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Jun 15th, 2010
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  1. #include "basicdefines.hpp"
  2. #include "CrewAnimations.hpp"
  3.  
  4. class CfgPatches
  5. {
  6. class Saab_Gripen
  7. {
  8. units[] = {"Gripen"};
  9. weapons[] = {};
  10. requiredVersion = 0.100000;
  11. requiredAddons[] = {"goodhittler!"};
  12. };
  13. };
  14.  
  15. class CfgVehicleClasses
  16. {
  17. class Gripen
  18. {
  19. displayName = "Solid_S's Air";
  20. };
  21. };
  22.  
  23.  
  24.  
  25. class CfgVehicles
  26. {
  27. class Air;
  28. class Plane: Air
  29. {
  30. class NewTurret;
  31. class ViewPilot;
  32. };
  33.  
  34. class Gripen : Plane
  35. {
  36.  
  37. memoryPointsGetInDriver = "pos driver";
  38. memoryPointsGetInDriverDir = "pos driver dir";
  39. getInAction = "GetInHigh";
  40. getOutAction = "GetOutHigh";
  41.  
  42. scope=public;
  43. displayName = "Gripen";
  44. nameSound = "plane";
  45. model="\Saab Jas 39 A Gripen\Gripen.p3d";
  46. picture="\Saab Jas 39 A Gripen\textures\LEFT.paa";
  47. side="TCivilian";
  48. accuracy = 1.0;
  49.  
  50.  
  51. soundGetIn[]={\ca\air\Data\Sound\heli_door1,db-20,1};
  52. soundGetOut[]={\ca\air\Data\Sound\heli_door1,db-20,1};
  53. soundEngine[] = {"\Saab Jas 39 A Gripen\sounds\flight.ogg", db30, 1};
  54. insideSoundCoef = 0.1;
  55.  
  56. camouflage = 0;
  57. audible = 1;
  58. supplyRadius = 11;
  59.  
  60. maxSpeed = 2400;
  61. landingAoa = "rad 10";
  62. landingSpeed = 250;
  63.  
  64. crewVulnerable = 1;
  65. armor = 17000;
  66. damageResistance = 0.00485;
  67.  
  68. fuelCapacity = 200000;
  69. acceleration = 2650;
  70. wheelSteeringSensitivity = 3.0;
  71. gearRetracting = true;
  72. gearUpTime = 0.001;
  73. gearDownTime = 0.001;
  74.  
  75. ejectSpeed[] = {0, 40, 0};
  76.  
  77. irScanGround = true;
  78. irScanRangeMin = 100;
  79. irScanRangeMax = 30000;
  80. irScanToEyeFactor = 3;
  81.  
  82. driverAction = "AV8B_Pilot";
  83. driverCanSee = 1+2+4+8+16+32;
  84.  
  85. fov = 1.0;
  86. crew = "RU_Soldier_Pilot";
  87. laserScanner = 1;
  88.  
  89. transportSoldier = 1;
  90. Icon="\Saab Jas 39 A Gripen\textures\TOP.paa";
  91. weapons[]={};
  92. magazines[]={};
  93.  
  94. cost = 80000000000;
  95. type = "VAir";
  96. threat[] = {1, 1, 0.700000};
  97.  
  98.  
  99. flapsFrictionCoef = 1.3;
  100. aileronSensitivity = 1.6;
  101. elevatorSensitivity = 1.6;
  102. envelope[]=
  103. {
  104. // speed relative to max. speed -> lift
  105. // 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 // rel. speed
  106. 0.3, 0.50, 1.50, 2.50, 5.50, 5.50, 5.15 ,5.15, 5.15, 5.15, 16.15
  107. };
  108.  
  109.  
  110.  
  111. class Reflectors
  112. {
  113. class Left
  114. {
  115. color[] = {0.8, 0.8, 1.0, 1.0};
  116. ambient[] = {0.07, 0.07, 0.07, 1.0};
  117. position = "L svetlo";
  118. direction = "konec L svetla";
  119. hitpoint = "L svetlo";
  120. selection = "L svetlo";
  121. size = 1;
  122. brightness = 1.0;
  123. };
  124. };
  125.  
  126.  
  127.  
  128. class Library
  129. {
  130. libTextDesc = "$STR_GRIPEN";
  131. };
  132.  
  133. };
  134.  
  135. };
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