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- Character Plan by DDO Character Planner Version 4.37.105
- DDO Character Planner Home Page https://github.com/DDOCharPlanner/DDOCharPlannerV4/releases
- Tterreb Berrett's Mage
- Level 30 True Neutral Elf Male
- (20 Wizard / 10 Epic)
- Hit Points: 310
- Spell Points: 1013
- BAB: 10/10/15/20
- Fortitude: 8
- Reflex: 6
- Will: 11
- Starting Ending Feat/Enhancement
- Abilities Base Stats Base Stats Modified Stats
- (28 Point) (Level 1) (Level 30) (Level 30)
- Strength 8 8 8
- Dexterity 10 10 10
- Constitution 14 14 14
- Intelligence 18 25 29
- Wisdom 8 8 8
- Charisma 10 10 10
- Starting Ending Feat/Enhancement
- Skill Ranks Skill Ranks Modified Skills
- Skills (Level 1) (Level 30) (Level 30)
- Balance 0 10 10
- Bluff 0 10 10
- Concentration 4 33 35
- Diplomacy 0 10 10
- Disable Device n/a n/a n/a
- Haggle 0 10 10
- Heal 2 21 20
- Hide 0 10 10
- Intimidate 0 10 10
- Jump 2 20 19
- Listen 2 13 12
- Move Silently 0 10 10
- Open Lock n/a n/a n/a
- Perform n/a 21 21
- Repair 0 10 19
- Search 2 13 22
- Spellcraft 4 33 42
- Spot 2 13 12
- Swim 0 10 9
- Tumble 2 20 20
- Use Magic Device 2 21 21
- Level 1 (Wizard)
- Skill: Concentration (+4)
- Skill: Heal (+2)
- Skill: Jump (+2)
- Skill: Spellcraft (+4)
- Skill: Tumble (+2)
- Skill: Use Magic Device (+2)
- Feat: (Wizard Bonus) Maximize Spell
- Feat: (Selected) Spell Focus: Necromancy
- Feat: (Automatic) Attack
- Feat: (Automatic) Dismiss Charm
- Feat: (Automatic) Elven Keen Senses
- Feat: (Automatic) Enchantment Save Bonus
- Feat: (Automatic) Heroic Durability
- Feat: (Automatic) Immunity to Sleep
- Feat: (Automatic) Inscribe Wizard Scroll
- Feat: (Automatic) Magical Training
- Feat: (Automatic) Martial Weapon Proficiency: Longbow
- Feat: (Automatic) Martial Weapon Proficiency: Longsword
- Feat: (Automatic) Martial Weapon Proficiency: Rapier
- Feat: (Automatic) Martial Weapon Proficiency: Shortbow
- Feat: (Automatic) Simple Weapon Proficiency: Club
- Feat: (Automatic) Simple Weapon Proficiency: Dagger
- Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
- Feeat: (Automatic) Simple Weapon Proficiency: Light Crossbow
- Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
- Feat: (Automatic) Simple Weapon Proficiency: Throwing Dagger
- Feat: (Automatic) Simple Weapon Proficiency: Unarmed
- Feat: (Automatic) Sneak
- Spell (1): Chill Touch
- Spell (1): Expeditious Retreat
- Spell (1): Hypnotism
- Spell (1): Jump
- Spell (1): Magic Missile
- Spell (1): Niac's Cold Ray
- Spell (1): Shield
- Level 2 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Feat: (Automatic) Defensive Fighting
- Feat: (Automatic) Sunder
- Feat: (Automatic) Trip
- Spell (1): Shocking Grasp
- Spell (1): Sonic Blast
- Level 3 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Feat: (Selected) Empower Spell
- Spell (2): Blur
- Spell (2): Lesser Death Aura
- Level 4 (Wizard)
- Ability Raise: INT
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Spell (2): Web
- Spell (2): Scorch
- Level 5 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Feat: (Wizard Bonus) Quicken Spell
- Feat: (Automatic) Improved Heroic Durability
- Spell (3): Chain Missiles
- Spell (3): Displacement
- Level 6 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Feat: (Selected) Extend Spell
- Spell (3): Haste
- Spell (3): Fireball
- Level 7 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Spell (4): Death Aura
- Spell (4): Ice Storm
- Level 8 (Wizard)
- Ability Raise: INT
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Spell (4): Dimension Door
- Spell (4): Negative Energy Burst
- Level 9 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Feat: (Selected) Mental Toughness
- Spell (5):: Eladar's Electric Surge
- Spell (5): Niac's Biting Cold
- Level 10 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Feat: (Wizard Bonus) Heighten Spell
- Spell (5): Cloudkill
- Spell (5): Prismatic Ray
- Level 11 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Spell (6): Necrotic Ray
- Spell (6): Circle of Death
- Level 12 (Wizard)
- Ability Raise: INT
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Feat: (Selected) Greater Spell Focus: Necromancy
- Spell (6): Greater Heroism
- Spell (6): Disintegrate
- Level 13 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Spell (7): Finger of Death
- Spell (7): Otto's Sphere of Dancing
- Level 14 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Spell (7): Protection from Elements, Mass
- Spell (7): Prismatic Spray
- Level 15 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+0.5)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Feat: (Wizard Bonus) Improved Mental Toughness
- Feat: (Selected) Spell Focus: Transmutation
- Spell (8): Horrid Wilting
- Spell (8): Symbol of Death
- Level 16 (Wizard)
- Ability Raise: INT
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+1)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Spell (8): Polar Ray
- Spell (8): Trap the Soul
- Level 17 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Jump (+0.5)
- Skill: Perform (+1)
- Skill: Spellcraft (+1)
- Skill: Tumble (+0.5)
- Skill: Use Magic Device (+0.5)
- Spell (9): Energy Drain
- Spell (9): Wail of the Banshee
- Level 18 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Perform (+2)
- Skill: Spellcraft (+1)
- Skill: Use Magic Device (+0.5)
- Feat: (Selected) Greater Spell Focus: Transmutation
- Level 19 (Wizard)
- Skill: Concentration (+1)
- Skill: Heal (+0.5)
- Skill: Perform (+2)
- Skill: Spellcraft (+1)
- Skill: Use Magic Device (+0.5)
- Level 20 (Wizard)
- Ability Raise: INT
- Skill: Concentration (+1)
- Skill: Perform (+1)
- Skill: Spellcraft (+1)
- Feat: (Wizard Bonus) Spell Focus: Evocation
- Enhancement: Elf - Elven Accuracy (Rank 1)
- Enhancement: Elf - Keen Senses (Rank 1)
- Enhancement: Elf - Arcane Fluidity (Rank 1)
- Enhancement: Elf - Arcane Fluidity (Rank 2)
- Enhancement: Elf - Arcane Fluidity (Rank 3)
- Enhancement: Elf - Arcanum (Rank 1)
- Enhancement: Elf - Arcanum (Rank 2)
- Enhancement: Elf - Arcanum (Rank 3)
- Enhancement: Pale Master (Wiz) - Dark Reaping (Rank 1)
- Enhancement: Pale Master (Wiz) - Shroud of the Zombie (Rank 1)
- Enhancement: Pale Master (Wiz) - Shroud of the Vampire (Rank 1)
- Enhancement: Pale Master (Wiz) - Shroud of the Wraith (Rank 1)
- Enhancement: Pale Master (Wiz) - Shroud of the Lich (Rank 1)
- Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 1)
- Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 2)
- Enhancement: Pale Master (Wiz) - Deathless Vigor (Rank 3)
- Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy I (Rank 1)
- Enhancement: Pale Master (Wiz) - Skeletal Knight (Rank 1)
- Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 1)
- Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 2)
- Enhancement: Pale Master (Wiz) - Negative Energy Conduit (Rank 3)
- Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy II (Rank 1)
- Enhancement: Pale Master (Wiz) - Bone Armor (Rank 1)
- Enhancement: Pale Master (Wiz) - Bone Armor (Rank 2)
- Enhancement: Pale Master (Wiz) - Bone Armor (Rank 3)
- Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy III (Rank 1)
- Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
- Enhancement: Pale Master (Wiz) - Spell Critical: Negative Energy IV (Rank 1)
- Enhancement: Pale Master (Wiz) - Intelligence (Rank 1)
- Enhancement: Archmage (Wiz) - Evocation I: Magic Missile (Rank 1)
- Enhancement: Archmage (Wiz) - Evocation II: Gust of Wind (Rank 1)
- Enhancement: Archmage (Wiz) - Energy of the Scholar (Rank 1)
- Enhancement: Archmage (Wiz) - Energy of the Scholar (Rank 2)
- Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 1)
- Enhancement: Archmage (Wiz) - Traditionalist Caster (Rank 2)
- Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force I (Rank 1)
- Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force II (Rank 1)
- Enhancement: Archmage (Wiz) - Arcane Bolt (Rank 1)
- Enhancement: Archmage (Wiz) - Arcane Bolt (Rank 2)
- Enhancement: Archmage (Wiz) - Arcane Bolt (Rank 3)
- Enhancement: Archmage (Wiz) - Spell Penetration (Rank 1)
- Enhancement: Archmage (Wiz) - Spell Penetration (Rank 2)
- Enhancement: Archmage (Wiz) - Spell Penetration (Rank 3)
- Enhancement: Archmage (Wiz) - Spell Critical: Elemental and Force III (Rank 1)
- Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
- Enhancement: Archmage (Wiz) - Primary Spell Focus: Evocation (Rank 1)
- Enhancement: Archmage (Wiz) - Spell Critical: Elemeental and Force IV (Rank 1)
- Enhancement: Archmage (Wiz) - Intelligence (Rank 1)
- Enhancement: Archmage (Wiz) - Arcane Blast (Rank 1)
- Enhancement: Archmage (Wiz) - Arcane Blast (Rank 2)
- Enhancement: Archmage (Wiz) - Arcane Blast (Rank 3)
- Enhancement: Archmage (Wiz) - Arcane Supremacy (Rank 1)
- Enhancement: Archmage (Wiz) - Primary Spell Focus: Evocation (Rank 1)
- Level 21 (Epic)
- Feat: (Selected) Epic: Wellspring of Power
- Feat: (Automatic) Epic: Epic Power
- Feat: (Automatic) Epic: Epic Skills
- Level 22 (Epic)
- Feat: (Automatic) Epic: Epic Skills
- Level 23 (Epic)
- Feat: (Automatic) Epic: Epic Skills
- Level 24 (Epic)
- Ability Raise: INT
- Feat: (Selected) Epic: Master of the Dead
- Feat: (Automatic) Epic: Epic Skills
- Level 25 (Epic)
- Feat: (Automatic) Epic: Epic Skills
- Level 26 (Epic)
- Feat: (Epic Destiny) Divine Sphere: Epic Spell Power: Negative
- Feat: (Automatic) Epic: Epic Skills
- Level 27 (Epic)
- Feat: (Selected) Epic: Ruin
- Feat: (Automatic) Epic: Epic Skills
- Level 28 (Epic)
- Ability Raise: INT
- Feat: (Epic Destiny) Martial Sphere: Elusive Target
- Feat: (Automatic) Epic: Epic Skills
- Level 29 (Epic)
- Feat: (Epic Destiny) Arcane Sphere: Arcane Pulse
- Feat: (Automatic) Epic: Epic Skills
- Feat: (Automatic) Epic: Fate Point
- Level 30 (Epic)
- Feat: (Selected) Epic: Greater Ruin
- Feat: (Automatic) Epic: Epic Skills
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