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- new //zeile 5
- Bit1: g_PlayerLogged <MAX_PLAYERS>, // Erstellt ein 1 bit array (Zeile 6)
- Bit16: g_AdminLevel <MAX_PLAYERS>, // Erstellt ein 16 bit array nochmal. (Zeile 7)
- DB: Database //Zeile 8
- ; //Zeile 9
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