Disciplus86

es_systems.cfg

Jun 19th, 2015
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  1. <!-- This is the EmulationStation Systems configuration file.
  2. All systems must be contained within the <systemList> tag.-->
  3.  
  4. <systemList>
  5. <!-- Here's an example system to get you started. -->
  6. <system>
  7. <!-- A short name, used internally. -->
  8. <name>advmame</name>
  9.  
  10. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  11. <fullname>AdvanceMAME Multiple Arcade Machine Emulator</fullname>
  12.  
  13. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  14. All subdirectories (and non-recursive links) will be included. -->
  15. <path>/home/pi/roms/roms_advmame</path>
  16.  
  17. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  18. You MUST include the period at the start of the extension! It's also case sensitive. -->
  19. <extension>.zip .ZIP</extension>
  20.  
  21. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  22. <command>clear;/home/pi/advancemame/bin/advmame %BASENAME% > /dev/null 2>&1</command>
  23. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  24.  
  25. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  26. It's case sensitive, but everything is lowercase. This tag is optional.
  27. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  28. <platform>mame</platform>
  29.  
  30. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  31. This tag is optional; if not set, it will use the value of <name>. -->
  32. <theme>advmame</theme>
  33. </system>
  34.  
  35. <!-- Here's an example system to get you started. -->
  36. <system>
  37. <!-- A short name, used internally. -->
  38. <name>mame</name>
  39.  
  40. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  41. <fullname>MAME Multiple Arcade Machine Emulator</fullname>
  42.  
  43. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  44. All subdirectories (and non-recursive links) will be included. -->
  45. <path>/home/pi/roms/roms_mame4all</path>
  46.  
  47. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  48. You MUST include the period at the start of the extension! It's also case sensitive. -->
  49. <extension>.zip .ZIP</extension>
  50.  
  51. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  52. <!--<command>clear;/home/pi/mame4all-pi/mame %BASENAME% > /dev/null 2>&1</command>-->
  53. <command>/home/pi/mame4all-pi/mame %BASENAME%</command>
  54. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  55.  
  56. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  57. It's case sensitive, but everything is lowercase. This tag is optional.
  58. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  59. <platform>mame</platform>
  60.  
  61. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  62. This tag is optional; if not set, it will use the value of <name>. -->
  63. <theme>mame</theme>
  64. </system>
  65.  
  66. <!-- Here's an example system to get you started. -->
  67. <system>
  68. <!-- A short name, used internally. -->
  69. <name>neogeopifba</name>
  70.  
  71. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  72. <fullname>piFBA Finale Burn Alpha</fullname>
  73.  
  74. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  75. All subdirectories (and non-recursive links) will be included. -->
  76. <!--<path>/home/pi/roms/roms_fba</path>-->
  77.  
  78. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  79. You MUST include the period at the start of the extension! It's also case sensitive. -->
  80. <extension>.zip .ZIP .fba .FBA</extension>
  81.  
  82. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  83. <command>clear; /home/pi/pifba/fba2x %ROM% > /dev/null 2>&1</command>
  84. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  85.  
  86. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  87. It's case sensitive, but everything is lowercase. This tag is optional.
  88. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  89. <platform>neogeo</platform>
  90.  
  91. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  92. This tag is optional; if not set, it will use the value of <name>. -->
  93. <theme>neogeo</theme>
  94. </system>
  95.  
  96. <!-- Here's an example system to get you started. -->
  97. <system>
  98. <!-- A short name, used internally. -->
  99. <name>neogeolibretropifba</name>
  100.  
  101. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  102. <fullname>Libretro FBA Finale Burn Alpha</fullname>
  103.  
  104. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  105. All subdirectories (and non-recursive links) will be included. -->
  106. <path>/home/pi/roms/roms_fba</path>
  107.  
  108. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  109. You MUST include the period at the start of the extension! It's also case sensitive. -->
  110. <extension>.zip .ZIP .fba .FBA</extension>
  111.  
  112. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  113. <command>clear;/home/pi/retro/retroarch -L /home/pi/retro/fb_alpha_libretro.so -c /home/pi/retro/retroarchfba.cfg %ROM% > /dev/null 2>&1</command>
  114. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  115.  
  116. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  117. It's case sensitive, but everything is lowercase. This tag is optional.
  118. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  119. <platform>neogeo</platform>
  120.  
  121. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  122. This tag is optional; if not set, it will use the value of <name>. -->
  123. <theme>neogeo</theme>
  124. </system>
  125.  
  126.  
  127. <!-- Here's an example system to get you started. -->
  128. <system>
  129. <!-- A short name, used internally. -->
  130. <name>neogeogngeo</name>
  131.  
  132. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  133. <fullname>GnGeo Neogeo Emulator</fullname>
  134.  
  135. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  136. All subdirectories (and non-recursive links) will be included. -->
  137. <path>/home/pi/roms/roms_gngeo</path>
  138.  
  139. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  140. You MUST include the period at the start of the extension! It's also case sensitive. -->
  141. <extension>.zip .ZIP</extension>
  142.  
  143. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  144. <command>clear; /home/pi/gngeo-pi/bin/gngeo -i /home/pi/roms/roms_gngeo %ROM% > /dev/null 2>&1</command>
  145. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  146.  
  147. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  148. It's case sensitive, but everything is lowercase. This tag is optional.
  149. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  150. <platform>neogeo</platform>
  151.  
  152. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  153. This tag is optional; if not set, it will use the value of <name>. -->
  154. <theme>neogeo</theme>
  155. </system>
  156.  
  157. <!-- Here's an example system to get you started. -->
  158. <system>
  159. <!-- A short name, used internally. -->
  160. <name>Stella</name>
  161.  
  162. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  163. <fullname>Atari 2600 Machine Emulator</fullname>
  164.  
  165. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  166. All subdirectories (and non-recursive links) will be included. -->
  167. <path>/home/pi/roms/roms_stella</path>
  168.  
  169. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  170. You MUST include the period at the start of the extension! It's also case sensitive. -->
  171. <extension>.bin .BIN .zip .ZIP</extension>
  172.  
  173. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  174. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/stella_libretro.so -c /home/pi/retro/retroarch.cfg %ROM% > /dev/null 2>&1</command>
  175. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  176.  
  177. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  178. It's case sensitive, but everything is lowercase. This tag is optional.
  179. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  180. <platform>atari2600</platform>
  181.  
  182. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  183. This tag is optional; if not set, it will use the value of <name>. -->
  184. <theme>atari2600</theme>
  185. </system>
  186.  
  187. <!-- Here's an example system to get you started. -->
  188. <system>
  189. <!-- A short name, used internally. -->
  190. <name>Vectrex</name>
  191.  
  192. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  193. <fullname>Vectrex Machine Emulator</fullname>
  194.  
  195. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  196. All subdirectories (and non-recursive links) will be included. -->
  197. <path>/home/pi/roms/roms_vecx</path>
  198.  
  199. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  200. You MUST include the period at the start of the extension! It's also case sensitive. -->
  201. <extension>.vec .VEC</extension>
  202.  
  203. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  204. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/vecx_libretro.so -c /home/pi/retro/retroarch.cfg %ROM% > /dev/null 2>&1</command>
  205. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  206.  
  207. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  208. It's case sensitive, but everything is lowercase. This tag is optional.
  209. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  210. <platform></platform>
  211.  
  212. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  213. This tag is optional; if not set, it will use the value of <name>. -->
  214. <theme>vectrex</theme>
  215. </system>
  216.  
  217. <!-- Here's an example system to get you started. -->
  218. <system>
  219. <!-- A short name, used internally. -->
  220. <name>Scummvm</name>
  221.  
  222. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  223. <fullname>Scummvm classic graphical point-and-click adventure games emulator</fullname>
  224.  
  225. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  226. All subdirectories (and non-recursive links) will be included. -->
  227. <path>/home/pi/roms/roms_scummvm</path>
  228.  
  229. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  230. You MUST include the period at the start of the extension! It's also case sensitive. -->
  231. <extension>.000 .001 .zip .ZIP</extension>
  232.  
  233. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  234. <!--<command>clear; /home/pi/retro/retroarch -L /home/pi/retro/scummvm_libretro.so -c /home/pi/retro/retroarch.cfg %ROM% > /dev/null 2>&1</command>-->
  235. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/scummvm_libretro.so -c /home/pi/retro/retroarch.cfg > /dev/null 2>&1</command>
  236. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  237.  
  238. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  239. It's case sensitive, but everything is lowercase. This tag is optional.
  240. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  241. <platform></platform>
  242.  
  243. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  244. This tag is optional; if not set, it will use the value of <name>. -->
  245. <theme>scummvm</theme>
  246. </system>
  247.  
  248.  
  249. <!-- Here's an example system to get you started. -->
  250. <system>
  251. <!-- A short name, used internally. -->
  252. <name>GB/GBC Gambatte</name>
  253.  
  254. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  255. <fullname>GB /GBC Machine Emulator</fullname>
  256.  
  257. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  258. All subdirectories (and non-recursive links) will be included. -->
  259. <path>/home/pi/roms/roms_gambatte</path>
  260.  
  261. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  262. You MUST include the period at the start of the extension! It's also case sensitive. -->
  263. <extension>.gb .GB .gbc .GBC .zip .ZIP</extension>
  264.  
  265. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  266. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/gambatte_libretro.so -c /home/pi/retro/retroarch.cfg %ROM% > /dev/null 2>&1</command>
  267. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  268.  
  269. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  270. It's case sensitive, but everything is lowercase. This tag is optional.
  271. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  272. <platform>gb,gbc</platform>
  273.  
  274. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  275. This tag is optional; if not set, it will use the value of <name>. -->
  276. <theme>gbc</theme>
  277. </system>
  278.  
  279. <!-- Here's an example system to get you started. -->
  280. <system>
  281. <!-- A short name, used internally. -->
  282. <name>GBA Meteor</name>
  283.  
  284. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  285. <fullname>GBA Meteor Machine Emulator</fullname>
  286.  
  287. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  288. All subdirectories (and non-recursive links) will be included. -->
  289. <path>/home/pi/roms/roms_meteor</path>
  290.  
  291. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  292. You MUST include the period at the start of the extension! It's also case sensitive. -->
  293. <extension>.gba .GBA</extension>
  294.  
  295. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  296. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/meteor_libretro.so -c /home/pi/retro/retroarch.cfg %ROM% > /dev/null 2>&1</command>
  297. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  298.  
  299. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  300. It's case sensitive, but everything is lowercase. This tag is optional.
  301. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  302. <platform>Nintendo Game Boy Advance</platform>
  303.  
  304. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  305. This tag is optional; if not set, it will use the value of <name>. -->
  306. <theme>gba</theme>
  307. </system>
  308.  
  309.  
  310. <!-- Here's an example system to get you started. -->
  311. <system>
  312. <!-- A short name, used internally. -->
  313. <name>pcsx_rearmed</name>
  314.  
  315. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  316. <fullname>PCSX Machine Emulator</fullname>
  317.  
  318. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  319. All subdirectories (and non-recursive links) will be included. -->
  320. <path>/home/pi/roms/roms_pcsx</path>
  321.  
  322. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  323. You MUST include the period at the start of the extension! It's also case sensitive. -->
  324. <extension>.img .IMG .7z .7Z .iso .pbp .PBP .bin .BIN .cue .CUE</extension>
  325.  
  326. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  327. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/pcsx_rearmed_libretro.so -c /home/pi/retro/retroarch.cfg %ROM% > /dev/null 2>&1</command>
  328. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  329.  
  330. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  331. It's case sensitive, but everything is lowercase. This tag is optional.
  332. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  333. <platform>psx</platform>
  334.  
  335. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  336. This tag is optional; if not set, it will use the value of <name>. -->
  337. <theme>psx</theme>
  338. </system>
  339.  
  340.  
  341.  
  342. <!-- Here's an example system to get you started. -->
  343. <system>
  344. <!-- A short name, used internally. -->
  345. <name>FCEU</name>
  346.  
  347. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  348. <fullname>Nes Machine Emulator</fullname>
  349.  
  350. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  351. All subdirectories (and non-recursive links) will be included. -->
  352. <path>/home/pi/roms/roms_fceu</path>
  353.  
  354. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  355. You MUST include the period at the start of the extension! It's also case sensitive. -->
  356. <extension>.fds .nes .NES .FDS .zip .ZIP</extension>
  357.  
  358. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  359. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/fceumm_libretro.so -c /home/pi/retro/retroarch.cfg %ROM% > /dev/null 2>&1</command>
  360. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  361.  
  362. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  363. It's case sensitive, but everything is lowercase. This tag is optional.
  364. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  365. <platform>nes</platform>
  366.  
  367. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  368. This tag is optional; if not set, it will use the value of <name>. -->
  369. <theme>nes</theme>
  370. </system>
  371.  
  372. <!-- Here's an example system to get you started. -->
  373. <system>
  374. <!-- A short name, used internally. -->
  375. <name>snes</name>
  376.  
  377. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  378. <fullname>piSNES Super Nintendo Emulator</fullname>
  379.  
  380. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  381. All subdirectories (and non-recursive links) will be included. -->
  382. <!--<path>/home/pi/roms/roms_snes9x</path>-->
  383.  
  384. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  385. You MUST include the period at the start of the extension! It's also case sensitive. -->
  386. <extension>.zip .ZIP .smc .SMC</extension>
  387.  
  388. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  389. <command>clear; /home/pi/pisnes/snes9x %ROM% > /dev/null 2>&1</command>
  390. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  391.  
  392. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  393. It's case sensitive, but everything is lowercase. This tag is optional.
  394. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  395. <platform>snes</platform>
  396.  
  397. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  398. This tag is optional; if not set, it will use the value of <name>. -->
  399. <theme>snes</theme>
  400. </system>
  401.  
  402. <!-- Here's an example system to get you started. -->
  403. <system>
  404. <!-- A short name, used internally. -->
  405. <name>snes</name>
  406.  
  407. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  408. <fullname>SNES9x Libretro Super Nintendo Emulator</fullname>
  409.  
  410. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  411. All subdirectories (and non-recursive links) will be included. -->
  412. <path>/home/pi/roms/roms_snes9x</path>
  413.  
  414. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  415. You MUST include the period at the start of the extension! It's also case sensitive. -->
  416. <extension>.zip .ZIP .smc .SMC</extension>
  417.  
  418. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  419. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/snes9x_next_libretro.so -c /home/pi/retro/retroarchsnes.cfg %ROM% > /dev/null 2>&1</command>
  420. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  421.  
  422. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  423. It's case sensitive, but everything is lowercase. This tag is optional.
  424. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  425. <platform>snes</platform>
  426.  
  427. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  428. This tag is optional; if not set, it will use the value of <name>. -->
  429. <theme>snes</theme>
  430. </system>
  431.  
  432.  
  433. <!-- Here's an example system to get you started. -->
  434. <system>
  435. <!-- A short name, used internally. -->
  436. <name>n64</name>
  437.  
  438. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  439. <fullname>Mupen64 Nintendo 64 Emulator</fullname>
  440.  
  441. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  442. All subdirectories (and non-recursive links) will be included. -->
  443. <path>/home/pi/roms/roms_mupen64plus</path>
  444.  
  445. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  446. You MUST include the period at the start of the extension! It's also case sensitive. -->
  447. <extension>.n64 .N64</extension>
  448.  
  449. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  450. <command>clear;/home/pi/mupen64plus/usr/local/bin/mupen64plus --resolution 1024x768 --corelib /home/pi/mupen64plus/usr/local/lib/libmupen64plus.so.2 --datadir /home/pi/mupen64plus/usr/local/share/mupen64plus --plugindir /home/pi/mupen64plus/usr/local/lib/mupen64plus --audio mupen64plus-audio-sdl %ROM% > /dev/null 2>&1</command>
  451. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  452.  
  453. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  454. It's case sensitive, but everything is lowercase. This tag is optional.
  455. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  456. <platform>n64</platform>
  457.  
  458. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  459. This tag is optional; if not set, it will use the value of <name>. -->
  460. <theme>n64</theme>
  461. </system>
  462.  
  463.  
  464. <!-- Here's an example system to get you started. -->
  465. <system>
  466. <!-- A short name, used internally. -->
  467. <name>n64</name>
  468.  
  469. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  470. <fullname>Mupen64 Nintendo 64 Emulator</fullname>
  471.  
  472. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  473. All subdirectories (and non-recursive links) will be included. -->
  474. <!--<path>/home/pi/roms/roms_mupen64plus</path>-->
  475.  
  476. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  477. You MUST include the period at the start of the extension! It's also case sensitive. -->
  478. <extension>.n64 .N64</extension>
  479.  
  480. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  481. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/mupen64plus_libretro.so -c /home/pi/retro/retroarch.cfg %ROM% > /dev/null 2>&1</command>
  482. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  483.  
  484. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  485. It's case sensitive, but everything is lowercase. This tag is optional.
  486. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  487. <platform>n64</platform>
  488.  
  489. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  490. This tag is optional; if not set, it will use the value of <name>. -->
  491. <theme>n64</theme>
  492. </system>
  493.  
  494.  
  495. <!-- Here's an example system to get you started. -->
  496. <system>
  497. <!-- A short name, used internally. -->
  498. <name>libretropicodrive</name>
  499.  
  500. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  501. <fullname>LibRetroPicoDrive MegaDrive Emulator</fullname>
  502.  
  503. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  504. All subdirectories (and non-recursive links) will be included. -->
  505. <path>/home/pi/roms/roms_picodrive</path>
  506.  
  507. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  508. You MUST include the period at the start of the extension! It's also case sensitive. -->
  509. <extension>.zip .ZIP .smd .bin</extension>
  510.  
  511. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  512. <command>clear; /home/pi/retro/retroarch -L /home/pi/retro/picodrive_libretro.so -c /home/pi/retro/retroarchdrive.cfg %ROM% > /dev/null 2>&1</command>
  513. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  514.  
  515. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  516. It's case sensitive, but everything is lowercase. This tag is optional.
  517. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  518. <platform>megadrive</platform>
  519.  
  520. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  521. This tag is optional; if not set, it will use the value of <name>. -->
  522. <theme>megadrive</theme>
  523. </system>
  524.  
  525. <system>
  526. <!-- A short name, used internally. -->
  527. <name>dgen</name>
  528.  
  529. <!-- A "pretty" name, displayed in the menus and such. This one is optional. -->
  530. <fullname>DGEN MegaDrive Emulator</fullname>
  531.  
  532. <!-- The path to start searching for ROMs in. '~' will be expanded to $HOME or %HOMEPATH%, depending on platform.
  533. All subdirectories (and non-recursive links) will be included. -->
  534. <!--<path>/home/pi/roms/roms_picodrive</path>-->
  535.  
  536. <!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t").
  537. You MUST include the period at the start of the extension! It's also case sensitive. -->
  538. <extension>.zip .ZIP .smd .bin</extension>
  539.  
  540. <!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command, like %ROM% (see below). -->
  541. <command>clear; /home/pi/dgen/bin/dgen %ROM% > /dev/null 2>&1</command>
  542. <!-- This example would run the bash command "snesemulator /home/user/roms/snes/Super\ Mario\ World.sfc". -->
  543.  
  544. <!-- The platform(s) to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp.
  545. It's case sensitive, but everything is lowercase. This tag is optional.
  546. You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" -->
  547. <platform>megadrive</platform>
  548.  
  549. <!-- The theme to load from the current theme set. See THEMES.md for more information.
  550. This tag is optional; if not set, it will use the value of <name>. -->
  551. <theme>megadrive</theme>
  552. </system>
  553.  
  554. </systemList>
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