Advertisement
Tugamars

HQ Bombeiros

May 11th, 2013
306
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 9.40 KB | None | 0 0
  1. CreateVehicle(487,746.5000000,-1246.3000500,13.8000000,0.0000000,132,4,15); //Maverick
  2. CreateVehicle(487,767.0999800,-1247.4000200,13.8000000,0.0000000,132,4,15); //Maverick
  3. CreateVehicle(487,766.4000200,-1269.4000200,13.8000000,0.0000000,132,4,15); //Maverick
  4. CreateVehicle(560,658.2000100,-1266.3000500,13.4000000,270.0000000,115,14,15); //Sultan
  5. CreateVehicle(411,658.0000000,-1262.5000000,13.4000000,270.0000000,34,52,15); //Infernus
  6. CreateVehicle(411,658.4000200,-1259.0000000,13.4000000,269.2500000,89,110,15); //Infernus
  7. CreateVehicle(451,658.4000200,-1255.3000500,13.5000000,268.0000000,37,37,15); //Turismo
  8. CreateVehicle(451,658.5000000,-1251.6999500,13.5000000,267.9950000,32,32,15); //Turismo
  9. CreateVehicle(451,659.0999800,-1247.6999500,13.7000000,267.9950000,157,152,15); //Turismo
  10. CreateVehicle(560,658.0999800,-1269.6999500,13.4000000,270.0000000,77,98,15); //Sultan
  11. CreateVehicle(560,658.2000100,-1273.0999800,13.4000000,270.0000000,118,123,15); //Sultan
  12. CreateVehicle(560,658.2000100,-1276.6999500,13.4000000,270.0000000,158,164,15); //Sultan
  13. CreateVehicle(451,659.5999800,-1244.5000000,13.7000000,267.4950000,37,37,15); //Turismo
  14. CreateVehicle(415,658.0000000,-1280.4000200,13.5000000,270.0000000,63,62,15); //Cheetah
  15. CreateVehicle(415,658.0000000,-1284.0000000,13.5000000,270.0000000,-1,-1,15); //Cheetah
  16. CreateVehicle(482,672.5000000,-1267.5000000,13.9000000,44.0000000,124,27,15); //Burrito
  17. CreateVehicle(482,672.2999900,-1261.8000500,13.9000000,42.0000000,111,103,15); //Burrito
  18. CreateVehicle(506,672.5999800,-1284.0000000,13.4000000,46.0000000,164,160,15); //Super GT
  19. CreateVehicle(506,672.9000200,-1288.8000500,13.4000000,46.0000000,215,142,15); //Super GT
  20. CreateVehicle(506,672.4000200,-1293.3000500,13.4000000,46.0000000,76,117,15); //Super GT
  21. CreateVehicle(506,672.4000200,-1298.4000200,13.4000000,46.0000000,77,98,15); //Super GT
  22. CreateVehicle(477,673.4000200,-1256.8000500,13.5000000,42.0000000,-1,-1,15); //ZR-350
  23. CreateVehicle(477,674.0999800,-1252.4000200,13.6000000,41.9950000,-1,-1,15); //ZR-350
  24. CreateVehicle(521,678.5999800,-1242.3000500,14.8000000,0.0000000,163,173,15); //FCR-900
  25. CreateVehicle(521,680.0999800,-1241.0000000,14.9000000,0.0000000,109,108,15); //FCR-900
  26. CreateVehicle(521,681.2999900,-1240.0000000,14.9000000,0.0000000,32,32,15); //FCR-900
  27. CreateVehicle(468,682.7999900,-1238.5000000,15.4000000,0.0000000,132,4,15); //Sanchez
  28. CreateVehicle(468,684.2000100,-1237.5000000,15.4000000,0.0000000,132,4,15); //Sanchez
  29. CreateVehicle(468,685.5999800,-1236.6999500,15.5000000,0.0000000,157,152,15); //Sanchez
  30. CreateVehicle(463,687.0999800,-1235.5000000,15.6000000,0.0000000,14,49,15); //Freeway
  31. CreateVehicle(463,688.5000000,-1234.5999800,15.8000000,0.0000000,77,50,15); //Freeway
  32. CreateVehicle(463,690.0000000,-1233.8000500,15.8000000,0.0000000,22,34,15); //Freeway
  33. CreateVehicle(463,691.5000000,-1233.0000000,15.9000000,0.0000000,14,49,15); //Freeway
  34. CreateVehicle(487,1020.5996100,-2293.6992200,13.3000000,295.9990000,255,255,15); //Maverick
  35. CreateVehicle(487,1013.7998000,-2279.2998000,13.3000000,295.9940000,255,255,15); //Maverick
  36. CreateVehicle(460,980.5000000,-2314.5000000,1.7000000,80.0000000,255,255,15); //Skimmer
  37. CreateVehicle(544,1031.7998000,-2339.1992200,13.5000000,295.9990000,225,-1,15); //Firetruck LA
  38. CreateVehicle(407,1026.0999800,-2337.0000000,13.5000000,299.9990000,223,-1,15); //Firetruck
  39. CreateVehicle(544,1038.0996100,-2341.3994100,13.5000000,297.9990000,225,-1,15); //Firetruck LA
  40. CreateVehicle(544,1044.0996100,-2343.8994100,13.5000000,299.9980000,225,-1,15); //Firetruck LA
  41. CreateVehicle(463,1024.0000000,-2315.1001000,12.7000000,298.0000000,225,-1,15); //Freeway
  42. CreateVehicle(473,976.4000200,-2295.1001000,-0.2000000,82.0000000,225,-1,15); //Dinghy
  43. CreateVehicle(473,975.9000200,-2299.6999500,-0.2000000,81.9960000,255,255,15); //Dinghy
  44. CreateVehicle(493,976.0999800,-2280.3000500,0.4000000,83.2500000,225,-1,15); //Jetmax
  45. CreateVehicle(493,976.5999800,-2273.6999500,0.4000000,83.2490000,245,245,15); //Jetmax
  46. CreateVehicle(407,1021.7000100,-2334.6999500,13.5000000,299.9980000,223,-1,15); //Firetruck
  47. CreateVehicle(407,1018.0000000,-2331.8999000,13.5000000,299.9980000,223,-1,15); //Firetruck
  48. CreateVehicle(489,1055.6999500,-2337.1999500,13.7000000,123.0000000,225,-1,15); //Rancher
  49. CreateVehicle(489,1053.4000200,-2333.5000000,13.7000000,122.9970000,255,255,15); //Rancher
  50. CreateVehicle(489,1050.8000500,-2329.3999000,13.7000000,122.9970000,225,-1,15); //Rancher
  51. CreateVehicle(489,1048.0999800,-2325.1001000,13.7000000,122.9970000,255,255,15); //Rancher
  52. CreateVehicle(463,1023.0000000,-2313.6999500,12.7000000,297.9990000,225,-1,15); //Freeway
  53. CreateVehicle(463,1022.2999900,-2312.3000500,12.7000000,297.9990000,225,-1,15); //Freeway
  54. CreateVehicle(463,1021.5000000,-2310.6999500,12.7000000,297.9990000,225,-1,15); //Freeway
  55. CreateObject(980,787.0000000,-1152.4000200,25.4000000,0.0000000,0.0000000,269.5000000); //object(airportgate) (1)
  56. CreateObject(980,660.2999900,-1227.6999500,17.7000000,0.0000000,0.0000000,64.0000000); //object(airportgate) (2)
  57. CreateObject(980,665.0000000,-1310.5999800,15.2000000,0.0000000,0.0000000,179.7500000); //object(airportgate) (3)
  58. CreateObject(3753,990.5996100,-2278.3994100,2.0000000,0.0000000,0.0000000,83.9960000); //object(dockwall_las2) (1)
  59. CreateObject(5711,1013.2000100,-2314.0000000,15.6000000,0.0000000,0.0000000,30.0000000); //object(cem02_law) (1)
  60. CreateObject(3928,1025.1308600,-2291.2968700,11.9244000,0.0000000,0.0000000,0.0000000); //object(helipad) (3)
  61. CreateObject(3928,1021.0999800,-2293.3000500,12.1000000,0.0000000,0.0000000,24.0000000); //object(helipad) (4)
  62. CreateObject(3934,1014.4000200,-2279.0000000,12.1000000,0.0000000,0.0000000,24.0000000); //object(helipad01) (1)
  63. CreateObject(3406,982.0000000,-2307.7998000,-1.0000000,0.0000000,0.0000000,81.9960000); //object(cxref_woodjetty) (1)
  64. CreateObject(1215,996.2000100,-2304.3999000,1.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (5)
  65. CreateObject(1215,978.9000200,-2304.1001000,1.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (6)
  66. CreateObject(1215,984.5000000,-2251.1001000,1.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (7)
  67. CreateObject(1215,1001.9000200,-2254.1999500,1.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (8)
  68. CreateObject(3406,975.5999800,-2297.1999500,-1.0000000,0.0000000,0.0000000,353.9960000); //object(cxref_woodjetty) (1)
  69. CreateObject(3406,978.0000000,-2277.1001000,-1.0000000,0.0000000,0.0000000,353.9960000); //object(cxref_woodjetty) (1)
  70. CreateObject(990,1047.5000000,-2318.1999500,13.6000000,0.0000000,0.0000000,300.0000000); //object(bar_barrier12) (1)
  71. CreateObject(989,1043.9000200,-2311.3999000,13.9000000,0.0000000,0.0000000,46.5000000); //object(ac_apgate) (1)
  72. CreateObject(990,1052.6999500,-2326.6999500,13.6000000,0.0000000,0.0000000,302.9980000); //object(bar_barrier12) (2)
  73. CreateObject(990,1039.8000500,-2304.8999000,13.6000000,0.0000000,0.0000000,299.9980000); //object(bar_barrier12) (3)
  74. CreateObject(990,1035.0999800,-2296.1001000,13.6000000,0.0000000,0.0000000,295.9980000); //object(bar_barrier12) (4)
  75. CreateObject(990,1030.8000500,-2287.0000000,13.6000000,0.0000000,0.0000000,294.4980000); //object(bar_barrier12) (5)
  76. CreateObject(990,1026.5999800,-2277.8999000,13.6000000,0.0000000,0.0000000,294.4940000); //object(bar_barrier12) (6)
  77. CreateObject(990,1022.4000200,-2268.8000500,13.6000000,0.0000000,0.0000000,294.4940000); //object(bar_barrier12) (7)
  78. CreateObject(990,1018.2999900,-2259.8000500,13.6000000,0.0000000,0.0000000,294.4940000); //object(bar_barrier12) (8)
  79. CreateObject(990,1011.5000000,-2254.6001000,13.6000000,0.0000000,0.0000000,350.4940000); //object(bar_barrier12) (9)
  80. CreateObject(990,1058.3000500,-2335.0000000,13.6000000,0.0000000,0.0000000,304.4970000); //object(bar_barrier12) (10)
  81. CreateObject(990,1056.9000200,-2341.5000000,13.6000000,0.0000000,0.0000000,212.4970000); //object(bar_barrier12) (11)
  82. CreateObject(990,1048.5000000,-2346.8999000,13.6000000,0.0000000,0.0000000,212.4920000); //object(bar_barrier12) (12)
  83. CreateObject(990,1043.5999800,-2350.0000000,13.6000000,0.0000000,0.0000000,212.4920000); //object(bar_barrier12) (13)
  84. CreateObject(1215,1045.5999800,-2313.8000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (1)
  85. CreateObject(1215,1043.0999800,-2308.6999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (2)
  86. CreateObject(1215,1026.6999500,-2322.6999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (3)
  87. CreateObject(1215,1024.0999800,-2318.6999500,12.7000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (4)
  88. CreateObject(1215,1019.0000000,-2298.1001000,12.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (9)
  89. CreateObject(1215,1025.9000200,-2295.0000000,12.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (10)
  90. CreateObject(1215,1023.2000100,-2288.8000500,12.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (11)
  91. CreateObject(1215,1016.2000100,-2292.1001000,12.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (12)
  92. CreateObject(1215,1019.2000100,-2280.8000500,12.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (13)
  93. CreateObject(1215,1012.2000100,-2283.8999000,12.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (14)
  94. CreateObject(1215,1009.5000000,-2277.6001000,12.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (15)
  95. CreateObject(1215,1016.4000200,-2274.3999000,12.0000000,0.0000000,0.0000000,0.0000000); //object(bollardlight) (16)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement