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  1. ---» z1haze ([email protected]) has Joined #computercraft
  2. <z1haze> hello, im trying reallly hard to detect movement events and block break events for turtles so that more server will start allowing full use of computercraft so it doesnt bypass protections
  3. <z1haze> are there honestly no events created from turtle movements or turtle block breaks?
  4. <z1haze> also, are turtles run by a fake player? computercraft? i think at one point it was
  5. »» Katielyn|away is now known as Katielyn
  6. »» Cranium[Away] is now known as Cranium
  7. <+Cranium> there are no forge block break events in this version. iirc, there were plans for forge to add block break events, but at the tune cc updated, they weren't implemented
  8. <+Cranium> not sure if they exist at this time in forge
  9. <+Cranium> at the time*
  10. »» Adam01 is now known as Adam01|Away
  11. <+Cranium> but computercraft has no support for bukkit events
  12. <z1haze> what is the reason for this?
  13. <z1haze> its limiting its own success
  14. <@AmandaC> because it’s not a bukkit plugin
  15. <ShadowKatStudios> CC is closed source and has a release cycle of about once a year is why, too.
  16. <Alissa> We've bever supported Bukkit, that I recall.
  17. <+Cranium> bukkit tends to cause serious problems with a majority of mods it interacts with
  18. <z1haze> i understand that. but that being said. this restricts servers from using computer craft due to its lack of support for grief prevention
  19. <ShadowKatStudios> z1haze, check out OpenComputers next time.
  20. <+Cranium> Alissa: 1.47 was the last bukkit version
  21. »» @AmandaC baps ShadowKatStudios
  22. <z1haze> Im not trying to cause any trouble, I just know there are tons of servers and thousands of players who would love to see computer craft unrestricted in servers
  23. <@AmandaC> z1haze: the plan is to hook into an existing one, when one comes about for Forge
  24. <z1haze> all we need is a simple event created on turtle actions
  25. <z1haze> that wouldnt be hard at all for you to do
  26. <+Cranium> that's a fair point, but the devs don't want to have to support a buggy platform
  27. <ShadowKatStudios> Not happy with competition, AmandaC?
  28. <Caitlyn> Blood PRed Blockbreak events into forge late in 1.6, and afaik they've been in 1.7 for ages
  29. <@AmandaC> ShadowKatStudios: bear. poke. don’t.
  30. <ShadowKatStudios> z1haze: Like I said, release cycle of once a year.
  31. »» @AmandaC sighs
  32. »» @AmandaC wanders off
  33. »» AmandaC gives channel operator status to Cranium
  34. <z1haze> how about a patch?
  35. <@AmandaC> Cranium: have fun, keep the kids in line
  36. <ShadowKatStudios> glhf
  37. <z1haze> when was the last release? considering its january now
  38. <@Cranium> competition is fine, ShadowKatStudios, but the oc community hasn't exactly been welcoming
  39. <z1haze> I would be more than happy to make the mod/plugin that adds in protections for factiosn and griefprevention
  40. <z1haze> i just need something to hook into
  41. <ShadowKatStudios> Oct 9
  42. <ShadowKatStudios> Nor has the CC community, Cranium.
  43. <@Cranium> z1haze: you're welcome to modify your own installation, as long as you don't redistribute the modified files
  44. <z1haze> its obfuscated
  45. <z1haze> obviously
  46. <z1haze> lol i cant compile it
  47. ---» SkySom ([email protected]) has Joined #computercraft
  48. <Temia> Maybe a fork of OC is in order
  49. <Caitlyn> You can decomp/deobf cc with little issue, and recomp is pretty straight forward.
  50. <Caitlyn> but you still can't distro it
  51. <Temia> Because holy crap no kidding about OC's community.
  52. ---» Ender ([email protected]) has Joined #computercraft
  53. <z1haze> ok thank you would be able to explain how to go about the decompile and deobfuscate
  54. <Caitlyn> BON.
  55. <ShadowKatStudios> I miss the purpose of an OC fork, why not just- ah. Funny, considering who started the mutual... dislikre.
  56. «--- awweaver ([email protected]) has Quit (Read error: Connection reset by peer)
  57. <ShadowKatStudios> dislike*
  58. <Temia> moo? .-.
  59. <z1haze> because my issue is i can decompile it, but im still getting the obfuscated minecraft stuff... can you tell me the software or function to do this?
  60. <z1haze> jd gui is what ive used
  61. <z1haze> and all of the minecraft functions are still obfuscated
  62. <Caitlyn> Bearded Octo Nemesis, no I'm not kidding
  63. <Caitlyn> that's what it's called
  64. <Caitlyn> it deobfuscates mods
  65. <Ender> sounds like a github generated name
  66. <z1haze> oh haha
  67. ---» awweaver ([email protected]) has Joined #computercraft
  68. <Caitlyn> Ender, it is
  69. <z1haze> so that decompiles and deopfuscates?
  70. <Caitlyn> If you can find it BON2 is better... but I can never remember who made it...
  71. <Caitlyn> And googling BON2 is next to useless
  72. <z1haze> so theres a version 2?
  73. <Caitlyn> https://github.com/Parker8283/BON2/releases
  74. <Caitlyn> I lied.
  75. <Caitlyn> BON2 github worked :P
  76. <z1haze> google is a wonderful thing
  77. <z1haze> so just to clarify, this will decomile and deobfuscate
  78. <Caitlyn> Yes.
  79. <Caitlyn> well, it'll deobf
  80. <Caitlyn> IDK if it still decomps
  81. <Caitlyn> but decomp is easy
  82. ---» ImMe ([email protected]) has Joined #computercraft
  83. <ImMe> Thefuckisthisshit
  84. ---» Dashkal ([email protected]) has Joined #computercraft
  85. <ImMe> srsly
  86. <ImMe> the fuck is this shit
  87. <z1haze> Caitlyn im trying to avoid any legal issues here - legally am I allowed to create and redistribute a mod that would inject into the cc?
  88. <@Cranium> there's a cc api
  89. <Caitlyn> You can not distro any CC code.
  90. <ImMe> z1haze: the fuck is this
  91. <@Cranium> but yeah, no to distro cc code
  92. <Caitlyn> If you write a coremod that hooks into CC... I don't think there is anything "bad" about that... but I doubt people will be happy..
  93. <z1haze> right but I want to inject my own code for create events
  94. <z1haze> i just want to beenfit the community
  95. <@Cranium> I don't think that would cause a problem...
  96. <ImMe> http://media.giphy.com/media/NpxCApHPckxz2/giphy.gif
  97. <@AmandaC> ImMe: having fun?
  98. <ImMe> AmandaC: I'm just asking what this is
  99. <@Cranium> was about to call for you
  100. <ImMe> I aint getting no response
  101. <@Cranium> you're not telling us what you're asking about
  102. <@AmandaC> ImMe: this is a channel for a Minecraft mod called ComputerCraft.
  103. <ImMe> Thanks
  104. <@AmandaC> Cranium: I have you a hat, at least temporarily. :P
  105. <@AmandaC> anyway, I’m going back to redesigning ddna.net
  106. <@Cranium> what about a hat?
  107. <@Cranium> oh
  108. »» Temia would honestly be tempted to fork OC to make a version more in line with CC's principles, herself. After all, changing the direction is what forking's all about <.<
  109. <@Cranium> :/
  110. <z1haze> im going to figure this out :P
  111. <z1haze> in a good mood now.. just its something ive not quite done before, injecting etc
  112. <Temia> OpenOffice vs. LibreOffice, etc.
  113. <SkySom> That's not the best example afaik.
  114. <@Cranium> I'd certainly be interested in seeing what you come up with, z1haze
  115. <Temia> It isn't, but it's the one I have off the top of my head
  116. <z1haze> me too
  117. <Temia> I've been dealing with outfitting a laptop for an educational environment, office software may have been on my mind for a while :P
  118. <Temia> (getting a combination of a decent eBook reader and DRM-free textbooks has been more of one admittedly, and also a dismal failure)
  119. «--- ImMe ([email protected]) has Quit ()
  120. ---» CompanionCube ([email protected]) has Joined #computercraft
  121. ---» Doty1154 ([email protected]) has Joined #computercraft
  122. «--- neonerz ([email protected]) has Quit (Ping timeout: 198 seconds)
  123. ---» neonerz ([email protected]) has Joined #computercraft
  124. <ShadowKatStudios> Cranium, care elaborating on what's wrong with the OC community?
  125. «--- Doty1154 ([email protected]) has Quit (Read error: Connection reset by peer)
  126. »» WHOIS is now known as TacoBell
  127. <ShadowKatStudios> ...
  128. «--- Ender ([email protected]) has Left #computercraft (Leaving)
  129. <ShadowKatStudios> *continues waiting*
  130. ---» Doty1154 ([email protected]) has Joined #computercraft
  131. »» Caitlyn sneezes
  132. ---» Gopher ([email protected]) has Joined #computercraft
  133. <ShadowKatStudios> So you won't elaborate, Cranium?
  134. »» samrg472|off is now known as samrg472
  135. <DJZ> Hey Leo_Verto
  136. <+Leo_Verto> hey
  137. ---» samis ([email protected]) has Joined #computercraft
  138. «--- mbl_ ([email protected]) has Quit (Ping timeout: 378 seconds)
  139. »» esKaayY is now known as esKaayY|away
  140. <DJZ> do you have any recommendations for TKL mechs, Leo_Verto
  141. «--- CompanionCube ([email protected]) has Quit (Ping timeout: 200 seconds)
  142. <+Leo_Verto> some ducky maybe?
  143. ---» mbl ([email protected]) has Joined #computercraft
  144. <+Leo_Verto> they have tkl versions of most of their boards
  145. ---» lexteam ([email protected]) has Joined #computercraft
  146. <+Leo_Verto> which span across all the price classes
  147. <ShadowKatStudios> ... Still waiting, Cranium
  148. <@Cranium> sorry, was in a meeting
  149. <@Cranium> and I'm not elaborating
  150. <ShadowKatStudios> ._.
  151. <@Cranium> because I'd rather not get into a long heated discussion while I'm at work
  152. <ShadowKatStudios> We will finish this another time then.
  153. <@Cranium> let's not
  154. <@Cranium> you seem intent on starting an argument
  155. »» ShadowKatStudios just wants to know why everyone here hates us so much
  156. <ShadowKatStudios> And sorry, I have an argumentative disposition.
  157. <@Cranium> we actively try to distance ourselves from arguing about it.
  158. <@Cranium> we know there's discord, but want to just let it go
  159. <ShadowKatStudios> <insert snowman comment here>
  160. »» Cruor is now known as Cruor|Away
  161. <@Cranium> so as far as the rivalry is concerned, it's best not to discuss ur, seeing as how it usually only causes trouble to do so
  162. <@Cranium> s/ur/it
  163. <DJZ> Leo_Verto, i was thinking a cm storm quickfire rapid
  164. <Temia> Really, it'd be best if there was a way we could establish a contiguous level of cooperativity between the two communities
  165. <ShadowKatStudios> I'm just curious as to why everyone here hates us, but whatever.
  166.  
  167. * Loaded log from Tue Jan 13 15:19:30 2015
  168.  
  169. »» Now talking on #computercraft
  170. »» Topic for #computercraft is: ComputerCraft: http://www.computercraft.info/ | Latest release: 1.65 for Minecraft 1.7.10 | Buy Dan's new game: http://dan200.itch.io/redirection | It should go without saying: Don’t be a dick. | Don't ask to ask. Be patient.
  171. »» Topic for #computercraft set by [email protected] at Fri Dec 26 18:26:17 2014
  172. <Temia> I've seen a bit of elitism out of some members of the OC community, myself .-.
  173. <+Leo_Verto> are we referring to the debate on CC/OC?
  174. <+Leo_Verto> oh we are
  175. <Temia> The argumentativeness you displayed is also fairly common
  176. <DJZ> yeah
  177. <ShadowKatStudios> reminder: spheres in Minecraft are impossible
  178. «--- Weylyn (~Weylyn@2001:983:874b:1:cd6e:d6e8:b619:91d8) has Quit (Quit: Leaving)
  179. <Temia> But then again internet.
  180. <ShadowKatStudios> Welcome to 4chan..?
  181. <Temia> SKS: We'll do it Mario 64 style -- circular sprites! :V
  182. <+Leo_Verto> DJZ, have you decided on switches yet?
  183. <Temia> 4chan is hardly the ideal standard to hold to for the internet in any case.
  184. <ShadowKatStudios> Indeed.
  185. <DJZ> mx reds
  186. <Temia> That's actually what I'm afraid of now if I do fork OC for a simpler implementation -- further divisiveness, borne from both communities digging their heels in stubbornly when I try to make a bridge .w.;
  187. <Temia> I mean I'd leave it wholly compatible with OpenOS in any case but if there isn't already a CC VM available for OC I'd like to work that into the design too.
  188. <Inari> ShadowKatStudios: sphere aren't really more impossible than in most other games
  189. <+Leo_Verto> DJZ, hmm the lightest switch afaik, you'll be bottoming out most of the time
  190. <Temia> or just a CC compatibility layer or whatever
  191. <+Leo_Verto> but they trigger even at a light tap, if that's what you're looking for
  192. »» Katielyn is now known as Katielyn|away
  193. <ShadowKatStudios> The CC API isn't hugely different, really.
  194. <DJZ> anyway
  195. <DJZ> what's wrong with oc
  196. <Inari> nothing :p
  197. <+Leo_Verto> does OC provide integration with mods or do they provide integration with OC?
  198. <Temia> Recipe overcomplexity that defies the Minecraft crafting philosophy
  199. <ShadowKatStudios> You tell me, I can't get an answer from anyone here
  200. <Inari> Leo_Verto: both
  201. <Temia> That's my main problem with OC itself
  202. »» Katielyn|away is now known as Katielyn
  203. <+Leo_Verto> OC is too greg for me to use in survival
  204. <Temia> The other problem I had was already addressed as of build 313, apparently
  205. <Temia> Yeah. Greg.
  206. <Temia> That is exactly the word that sums it up.
  207. <ShadowKatStudios> So change the recipes
  208. <Temia> That doesn't change much in multiplayer servers is the thing
  209. <Temia> If you change them in SSP you may as well just toss your own determined materials cost into a fire and then /give one
  210. <ShadowKatStudios> So the admins should change the recipes?
  211. <Temia> I admit I haven't looked into the mod in too much detail, but is it actually possible to redefine the crafting recipes without the use of an external tweaking mod?
  212. <ShadowKatStudios> Yeah.
  213. <Caitlyn> yes.
  214. <Temia> alright then!
  215. <DJZ> i didnt even know it existed before today
  216. <Temia> That's my other main problem dropped, it's only just a slight annoyance that there's no widely-accepted EASY MODO recipe list yet .-.
  217. <ShadowKatStudios> Reminder: OC looks so hard because CC is unbelieveably easy
  218. <Temia> No, OC looks hard because Minecraft Vanilla is reasonably simple :P
  219. <Dashkal> Most mods look 'hard' by that metric...
  220. <DJZ> lmao
  221. <ShadowKatStudios> Look at other mods, though.
  222. <DJZ> true
  223. <Temia> Not really.
  224. <Inari> ShadowKatStudios: the "Reminder" part is unnecessary :p
  225. <DJZ> should i learn dvorak or not
  226. <ShadowKatStudios> omg all mods are greg!!!!1!!one1
  227. <Temia> If all mods are IndustrialCraft and Gregtech, then I don't know what game you're playing <_<
  228. <+Leo_Verto> CC is great for introducing people - especially younger ones - to programming, as shown by CCedu
  229. <+Leo_Verto> OC is really only viable if you already have sufficient knowledge
  230. <Temia> But yeah, I've seen reasonable mod recipe implementation in things like TE, MFR (though it admittedly has a notable difference in material tiers), and so on
  231. <DJZ> Leo_Verto,
  232. <Temia> Admittedly, if we're teaching children how to code, I think a Raspberry Pi is a better investment .-.
  233. <ShadowKatStudios> So why is CC better for introducing people?
  234. <DJZ> ^^^
  235. <ShadowKatStudios> They're both lua
  236. <Inari> i think the issue i have with CC (and partially OC too) is that it ends up being pretty useless for MC itself in the end
  237. <+Leo_Verto> Temia, I disagree, programming in CC can show immediate results
  238. <+Leo_Verto> you write a line of code, run it and something happens
  239. <Temia> So can Python
  240. <Temia> :P
  241. <+Leo_Verto> a turtle moves, in the same world you're operating in
  242. <+Leo_Verto> Minecraft already attracts children like no other game
  243. <Inari> component.robot.move
  244. <Temia> Okay, that degree of interaction is a little less plausible
  245. <ShadowKatStudios> Speak for yourself, Inari, I like my intelligent storage system using drones
  246. <Inari> well robots are lightly more complex sadly ;D
  247. <Temia> (even if Python does have a turtle drawing API!)
  248. <ShadowKatStudios> So why is CC better than OC for that?
  249. »» TacoBell is now known as batman|batcave
  250. <Inari> ShadowKatStudios: thats never going to be used by anyone and probably took more time to make than just using something else xD
  251. <Inari> ShadowKatStudios: for turtles, you can program them as they run
  252. <ShadowKatStudios> You can program robots as they run?
  253. <ShadowKatStudios> Besidss, you can spawn preconfigured robots
  254. <@AmandaC> You don’t want to start a child off with a very limited system, memory and disk severely crippled in use
  255. <Gopher> skk: really? Because accessibility. You just plonk down a computer/turtle and start coding. OC has a huge amount of setup first, even if you're using creative mode.
  256. <Gopher> I mean, I enjoy both mods
  257. <Temia> But yeah. I just don't like mindless busywork in my recipes, really. CC has its tiering complaints due to its recipe simplicity (at least include some iron or something) and OC practically requires a factory mod or else you'll be stuck doing several overlapping recipes one by one
  258. <Inari> ShadowKatStudios: how? @ robots as they run
  259. <Gopher> but on that specific application? cc definitely has the advantage
  260. <Dashkal> Odd use case to argue. For an EDU style environment, I'd just rejigger the recipes in OC.
  261. <ShadowKatStudios> A screen and a keyboard, Inari
  262. <Inari> ShadowKatStudios: the robot screen is very small
  263. <ShadowKatStudios> You can run full OpenOS on a robot
  264. <Inari> not sure if robots can have keyboards
  265. <Dashkal> I'd probably just nuke the crafint gpart entirely and set up a vending machine.
  266. <ShadowKatStudios> They can, inari.
  267. <Inari> ShadowKatStudios: leaves the issue of the screen being too small :D
  268. <ShadowKatStudios> And a T1 OC screen is slightly smaller than a CC screen
  269. <Inari> Temia: you can actually reconfigure the recipes
  270. <ShadowKatStudios> So..?
  271. <Temia> Yeah, that's been mentioned
  272. <Inari> ShadowKatStudios: the robots i've seen had a 10x2 screen
  273. <Inari> orso
  274. <Temia> I'm just talking a comparison of default configs
  275. <Temia> Neither is really ideal IMO :p
  276. <ShadowKatStudios> Inari: Those are drones, silly
  277. <Inari> ShadowKatStudios: were with robots too :p
  278. <Dashkal> Inari: 10x2? Drones. Intended to be weaker than robots. Use robots.
  279. ---» sciguyryan ([email protected]) has Joined #computercraft
  280. <Inari> then again
  281. <Temia> That said, I might demo a simplified recipe system to some old CCers and see how they feel about it.
  282. <Inari> i never put a screen onone i guess
  283. <ShadowKatStudios> Nope, robots have a 40x15 screen and can have keyboard and CC stuff
  284. <Inari> Temia: recipes dont matter much btw
  285. «--- lag ([email protected]) has Quit (Ping timeout: 198 seconds)
  286. <Inari> if you're gonna use it for education you'll just spawn in the stuff mostly
  287. <Temia> Oh, I'm not the one arguing for education use.
  288. <ShadowKatStudios> They come with a screen, you just need a GPU and keyboard.
  289. <Gopher> I'm a bit baffled that we seem to be arguing specifically the merits of educational use of cc versus oc
  290. <Gopher> cc was designed in part with that in mind, but afaik oc was, y'know, not?
  291. <Temia> We've been jumping around a lot.
  292. »» Inari hands Temia a pogo stick
  293. <Gopher> I would think that woudl be one very specific special case where the oc side would say "ok, granted, moving on..."
  294. <Gopher> and that's assumign you see any virtue in arguing the relative merits /at all/
  295. »» Temia passes it to Jesus.
  296. <Gopher> which, tbh, I don't
  297. <ShadowKatStudios> damnit, tablet died
  298. <Inari> http://a2.ec-images.myspacecdn.com/images02/58/1f88d78bfcdf499490af5ce34155d007/l.jpg ;o
  299. <Temia> Honestly, if we can agree that both systems have their strengths and weaknesses and call it good, that's it.
  300. <+Leo_Verto> I kinda feel like these discussions always end in OC users trying to prove OC better in every single aspect
  301. <Temia> We can all go home happy
  302. ---» lag ([email protected]) has Joined #computercraft
  303. <ShadowKatStudios> So why does everyone here hate us, then?
  304. <ShadowKatStudios> That's all I came to find out.
  305. <Temia> Hasn't that already been answered?
  306. <Inari> Leo_Verto: i'd be fine with FTB acknowleding OC ;D
  307. «--- ToagacDesktop_ ([email protected]) has Quit (Ping timeout: 200 seconds)
  308. <Gopher> because by all appearances you set out to make a mod to directly challenge and displace comptuercraft? lol
  309. <+Leo_Verto> ohh, dat prejudice tho
  310. <Temia> Albeit each answer has been argued to the point of banging one's head against the wall
  311. <Gopher> I mean, really, that one should be bloody obvious XD
  312. <ShadowKatStudios> Gopher: Did Linux displace Windows? Not yet.
  313. <Temia> Linux largely displaced System V though :V
  314. <Gopher> nothing objectively wrong with it, but that's not gonna stop people from having ruffled feathers
  315. <ShadowKatStudios> *cough* Cloudy *cough*
  316. ---» ToagacDesktop_ ([email protected]) has Joined #computercraft
  317. <Temia> Which is really sort of what Linux set out to do
  318. <DJZ> God damn it!
  319. <DJZ> Everyone shut up
  320. <Temia> It just kind of ended up in a katamari of GNU nonsense
  321. <DJZ> This isn't #ocvscc
  322. <@AmandaC> Linux is a fork of Unix which was made as a college project by Linus. It was not designed with the sole purpose of displacing DOS. :P
  323. <Temia> (I wonder if anyone's done BSD/Linux...)
  324. <Gopher> skk, I said "by all appearances."
  325. <Gopher> People react to appearances, not realities.
  326. <Gopher> That will never, ever change.
  327. <@AmandaC> wait no
  328. <@AmandaC> Minix, not Unix
  329. <Inari> i cuqesiton if OC was "made to displace CC"
  330. <Temia> Well, System V wasn't exactly interesting to Linus either
  331. <Gopher> Though I must say, skk
  332. <Inari> doesnt make sense to me
  333. <Inari> more like, someoen wanted more from their computers
  334. <Inari> so they made a mod that fits better for htem
  335. ---» immibis ([email protected]) has Joined #computercraft
  336. »» NyanServ gives voice to immibis
  337. <Gopher> I can think of no motive for you to come to #cc and have this argument if your goal is not to displace cc by convincing everyone oc is superior in every way :P
  338. <ShadowKatStudios> OC was made so you could have proper OSes and all that wasted creativity
  339. <Temia> ARGH
  340. »» Mast3rPlan is now known as Mast3rPlan|Away
  341. <Temia> Okay, guys?
  342. <Gopher> an impression strongly reinforced by your need to argue even on the specific educational context
  343. <Temia> We're all human
  344. <Temia> There is no underlying diabolical motive
  345. <ShadowKatStudios> Gopher: I came here because someone asked about protection on a server
  346. <Inari> Gopher: eh, the main point i saw is that people here tend to be overyl sensitive when it comes to OC
  347. «--- Lildirt ([email protected]) has Quit (Read error: Connection reset by peer)
  348. <@AmandaC> Inari: my main problem is this: “How do I do X in CC” “You don’t use OC” which frequently comes from some people who pop in here. That’s not an answer.
  349. »» Temia adds a comma
  350. <Inari> haha
  351. ---» Lildirt ([email protected]) has Joined #computercraft
  352. <ShadowKatStudios> http://xkcd.com/386/ Relevant
  353. <Inari> well, yeah
  354. <@AmandaC> Inari: that’s like “How do I use a screwdriver?” “You don’t use a hammer”
  355. »» Inari hands Temia another comma
  356. »» Temia passes it to Amanda
  357. »» @AmandaC chews on it before losing interest, and going back to contemplating how to fluff up a website some more
  358. <Temia> Proper formatting is what separates "I helped my uncle Jack" etc etc.
  359. »» ShadowKatStudios pokes the AmandaC in a similar way someone would poke a bear
  360. »» @AmandaC sighs
  361. <@AmandaC> !kickban ShadowKatStudios I gave you a chance. Come back in an hour
  362. »» NyanServ sets ban on *!*@chocolate.paranoidlabs.org
  363. »» NyanServ has kicked ShadowKatStudios from #computercraft ((AmandaC) I gave you a chance. Come back in an hour)
  364. <@AmandaC> someone remind me to lift that
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