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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="ELEMENTAL_APPEAL_CW_192221" />
- <CARDNAME text="ELEMENTAL_APPEAL" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Elemental Appeal]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Sollicitation élémentale]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Súplica elemental]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Elementare Anziehungskraft]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Richiamo dell’Elementale]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[精霊の嘆願]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Elemental Appeal]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Воззвание к Элементалю]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Apelo do Elemental]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[呼引元素]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Elemental Appeal]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="192221" />
- <ARTID value="ELEMENTAL_APPEAL" />
- <ARTIST name="Anthony Francisco" />
- <CASTING_COST cost="{R}{R}{R}{R}" />
- <TYPE metaname="Sorcery" />
- <EXPANSION value="ZEN" />
- <RARITY metaname="R" />
- <UTILITY_ABILITY qualifier="Kicker">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Kicker {5}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Kick]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Estímulo {5}.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Bonus {5}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Potenziamento {5}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[キッカー {5}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Kicker {5}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Усилитель {5}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Reforçar {5}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[增幅{5}]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Kicker {5}]]></LOCALISED_TEXT>
- <COST type="Mana" mana_cost="{5}" />
- <COST type="generic">
- <PREREQUISITE>
- return true
- </PREREQUISITE>
- <RESOLUTION_TIME_ACTION>
- MTG():FireTrigger( TRIGGER_KICKER_PAID, EffectSource() )
- </RESOLUTION_TIME_ACTION>
- </COST>
- <ABILITY_TEXT tag="KICKER_QUERY_ELEMENTAL_APPEAL_KICKED" secondary_tag="KICKER_QUERY_ELEMENTAL_APPEAL_UNKICKED" />
- </UTILITY_ABILITY>
- <SPELL_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Mettez sur le champ de bataille un jeton de créature 7/1 rouge Élémental avec le piétinement et la célérité. Exilez-le au début de la prochaine étape de fin. Si la Sollicitation élémentale a été kickée, cette créature gagne +7/+0 jusqu’à la fin du tour.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Pon en el campo de batalla una ficha de criatura Elemental roja 7/1 con las habilidades de prisa y arrollar. Exíliala al comienzo del próximo paso final. Si la Súplica elemental fue estimulada, esa criatura obtiene +7/+0 hasta el final del turno.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Bringe einen 7/1 roten Elementarwesen-Kreaturenspielstein mit Eile, der Trampelschaden verursacht, ins Spiel. Schicke ihn zu Beginn des nächsten Endsegments ins Exil. Falls die Bonuskosten von Elementare Anziehungskraft bezahlt wurden, erhält diese Kreatur +7/+0 bis zum Ende des Zuges.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Metti sul campo di battaglia una pedina creatura Elementale 7/1 rossa con travolgere e rapidità. Esiliala all’inizio della prossima sottofase finale. Se il Richiamo dell’Elementale è stato potenziato, quella creatura prende +7/+0 fino alla fine del turno.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[トランプルと速攻を持つ赤の7/1のエレメンタル・クリーチャー・トークンを1体戦場に出す。 次の終了ステップの開始時に、それを追放する。 精霊の嘆願がキッカーされている場合、そのクリーチャーはターン終了時まで+7/+0の修整を受ける。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Положите на поле битвы одну фишку существа 7/1 красный Элементаль с Пробивным ударом и Ускорением. Изгоните ее в начале следующего заключительного шага. Если Воззвание к Элементалю получило Усилитель, тогда то существо получает +7/+0 до конца хода.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Coloque no campo de batalha uma ficha de criatura vermelha 7/1 do tipo Elemental com atropelar e ímpeto. Exile-a no início da próxima etapa final. Se Apelo do Elemental foi reforçado, aquela criatura recebe +7/+0 até o final do turno.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[将一个7/1红色,具践踏与敏捷异能的元素衍生物放进战场。 在下一个结束步骤开始时,将它放逐。 如果呼引元素已增幅,则该生物得+7/+0直到回合结束。]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.]]></LOCALISED_TEXT>
- <RESOLUTION_TIME_ACTION>
- local tokenDC = EffectDC():Make_Chest(1)
- <!-- CW_Tokens("ELEMENTAL_C_7_1_R_HT", 1, EffectController(), tokenDC) -->
- MTG():PutTokensOntoBattlefield( "TOKEN_ELEMENTAL_C_7_1_R_HT_CW_1", 1, EffectController(), tokenDC )
- local count = tokenDC:Count()
- Debug("Count is count ", count)
- </RESOLUTION_TIME_ACTION>
- <RESOLUTION_TIME_ACTION>
- local tokenDC = EffectDC():Get_Chest(1)
- if tokenDC ~= nil then
- local token = tokenDC:Get_CardPtr(0)
- if token ~= nil then
- local delayDC = EffectDC():Make_Chest(2)
- delayDC:Set_CardPtr(0, token)
- MTG():CreateDelayedTrigger(2, delayDC)
- end
- end
- </RESOLUTION_TIME_ACTION>
- <CONTINUOUS_ACTION layer="7C">
- local tokenDC = EffectDC():Get_Chest(1)
- if tokenDC ~= nil then
- local token = tokenDC:Get_CardPtr(0)
- if token ~= nil then
- local characteristics = token:GetCurrentCharacteristics()
- characteristics:Power_Set( 7 )
- characteristics:Toughness_Set( 0 )
- end
- end
- </CONTINUOUS_ACTION>
- <DURATION simple_duration="UntilEOT" />
- </SPELL_ABILITY>
- <TRIGGERED_ABILITY resource_id="2" priority="-2">
- <CLEANUP fire_once="1" />
- <TRIGGER value="BEGINNING_OF_PLAYERS_STEP">
- return MTG():GetStep() == STEP_END_OF_TURN
- </TRIGGER>
- <RESOLUTION_TIME_ACTION>
- local count = EffectDC():Count()
- for i=0,count-1 do
- local token = EffectDC():Get_CardPtr(i)
- if token ~= nil then
- token:Exile()
- end
- end
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <TOKEN_REGISTRATION reservation="1" type="TOKEN_ELEMENTAL_C_7_1_R_HT_CW_1" />
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[17-11-16]]></DATE>
- </CARD_V2>
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