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- <game_config>
- <game_key>arkse_win32</game_key>
- <protocol>lgsl</protocol>
- <lgsl_query_name>arkse</lgsl_query_name>
- <installer>steamcmd</installer>
- <game_name>ARK Survival Evolved Windows</game_name>
- <server_exec_name>ShootergameServer</server_exec_name>
- <cli_template>%MAP%%PLAYERS%%DO%%SP%?RCONEnabled=True%RCONP%%PORTID%%PORT%%PD%%SFDT%%PSD%%PDD%%PDDP%%POPI%%POP%%NPD%%EESPV%%ASDN%%FACF%%LOWM%%CID%%NTFF%%BEYE%%AMM% -nosteamclient -server -log</cli_template>
- <cli_params>
- <cli_param id="MAP" cli_string="" />
- <cli_param id="PORT" cli_string="?QueryPort=" />
- <cli_param id="PLAYERS" cli_string="?MaxPlayers=" />
- </cli_params>
- <reserve_ports>
- <port type="add" id="RCONP" cli_string="?RCONPort=">10</port>
- <port type="subtract" id="PORTID" cli_string="?Port=">20000</port>
- </reserve_ports>
- <map_list>maplist.txt</map_list>
- <exe_location>ShooterGame/Binaries/Win64/</exe_location>
- <max_user_amount>127</max_user_amount>
- <mods>
- <mod key="arkse">
- <name>none</name>
- <installer_name>376030</installer_name>
- <installer_login>anonymous</installer_login>
- </mod>
- </mods>
- <replace_texts>
- <text key="control_password">
- <default>ServerAdminPassword=.*</default>
- <var>ServerAdminPassword=</var>
- <filepath>ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini</filepath>
- <options>sq</options>
- </text>
- <text key="home_name">
- <default>SessionName=.*</default>
- <var>SessionName=</var>
- <filepath>ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini</filepath>
- <options>sq</options>
- </text>
- </replace_texts>
- <server_params>
- <param id="DO" key="?DifficultyOffset=" type="text">
- <option>ns</option>
- <caption>Difficulty Offset</caption>
- <desc>Changes the difficulty on the server, choose 0 or 1</desc>
- </param>
- <param id="SP" key="?ServerPassword=" type="text">
- <option>ns</option>
- <caption>Server Password</caption>
- <desc>Players must know this password to connect.</desc>
- </param>
- <param id="PD" key="?PreventDiseases=True" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc></desc>
- </param>
- <param id="SFDT" key="?ShowFloatingDamageText=True" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc>Use this to enable RPG-style popup text stat mode.</desc>
- </param>
- <param id="PSD" key="?PvPStructureDecay=True" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc></desc>
- </param>
- <param id="PDD" key="?PvPDinoDecay=True" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc></desc>
- </param>
- <param id="PDDP" key="?PvEDinoDecayPeriodMultiplier=True" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc>Dino PvE Auto-Claim time multiplier 241.4</desc>
- </param>
- <param id="POPI" key="?PreventOfflinePvPInterval=True" type="checkbox_key_value">
- <option>ns</option>
- <caption>Type 900 for default</caption>
- <desc> 900 would be a 15 min wait before a tribe/players dinos/structures become invulnerable/inactive after they log off. (if Tribe, requires ALL Tribe members logged off!) </desc>
- </param>
- <param id="POP" key="?PreventOfflinePvP=True" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc>Use this to enable the offline raiding prevention option.</desc>
- </param>
- <param id="NPD" key="?NonPermanentDiseases=True" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc>This will make Diseases not permanent (you will then lose them if you respawn).</desc>
- </param>
- <param id="EESPV" key="?EnableExtraStructurePreventionVolumes=True" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc>Use this to completely disable building in specific resource-rich areas, in particular setup on TheIsland around the major mountains. </desc>
- </param>
- <param id="ASDN" key="?AltSaveDirectoryName=" type="text">
- <option>ns</option>
- <caption>Type Save1 for TheIsland Server / Type Save2 for ScorchedEarth Server</caption>
- <desc></desc>
- </param>
- <param id="FACF" key=" -ForceAllowCaveFlyers" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc>Use this to completely disable building in specific resource-rich areas, in particular setup on TheIsland around the major mountains. </desc>
- </param>
- <param id="LOWM" key=" -lowmemory" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc>Launch options that reduces graphics and audio effects to save about 800 MB RAM, likely enabling 4GB RAM players to get past infinite-loading screens </desc>
- </param>
- <param id="CID" key=" -clusterid=" type="text">
- <option>ns</option>
- <caption>Check For Cross-ARK Data Transfer</caption>
- <desc></desc>
- </param>
- <param id="NTFF" key=" -NoTransferFromFiltering" type="checkbox_key_value">
- <option>ns</option>
- <caption>Check For Cross-ARK Data Transfer</caption>
- <desc></desc>
- </param>
- <param id="BEYE" key=" -UseBattlEye" type="checkbox_key_value">
- <option>ns</option>
- <caption></caption>
- <desc></desc>
- </param>
- <param id="AMM" key=" -automanagedmods" type="checkbox_key_value">
- <option>ns</option>
- <caption>Type: -automanagedmods</caption>
- <desc>Automatic MOD download/installation/updating. See Patch v244.3</desc>
- </param>
- </server_params>
- <post_install>
- maplist="maplist.txt"
- if [ -s "$maplist" ]
- then
- echo "File $maplist found. OK!"
- else
- echo "File $maplist not found"
- echo "Generating new maplist file in $maplist"
- touch maplist.txt
- echo TheIsland > maplist.txt
- echo TheCenter >> maplist.txt
- echo Valhalla >> maplist.txt
- echo ScorchedEarth_P >> maplist.txt
- fi
- </post_install>
- </game_config>
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