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- #define FILTERSCRIPT
- #include <a_samp>
- #include <zcmd>
- #define COLOR_RED 0xFF0000FF
- #define COLOR_GREEN 0x2BB33BFF
- #define COLOR_BLUE 0x0009FFFF
- #define ARMY 991
- #define ANARHY 992
- new AnarhysFlag,
- ArmysFlag,
- AnarhysFlagObject,
- ArmysFlagObject,
- ArmyCount,
- AnarhyCount,
- ArmyPlayer,
- AnarhyPlayer,
- AreaMinigameTimer;
- new string[256],
- name[MAX_PLAYER_NAME];
- new AreaMiniGameSarted,
- AreaMiniGameSart,
- PlayerInArea[MAX_PLAYERS],
- ArmyFlag[MAX_PLAYERS],
- AnarhyFlag[MAX_PLAYERS],
- gTeam[MAX_PLAYERS],
- PlayerJoinArea[MAX_PLAYERS];
- new Float:hp;
- forward ObjectLoad(playerid);
- forward AreaStart(playerid);
- forward AreaMinigame(playerid);
- public OnFilterScriptInit()
- {
- print("==========[Area51 by .RäNĐoM.]==========");
- print("==============[Filterscipt]=============");
- print("===============[Loaded...]==============");
- AnarhysFlag = 0;
- ArmysFlag = 0;
- ArmyCount = 0;
- AnarhyCount = 0;
- ArmyPlayer = 0;
- AnarhyPlayer = 0;
- AreaMiniGameSarted = 0;
- AreaMiniGameSart = 0;
- return 1;
- }
- public OnFilterScriptExit()
- {
- print("==========[Area51 by .RäNĐoM.]==========");
- print("==============[Filterscipt]=============");
- print("==============[Unloaded...]=============");
- return 1;
- }
- main() {}
- public OnPlayerDisconnect(playerid, reason)
- {
- if(PlayerInArea[playerid] == 1)
- {
- PlayerInArea[playerid] = 0;
- ArmyFlag[playerid] = 0;
- AnarhyFlag[playerid] = 0;
- PlayerJoinArea[playerid] = 0;
- if(gTeam[playerid] == ARMY) ArmyPlayer -= 1;
- if(gTeam[playerid] == ANARHY) AnarhyPlayer -= 1;
- if(AnarhyFlag[playerid] == 1)
- {
- DestroyObject(AnarhysFlagObject), AnarhysFlagObject = CreateObject(2993, 203.33521, 1860.76038, 13.13000, 0.00000, 0.00000, -26.40000), AnarhysFlag = 1;
- SendClientMessageToAll(COLOR_RED,"[Area51]: A zászló vivő kilépett!! A zászló visszakerült a helyére!!");
- }
- if(ArmyFlag[playerid] == 1)
- {
- DestroyObject(ArmysFlagObject), ArmysFlagObject = CreateObject(2914, 220.08881, 1822.83191, 7.51650, 0.00000, 0.00000, 64.56000), ArmysFlag = 1;
- SendClientMessageToAll(COLOR_RED,"[Area51]: A zászló vivő kilépett!! A zászló visszakerült a helyére!!");
- } }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(PlayerInArea[playerid] == 1)
- {
- GetPlayerName(killerid,name,sizeof(name));
- GetPlayerName(playerid,name,sizeof(name));
- if(killerid != INVALID_PLAYER_ID) {
- format(string,sizeof(string),"[Area51]: %s megölte %s -t! Csak így tovább!",name,name);
- SendClientMessageToAll(COLOR_RED,string);
- SetPlayerScore(killerid, GetPlayerScore(killerid)+50);
- GivePlayerMoney(killerid, 500);
- SendClientMessage(killerid,COLOR_GREEN,"[Area51]: Megöltél egy ellenséget! Ezért kapsz 50 Score-t és 500$-t");
- }
- SendClientMessage(playerid,COLOR_RED,"[Area51]: Meghaltál! Ezért levonunk tőled 50 Score-t!");
- SetPlayerScore(playerid, GetPlayerScore(playerid)-50);
- SendDeathMessage(killerid, playerid, reason);
- if(gTeam[playerid] == ARMY)
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerPos(playerid, 214.6435, 1818.9225, 6.4141);
- SetCameraBehindPlayer(playerid);
- GivePlayerWeapon(playerid,3,1);
- GivePlayerWeapon(playerid,24,200);
- GivePlayerWeapon(playerid,25,250);
- GivePlayerWeapon(playerid,31,350);
- }
- if(gTeam[playerid] == ANARHY)
- {
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerPos(playerid, 214.6435, 1818.9225, 6.4141);
- SetCameraBehindPlayer(playerid);
- GivePlayerWeapon(playerid,23,175);
- GivePlayerWeapon(playerid,31,275);
- GivePlayerWeapon(playerid,32,250);
- GivePlayerWeapon(playerid,34,150);
- }
- if(AnarhyFlag[playerid] == 1)
- {
- DestroyObject(AnarhysFlagObject), AnarhysFlagObject = CreateObject(2993, 203.33521, 1860.76038, 13.13000, 0.00000, 0.00000, -26.40000), AnarhysFlag = 1;
- SendClientMessageToAll(COLOR_RED,"[Area51]: A zászló vivőt megölték!! A zászló visszakerült a helyére!!");
- AnarhyFlag[playerid] = 0;
- }
- if(ArmyFlag[playerid] == 1)
- {
- DestroyObject(ArmysFlagObject), ArmysFlagObject = CreateObject(2914, 220.08881, 1822.83191, 7.51650, 0.00000, 0.00000, 64.56000), ArmysFlag = 1;
- SendClientMessageToAll(COLOR_RED,"[Area51]: A zászló vivőt megölték!! A zászló visszakerült a helyére!!");
- ArmyFlag[playerid] = 0;
- } }
- return 1;
- }
- public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)
- {
- GetPlayerHealth(damagedid,hp);
- if(gTeam[playerid] == gTeam[damagedid]) if(damagedid != INVALID_PLAYER_ID && IsPlayerConnected(damagedid)) SetPlayerHealth(damagedid, hp), GameTextForPlayer(playerid,"~r~Ne ~w~Sebezd a Csapattársad!!",2000,6);
- return 1;
- }
- public AreaMinigame(playerid)
- {
- GetPlayerName(playerid,name,sizeof(name));
- if(IsPlayerInRangeOfPoint(playerid, 3.0, 204.1118, 1860.3279, 13.1406)) //Anarhy zászlónál van
- {
- if(gTeam[playerid] == ARMY && AnarhysFlag == 1)
- {
- AnarhyFlag[playerid] = 1;
- AttachObjectToPlayer(AnarhysFlagObject, playerid, 0.0, 0.0, 0.7, 0.0, 0.0, -90.0), AnarhysFlag = 0;
- format(string,sizeof(string),"[Area51]: %s elvette az Anarhy zászlót!!",name);
- SendClientMessageToAll(COLOR_RED,string);
- }
- if(gTeam[playerid] == ANARHY && ArmyFlag[playerid] == 1)
- {
- ArmyFlag[playerid] = 0;
- DestroyObject(ArmysFlagObject), ArmysFlagObject = CreateObject(2914, 220.08881, 1822.83191, 7.51650, 0.00000, 0.00000, 64.56000), ArmysFlag = 1;
- AnarhyCount += 1;
- format(string,sizeof(string),"[Area51]: %s bevitte az Army zászlót!! [%d/5]",name,AnarhyCount);
- SendClientMessageToAll(COLOR_RED,string);
- } }
- if(IsPlayerInRangeOfPoint(playerid, 3.0, 220.8428,1822.5156,7.5259)) // Army szászlónál van
- {
- if(gTeam[playerid] == ANARHY && ArmysFlag == 1)
- {
- ArmyFlag[playerid] = 1;
- AttachObjectToPlayer(ArmysFlagObject, playerid, 0.0, 0.0, 0.7, 0.0, 0.0, -90.0), ArmysFlag = 0;
- format(string,sizeof(string),"[Area51]: %s elvette az Army zászlót!!",name);
- SendClientMessageToAll(COLOR_RED,string);
- }
- if(gTeam[playerid] == ARMY && AnarhyFlag[playerid] == 1)
- {
- AnarhyFlag[playerid] = 0;
- DestroyObject(AnarhysFlagObject), AnarhysFlagObject = CreateObject(2993, 203.33521, 1860.76038, 13.13000, 0.00000, 0.00000, -26.40000), AnarhysFlag = 0;
- ArmyCount += 1;
- format(string,sizeof(string),"[Area51]: %s bevitte az Anarhy zászlót!! [%d/5]",name,ArmyCount);
- SendClientMessageToAll(COLOR_RED,string);
- } }
- if(AnarhyCount == 5)
- {
- SendClientMessageToAll(COLOR_RED,"[Area51]: Az Anarhy csapat nyerte a MiniGamet!! Minden tag kap 1000$ és 500 Score-t!");
- if(gTeam[playerid] == ANARHY)
- {
- SetPlayerScore(playerid,GetPlayerScore(playerid)+500);
- GivePlayerMoney(playerid, 1000);
- }
- KillTimer(AreaMinigameTimer);
- PlayerInArea[playerid] = 0;
- ArmyFlag[playerid] = 0;
- AnarhyFlag[playerid] = 0;
- AreaMiniGameSarted = 0;
- PlayerJoinArea[playerid] = 0;
- AreaMiniGameSart = 0;
- ArmyCount = 0;
- AnarhyCount = 0;
- ArmysFlag = 0;
- AnarhysFlag = 0;
- ArmyPlayer = 0;
- AnarhyPlayer = 0;
- ForceClassSelection(playerid);
- TogglePlayerSpectating(playerid, true);
- TogglePlayerSpectating(playerid, false);
- ResetPlayerWeapons(playerid);
- }
- else if(ArmyCount == 5)
- {
- SendClientMessageToAll(COLOR_RED,"[Area51]: Az Army csapat nyerte a MiniGamet!! Minden tag kap 1000$ és 500 Score-t!");
- if(gTeam[playerid] == ARMY)
- {
- SetPlayerScore(playerid,GetPlayerScore(playerid)+500);
- GivePlayerMoney(playerid, 1000);
- }
- KillTimer(AreaMinigameTimer);
- PlayerInArea[playerid] = 0;
- ArmyFlag[playerid] = 0;
- AnarhyFlag[playerid] = 0;
- AreaMiniGameSarted = 0;
- PlayerJoinArea[playerid] = 0;
- AreaMiniGameSart = 0;
- ArmyCount = 0;
- AnarhyCount = 0;
- ArmysFlag = 0;
- AnarhysFlag = 0;
- ArmyPlayer = 0;
- AnarhyPlayer = 0;
- ForceClassSelection(playerid);
- TogglePlayerSpectating(playerid, true);
- TogglePlayerSpectating(playerid, false);
- ResetPlayerWeapons(playerid);
- }
- return 1;
- }
- public ObjectLoad(playerid)
- {
- print("Objectek betöltése folyamatban...");
- {
- CreateObject(2929, 215.86011, 1874.84900, 13.91210, 0.00000, 0.00000, 0.00000);
- CreateObject(2929, 211.82010, 1874.84900, 13.91210, 0.00000, 0.00000, 0.00000);
- CreateObject(18749, 207.58450, 1857.71045, 13.92590, 0.00000, 0.00000, 180.00000);
- AnarhysFlagObject = CreateObject(2993, 203.33521, 1860.76038, 13.13000, 0.00000, 0.00000, -26.40000), AnarhysFlag = 1;
- CreateObject(3053, 203.34064, 1860.73218, 12.37922, 0.00000, 0.00000, 0.00000);
- CreateObject(3053, 203.34061, 1860.73218, 12.51920, 0.00000, 0.00000, 0.00000);
- CreateObject(3053, 203.34061, 1860.73218, 12.63920, 0.00000, 0.00000, 0.00000);
- CreateObject(3053, 203.34061, 1860.73218, 12.77920, 0.00000, 0.00000, 0.00000);
- CreateObject(3053, 203.34061, 1860.73218, 12.91920, 0.00000, 0.00000, 0.00000);
- CreateObject(3053, 220.06192, 1822.83545, 6.75064, 0.00000, 0.00000, 0.00000);
- CreateObject(3053, 220.06190, 1822.83545, 6.89060, 0.00000, 0.00000, 0.00000);
- CreateObject(3053, 220.06190, 1822.83545, 7.01060, 0.00000, 0.00000, 0.00000);
- CreateObject(3053, 220.06190, 1822.83545, 7.15060, 0.00000, 0.00000, 0.00000);
- CreateObject(3053, 220.06190, 1822.83545, 7.29060, 0.00000, 0.00000, 0.00000);
- ArmysFlagObject = CreateObject(2914, 220.08881, 1822.83191, 7.51650, 0.00000, 0.00000, 64.56000), ArmysFlag = 1;
- CreateObject(19377, 267.62100, 1883.89990, 16.54000, 0.00000, 90.00000, 0.00000);
- CreateObject(19377, 267.62100, 1883.89990, 15.51420, 0.00000, 90.00000, 0.00000);
- CreateObject(19364, 235.28778, 1856.95325, 17.51380, 0.00000, 0.00000, -6.12000);
- CreateObject(19364, 235.63290, 1860.06995, 17.51380, 0.00000, 0.00000, -6.12000);
- CreateObject(1431, 239.46600, 1874.68579, 10.98050, 0.00000, 0.00000, 60.06000);
- CreateObject(1431, 239.01520, 1876.07971, 10.98050, 0.00000, 0.00000, 87.42000);
- CreateObject(1431, 239.90909, 1876.86279, 10.98050, 0.00000, 0.00000, 87.42000);
- CreateObject(1431, 239.10271, 1878.26843, 10.98050, 0.00000, 0.00000, 87.42000);
- CreateObject(1431, 240.07275, 1879.01367, 10.98050, 0.00000, 0.00000, 81.29998);
- CreateObject(1431, 238.98389, 1870.17053, 10.98050, 0.00000, 0.00000, 87.42000);
- CreateObject(1431, 239.64519, 1870.26099, 10.98050, 0.00000, 0.00000, 87.42000);
- CreateObject(1431, 241.35361, 1866.42786, 10.98050, 0.00000, 0.00000, 1.68000);
- CreateObject(1431, 241.27089, 1865.71130, 10.98050, 0.00000, 0.00000, 1.68000);
- CreateObject(1431, 240.18687, 1863.18799, 10.98050, 0.00000, 0.00000, 1.68000);
- CreateObject(1431, 242.42909, 1863.64246, 10.98050, 0.00000, 0.00000, 33.36000);
- CreateObject(1431, 252.13957, 1878.94019, 10.99400, 0.00000, 0.00000, 0.00000);
- CreateObject(1431, 248.32600, 1878.91272, 10.99410, 0.00000, 0.00000, 0.00000);
- CreateObject(1431, 249.86552, 1878.95044, 10.99400, 0.00000, 0.00000, 0.00000);
- CreateObject(1431, 256.91959, 1849.98364, 8.28140, 0.00000, 0.00000, 0.00000);
- CreateObject(1431, 256.91959, 1850.00354, 8.84140, 0.00000, 0.00000, 0.00000);
- CreateObject(1431, 256.75482, 1851.03162, 8.28140, 0.00000, 0.00000, 22.74000);
- CreateObject(1431, 256.75479, 1851.03162, 8.84140, 0.00000, 0.00000, 22.74000);
- CreateObject(1431, 258.22305, 1850.95935, 8.28140, 0.00000, 0.00000, 110.93999);
- CreateObject(1431, 258.22311, 1850.95935, 8.84140, 0.00000, 0.00000, 110.94000);
- CreateObject(1431, 254.73218, 1843.92566, 8.31902, 0.00000, 0.00000, -38.58000);
- CreateObject(1431, 253.81480, 1843.75940, 8.31902, 0.00000, 0.00000, -38.58000);
- CreateObject(1431, 239.72820, 1851.29541, 8.29650, 0.00000, 0.00000, -130.38000);
- CreateObject(1431, 240.85120, 1852.76282, 8.29650, 0.00000, 0.00000, -125.52000);
- CreateObject(1431, 239.72820, 1851.29541, 8.83900, 0.00000, 0.00000, -130.38000);
- CreateObject(1431, 240.85120, 1852.76282, 8.83900, 0.00000, 0.00000, -125.52000);
- CreateObject(1431, 239.74017, 1855.64038, 8.29647, 0.00000, 0.00000, -211.38004);
- CreateObject(1431, 239.74020, 1855.64038, 8.83900, 0.00000, 0.00000, -211.38000);
- CreateObject(1431, 246.65402, 1843.26514, 8.29650, 0.00000, 0.00000, -53.10001);
- CreateObject(1431, 243.74193, 1843.33777, 8.29650, 0.00000, 0.00000, -53.10001);
- CreateObject(1431, 244.12680, 1844.52234, 8.81650, 0.00000, 0.00000, -9.48000);
- CreateObject(1431, 243.72189, 1843.33777, 8.81650, 0.00000, 0.00000, -53.10000);
- CreateObject(1431, 244.11353, 1844.53723, 8.29650, 0.00000, 0.00000, -9.48000);
- CreateObject(1431, 246.65401, 1843.26514, 8.81650, 0.00000, 0.00000, -53.10000);
- CreateObject(1431, 263.03745, 1843.96436, 7.43906, -10.14000, -1.26000, -117.78001);
- CreateObject(1431, 263.13739, 1843.96436, 7.97910, -10.14000, -1.26000, -117.78000);
- CreateObject(1431, 271.25668, 1840.30798, 6.16242, -10.14000, -1.26000, -165.59998);
- CreateObject(1431, 271.23669, 1840.20801, 6.68240, -10.14000, -1.26000, -165.60001);
- CreateObject(1431, 270.33594, 1839.26819, 6.04871, 0.12000, 6.60000, -98.21996);
- CreateObject(1431, 270.33591, 1839.26819, 6.56870, 0.12000, 6.60000, -98.22000);
- CreateObject(1431, 256.88510, 1837.45886, 4.21521, 0.00000, 0.00000, -102.96001);
- CreateObject(1431, 256.88510, 1837.47888, 4.75520, 0.00000, 0.00000, -102.96000);
- CreateObject(3280, 263.71091, 1824.22046, 3.70310, 0.00000, 0.00000, 0.00000);
- CreateObject(2927, 264.66040, 1817.68896, 5.48740, 0.00000, 0.00000, 90.00000);
- CreateObject(2927, 264.68039, 1813.78894, 5.48740, 0.00000, 0.00000, 90.00000);
- CreateObject(2927, 264.66040, 1817.68896, 9.08740, 0.00000, 0.00000, 90.00000);
- CreateObject(2927, 264.68039, 1813.78894, 9.08740, 0.00000, 0.00000, 90.00000);
- CreateObject(1431, 245.33870, 1804.75159, 6.93600, 0.00000, 0.00000, 64.74000);
- CreateObject(1431, 245.33870, 1804.75159, 7.47600, 0.00000, 0.00000, 64.74000);
- CreateObject(1431, 242.61908, 1798.71313, 6.93600, 0.00000, 0.00000, 38.46001);
- CreateObject(1431, 242.61909, 1798.71313, 7.47600, 0.00000, 0.00000, 38.46000);
- CreateObject(1431, 248.64256, 1797.97900, 6.93600, 0.00000, 0.00000, 122.46000);
- CreateObject(1431, 245.63040, 1798.14063, 6.93600, 0.00000, 0.00000, -122.46000);
- CreateObject(1431, 245.98628, 1799.57227, 6.93600, 0.00000, 0.00000, -147.30003);
- CreateObject(1431, 245.63040, 1798.14063, 7.41600, 0.00000, 0.00000, -122.46000);
- CreateObject(1431, 245.98627, 1799.57227, 7.41600, 0.00000, 0.00000, -147.30000);
- CreateObject(1431, 248.64259, 1797.97900, 7.41600, 0.00000, 0.00000, 122.46000);
- CreateObject(1431, 248.43649, 1799.25061, 7.41600, 0.00000, 0.00000, 139.92000);
- CreateObject(1431, 248.49030, 1799.26770, 6.93600, 0.00000, 0.00000, 139.92001);
- CreateObject(1431, 250.45238, 1804.64539, 6.93600, 0.00000, 0.00000, 117.54000);
- CreateObject(1431, 250.45239, 1804.64539, 7.45600, 0.00000, 0.00000, 117.54000);
- CreateObject(1431, 251.57083, 1803.29565, 6.93600, 0.00000, 0.00000, 138.18001);
- CreateObject(1431, 236.02417, 1802.17310, 6.93600, 0.00000, 0.00000, 76.44001);
- CreateObject(1431, 236.23647, 1804.53772, 6.93600, 0.00000, 0.00000, 92.64001);
- CreateObject(1431, 236.25650, 1804.53772, 7.47600, 0.00000, 0.00000, 92.64000);
- CreateObject(1431, 236.04420, 1802.17310, 7.47600, 0.00000, 0.00000, 76.44000);
- CreateObject(1431, 235.83342, 1812.19885, 6.93600, 0.00000, 0.00000, 200.93987);
- CreateObject(1431, 237.06369, 1818.50134, 6.93600, 0.00000, 0.00000, 200.93987);
- CreateObject(1431, 237.06371, 1818.52124, 7.47600, 0.00000, 0.00000, 200.93990);
- CreateObject(1431, 228.32460, 1824.58582, 6.92937, 0.00000, 0.00000, 39.06000);
- CreateObject(1431, 228.07887, 1820.96753, 6.92940, 0.00000, 0.00000, -39.06000);
- CreateObject(1431, 228.34460, 1824.58582, 7.46940, 0.00000, 0.00000, 39.06000);
- CreateObject(1431, 228.07890, 1821.00745, 7.46940, 0.00000, 0.00000, -39.06000);
- CreateObject(1431, 240.18690, 1863.18799, 11.48050, 0.00000, 0.00000, 1.68000);
- CreateObject(1431, 242.42909, 1863.64246, 11.48050, 0.00000, 0.00000, 33.36000);
- CreateObject(1431, 252.13960, 1878.94019, 11.48050, 0.00000, 0.00000, 0.00000);
- CreateObject(1431, 249.86549, 1878.95044, 11.48050, 0.00000, 0.00000, 0.00000);
- CreateObject(1431, 248.32600, 1878.91272, 11.48050, 0.00000, 0.00000, 0.00000);
- CreateObject(1431, 225.20958, 1864.51221, 12.64563, 0.00000, 0.00000, -18.90000);
- CreateObject(1431, 224.03387, 1864.12402, 12.64563, 0.00000, 0.00000, 49.32000);
- CreateObject(1431, 225.20959, 1864.51221, 13.16560, 0.00000, 0.00000, -18.90000);
- CreateObject(1431, 224.03391, 1864.12402, 13.14560, 0.00000, 0.00000, 49.32000);
- CreateObject(1431, 217.36639, 1857.51892, 12.64563, 0.00000, 0.00000, 33.00000);
- CreateObject(1431, 219.25650, 1858.14893, 12.64563, 0.00000, 0.00000, 1.08000);
- CreateObject(1431, 221.24115, 1857.85364, 12.64563, 0.00000, 0.00000, -21.60000);
- CreateObject(1431, 222.81639, 1856.89160, 12.64563, 0.00000, 0.00000, -39.71999);
- CreateObject(1431, 222.81641, 1856.89160, 13.14560, 0.00000, 0.00000, -39.72000);
- CreateObject(1431, 221.24110, 1857.85364, 13.14560, 0.00000, 0.00000, -21.60000);
- CreateObject(1431, 217.36639, 1857.51892, 13.14560, 0.00000, 0.00000, 33.00000);
- CreateObject(1431, 219.25650, 1858.14893, 13.14560, 0.00000, 0.00000, 1.08000);
- CreateObject(1431, 205.98993, 1872.80615, 12.66106, 0.00000, 0.00000, -60.42001);
- CreateObject(1431, 206.51834, 1871.00012, 12.66106, 0.00000, 0.00000, -90.54000);
- CreateObject(1431, 206.54550, 1869.58337, 12.66110, 0.00000, 0.00000, -90.54000);
- CreateObject(1431, 206.18396, 1867.67798, 12.66110, 0.00000, 0.00000, 60.42000);
- CreateObject(1431, 206.18401, 1867.67798, 13.14110, 0.00000, 0.00000, 60.42000);
- CreateObject(1431, 206.54550, 1869.58337, 13.14110, 0.00000, 0.00000, -90.54000);
- CreateObject(1431, 206.51830, 1871.00012, 13.14110, 0.00000, 0.00000, -90.54000);
- CreateObject(1431, 205.98990, 1872.80615, 13.14110, 0.00000, 0.00000, -60.42000);
- }
- print("Objectek betöltve!");
- return 1;
- }
- public AreaStart(playerid)
- {
- AreaMinigameTimer = SetTimerEx("AreaMinigame", 1000, true, "i",playerid);
- if(PlayerJoinArea[playerid] <= 1)
- {
- SendClientMessageToAll(COLOR_RED,"Az Area51 MiniGame érdeklődés hiányában elmarad...");
- PlayerInArea[playerid] = 0;
- ArmyFlag[playerid] = 0;
- AnarhyFlag[playerid] = 0;
- AreaMiniGameSarted = 0;
- PlayerJoinArea[playerid] = 0;
- AreaMiniGameSart = 0;
- ArmyCount = 0;
- AnarhyCount = 0;
- KillTimer(AreaMinigameTimer);
- return 0;
- }
- else
- {
- ObjectLoad(playerid);
- AreaMiniGameSart = 1;
- PlayerInArea[playerid] = 1;
- if(ArmyPlayer <= AnarhyPlayer)
- {
- gTeam[playerid] = ARMY;
- ArmyPlayer += 1;
- GameTextForPlayer(playerid,"~w~San Andreas ~b~Army",8000,3);
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerSkin(playerid,287);
- SetPlayerPos(playerid, 214.6435,1818.9225,6.4141);
- SetPlayerColor(playerid, COLOR_BLUE);
- SetCameraBehindPlayer(playerid);
- GivePlayerWeapon(playerid,23,175);
- GivePlayerWeapon(playerid,31,275);
- GivePlayerWeapon(playerid,32,250);
- GivePlayerWeapon(playerid,34,150);
- }
- if(AnarhyPlayer < ArmyPlayer)
- {
- gTeam[playerid] = ANARHY;
- AnarhyPlayer += 1;
- GameTextForPlayer(playerid,"~w~San Andreas ~r~Anarhy",8000,3);
- ResetPlayerWeapons(playerid);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- SetPlayerSkin(playerid,181);
- SetPlayerPos(playerid, 212.8605, 1857.0239, 13.1406);
- SetPlayerColor(playerid, COLOR_RED);
- SetCameraBehindPlayer(playerid);
- GivePlayerWeapon(playerid,23,175);
- GivePlayerWeapon(playerid,31,275);
- GivePlayerWeapon(playerid,32,250);
- GivePlayerWeapon(playerid,34,150);
- } }
- return 1;
- }
- CMD:area(playerid)
- {
- if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_RED,"[Area51]: Csak {FFFFFF}rCon {FF0000}adminisztrátor használhatja ezt a parancsot!");
- if(AreaMiniGameSarted == 1) return SendClientMessage(playerid,COLOR_RED,"[Area51]: Már elkezdődött egy MiniGame!");
- SendClientMessageToAll(COLOR_RED,"[Area51]: Elidult az Area51 MiniGame!! Jelentkezni 30 másodpercig lehet a {FFFFFF}(/join) {FF0000}parancsal!");
- SetTimerEx("AreaStart", 30*1000,false,"i",playerid);
- AreaMiniGameSarted = 1;
- PlayerJoinArea[playerid] = 1;
- return 1;
- }
- CMD:join(playerid)
- {
- if(AreaMiniGameSarted == 0) return SendClientMessage(playerid,COLOR_RED,"[Area51]: Nincs elindítva MiniGame!");
- if(PlayerJoinArea[playerid] == 1) return SendClientMessage(playerid,COLOR_RED,"[Area51]: Már benne vagy a MiniGame -ben!");
- if(AreaMiniGameSart == 1) return SendClientMessage(playerid,COLOR_RED,"[Area51]: A jelentkezést lekésted...");
- GetPlayerName(playerid,name,sizeof(name));
- format(string,sizeof(string),"[Area51]: %s csatlakozott az Area51 MiniGame-hez! ((Kilépéshez {FFFFFF}/exit{2BB33B}))",name);
- SendClientMessageToAll(COLOR_GREEN,string);
- SetTimerEx("AreaStart", 30*1000,false,"i",playerid);
- PlayerJoinArea[playerid] = 1;
- return 1;
- }
- CMD:exit(playerid)
- {
- if(AreaMiniGameSarted == 0) return SendClientMessage(playerid,COLOR_RED,"[Area51]: Nincs elindítva MiniGame!");
- if(PlayerJoinArea[playerid] == 0) return SendClientMessage(playerid,COLOR_RED,"[Area51]: Nem is vagy MiniGame -ben!");
- format(string,sizeof(string),"[Area51]: %s kilépett az Area51 MiniGame -ből!",name);
- SendClientMessageToAll(COLOR_RED,string);
- PlayerInArea[playerid] = 0;
- ArmyFlag[playerid] = 0;
- AnarhyFlag[playerid] = 0;
- PlayerJoinArea[playerid] = 0;
- if(gTeam[playerid] == ARMY) ArmyPlayer -= 1;
- if(gTeam[playerid] == ANARHY) AnarhyPlayer -= 1;
- if(AnarhyFlag[playerid] == 1)
- {
- DestroyObject(AnarhysFlagObject), AnarhysFlagObject = CreateObject(2993, 203.33521, 1860.76038, 13.13000, 0.00000, 0.00000, -26.40000), AnarhysFlag = 1;
- SendClientMessageToAll(COLOR_RED,"[Area51]: A zászló vivő kilépett!! A zászló visszakerült a helyére!!");
- }
- if(ArmyFlag[playerid] == 1)
- {
- DestroyObject(ArmysFlagObject), ArmysFlagObject = CreateObject(2914, 220.08881, 1822.83191, 7.51650, 0.00000, 0.00000, 64.56000), ArmysFlag = 1;
- SendClientMessageToAll(COLOR_RED,"[Area51]: A zászló vivő kilépett!! A zászló visszakerült a helyére!!");
- }
- ForceClassSelection(playerid);
- TogglePlayerSpectating(playerid, true);
- TogglePlayerSpectating(playerid, false);
- ResetPlayerWeapons(playerid);
- return 1;
- }
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