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RagePluginHook.log

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Feb 7th, 2016
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  1. [2/7/2016 1:01:55 PM.790] Started new log on 2/7/2016 1:01:55 PM.790
  2. [2/7/2016 1:01:55 PM.791] ====================================================================================================
  3. [2/7/2016 1:01:55 PM.786] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [2/7/2016 1:01:55 PM.791] Log verbosity: Verbose
  5. [2/7/2016 1:01:55 PM.792] Initializing input system
  6. [2/7/2016 1:01:55 PM.795] Initializing game console
  7. [2/7/2016 1:01:55 PM.799] Console key has been set to F4 (key code: 115)
  8. [2/7/2016 1:01:55 PM.836] Initializing console variable "SkipGameIntro".
  9. [2/7/2016 1:01:55 PM.836] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  10. [2/7/2016 1:01:55 PM.839] Read value: <null>
  11. [2/7/2016 1:01:55 PM.839] Initializing console variable "DisableRenderVersionText".
  12. [2/7/2016 1:01:55 PM.839] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  13. [2/7/2016 1:01:55 PM.844] Read value: True
  14. [2/7/2016 1:01:55 PM.844] Setting value of console variable "DisableRenderVersionText" to stored value.
  15. [2/7/2016 1:01:55 PM.844] Initializing console variable "ConsoleKey".
  16. [2/7/2016 1:01:55 PM.844] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  17. [2/7/2016 1:01:55 PM.845] Read value: F4
  18. [2/7/2016 1:01:55 PM.845] Setting value of console variable "ConsoleKey" to stored value.
  19. [2/7/2016 1:01:55 PM.845] Console key has been set to F4 (key code: 115)
  20. [2/7/2016 1:01:55 PM.845] Initializing console variable "PluginTimeoutThreshold".
  21. [2/7/2016 1:01:55 PM.845] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  22. [2/7/2016 1:01:55 PM.846] Read value: 10000
  23. [2/7/2016 1:01:55 PM.846] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  24. [2/7/2016 1:01:55 PM.846] Initializing console variable "AlwaysShowConsoleOutput".
  25. [2/7/2016 1:01:55 PM.846] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  26. [2/7/2016 1:01:55 PM.846] Read value: <null>
  27. [2/7/2016 1:01:55 PM.846] Initializing console variable "StartWithDeveloperModeEnabledId".
  28. [2/7/2016 1:01:55 PM.846] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  29. [2/7/2016 1:01:55 PM.847] Read value: <null>
  30. [2/7/2016 1:01:55 PM.847] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  31. [2/7/2016 1:01:55 PM.847] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  32. [2/7/2016 1:01:55 PM.847] Read value: False
  33. [2/7/2016 1:01:55 PM.847] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  34. [2/7/2016 1:01:55 PM.847] Initializing console variable "ShowOnScreenWarnings".
  35. [2/7/2016 1:01:55 PM.847] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  36. [2/7/2016 1:01:55 PM.847] Read value: <null>
  37. [2/7/2016 1:01:55 PM.847] Console initialized
  38. [2/7/2016 1:01:55 PM.847] Initializing forms manager
  39. [2/7/2016 1:01:55 PM.850] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
  40. [2/7/2016 1:01:55 PM.856] ================ RAGE Plugin Hook ================
  41. [2/7/2016 1:01:55 PM.859] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
  42. [2/7/2016 1:01:55 PM.861] Checking game support
  43. [2/7/2016 1:01:55 PM.949] Product name: Grand Theft Auto V
  44. [2/7/2016 1:01:55 PM.949] Product version: 1.0.617.1
  45. [2/7/2016 1:01:55 PM.949] Is steam version: True
  46. [2/7/2016 1:01:55 PM.950] Initializing DirectX
  47. [2/7/2016 1:01:55 PM.951] Initializing Direct3D
  48. [2/7/2016 1:01:55 PM.952] Loading C:\WINDOWS\system32\d3d11.dll
  49. [2/7/2016 1:01:55 PM.952] Loaded at 0x7FFF9AC90000
  50. [2/7/2016 1:01:55 PM.952] D3D11CreateDeviceAndSwapChain at 0x7FFF9ACAA190
  51. [2/7/2016 1:01:55 PM.952] Creating Direct3D 11 device and swap chain
  52. [2/7/2016 1:01:55 PM.969] Swap Chain created: 0x16A91BC72B0
  53. [2/7/2016 1:01:55 PM.970] Swap Chain VTable: 0x16A91BC72B0
  54. [2/7/2016 1:01:55 PM.970] Swap Chain VTable_2: 0x7FFF9AC42D80
  55. [2/7/2016 1:01:55 PM.970] 0x2454891C2AAE05E9;0x485708244C894810;0x302444C650EC83
  56. [2/7/2016 1:01:55 PM.970] D3D11Present: 0x7FFF82A66000
  57. [2/7/2016 1:01:55 PM.970] D3D11ResizeBuffers: 0x7FFF82A0494B
  58. [2/7/2016 1:01:55 PM.970] D3D11ResizeTarget: 0x7FFF9AC32820
  59. [2/7/2016 1:01:55 PM.971] D3D11SetFullscreenState: 0x7FFF9ABF7910
  60. [2/7/2016 1:01:55 PM.971] Getting device
  61. [2/7/2016 1:01:55 PM.971] Retrieved device
  62. [2/7/2016 1:01:55 PM.971] Creating wrapper
  63. [2/7/2016 1:01:55 PM.977] Direct3D initialized
  64. [2/7/2016 1:01:55 PM.977] Initialized DirectX
  65. [2/7/2016 1:01:55 PM.978] Direct3D watcher thread spawned
  66. [2/7/2016 1:01:56 PM.026] Wrapper created
  67. [2/7/2016 1:01:56 PM.030] Effect created
  68. [2/7/2016 1:01:56 PM.031] Creating buffer
  69. [2/7/2016 1:01:56 PM.031] Created buffer
  70. [2/7/2016 1:01:56 PM.031] Creating blend state
  71. [2/7/2016 1:01:56 PM.031] Created blend state
  72. [2/7/2016 1:01:56 PM.031] Done with creation
  73. [2/7/2016 1:01:56 PM.061] Initializing texture system.
  74. [2/7/2016 1:01:56 PM.061] Initializing texture system; phase 1
  75. [2/7/2016 1:01:56 PM.062] Initializing texture system; phase 2
  76. [2/7/2016 1:01:56 PM.067] Initializing texture system; phase 3
  77. [2/7/2016 1:01:56 PM.068] Initializing texture system; phase 4
  78. [2/7/2016 1:01:56 PM.077] Initializing texture system; phase 5
  79. [2/7/2016 1:01:56 PM.078] Initializing texture system; phase 6
  80. [2/7/2016 1:01:56 PM.079] Initializing texture system; phase 7
  81. [2/7/2016 1:01:56 PM.081] Initializing texture system; phase 8
  82. [2/7/2016 1:01:56 PM.082] Initializing texture system; phase 9
  83. [2/7/2016 1:01:56 PM.083] Initializing texture system; phase 10
  84. [2/7/2016 1:01:56 PM.086] Initializing texture system; phase 11
  85. [2/7/2016 1:01:56 PM.087] Initializing texture system; phase 12
  86. [2/7/2016 1:01:56 PM.088] Initializing texture system; phase 13
  87. [2/7/2016 1:01:56 PM.089] Initializing texture system; phase 14
  88. [2/7/2016 1:01:56 PM.115] PTR: 0x7FF7B80F53E0
  89. [2/7/2016 1:02:00 PM.978] Direct3D watcher thread ended
  90. [2/7/2016 1:02:15 PM.020] Initializing game support
  91. [2/7/2016 1:02:15 PM.593] Compatibility level: 0
  92. [2/7/2016 1:02:15 PM.595] Supported version detected
  93. [2/7/2016 1:02:15 PM.596] ==================================================
  94. [2/7/2016 1:02:15 PM.847] Patched IsDebuggerPresent
  95. [2/7/2016 1:02:16 PM.099] Waiting for game initialization
  96. [2/7/2016 1:02:16 PM.450] Initializing hook
  97. [2/7/2016 1:02:16 PM.701] Completing interoperability
  98. [2/7/2016 1:02:16 PM.701] Initialization code 1.
  99. [2/7/2016 1:02:16 PM.701] Initialization code 2.
  100. [2/7/2016 1:02:16 PM.702] Initialization code 3.
  101. [2/7/2016 1:02:16 PM.709] 1 Address: 0x00007FF7B5CF1314
  102. [2/7/2016 1:02:16 PM.710] Calling func 1
  103. [2/7/2016 1:02:16 PM.726] 2 Address: 0x00007FF7B67A75BE
  104. [2/7/2016 1:02:16 PM.726] 3 Address: 0x00007FF7B5325C36
  105. [2/7/2016 1:02:16 PM.754] Address: 0x00007FF7B67A755C
  106. [2/7/2016 1:02:16 PM.754] Unknown var: 0x00007FF7B7673B70
  107. [2/7/2016 1:02:16 PM.754] Initialization code 4.
  108. [2/7/2016 1:02:16 PM.755] Completing interoperability, phase 1
  109. [2/7/2016 1:02:16 PM.755] Completing interoperability, phase 2
  110. [2/7/2016 1:02:16 PM.755] Completing interoperability, phase 3
  111. [2/7/2016 1:02:16 PM.755] Completing interoperability, phase 4
  112. [2/7/2016 1:02:16 PM.756] Completing interoperability, phase 5
  113. [2/7/2016 1:02:16 PM.756] Completing interoperability, phase 6
  114. [2/7/2016 1:02:16 PM.756] Completing interoperability, phase 7
  115. [2/7/2016 1:02:34 PM.258] Initializing console variable "TimeScale".
  116. [2/7/2016 1:02:34 PM.259] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  117. [2/7/2016 1:02:34 PM.259] Read value: <null>
  118. [2/7/2016 1:05:35 PM.898]
  119. [2/7/2016 1:05:35 PM.899] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
  120. [2/7/2016 1:05:37 PM.514] <UNLOADED PLUGIN>: Initializing input system
  121. [2/7/2016 1:05:37 PM.515] <UNLOADED PLUGIN>: Initializing game console
  122. [2/7/2016 1:05:37 PM.517] <UNLOADED PLUGIN>: Initializing forms manager
  123. [2/7/2016 1:05:37 PM.560] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
  124. [2/7/2016 1:05:37 PM.693] ---------------------------------------------------------------------
  125. [2/7/2016 1:05:37 PM.693] LSPD FIRST RESPONSE
  126. [2/7/2016 1:05:37 PM.693] Version 0.3
  127. [2/7/2016 1:05:37 PM.693] A G17 Media Modification
  128. [2/7/2016 1:05:37 PM.693] - Developed by LMS & Sam
  129. [2/7/2016 1:05:37 PM.693] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
  130. [2/7/2016 1:05:37 PM.693] © Copyright 2015-2016, G17 Media, www.lspdfr.com
  131. [2/7/2016 1:05:37 PM.693] ---------------------------------------------------------------------
  132. [2/7/2016 1:05:37 PM.693] [INFO] Running LSPD First Response 0.3(0.3.33.5355)
  133. [2/7/2016 1:05:37 PM.693] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
  134. [2/7/2016 1:05:37 PM.869]
  135. [2/7/2016 1:05:37 PM.964] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  136. [2/7/2016 1:05:37 PM.964] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini
  137. [2/7/2016 1:05:37 PM.966] Callouts: 250
  138. [2/7/2016 1:05:37 PM.989] [TRACE] Thread CopManager #1 initialized
  139. [2/7/2016 1:06:18 PM.335] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  140. [2/7/2016 1:06:18 PM.335] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  141. [2/7/2016 1:06:18 PM.335] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  142. [2/7/2016 1:06:18 PM.337] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  143. [2/7/2016 1:06:18 PM.338] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient)
  144. [2/7/2016 1:06:18 PM.453] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory)
  145. [2/7/2016 1:06:18 PM.582] [TRACE] Populated PD
  146. [2/7/2016 1:06:18 PM.784] setting up new cop: S_F_Y_Cop_01
  147. [2/7/2016 1:06:18 PM.789] [TRACE] New ped recognized as cop
  148. [2/7/2016 1:06:18 PM.789] setting up new cop: null
  149. [2/7/2016 1:06:18 PM.789] [TRACE] New ped recognized as cop
  150. [2/7/2016 1:06:18 PM.789] setting up new cop: null
  151. [2/7/2016 1:06:18 PM.789] [TRACE] New ped recognized as cop
  152. [2/7/2016 1:06:18 PM.789] setting up new cop: null
  153. [2/7/2016 1:06:18 PM.789] [TRACE] New ped recognized as cop
  154. [2/7/2016 1:06:18 PM.789] setting up new cop: null
  155. [2/7/2016 1:06:18 PM.789] [TRACE] New ped recognized as cop
  156. [2/7/2016 1:06:18 PM.789] setting up new cop: S_F_Y_Cop_01
  157. [2/7/2016 1:06:18 PM.790] [TRACE] New ped recognized as cop
  158. [2/7/2016 1:06:18 PM.790] setting up new cop: null
  159. [2/7/2016 1:06:18 PM.790] [TRACE] New ped recognized as cop
  160. [2/7/2016 1:06:18 PM.790] setting up new cop: null
  161. [2/7/2016 1:06:18 PM.790] [TRACE] New ped recognized as cop
  162. [2/7/2016 1:06:18 PM.790] setting up new cop: null
  163. [2/7/2016 1:06:18 PM.790] [TRACE] New ped recognized as cop
  164. [2/7/2016 1:06:18 PM.790] setting up new cop: null
  165. [2/7/2016 1:06:18 PM.791] [TRACE] New ped recognized as cop
  166. [2/7/2016 1:06:18 PM.791] setting up new cop: null
  167. [2/7/2016 1:06:18 PM.791] [TRACE] New ped recognized as cop
  168. [2/7/2016 1:06:18 PM.791] setting up new cop: null
  169. [2/7/2016 1:06:18 PM.791] [TRACE] New ped recognized as cop
  170. [2/7/2016 1:06:21 PM.812] setting up new cop: null
  171. [2/7/2016 1:06:21 PM.812] [TRACE] New ped recognized as cop
  172. [2/7/2016 1:06:21 PM.812] setting up new cop: null
  173. [2/7/2016 1:06:21 PM.813] [TRACE] New ped recognized as cop
  174. [2/7/2016 1:06:23 PM.592] [TRACE] Cleared PD
  175. [2/7/2016 1:06:28 PM.256] 1
  176. [2/7/2016 1:06:28 PM.256] 2
  177. [2/7/2016 1:06:28 PM.256] 4
  178. [2/7/2016 1:06:28 PM.258] s_m_y_hwaycop_01_white_full_01
  179. [2/7/2016 1:06:31 PM.692] INIT
  180. [2/7/2016 1:06:31 PM.704] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr
  181. [2/7/2016 1:06:31 PM.786] LSPD First Response: BaitCar, Version=1.0.5703.17623, Culture=neutral, PublicKeyToken=null
  182. [2/7/2016 1:06:31 PM.791] LSPD First Response: Secondary Callouts, Version=1.26.16.0, Culture=neutral, PublicKeyToken=null
  183. [2/7/2016 1:06:31 PM.796] LSPD First Response: Creating plugin: BaitCar.Main
  184. [2/7/2016 1:06:31 PM.799] [2/7/2016 1:06:31 PM] Bait Car: Logger initialized.
  185. [2/7/2016 1:06:31 PM.800] [2/7/2016 1:06:31 PM] Bait Car: =====================================
  186. [2/7/2016 1:06:31 PM.800] [2/7/2016 1:06:31 PM] Bait Car: BaitCar Initialized (Version: 0.3.0)
  187. [2/7/2016 1:06:31 PM.800] [2/7/2016 1:06:31 PM] Bait Car: Configuration loaded.
  188. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: minTimeBeforeSuspect=30000
  189. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: maxTimeBeforeSuspect=120000
  190. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: VehicleSpawnRadius=150
  191. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: DriverMaxSpeed=12
  192. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: maxSearchRadius=100
  193. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: === Keyboard Bindings ===
  194. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: openMenu=F7
  195. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: forceCleanup=End
  196. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: activateKillSwitch=K
  197. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: menuNavUp=NumPad8
  198. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: menuNavDown=NumPad2
  199. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: menuSelect=NumPad5
  200. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: === Controller Bindings ===
  201. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: openMenu=None
  202. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: forceCleanup=None
  203. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: activateKillSwitch=None
  204. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: menuNavUp=None
  205. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: menuNavDown=None
  206. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: menuSelect=None
  207. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: ===========================
  208. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: Slot 1: ADDER
  209. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: Slot 2: TURISMOR
  210. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: Slot 3: VACCA
  211. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: Slot 4: INFERNUS
  212. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: Slot 5: BULLET
  213. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: Slot 6: CHEETAH
  214. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: Slot 7: ZENTORNO
  215. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: Slot 8: DOMINATOR
  216. [2/7/2016 1:06:31 PM.807] [2/7/2016 1:06:31 PM] Bait Car: hardcore=False
  217. [2/7/2016 1:06:31 PM.808] [2/7/2016 1:06:31 PM] Bait Car: Initialization complete
  218. [2/7/2016 1:06:31 PM.808] [2/7/2016 1:06:31 PM] Bait Car: =====================================
  219. [2/7/2016 1:06:31 PM.808] LSPD First Response: Creating plugin: SecondaryCallout.Main
  220. [2/7/2016 1:06:31 PM.809] LSPD First Response: We have 1 callouts registered
  221. [2/7/2016 1:06:31 PM.809] LSPD First Response: CalloutManager initialized
  222. [2/7/2016 1:06:31 PM.810] [TRACE] WorldEventManager: Allowing up to 2 events
  223. [2/7/2016 1:06:31 PM.813] [INFO] Model preloading enabled
  224. [2/7/2016 1:06:31 PM.813] [TRACE] Preloading POLICE
  225. [2/7/2016 1:06:31 PM.813] [TRACE] Preloading POLICE2
  226. [2/7/2016 1:06:31 PM.813] [TRACE] Preloading POLICE3
  227. [2/7/2016 1:06:31 PM.813] [TRACE] Preloading POLICET
  228. [2/7/2016 1:06:31 PM.813] [TRACE] Preloading SHERIFF2
  229. [2/7/2016 1:06:31 PM.813] [TRACE] Preloading SHERIFF
  230. [2/7/2016 1:06:31 PM.813] [TRACE] Preloading POLICE4
  231. [2/7/2016 1:06:31 PM.813] [TRACE] Preloading POLICEB
  232. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading FBI2
  233. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading POLICEOLD1
  234. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading POLICEOLD2
  235. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading BUZZARD
  236. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading POLMAV
  237. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading FROGGER2
  238. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading AMBULANCE
  239. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading FIRETRUK
  240. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading asset 453432689
  241. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading asset 487013001
  242. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading asset 101631238
  243. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading asset 1737195953
  244. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading asset 911657153
  245. [2/7/2016 1:06:31 PM.814] [TRACE] Preloading asset 2210333304
  246. [2/7/2016 1:06:31 PM.815] LSPD First Response: ////////SECONDARY CALLOUTS\\\\
  247. [2/7/2016 1:06:31 PM.816] LSPD First Response: Secondary Callouts V0.8.5.5b Loaded!
  248. [2/7/2016 1:06:31 PM.817] LSPD First Response: Registering callout SecondaryCallout.Callouts.FootPursuit
  249. [2/7/2016 1:06:31 PM.817] LSPD First Response: Registering callout SecondaryCallout.Callouts.EMSAssist
  250. [2/7/2016 1:06:31 PM.817] LSPD First Response: Registering callout SecondaryCallout.Callouts.KnifeAttack
  251. [2/7/2016 1:06:31 PM.817] LSPD First Response: Registering callout SecondaryCallout.Callouts.SpeedTrap
  252. [2/7/2016 1:06:31 PM.817] LSPD First Response: Registering callout SecondaryCallout.Callouts.DisturbanceAssist
  253. [2/7/2016 1:06:31 PM.817] LSPD First Response: Registering callout SecondaryCallout.Callouts.Fight
  254. [2/7/2016 1:06:31 PM.818] LSPD First Response: Registering callout SecondaryCallout.Callouts.GangAttack
  255. [2/7/2016 1:06:31 PM.818] LSPD First Response: Registering callout SecondaryCallout.Callouts.HeavilyArmed
  256. [2/7/2016 1:06:31 PM.818] LSPD First Response: Registering callout SecondaryCallout.Callouts.OfficerDown
  257. [2/7/2016 1:06:31 PM.818] LSPD First Response: Registering callout SecondaryCallout.Callouts.OfficerShooting
  258. [2/7/2016 1:06:31 PM.818] LSPD First Response: Registering callout SecondaryCallout.Callouts.OpenCarry
  259. [2/7/2016 1:06:31 PM.818] LSPD First Response: Registering callout SecondaryCallout.Callouts.RestrainingOrder
  260. [2/7/2016 1:06:31 PM.819] LSPD First Response: Tweleve Callouts Loaded Successfully!
  261. [2/7/2016 1:06:31 PM.880] [TRACE] Thread Ambient #1 initialized
  262. [2/7/2016 1:06:31 PM.904] [TRACE] Thread ArrestManager #1 initialized
  263. [2/7/2016 1:06:31 PM.935] [TRACE] Thread WorldEventManager #1 initialized
  264. [2/7/2016 1:06:31 PM.936] [TRACE] Thread PlayerChaseManager #1 initialized
  265. [2/7/2016 1:06:31 PM.941] [TRACE] Thread TrafficControl #1 initialized
  266. [2/7/2016 1:06:43 PM.289] LSPD First Response:
  267. [2/7/2016 1:06:43 PM.289] LSPD First Response: ==============================
  268. [2/7/2016 1:06:43 PM.290] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
  269. [2/7/2016 1:06:43 PM.290] LSPD First Response: ------------------------------
  270. [2/7/2016 1:06:43 PM.290] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
  271. [2/7/2016 1:06:43 PM.290] LSPD First Response: ------------------------------
  272. [2/7/2016 1:06:43 PM.290] LSPD First Response: Exception type: System.MissingMethodException
  273. [2/7/2016 1:06:43 PM.290] LSPD First Response: Exception message: Method not found: 'Rage.Task Rage.TaskInvoker.DriveToPosition(Rage.Vector3, Single, Rage.DriveToPositionFlags, Single)'.
  274. [2/7/2016 1:06:43 PM.291] LSPD First Response: ------------------------------
  275. [2/7/2016 1:06:43 PM.291] LSPD First Response: Inner exceptions:
  276. [2/7/2016 1:06:43 PM.291] LSPD First Response: ------------------------------
  277. [2/7/2016 1:06:43 PM.291] LSPD First Response: Stack trace:
  278. [2/7/2016 1:06:43 PM.291] LSPD First Response: at BaitCar.Main.<>c__DisplayClass3.<SpawnBaitCar>b__2()
  279. [2/7/2016 1:06:43 PM.291] at Rage.GameFiber.Main()
  280. [2/7/2016 1:06:43 PM.292] LSPD First Response: ==============================
  281. [2/7/2016 1:06:43 PM.292] LSPD First Response:
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