355][154]LogScript:Warning: Divide by zero: Divide_FloatFloat
  385. [2014.10.07-04.23.29:355][154]LogScript:Warning: Divide by zero: Divide_FloatFloat
  386. [2014.10.07-04.23.29:355][154]LogScript:Warning: Divide by zero: Divide_FloatFloat
  387. [2014.10.07-04.23.29:373][155]LogScript:Warning: Divide by zero: Divide_FloatFloat
  388. [2014.10.07-04.23.29:373][155]LogScript:Warning: Divide by zero: Divide_FloatFloat
  389. [2014.10.07-04.23.29:373][155]LogScript:Warning: Divide by zero: Divide_FloatFloat
  390. [2014.10.07-04.23.29:373][155]LogScript:Warning: Divide by zero: Divide_FloatFloat
  391. [2014.10.07-04.23.29:389][156]LogScript:Warning: Divide by zero: Divide_FloatFloat
  392. [2014.10.07-04.23.29:389][156]LogScript:Warning: Divide by zero: Divide_FloatFloat
  393. [2014.10.07-04.23.29:389][156]LogScript:Warning: Divide by zero: Divide_FloatFloat
  394. [2014.10.07-04.23.29:389][156]LogScript:Warning: Divide by zero: Divide_FloatFloat
  395. [2014.10.07-04.23.29:404][157]LogScript:Warning: Divide by zero: Divide_FloatFloat
  396. [2014.10.07-04.23.29:405][157]LogScript:Warning: Divide by zero: Divide_FloatFloat
  397. [2014.10.07-04.23.29:405][157]LogScript:Warning: Divide by zero: Divide_FloatFloat
  398. [2014.10.07-04.23.29:405][157]LogScript:Warning: Divide by zero: Divide_FloatFloat
  399. [2014.10.07-04.23.29:417][158]LogOnline:Warning: NULL: Can't start an online game for session (Game) that hasn't been created
  400. [2014.10.07-04.23.29:419][158]LogOnline:Display: AShooterPlayerController::OnQueryAchievementsComplete(bWasSuccessful = TRUE)
  401. [2014.10.07-04.23.29:420][158]LogOnline:Display: AShooterPlayerController::OnQueryAchievementsComplete(bWasSuccessful = TRUE)
  402. [2014.10.07-04.23.29:655][172]LogBlueprintUserMessages: Server: Spawn Civ
  403. [2014.10.07-04.23.30:730][234]LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  404. [2014.10.07-04.23.30:730][234]LogOnline:Warning: NULL: No game present to leave for session (Game)
  405. [2014.10.07-04.23.30:789][234]LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()
  406. [2014.10.07-04.23.30:789][234]LogPlayLevel:Display: Shutting down PIE online subsystems
  407. [2014.10.07-04.23.30:844][234]LogNet: UChannel::CleanUp: [GameNetDriver] [None] [None]. ChIndex == 0. Closing connection.
  408. [2014.10.07-04.23.30:844][234]LogNet: UNetConnection::Close: Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, PC: None, Owner: None, Channels: 2, RemoteAddr: 127.0.0.1:65164, Time: 2014.10.07-04.23.30
  409. [2014.10.07-04.23.30:844][234]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: ControlChannel_1
  410. [2014.10.07-04.23.30:846][234]LogExit: GameNetDriver None shut down
  411. [2014.10.07-04.23.30:851][234]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000003E1DFACA40
  412. [2014.10.07-04.23.30:851][234]LogReferenceChain: Searching referencers for Test1. This may take several minutes.
  413. [2014.10.07-04.23.30:965][234]LogReferenceChain: Generating reference graph ...
  414. [2014.10.07-04.23.30:971][234]LogReferenceChain: Level 0 has 6 nodes ...
  415. [2014.10.07-04.23.30:978][234]LogReferenceChain: Level 1 added 137 nodes ...
  416. [2014.10.07-04.23.30:986][234]LogReferenceChain: Level 2 added 507 nodes ...
  417. [2014.10.07-04.23.30:993][234]LogReferenceChain: Level 3 added 408 nodes ...
  418. [2014.10.07-04.23.31:001][234]LogReferenceChain: Level 4 added 65 nodes ...
  419. [2014.10.07-04.23.31:009][234]LogReferenceChain: Level 5 added 29 nodes ...
  420. [2014.10.07-04.23.31:016][234]LogReferenceChain: Level 6 added 26 nodes ...
  421. [2014.10.07-04.23.31:024][234]LogReferenceChain: Level 7 added 12 nodes ...
  422. [2014.10.07-04.23.31:031][234]LogReferenceChain: Level 8 added 0 nodes ...
  423. [2014.10.07-04.23.31:031][234]LogReferenceChain: Generating reference chains ...
  424. [2014.10.07-04.23.31:149][234]LogWindows:Error: appError called: Critical Error BrushComponent /Game/Maps/UEDPIE_2_Test1.Test1:PersistentLevel.BoxBrush-Street.BrushComponent0 Object from PIE level still referenced. Shortest path from root: (Object is not currently rooted)
  425.  
  426. [2014.10.07-04.23.31:149][234]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
  427. [2014.10.07-04.23.31:149][234]LogCrashTracker:
  428.  
  429.  
  430. [2014.10.07-04.23.31:350][234]LogCrashTracker:
  431.  
  432.  
  433. [2014.10.07-04.23.31:350][234]LogWindows: === Critical error: ===
  434. Unhandled Exception: 0x00000001
  435.  
  436. [2014.10.07-04.23.31:351][234]LogWindows: Critical Error BrushComponent /Game/Maps/UEDPIE_2_Test1.Test1:PersistentLevel.BoxBrush-Street.BrushComponent0 Object from PIE level still referenced. Shortest path from root: (Object is not currently rooted)
  437.  
  438.  
  439. Address = 0xfea5bf8 (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
  440. Address = 0xf2633afc (filename not found) [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
  441. Address = 0xf24d5b2a (filename not found) [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
  442. Address = 0xea4756b0 (filename not found) [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-MessageLog.dll]
  443. Address = 0xea4757af (filename not found) [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-MessageLog.dll]
  444. Address = 0xf24afc05 (filename not found) [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Core.dll]
  445. Address = 0xee971d43 (filename not found) [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
  446. Address = 0xee759dc9 (filename not found) [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
  447. Address = 0xeeb469a6 (filename not found) [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-UnrealEd.dll]
  448. FEngineLoop::Tick() 0x7528722e + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:2098] [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe]
  449. GuardedMain() 0x7527ca3c + 0 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:133] [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe]
  450. GuardedMainWrapper() 0x7527caaa + 5 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe]
  451. WinMain() 0x752888c9 + 17 bytes [File=d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201] [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe]
  452. __tmainCRTStartup() 0x752896f9 + 21 bytes [File=f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] [in D:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor.exe]
  453. Address = 0x102e16ad (filename not found) [in C:\Windows\system32\KERNEL32.DLL]
  454. Address = 0x127a34a5 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
  455. Address = 0x127a34a5 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
  456.  
  457. [2014.10.07-04.23.31:388][234]LogExit: Executing StaticShutdownAfterError
  458. [2014.10.07-04.23.31:399][234]LogWindows: FPlatformMisc::RequestExit(1)
  459. [2014.10.07-04.23.31:399][234]Log file closed, 10/07/14 00:23:31
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