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  1. # Please Read the Users Manual
  2. # The Manual is located at http://wiki.openkore.com/index.php?title=Manual
  3.  
  4. ######## Login options and server-specific options ########
  5.  
  6. master Philippines - pRO: Valkyrie
  7. server 0
  8. username
  9. password
  10. loginPinCode
  11. char 0
  12.  
  13. # Poseidon Settings (http://wiki.openkore.com/index.php/PoseidonServer)
  14. # They must be the same as Query Server config in Poseidon.txt
  15. poseidonServer 127.0.0.1
  16. poseidonPort 24390
  17.  
  18. bindIp
  19.  
  20. # 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
  21. # http://wiki.openkore.com/index.php/XKore
  22. XKore 0
  23. XKore_port 2350
  24. XKore_dll NetRedirect.dll
  25. XKore_autoAttachIfOneExe 1
  26. XKore_silent 1
  27. XKore_bypassBotDetection 0
  28. XKore_exeName ragexe.exe
  29.  
  30. # XKore 2 / Proxy configuration
  31. XKore_listenIp 127.0.0.1
  32. XKore_listenPort 6901
  33. XKore_publicIp 127.0.0.1
  34.  
  35. # It is not advised to set secureAdminPassword if you're using Xkore 2
  36. secureAdminPassword 1
  37. adminPassword shebizic
  38. callSign
  39. commandPrefix ;
  40.  
  41. pauseCharServer 0
  42. pauseMapServer 0
  43. ignoreInvalidLogin 0
  44. secureLogin_requestCode
  45. whenInGame_requestCashPoints 0
  46.  
  47. message_length_max 80
  48.  
  49. ######## Main configuration ########
  50.  
  51. alias_heal sp 28
  52.  
  53. allowedMaps
  54. allowedMaps_reaction 1
  55.  
  56. attackAuto 2
  57. attackAuto_party 1
  58. attackAuto_onlyWhenSafe 0
  59. attackAuto_followTarget 1
  60. attackAuto_inLockOnly 1
  61. attackDistance 1.5
  62. attackDistanceAuto 0
  63. attackMaxDistance 2.5
  64. attackMaxRouteDistance 100
  65. attackMaxRouteTime 4
  66. attackMinPlayerDistance 2
  67. attackMinPortalDistance 4
  68. attackUseWeapon 0
  69. attackNoGiveup 0
  70. attackCanSnipe 0
  71. attackCheckLOS 0
  72. attackLooters 0
  73. attackChangeTarget 1
  74. aggressiveAntiKS 0
  75.  
  76. autoMoveOnDeath 0
  77. autoMoveOnDeath_x
  78. autoMoveOnDeath_y
  79. autoMoveOnDeath_map
  80.  
  81. attackEquip_topHead
  82. attackEquip_midHead
  83. attackEquip_lowHead
  84. attackEquip_leftHand
  85. attackEquip_rightHand
  86. attackEquip_leftAccessory
  87. attackEquip_rightAccessory
  88. attackEquip_robe
  89. attackEquip_armor
  90. attackEquip_shoes
  91. attackEquip_arrow
  92.  
  93. #You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
  94. autoBreakTime {
  95. startTime
  96. stopTime
  97. }
  98.  
  99. autoConfChange {
  100. minTime
  101. varTime
  102. lvl
  103. joblvl
  104. }
  105.  
  106. autoMakeArrows 0
  107.  
  108. autoRestart 0
  109.  
  110. autoRestartMin 10800
  111. autoRestartSeed 3600
  112.  
  113. autoRestartSleep 1
  114. autoSleepMin 900
  115. autoSleepSeed 900
  116.  
  117. autoResponse 0
  118.  
  119. autoSpell
  120.  
  121. avoidGM_near 0
  122. avoidGM_near_inTown 0
  123. avoidGM_talk 0
  124. avoidGM_reconnect 1800
  125. avoidGM_ignoreList
  126.  
  127. avoidList 1
  128. avoidList_inLockOnly 0
  129. avoidList_reconnect 1800
  130.  
  131. cachePlayerNames 1
  132. cachePlayerNames_duration 900
  133. cachePlayerNames_maxSize 100
  134.  
  135. clientSight 20
  136.  
  137. dcOnDeath 0
  138. dcOnDualLogin 0
  139. dcOnDisconnect 0
  140. dcOnEmptyArrow 0
  141. dcOnMaxReconnections 0
  142. dcOnMute 0
  143. dcOnPM 0
  144. dcOnZeny 0
  145. dcOnStorageFull 1
  146. dcOnPlayer 0
  147. dcOnServerShutDown 0
  148. dcOnServerClose 0
  149.  
  150. follow 0
  151. followTarget
  152. followEmotion 1
  153. followEmotion_distance 4
  154. followFaceDirection 0
  155. followDistanceMax 6
  156. followDistanceMin 3
  157. followLostStep 12
  158. followSitAuto 0
  159. followBot 0
  160. followRandom 0
  161. followRandomDistance 4
  162.  
  163. itemsTakeAuto 2
  164. itemsTakeAuto_party 0
  165. itemsGatherAuto 2
  166. itemsMaxWeight 89
  167. itemsMaxWeight_sellOrStore 48
  168. itemsMaxNum_sellOrStore 99
  169. cartMaxWeight 7900
  170. itemsTakeAuto_new 0
  171.  
  172. lockMap
  173. lockMap_x
  174. lockMap_y
  175. lockMap_randX
  176. lockMap_randY
  177.  
  178. route_escape_reachedNoPortal 1
  179. route_escape_randomWalk 1
  180. route_escape_shout
  181. route_avoidWalls 1
  182. route_randomWalk 1
  183. route_randomWalk_inTown 0
  184. route_randomWalk_maxRouteTime 75
  185. route_maxWarpFee
  186. route_maxNpcTries 5
  187. route_teleport 0
  188. route_teleport_minDistance 150
  189. route_teleport_maxTries 8
  190. route_teleport_notInMaps
  191. route_step 15
  192.  
  193. runFromTarget 0
  194. runFromTarget_dist 6
  195.  
  196. saveMap
  197. saveMap_warpToBuyOrSell 1
  198. saveMap_warpChatCommand
  199.  
  200. shopAuto_open 0
  201. shop_random 0
  202. shop_useSkill 1
  203.  
  204. sitAuto_hp_lower 40
  205. sitAuto_hp_upper 100
  206. sitAuto_sp_lower 0
  207. sitAuto_sp_upper 0
  208. sitAuto_follow 0
  209. sitAuto_over_50 0
  210. sitAuto_idle 1
  211. sitAuto_look
  212. sitAuto_look_from_wall
  213.  
  214. statsAddAuto 0
  215. statsAddAuto_list
  216. statsAddAuto_dontUseBonus 0
  217. statsAdd_over_99 0
  218.  
  219. skillsAddAuto 0
  220. skillsAddAuto_list
  221.  
  222. tankMode 0
  223. tankModeTarget
  224.  
  225. teleportAuto_hp 10
  226. teleportAuto_sp 0
  227. teleportAuto_idle 0
  228. teleportAuto_portal 0
  229. teleportAuto_search 0
  230. teleportAuto_minAggressives 0
  231. teleportAuto_minAggressivesInLock 0
  232. teleportAuto_onlyWhenSafe 0
  233. teleportAuto_maxDmg 500
  234. teleportAuto_maxDmgInLock 0
  235. teleportAuto_deadly 1
  236. teleportAuto_useSkill 3
  237. teleportAuto_useChatCommand
  238. teleportAuto_allPlayers 0
  239. teleportAuto_notPlayers
  240. teleportAuto_atkCount 0
  241. teleportAuto_atkMiss 10
  242. teleportAuto_unstuck 0
  243. teleportAuto_lostTarget 0
  244. teleportAuto_dropTarget 0
  245. teleportAuto_dropTargetKS 0
  246. teleportAuto_attackedWhenSitting 0
  247. teleportAuto_totalDmg 0
  248. teleportAuto_totalDmgInLock 0
  249. teleportAuto_equip_leftAccessory
  250. teleportAuto_equip_rightAccessory
  251. teleportAuto_lostHomunculus
  252. teleportAuto_useItemForRespawn
  253.  
  254. dealAuto 1
  255. dealAuto_names
  256. partyAuto 1
  257. partyAutoShare 0
  258. partyAutoShareItem 0
  259. partyAutoShareItemDiv 0
  260. guildAutoDeny 2
  261.  
  262. verbose 1
  263. showDomain 0
  264. squelchDomains
  265. verboseDomains
  266. beepDomains
  267. beepDomains_notInTown
  268.  
  269. logChat 0
  270. logPrivateChat 1
  271. logPartyChat 1
  272. logGuildChat 1
  273. logSystemChat 1
  274. logEmoticons
  275. logConsole 0
  276. logAppendUsername 1
  277. logAppendServer
  278.  
  279. chatTitleOversize 0
  280. shopTitleOversize 0
  281.  
  282. sleepTime 10000
  283.  
  284. ignoreAll 0
  285. itemHistory 0
  286. autoTalkCont 1
  287. noAutoSkill 0
  288. portalCompile 1
  289. portalRecord 2
  290. missDamage 0
  291.  
  292. tankersList
  293.  
  294. repairAuto 0
  295. repairAuto_list
  296.  
  297. status_mapProperty 0
  298. status_mapType 0
  299.  
  300. removeActorWithDistance
  301.  
  302. ######## Mercenary Support ########
  303.  
  304. mercenary_attackAuto 2
  305. mercenary_attackAuto_party 1
  306. mercenary_attackAuto_notInTown 1
  307. mercenary_attackAuto_onlyWhenSafe 0
  308. mercenary_attackDistance 1.5
  309. mercenary_attackMaxDistance 2.5
  310. mercenary_attackMaxRouteTime 4
  311. mercenary_attackCanSnipe 0
  312. mercenary_attackCheckLOS 0
  313. mercenary_attackNoGiveup 0
  314. mercenary_attackChangeTarget 1
  315.  
  316. mercenary_followDistanceMax 10
  317. mercenary_followDistanceMin 3
  318.  
  319. mercenary_route_step 15
  320.  
  321. mercenary_tankMode 0
  322. mercenary_tankModeTarget
  323.  
  324. mercenary_teleportAuto_hp 10
  325. mercenary_teleportAuto_maxDmg 500
  326. mercenary_teleportAuto_maxDmgInLock 0
  327. mercenary_teleportAuto_deadly 1
  328. mercenary_teleportAuto_unstuck 0
  329. mercenary_teleportAuto_dropTarget 0
  330. mercenary_teleportAuto_dropTargetKS 0
  331. mercenary_teleportAuto_totalDmg 0
  332. mercenary_teleportAuto_totalDmgInLock 0
  333.  
  334. ######## Homunculus Support ########
  335.  
  336. homunculus_attackAuto 2
  337. homunculus_attackAuto_party 1
  338. homunculus_attackAuto_notInTown 1
  339. homunculus_attackAuto_onlyWhenSafe 0
  340. homunculus_attackDistance 1.5
  341. homunculus_attackMaxDistance 2.5
  342. homunculus_attackMaxRouteTime 4
  343. homunculus_attackCanSnipe 0
  344. homunculus_attackCheckLOS 0
  345. homunculus_attackNoGiveup 0
  346. homunculus_attackChangeTarget 1
  347.  
  348. homunculus_followDistanceMax 10
  349. homunculus_followDistanceMin 3
  350.  
  351. homunculus_route_step 15
  352.  
  353. homunculus_tankMode 0
  354. homunculus_tankModeTarget
  355.  
  356. homunculus_teleportAuto_hp 10
  357. homunculus_teleportAuto_maxDmg 500
  358. homunculus_teleportAuto_maxDmgInLock 0
  359. homunculus_teleportAuto_deadly 1
  360. homunculus_teleportAuto_unstuck 0
  361. homunculus_teleportAuto_dropTarget 0
  362. homunculus_teleportAuto_dropTargetKS 0
  363. homunculus_teleportAuto_totalDmg 0
  364. homunculus_teleportAuto_totalDmgInLock 0
  365.  
  366. # intimacyMax / Min sets a threshhold of when not to feed your homunculus
  367. # If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
  368. homunculus_intimacyMax 999
  369. homunculus_intimacyMin 911
  370.  
  371. # How long should we wait between feeding? default: random between 10 and 60 seconds
  372. homunculus_hungerTimeoutMax 60
  373. homunculus_hungerTimeoutMin 10
  374.  
  375. # Turn on/off homunculus autofeeding
  376. homunculus_autoFeed 1
  377. # In Wich maps should we allow feeding? (leave empty for any map)
  378. homunculus_autoFeedAllowedMaps
  379.  
  380. # Feed homunculus between MIN and MAX value (example: between 11 and 25)
  381. homunculus_hungerMin 11
  382. homunculus_hungerMax 24
  383.  
  384. # Turn on/off pet autofeeding
  385. pet_autoFeed 1
  386. # Feed pet when meet the hunger value
  387. pet_hunger 25
  388. # Return pet when meet the hunger value
  389. pet_return 20
  390.  
  391. ######## Block options ########
  392. # You can copy & paste any block multiple times. So if you want to
  393. # configure two attack skills, just duplicate the attackSkillSlot block.
  394.  
  395. attackSkillSlot {
  396. lvl 10
  397. dist 1.5
  398. maxCastTime 0
  399. minCastTime 0
  400. hp
  401. sp > 10
  402. homunculus_hp
  403. homunculus_sp
  404. homunculus_dead
  405. onAction
  406. whenStatusActive
  407. whenStatusInactive
  408. whenFollowing
  409. spirit
  410. amuletType
  411. aggressives
  412. previousDamage
  413. stopWhenHit 0
  414. inLockOnly 0
  415. notInTown 0
  416. timeout 0
  417. disabled 0
  418. monsters
  419. notMonsters
  420. monstersCount
  421. maxAttempts 0
  422. maxUses 0
  423. target_hp
  424. target_whenStatusActive
  425. target_whenStatusInactive
  426. target_deltaHp
  427. inInventory
  428. isSelfSkill 0
  429. equip_topHead
  430. equip_midHead
  431. equip_lowHead
  432. equip_leftHand
  433. equip_rightHand
  434. equip_leftAccessory
  435. equip_rightAccessory
  436. equip_robe
  437. equip_armor
  438. equip_shoes
  439. equip_arrow
  440. manualAI 0
  441. }
  442.  
  443. attackComboSlot {
  444. afterSkill
  445. waitBeforeUse
  446. dist 1.5
  447. isSelfSkill 1
  448. target_hp
  449. target_deltaHp
  450. monsters
  451. notMonsters
  452. monstersCount
  453. }
  454.  
  455. doCommand {
  456. hp
  457. sp
  458. homunculus_hp
  459. homunculus_sp
  460. homunculus_dead
  461. onAction
  462. whenStatusActive
  463. whenStatusInactive
  464. whenFollowing
  465. spirit
  466. amuletType
  467. aggressives
  468. monsters
  469. notMonsters
  470. monstersCount
  471. stopWhenHit 0
  472. inLockOnly 0
  473. notWhileSitting 0
  474. notInTown 0
  475. timeout
  476. disabled 0
  477. inInventory
  478. inCart
  479. inMap
  480. manualAI 0
  481. }
  482.  
  483. useSelf_skill {
  484. lvl 10
  485. maxCastTime 0
  486. minCastTime 0
  487. hp
  488. sp
  489. homunculus_hp
  490. homunculus_sp
  491. homunculus_dead
  492. onAction
  493. whenStatusActive
  494. whenStatusInactive
  495. whenFollowing
  496. spirit
  497. amuletType
  498. aggressives
  499. monsters
  500. notMonsters
  501. monstersCount
  502. stopWhenHit 0
  503. inLockOnly 0
  504. notWhileSitting 0
  505. notInTown 0
  506. timeout 0
  507. disabled 0
  508. inInventory
  509. manualAI 0
  510. }
  511.  
  512. useSelf_skill_smartHeal 1
  513.  
  514. partySkill {
  515. lvl 10
  516. dist 3
  517. maxCastTime 0
  518. minCastTime 0
  519. hp
  520. sp
  521. homunculus_hp
  522. homunculus_sp
  523. homunculus_dead
  524. onAction
  525. whenStatusActive
  526. whenStatusInactive
  527. whenFollowing
  528. spirit
  529. amuletType
  530. aggressives
  531. monsters
  532. notMonsters
  533. monstersCount
  534. stopWhenHit 0
  535. inLockOnly 0
  536. notWhileSitting 0
  537. notInTown 0
  538. timeout 0
  539. disabled 0
  540. manualAI 0
  541. target
  542. target_hp
  543. target_isJob
  544. target_isNotJob
  545. target_whenStatusActive
  546. target_whenStatusInactive
  547. target_aggressives
  548. target_monsters
  549. target_timeout 0
  550. target_deltaHp
  551. target_dead 0
  552. inInventory
  553. isSelfSkill 0
  554. }
  555.  
  556. autoSwitch_default_rightHand
  557. autoSwitch_default_leftHand
  558. autoSwitch_default_arrow
  559.  
  560. # NOTE: In the case of two handed weapons, or no Shield,
  561. # duplicate the weapon name for 'rightHand'
  562. # To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
  563.  
  564. autoSwitch {
  565. rightHand
  566. leftHand
  567. arrow
  568. distance
  569. useWeapon
  570. }
  571.  
  572. equipAuto {
  573. topHead
  574. midHead
  575. lowHead
  576. leftHand
  577. rightHand
  578. leftAccessory
  579. rightAccessory
  580. robe
  581. armor
  582. shoes
  583. arrow
  584. monsters
  585. notMonsters
  586. monstersCount
  587. weight 0
  588. whileSitting 0
  589. hp
  590. sp
  591. homunculus_hp
  592. homunculus_sp
  593. homunculus_dead
  594. onAction
  595. whenStatusActive
  596. whenStatusInactive
  597. whenFollowing
  598. spirit
  599. amuletType
  600. aggressives
  601. stopWhenHit 0
  602. inLockOnly 0
  603. notWhileSitting 0
  604. notInTown 0
  605. timeout 0
  606. disabled 0
  607. inInventory
  608. manualAI 0
  609. }
  610.  
  611. ### Attacking Monster ###
  612.  
  613. attackSkillSlot Psychic Wave {
  614. lvl 5
  615. dist 10
  616. sp => 5%
  617. monsters Magmaring
  618. maxUses 20
  619. }
  620.  
  621. attackSkillSlot Psychic Wave {
  622. lvl 5
  623. dist 10
  624. sp => 5%
  625. monsters Muscipular
  626. maxUses 20
  627. }
  628.  
  629. attackSkillSlot Psychic Wave {
  630. lvl 5
  631. dist 10
  632. sp => 5%
  633. monsters Drosera
  634. maxUses 20
  635. }
  636.  
  637. # or you can use this.. if the monster has high defense and low damage.
  638. ### Monster Low Damage, High Defense ###
  639.  
  640. ### Use Self Skill ###
  641.  
  642. useSelf_item Yellow Potion {
  643. hp < 80%
  644. }
  645.  
  646. useSelf_skill Foresight {
  647. lvl 1
  648. whenStatusInactive Foresight
  649. stopWhenHit 1
  650. sp < 50%
  651. }
  652.  
  653.  
  654. ######## Autostorage/autosell ########
  655.  
  656. buyAuto {
  657. npc
  658. standpoint
  659. distance 5
  660. price
  661. minAmount 2
  662. maxAmount 3
  663. }
  664.  
  665. sellAuto 0
  666. sellAuto_npc
  667. sellAuto_standpoint
  668. sellAuto_distance 5
  669.  
  670. storageAuto 0
  671. storageAuto_npc
  672. storageAuto_distance 5
  673. storageAuto_npc_type 1
  674. storageAuto_npc_steps
  675. storageAuto_password
  676. storageAuto_keepOpen 0
  677. storageAuto_useChatCommand
  678. relogAfterStorage 1
  679. minStorageZeny 50
  680.  
  681. npcTimeResponse
  682.  
  683. getAuto {
  684. minAmount
  685. maxAmount
  686. passive
  687. }
  688.  
  689. ######## Debugging options; only useful for developers ########
  690.  
  691. debug 0
  692. debugPacket_unparsed 0
  693. debugPacket_received 0
  694. debugPacket_ro_sent 0
  695. debugPacket_sent 0
  696. debugPacket_exclude
  697. debugPacket_include
  698. debugPacket_include_dumpMethod
  699. debugDomains
  700. storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B, 0x08CB9ED9
  701. gameGuard 1
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