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  1. app_name=c:\program files (x86)\steam\steamapps\common\thepolynomial\Polynomial.exe
  2. app_path=c:\program files (x86)\steam\steamapps\common\thepolynomial
  3. (3004:main) code=uberwoot
  4. (3005:main) id=128
  5. (3015:main) 1 CWD: c:\program files (x86)\steam\steamapps\common\thepolynomial
  6. (3020:main) sizeof(wchar_t)=2
  7. (3023:main) Initializing Steam
  8. (3025:main) Steam initialized, result=1
  9. (71:SubdivideFaces) Vertices: 42
  10. (72:SubdivideFaces) Faces: 80
  11. (73:SubdivideFaces) Edges: 120
  12. (71:SubdivideFaces) Vertices: 162
  13. (72:SubdivideFaces) Faces: 320
  14. (73:SubdivideFaces) Edges: 480
  15. (71:SubdivideFaces) Vertices: 642
  16. (72:SubdivideFaces) Faces: 1280
  17. (73:SubdivideFaces) Edges: 1920
  18. (71:SubdivideFaces) Vertices: 2562
  19. (72:SubdivideFaces) Faces: 5120
  20. (73:SubdivideFaces) Edges: 7680
  21. (3037:main) Globe vertices: 2562
  22. (3041:main) making context
  23. (3045:main) Binding options
  24. (213:LoadOptionsFrom) Loaded config from C:\Users\C\AppData\Roaming\Polynomial/config.101.txt
  25. (254:LoadOptions) Will store config in C:\Users\C\AppData\Roaming\Polynomial/config.101.txt upon exit
  26. (35:LoadLanguageFile) Loading language file "$$data/lang.test"
  27. (67:LoadLanguageFile) loaded 274 translation entries
  28. (63:LoadList) Files:
  29. (68:LoadList) 000_Twisted_way.txt
  30. (68:LoadList) 0015_Christmas.txt
  31. (68:LoadList) 001_Vortex.txt
  32. (68:LoadList) 002_Branes.txt
  33. (68:LoadList) 003_Comb.txt
  34. (68:LoadList) 004_Starfall_1.txt
  35. (68:LoadList) 005_Starfall_2.txt
  36. (68:LoadList) 006_Priest's_Nebula.txt
  37. (68:LoadList) 007_Islands_of_attraction.txt
  38. (68:LoadList) 008_Hyperchaos.txt
  39. (68:LoadList) 009_Simple_flow.txt
  40. (68:LoadList) 010_Complex_topology.txt
  41. (68:LoadList) 011_Convergence.txt
  42. (68:LoadList) 012_Racing_track.txt
  43. (68:LoadList) 013_Eye.txt
  44. (68:LoadList) 014_Hyperchaotic_Nebula.txt
  45. (68:LoadList) 015_Spirals.txt
  46. (68:LoadList) 016_Fold.txt
  47. (68:LoadList) 017_Arch.txt
  48. (68:LoadList) 018_Smooth_Attractor.txt
  49. (68:LoadList) 019_On_the_ring.txt
  50. (68:LoadList) 020_Coiled.txt
  51. (68:LoadList) 021_Lorenz_World.txt
  52. (68:LoadList) 022_Tubular.txt
  53. (68:LoadList) 023_Suggest_a_name.txt
  54. (68:LoadList) 024_Warp_tunnel.txt
  55. (68:LoadList) 025_Flaming_Nebula.txt
  56. (68:LoadList) 026_X_Nebula.txt
  57. (68:LoadList) 027_V.txt
  58. (68:LoadList) 028_Golden.txt
  59. (68:LoadList) 029_Turbulent.txt
  60. (68:LoadList) 030_Trap_Flower.txt
  61. (68:LoadList) 031_Rossler's_galaxy.txt
  62. (68:LoadList) 032_Hub.txt
  63. (68:LoadList) 033_Pulse.txt
  64. (68:LoadList) 034_Pure_Manual_Tweak.txt
  65. (68:LoadList) 035_pretty_visualization.txt
  66. (68:LoadList) 037_Whoa.txt
  67. (68:LoadList) 038_Experimental.txt
  68. (3084:main) calling init
  69. (325:OnLaunch) Using desktop resolution, which is 1600x900
  70. (344:OnLaunch) unconfirmed mode: false
  71. (353:OnLaunch) OnLaunch end
  72. (277:LogOptions) Settings: fs=1 custom=0 1600x900
  73. (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768
  74. (280:LogOptions) actual: fs=1 1600x900
  75. (3090:main) initializing audio
  76. (1308:AudioManager) AudioManager::AudioManager()
  77. (1323:AudioManager) OpenAL devices : {
  78. (1331:AudioManager)  'DirectSound Software'
  79. (1331:AudioManager)  'No Output'
  80. (1335:AudioManager) }
  81. (1337:AudioManager) OpenAL default device: DirectSound Software
  82. (1341:AudioManager) Opening default device
  83. (1364:AudioManager) OpenAL: version 1.1 ALSOFT 1.12 renderer OpenAL Soft vendor OpenAL Community
  84. (1388:AudioManager) creating reverb
  85. (1500:GetCaptureDevicesList) OpenAL capture devices : {
  86. (1509:GetCaptureDevicesList)  Microphone (Realtek High Defini via WaveIn
  87. (1513:GetCaptureDevicesList) }
  88. (1515:GetCaptureDevicesList) OpenAL default capture device: Microphone (Realtek High Defini via WaveIn
  89. (3096:main) audio initialized
  90. (3125:main) initializing opengl extensions
  91. (3148:main) Vendor: NVIDIA Corporation
  92. (3149:main) Renderer: GeForce GT 540M/PCI/SSE2
  93. (3150:main) Version: 4.1.0
  94. (3151:main) Extensions:
  95. GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_include GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
  96. (3152:main) end of opengl info.
  97. (3171:main) opengl extensions initialized
  98. (3175:main) 2 CWD: c:\program files (x86)\steam\steamapps\common\thepolynomial
  99. (3186:main) initializing seeds
  100. (2147:Reset)
  101. glGenBuffers: success
  102. (102:World) World::World
  103. (269:ShowCursor) ShowCursor()
  104. (3198:main) seeds initialized, creating user interface
  105. StyleManager::StyleManager
  106. GLMTexture::LoadFromFile($$data/weird_border.png)
  107. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli
  108. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  109. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf
  110. creating texture
  111. Unicode cache slots: 246
  112. GLMTexture::LoadFromFile($$data/blob_16.png)
  113. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli
  114. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  115. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf
  116. creating texture
  117. Unicode cache slots: 114
  118. GLMTexture::LoadFromFile($$data/left_arrow.png)
  119. GLMTexture::LoadFromFile($$data/left_arrow_1.png)
  120. GLMTexture::LoadFromFile($$data/left_arrow_2.png)
  121. GLMTexture::LoadFromFile($$data/button_border_circle8.png)
  122. GLMTexture::LoadFromFile($$data/right_arrow.png)
  123. GLMTexture::LoadFromFile($$data/right_arrow_1.png)
  124. GLMTexture::LoadFromFile($$data/right_arrow_2.png)
  125. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli
  126. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  127. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf
  128. creating texture
  129. Unicode cache slots: 154
  130. GLMTexture::LoadFromFile($$data/slider_bg_line.png)
  131. GLMTexture::LoadFromFile($$data/slider_button.png)
  132. GLMTexture::LoadFromFile($$data/popup_box_2.png)
  133. GLMTexture::LoadFromFile($$data/playlist_current.png)
  134. GLMTexture::LoadFromFile($$data/playlist_delete_button.png)
  135. bound scrollbar_size_in
  136. GLMTexture::LoadFromFile($$data/slider_bg_line_vert.png)
  137. bound scrollbar_size_in
  138. bound scrollbar_size_in
  139. bound scrollbar_size_in
  140. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli
  141. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  142. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf
  143. creating texture
  144. Unicode cache slots: 160
  145. bound scrollbar_size_in
  146. bound scrollbar_size_in
  147. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli
  148. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  149. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf
  150. creating texture
  151. Unicode cache slots: 279
  152. GLMTexture::LoadFromFile($$data/uparrow8x8_0.png)
  153. GLMTexture::LoadFromFile($$data/downarrow8x8_0.png)
  154. bound scrollbar_size_in
  155. bound scrollbar_size_in
  156. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli
  157. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  158. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf
  159. creating texture
  160. Unicode cache slots: 212
  161. (807:UpdateParamsView)
  162. (816:UpdateParamsView) end
  163. (1325:RefreshPlaylists) start
  164. (1338:RefreshPlaylists) end
  165. (969:OnMusicVisualizerChanged) OnLevelChanged(2)
  166. (63:LoadList) Files:
  167. (68:LoadList) 000_None.lua
  168. (68:LoadList) 001_Laser_Show_1.lua
  169. (68:LoadList) 002_Laser_Show_2.lua
  170. (68:LoadList) 003_Waves.lua
  171. (68:LoadList) 004_Super_Waves.lua
  172. (807:UpdateParamsView)
  173. (816:UpdateParamsView) end
  174. (2649:GUTest) end
  175. (3200:main) user interface created, entering event loop
  176. (628:OnRefresh) OnRefresh
  177. (221:BuildView) BuildView
  178. VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged
  179. (584:OpenFile) OGGDataStream::OpenFile c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/000_drones-full-thunder.ogg
  180. (589:OpenFile) ov_open_callbacks
  181. (598:OpenFile) ov_info
  182. (600:OpenFile) ov_comment
  183. (612:OpenFile) OGGDataStream::OpenFile success c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/000_drones-full-thunder.ogg
  184. (326:CallGlobal) Error 2 running lua function 'on_audio_frame' : attempt to call a nil value
  185. (3817:Update) last ShapeMaker::Update()
  186. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  187. glGenTextures: success
  188. glBindTexture: success
  189. glTexImage2D: success
  190. glTexParameteri: success
  191. creating half-float texture: success
  192. glGenFramebuffersEXT: success
  193. glBindFramebufferEXT: success
  194. glGenRenderbuffersEXT: success
  195. glBindRenderbufferEXT: success
  196. glRenderbufferStorageEXT: success
  197. glFramebufferRenderbufferEXT: success
  198. glFramebufferTexture2DEXT: success
  199. glCheckFramebufferStatusEXT: success
  200. creating framebuffer: success
  201. (113:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//038_Experimental.txt
  202. StyleManager::StyleManager
  203. (153:LoadLevel) World::LoadLevel
  204. VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged
  205. main.lua loaded!
  206. NewBillboard called
  207. NewBillboard calculations done
  208. NewBillboard table created
  209. NewBillboard table updated
  210. about to call NewGameObject with following params{offset={0,0,-30},type="TextBillboard",scale=0.1,text="Press keys 1..4 to spawn enemies",fadetime=1,align_to_view=false,orientation={0.66144,0.680169,0.25227,0.190336},lifetime=5,color={0.3,0.4,0.5},pos={-17.77932693504,24.1124952384,1.57618064895}}
  211. (36:SetDataMembers)
  212. creating texture
  213. (43:SetDataMembers) text render size is 25.6 1.4
  214. (956:OnLevelChanged) OnLevelChanged(38)
  215. (807:UpdateParamsView)
  216. (816:UpdateParamsView) end
  217. GLMTexture::LoadFromFile($$data/nebulabrot_composite_final_8.png)
  218. Shader '$$data/background_v.glsl' compiled successfully
  219. Shader '$$data/background_f.glsl' compiled successfully
  220. Program linked successfully.
  221. Shader '$$data/music_visualizer_2_v.glsl' compiled successfully
  222. Shader '$$data/test_f.glsl' compiled successfully
  223. Program linked successfully.
  224. Shader '$$data/aa_letter_v.glsl' compiled successfully
  225. Shader '$$data/aa_letter_f.glsl' compiled successfully
  226. Program linked successfully.
  227. Shader '$$data/test_v.glsl' compiled successfully
  228. Shader '$$data/test_f.glsl' compiled successfully
  229. Program linked successfully.
  230. Shader '$$data/plankpoint_v.glsl' compiled successfully
  231. Shader '$$data/plankpoint_f.glsl' compiled successfully
  232. Program linked successfully.
  233. glGenBuffers: success
  234. glBindBuffer: success
  235. glBufferData: success
  236. Shader '$$data/blur1_v.glsl' compiled successfully
  237. Shader '$$data/blur1_f.glsl' compiled successfully
  238. Program linked successfully.
  239. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  240. glGenTextures: success
  241. glBindTexture: success
  242. glTexImage2D: success
  243. glTexParameteri: success
  244. creating half-float texture: success
  245. glGenFramebuffersEXT: success
  246. glBindFramebufferEXT: success
  247. glFramebufferTexture2DEXT: success
  248. glCheckFramebufferStatusEXT: success
  249. creating framebuffer: success
  250. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  251. glGenTextures: success
  252. glBindTexture: success
  253. glTexImage2D: success
  254. glTexParameteri: success
  255. creating half-float texture: success
  256. glGenFramebuffersEXT: success
  257. glBindFramebufferEXT: success
  258. glFramebufferTexture2DEXT: success
  259. glCheckFramebufferStatusEXT: success
  260. creating framebuffer: success
  261. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  262. glGenTextures: success
  263. glBindTexture: success
  264. glTexImage2D: success
  265. glTexParameteri: success
  266. creating half-float texture: success
  267. glGenFramebuffersEXT: success
  268. glBindFramebufferEXT: success
  269. glFramebufferTexture2DEXT: success
  270. glCheckFramebufferStatusEXT: success
  271. creating framebuffer: success
  272. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  273. glGenTextures: success
  274. glBindTexture: success
  275. glTexImage2D: success
  276. glTexParameteri: success
  277. creating half-float texture: success
  278. glGenFramebuffersEXT: success
  279. glBindFramebufferEXT: success
  280. glFramebufferTexture2DEXT: success
  281. glCheckFramebufferStatusEXT: success
  282. creating framebuffer: success
  283. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  284. glGenTextures: success
  285. glBindTexture: success
  286. glTexImage2D: success
  287. glTexParameteri: success
  288. creating half-float texture: success
  289. glGenFramebuffersEXT: success
  290. glBindFramebufferEXT: success
  291. glFramebufferTexture2DEXT: success
  292. glCheckFramebufferStatusEXT: success
  293. creating framebuffer: success
  294. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  295. glGenTextures: success
  296. glBindTexture: success
  297. glTexImage2D: success
  298. glTexParameteri: success
  299. creating half-float texture: success
  300. glGenFramebuffersEXT: success
  301. glBindFramebufferEXT: success
  302. glFramebufferTexture2DEXT: success
  303. glCheckFramebufferStatusEXT: success
  304. creating framebuffer: success
  305. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  306. glGenTextures: success
  307. glBindTexture: success
  308. glTexImage2D: success
  309. glTexParameteri: success
  310. creating half-float texture: success
  311. glGenFramebuffersEXT: success
  312. glBindFramebufferEXT: success
  313. glFramebufferTexture2DEXT: success
  314. glCheckFramebufferStatusEXT: success
  315. creating framebuffer: success
  316. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  317. glGenTextures: success
  318. glBindTexture: success
  319. glTexImage2D: success
  320. glTexParameteri: success
  321. creating half-float texture: success
  322. glGenFramebuffersEXT: success
  323. glBindFramebufferEXT: success
  324. glFramebufferTexture2DEXT: success
  325. glCheckFramebufferStatusEXT: success
  326. creating framebuffer: success
  327. Shader '$$data/fragpower_v.glsl' compiled successfully
  328. Shader '$$data/fragpower_f.glsl' compiled successfully
  329. Program linked successfully.
  330. Shader '$$data/guidraw_v.glsl' compiled successfully
  331. Shader '$$data/guidraw_f.glsl' compiled successfully
  332. Program linked successfully.
  333. align_draw_calls=126
  334. align_size_calls=119
  335. align_size_calls=58
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  340. (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768
  341. (280:LogOptions) actual: fs=1 1600x900
  342. selected changed
  343. (252:HideCursor) HideCursor()
  344. Script SpawnSnowflakes completed
  345. Script SpawnTestShit completed
  346. Script SpawnBots completed
  347. Script UpdateHints completed
  348. Shader '$$data/bullet_v.glsl' compiled successfully
  349. Shader '$$data/test_f.glsl' compiled successfully
  350. Program linked successfully.
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  352. GLMTexture::LoadFromFile($$data/bolt_arrow.png)
  353. GLMTexture::LoadFromFile($$data/fast_bullets_icon.png)
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  355. GLMTexture::LoadFromFile($$data/fuel_icon.png)
  356. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/sans.ftli
  357. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/DejaVuSans.ttf
  358. Loading font c:\program files (x86)\steam\steamapps\common\thepolynomial/data/ipag.ttf
  359. creating texture
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  366. (132:OnFindLeaderboard) OnFindLeaderboard Bonuses/1m
  367. (132:OnFindLeaderboard) OnFindLeaderboard Flowers met/1m
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  369. (132:OnFindLeaderboard) OnFindLeaderboard Arena wormholes/1m
  370. (132:OnFindLeaderboard) OnFindLeaderboard Snowflakes collected/1m
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  373. (132:OnFindLeaderboard) OnFindLeaderboard Deaths/1m
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  380. (132:OnFindLeaderboard) OnFindLeaderboard Arena wormholes/5m
  381. (132:OnFindLeaderboard) OnFindLeaderboard Snowflakes collected/5m
  382. (132:OnFindLeaderboard) OnFindLeaderboard Allies shot/5m
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  392. Shader '$$data/meteorite_streak_f.glsl' compiled successfully
  393. Program linked successfully.
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  707. (96:OnDownloadedEntries) nickname=freeberd score=41 rank=10
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  718. (96:OnDownloadedEntries) nickname=LONLEY TIME score=22 rank=10
  719. (68:OnDownloadedEntries) OnDownloadedEntries Ghosts met/5m
  720. (96:OnDownloadedEntries) nickname=Аlice score=17320 rank=1
  721. (96:OnDownloadedEntries) nickname=ShadowE989 [BWH] score=14225 rank=2
  722. (96:OnDownloadedEntries) nickname=napalm_craft score=11558 rank=3
  723. (96:OnDownloadedEntries) nickname=take score=11240 rank=4
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  729. (96:OnDownloadedEntries) nickname=knelatr0n score=5974 rank=10
  730. (68:OnDownloadedEntries) OnDownloadedEntries Arena wormholes/5m
  731. (96:OnDownloadedEntries) nickname=Mumblez score=32 rank=1
  732. (96:OnDownloadedEntries) nickname=Lord Baron Von Voldo the 42nd score=30 rank=2
  733. (96:OnDownloadedEntries) nickname=Rising_Phoenix score=29 rank=3
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  735. (96:OnDownloadedEntries) nickname=[PROLAPSE] Chesh score=28 rank=5
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  737. (96:OnDownloadedEntries) nickname=Snail "that chewbaka" Zalgo score=27 rank=7
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  739. (96:OnDownloadedEntries) nickname=[HWU] Robin+ al momento score=25 rank=9
  740. (96:OnDownloadedEntries) nickname=NoDrac score=25 rank=10
  741. (68:OnDownloadedEntries) OnDownloadedEntries Snowflakes collected/5m
  742. (96:OnDownloadedEntries) nickname=Waitwhat score=155 rank=1
  743. (96:OnDownloadedEntries) nickname=inscribed score=151 rank=2
  744. (96:OnDownloadedEntries) nickname=jebusgeist score=139 rank=3
  745. (96:OnDownloadedEntries) nickname=Zoid(cachorrito de la vaquita) score=139 rank=4
  746. (96:OnDownloadedEntries) nickname=Chucker score=133 rank=5
  747. (96:OnDownloadedEntries) nickname=rt168yahoo score=132 rank=6
  748. (96:OnDownloadedEntries) nickname=Momo [O.G]  TGS score=132 rank=7
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  750. (96:OnDownloadedEntries) nickname=Ronok score=126 rank=9
  751. (96:OnDownloadedEntries) nickname=DroneM10 score=125 rank=10
  752. (68:OnDownloadedEntries) OnDownloadedEntries Allies shot/5m
  753. (96:OnDownloadedEntries) nickname=Puppet<3 score=320 rank=1
  754. (96:OnDownloadedEntries) nickname=Mantequilla score=205 rank=2
  755. (96:OnDownloadedEntries) nickname=rjhacker score=199 rank=3
  756. (96:OnDownloadedEntries) nickname=STALKER [AGN] score=175 rank=4
  757. (96:OnDownloadedEntries) nickname=cjrperson score=173 rank=5
  758. (96:OnDownloadedEntries) nickname=Gra-Ves score=164 rank=6
  759. (96:OnDownloadedEntries) nickname=WizzyKid score=164 rank=7
  760. (96:OnDownloadedEntries) nickname=lylat score=162 rank=8
  761. (96:OnDownloadedEntries) nickname=Fergarino score=151 rank=9
  762. (96:OnDownloadedEntries) nickname=Аlice score=150 rank=10
  763. (68:OnDownloadedEntries) OnDownloadedEntries Allies eaten/5m
  764. (96:OnDownloadedEntries) nickname=Communist006 score=9552 rank=1
  765. (96:OnDownloadedEntries) nickname=Sloth the Indolent score=6068 rank=2
  766. (96:OnDownloadedEntries) nickname=bshil853 score=5935 rank=3
  767. (96:OnDownloadedEntries) nickname=ixian_artifact score=5536 rank=4
  768. (96:OnDownloadedEntries) nickname=notlamprey score=5281 rank=5
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  770. (96:OnDownloadedEntries) nickname=andrewmcgr score=4527 rank=7
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  773. (96:OnDownloadedEntries) nickname=Hallintopäällikkö score=4062 rank=10
  774. (68:OnDownloadedEntries) OnDownloadedEntries Deaths/5m
  775. (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=502 rank=1
  776. (96:OnDownloadedEntries) nickname=ZoSo score=234 rank=2
  777. (96:OnDownloadedEntries) nickname=mcdowellstevena score=174 rank=3
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  779. (96:OnDownloadedEntries) nickname=Azlan score=145 rank=5
  780. (96:OnDownloadedEntries) nickname=ArejaySD score=142 rank=6
  781. (96:OnDownloadedEntries) nickname=neo.prog score=136 rank=7
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  784. (96:OnDownloadedEntries) nickname=Captain MG score=124 rank=10
  785. (68:OnDownloadedEntries) OnDownloadedEntries Total/20m
  786. (96:OnDownloadedEntries) nickname=pismodude2 score=2147477684 rank=1
  787. (96:OnDownloadedEntries) nickname=mgre score=2147477122 rank=2
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  790. (96:OnDownloadedEntries) nickname=|) E M | S E score=2147087134 rank=5
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  795. (96:OnDownloadedEntries) nickname=Omosh the Unwise score=2146632530 rank=10
  796. (68:OnDownloadedEntries) OnDownloadedEntries Enemies shot/20m
  797. (96:OnDownloadedEntries) nickname=ixian_artifact score=20153 rank=1
  798. (96:OnDownloadedEntries) nickname=k0ichi score=17705 rank=2
  799. (96:OnDownloadedEntries) nickname=pismodude2 score=13194 rank=3
  800. (96:OnDownloadedEntries) nickname=andrewmcgr score=10366 rank=4
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  805. (96:OnDownloadedEntries) nickname=|) E M | S E score=7801 rank=9
  806. (96:OnDownloadedEntries) nickname=bshil853 score=7473 rank=10
  807. (68:OnDownloadedEntries) OnDownloadedEntries Allies saved/20m
  808. (96:OnDownloadedEntries) nickname=ixian_artifact score=3884 rank=1
  809. (96:OnDownloadedEntries) nickname=andrewmcgr score=3675 rank=2
  810. (96:OnDownloadedEntries) nickname=Tokusei score=2726 rank=3
  811. (96:OnDownloadedEntries) nickname=FXINITEMUS score=2718 rank=4
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  814. (96:OnDownloadedEntries) nickname=|) E M | S E score=2636 rank=7
  815. (96:OnDownloadedEntries) nickname=Omosh the Unwise score=2540 rank=8
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  817. (96:OnDownloadedEntries) nickname=The Decoy score=2332 rank=10
  818. (68:OnDownloadedEntries) OnDownloadedEntries Bonuses/20m
  819. (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=10052 rank=1
  820. (96:OnDownloadedEntries) nickname=bshil853 score=708 rank=2
  821. (96:OnDownloadedEntries) nickname=lylat score=188 rank=3
  822. (96:OnDownloadedEntries) nickname=Zombie Nautilus score=141 rank=4
  823. (96:OnDownloadedEntries) nickname=ҜoЧ score=129 rank=5
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  828. (96:OnDownloadedEntries) nickname=Sloth the Indolent score=83 rank=10
  829. (68:OnDownloadedEntries) OnDownloadedEntries Flowers met/20m
  830. (96:OnDownloadedEntries) nickname=..? score=62 rank=1
  831. (96:OnDownloadedEntries) nickname=csp1993 score=59 rank=2
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  834. (96:OnDownloadedEntries) nickname=donastree score=50 rank=5
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  837. (96:OnDownloadedEntries) nickname=Richard Nixon score=46 rank=8
  838. (96:OnDownloadedEntries) nickname=roman.arnold score=45 rank=9
  839. (96:OnDownloadedEntries) nickname=NetDancer score=43 rank=10
  840. (68:OnDownloadedEntries) OnDownloadedEntries Allies eaten/20m
  841. (96:OnDownloadedEntries) nickname=Communist006 score=16828 rank=1
  842. (96:OnDownloadedEntries) nickname=ixian_artifact score=15303 rank=2
  843. (96:OnDownloadedEntries) nickname=Sloth the Indolent score=6238 rank=3
  844. (96:OnDownloadedEntries) nickname=bshil853 score=5935 rank=4
  845. (96:OnDownloadedEntries) nickname=andrewmcgr score=5638 rank=5
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  849. (96:OnDownloadedEntries) nickname=Hallintopäällikkö score=4685 rank=9
  850. (96:OnDownloadedEntries) nickname=Psikonomikal score=4661 rank=10
  851. (68:OnDownloadedEntries) OnDownloadedEntries Deaths/20m
  852. (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=1437 rank=1
  853. (96:OnDownloadedEntries) nickname=ZoSo score=651 rank=2
  854. (96:OnDownloadedEntries) nickname=ArejaySD score=432 rank=3
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  856. (96:OnDownloadedEntries) nickname={ÑὠΘ} Mr.NinjaMaster score=379 rank=5
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  863. (96:OnDownloadedEntries) nickname=pismodude2 score=2147477684 rank=1
  864. (96:OnDownloadedEntries) nickname=mgre score=2147477122 rank=2
  865. (96:OnDownloadedEntries) nickname=bshil853 score=2147470538 rank=3
  866. (96:OnDownloadedEntries) nickname=Rantai score=2147237690 rank=4
  867. (96:OnDownloadedEntries) nickname=|) E M | S E score=2147087134 rank=5
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  871. (96:OnDownloadedEntries) nickname=Tokusei score=2146733808 rank=9
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  874. (96:OnDownloadedEntries) nickname=ixian_artifact score=23925 rank=1
  875. (96:OnDownloadedEntries) nickname=k0ichi score=17748 rank=2
  876. (96:OnDownloadedEntries) nickname=pismodude2 score=13194 rank=3
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  879. (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=8604 rank=6
  880. (96:OnDownloadedEntries) nickname=Tokusei score=8460 rank=7
  881. (96:OnDownloadedEntries) nickname=Rantai score=8397 rank=8
  882. (96:OnDownloadedEntries) nickname=|) E M | S E score=7801 rank=9
  883. (96:OnDownloadedEntries) nickname=bshil853 score=7473 rank=10
  884. (68:OnDownloadedEntries) OnDownloadedEntries Allies shot/20m
  885. (96:OnDownloadedEntries) nickname=Puppet<3 score=419 rank=1
  886. (96:OnDownloadedEntries) nickname=Gra-Ves score=268 rank=2
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  888. (96:OnDownloadedEntries) nickname=cjrperson score=239 rank=4
  889. (96:OnDownloadedEntries) nickname=rjhacker score=233 rank=5
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  891. (96:OnDownloadedEntries) nickname=[GH] Nihilana score=193 rank=7
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  894. (96:OnDownloadedEntries) nickname=lylat score=162 rank=10
  895. (68:OnDownloadedEntries) OnDownloadedEntries Ghosts met/20m
  896. (96:OnDownloadedEntries) nickname=ShadowE989 [BWH] score=26697 rank=1
  897. (96:OnDownloadedEntries) nickname=Аlice score=20132 rank=2
  898. (96:OnDownloadedEntries) nickname=take score=13326 rank=3
  899. (96:OnDownloadedEntries) nickname=ixian_artifact score=12944 rank=4
  900. (96:OnDownloadedEntries) nickname=knelatr0n score=12670 rank=5
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  904. (96:OnDownloadedEntries) nickname=Wasabi Wei score=8004 rank=9
  905. (96:OnDownloadedEntries) nickname=Communist006 score=7162 rank=10
  906. (68:OnDownloadedEntries) OnDownloadedEntries Arena wormholes/20m
  907. (96:OnDownloadedEntries) nickname=Mumblez score=109 rank=1
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  917. (68:OnDownloadedEntries) OnDownloadedEntries Snowflakes collected/20m
  918. (96:OnDownloadedEntries) nickname=inscribed score=386 rank=1
  919. (96:OnDownloadedEntries) nickname=Chucker score=365 rank=2
  920. (96:OnDownloadedEntries) nickname=Momo [O.G]  TGS score=364 rank=3
  921. (96:OnDownloadedEntries) nickname=rt168yahoo score=338 rank=4
  922. (96:OnDownloadedEntries) nickname=Waitwhat score=294 rank=5
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  925. (96:OnDownloadedEntries) nickname=atroxic03 score=270 rank=8
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  927. (96:OnDownloadedEntries) nickname=Chinabull score=258 rank=10
  928. (68:OnDownloadedEntries) OnDownloadedEntries Allies saved/life
  929. (96:OnDownloadedEntries) nickname=ixian_artifact score=4534 rank=1
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  931. (96:OnDownloadedEntries) nickname=Tokusei score=2729 rank=3
  932. (96:OnDownloadedEntries) nickname=k0ichi score=2720 rank=4
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  936. (96:OnDownloadedEntries) nickname=Omosh the Unwise score=2541 rank=8
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  938. (96:OnDownloadedEntries) nickname=The Decoy score=2335 rank=10
  939. (68:OnDownloadedEntries) OnDownloadedEntries Allies eaten/hour
  940. (96:OnDownloadedEntries) nickname=ixian_artifact score=17804 rank=1
  941. (96:OnDownloadedEntries) nickname=Communist006 score=16857 rank=2
  942. (96:OnDownloadedEntries) nickname=Sloth the Indolent score=6238 rank=3
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  951. (96:OnDownloadedEntries) nickname=Chucker score=411 rank=1
  952. (96:OnDownloadedEntries) nickname=inscribed score=386 rank=2
  953. (96:OnDownloadedEntries) nickname=Momo [O.G]  TGS score=364 rank=3
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  962. (96:OnDownloadedEntries) nickname=ShadowE989 [BWH] score=26745 rank=1
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  973. (96:OnDownloadedEntries) nickname=ixian_artifact score=4534 rank=1
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  984. (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=10052 rank=1
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  995. (96:OnDownloadedEntries) nickname=csp1993 score=147 rank=1
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  1013. (96:OnDownloadedEntries) nickname=Snail "that chewbaka" Zalgo score=75 rank=8
  1014. (96:OnDownloadedEntries) nickname=MickeyD score=68 rank=9
  1015. (96:OnDownloadedEntries) nickname=NoDrac score=66 rank=10
  1016. (68:OnDownloadedEntries) OnDownloadedEntries Enemies shot/life
  1017. (96:OnDownloadedEntries) nickname=ixian_artifact score=23925 rank=1
  1018. (96:OnDownloadedEntries) nickname=k0ichi score=17748 rank=2
  1019. (96:OnDownloadedEntries) nickname=pismodude2 score=13194 rank=3
  1020. (96:OnDownloadedEntries) nickname=andrewmcgr score=10366 rank=4
  1021. (96:OnDownloadedEntries) nickname=FXINITEMUS score=8972 rank=5
  1022. (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=8604 rank=6
  1023. (96:OnDownloadedEntries) nickname=Tokusei score=8460 rank=7
  1024. (96:OnDownloadedEntries) nickname=Rantai score=8397 rank=8
  1025. (96:OnDownloadedEntries) nickname=Infantly :3 score=8377 rank=9
  1026. (96:OnDownloadedEntries) nickname=|) E M | S E score=7801 rank=10
  1027. (68:OnDownloadedEntries) OnDownloadedEntries Deaths/hour
  1028. (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=1902 rank=1
  1029. (96:OnDownloadedEntries) nickname=ZoSo score=1084 rank=2
  1030. (96:OnDownloadedEntries) nickname=ArejaySD score=894 rank=3
  1031. (96:OnDownloadedEntries) nickname=TSED score=796 rank=4
  1032. (96:OnDownloadedEntries) nickname=ҜoЧ score=790 rank=5
  1033. (96:OnDownloadedEntries) nickname=chickzilla score=659 rank=6
  1034. (96:OnDownloadedEntries) nickname=Thorax the Impaler score=507 rank=7
  1035. (96:OnDownloadedEntries) nickname={ÑὠΘ} Mr.NinjaMaster score=480 rank=8
  1036. (96:OnDownloadedEntries) nickname=zuble1 score=479 rank=9
  1037. (96:OnDownloadedEntries) nickname=Jarod score=462 rank=10
  1038. (68:OnDownloadedEntries) OnDownloadedEntries Allies shot/hour
  1039. (96:OnDownloadedEntries) nickname=Puppet<3 score=419 rank=1
  1040. (96:OnDownloadedEntries) nickname=WizzyKid score=376 rank=2
  1041. (96:OnDownloadedEntries) nickname=cjrperson score=306 rank=3
  1042. (96:OnDownloadedEntries) nickname=MG score=290 rank=4
  1043. (96:OnDownloadedEntries) nickname=Gra-Ves score=268 rank=5
  1044. (96:OnDownloadedEntries) nickname=rjhacker score=233 rank=6
  1045. (96:OnDownloadedEntries) nickname=S.CHARL score=215 rank=7
  1046. (96:OnDownloadedEntries) nickname=Mantequilla score=209 rank=8
  1047. (96:OnDownloadedEntries) nickname=S2Art score=202 rank=9
  1048. (96:OnDownloadedEntries) nickname=[GH] Nihilana score=193 rank=10
  1049. (68:OnDownloadedEntries) OnDownloadedEntries Total/life
  1050. (96:OnDownloadedEntries) nickname=pismodude2 score=2147477684 rank=1
  1051. (96:OnDownloadedEntries) nickname=mgre score=2147477122 rank=2
  1052. (96:OnDownloadedEntries) nickname=bshil853 score=2147470538 rank=3
  1053. (96:OnDownloadedEntries) nickname=Rantai score=2147237690 rank=4
  1054. (96:OnDownloadedEntries) nickname=Infantly :3 score=2147172873 rank=5
  1055. (96:OnDownloadedEntries) nickname=|) E M | S E score=2147087134 rank=6
  1056. (96:OnDownloadedEntries) nickname=Bleach score=2147057384 rank=7
  1057. (96:OnDownloadedEntries) nickname=andrewmcgr score=2146884425 rank=8
  1058. (96:OnDownloadedEntries) nickname=k0ichi score=2146808155 rank=9
  1059. (96:OnDownloadedEntries) nickname=Tokusei score=2146733808 rank=10
  1060. (68:OnDownloadedEntries) OnDownloadedEntries Deaths/life
  1061. (96:OnDownloadedEntries) nickname=[T9K]Jamesl2k5[Skial] score=1997 rank=1
  1062. (96:OnDownloadedEntries) nickname==(e)=™ Mutant B score=1706 rank=2
  1063. (96:OnDownloadedEntries) nickname=Bennett score=1224 rank=3
  1064. (96:OnDownloadedEntries) nickname=ZoSo score=1084 rank=4
  1065. (96:OnDownloadedEntries) nickname=ArejaySD score=1076 rank=5
  1066. (96:OnDownloadedEntries) nickname=InTheClouds10 score=990 rank=6
  1067. (96:OnDownloadedEntries) nickname=ҜoЧ score=829 rank=7
  1068. (96:OnDownloadedEntries) nickname=Thorax the Impaler score=820 rank=8
  1069. (96:OnDownloadedEntries) nickname=Anomalator score=801 rank=9
  1070. (96:OnDownloadedEntries) nickname=TSED score=798 rank=10
  1071. (68:OnDownloadedEntries) OnDownloadedEntries Ghosts met/life
  1072. (96:OnDownloadedEntries) nickname=ShadowE989 [BWH] score=26745 rank=1
  1073. (96:OnDownloadedEntries) nickname=Аlice score=21656 rank=2
  1074. (96:OnDownloadedEntries) nickname=ixian_artifact score=15835 rank=3
  1075. (96:OnDownloadedEntries) nickname=take score=13696 rank=4
  1076. (96:OnDownloadedEntries) nickname=knelatr0n score=12805 rank=5
  1077. (96:OnDownloadedEntries) nickname=napalm_craft score=12322 rank=6
  1078. (96:OnDownloadedEntries) nickname=Gadriel score=12023 rank=7
  1079. (96:OnDownloadedEntries) nickname=makaspaka score=9918 rank=8
  1080. (96:OnDownloadedEntries) nickname=Wasabi Wei score=8106 rank=9
  1081. (96:OnDownloadedEntries) nickname=oceanicdemigod score=7466 rank=10
  1082. (68:OnDownloadedEntries) OnDownloadedEntries Allies shot/life
  1083. (96:OnDownloadedEntries) nickname=WizzyKid score=767 rank=1
  1084. (96:OnDownloadedEntries) nickname=Puppet<3 score=438 rank=2
  1085. (96:OnDownloadedEntries) nickname=rjhacker score=324 rank=3
  1086. (96:OnDownloadedEntries) nickname=cjrperson score=309 rank=4
  1087. (96:OnDownloadedEntries) nickname=MG score=297 rank=5
  1088. (96:OnDownloadedEntries) nickname=Gra-Ves score=268 rank=6
  1089. (96:OnDownloadedEntries) nickname=S.CHARL score=256 rank=7
  1090. (96:OnDownloadedEntries) nickname=Mantequilla score=209 rank=8
  1091. (96:OnDownloadedEntries) nickname=S2Art score=204 rank=9
  1092. (96:OnDownloadedEntries) nickname=white_wolf_00 score=198 rank=10
  1093. (68:OnDownloadedEntries) OnDownloadedEntries Allies eaten/life
  1094. (96:OnDownloadedEntries) nickname=ixian_artifact score=17804 rank=1
  1095. (96:OnDownloadedEntries) nickname=Communist006 score=16857 rank=2
  1096. (96:OnDownloadedEntries) nickname=Sloth the Indolent score=6238 rank=3
  1097. (96:OnDownloadedEntries) nickname=bshil853 score=5935 rank=4
  1098. (96:OnDownloadedEntries) nickname=andrewmcgr score=5638 rank=5
  1099. (96:OnDownloadedEntries) nickname=tartar score=5562 rank=6
  1100. (96:OnDownloadedEntries) nickname=notlamprey score=5432 rank=7
  1101. (96:OnDownloadedEntries) nickname=Hallintopäällikkö score=4921 rank=8
  1102. (96:OnDownloadedEntries) nickname=griffordson score=4876 rank=9
  1103. (96:OnDownloadedEntries) nickname=Psikonomikal score=4665 rank=10
  1104. (68:OnDownloadedEntries) OnDownloadedEntries Bonuses/life
  1105. (96:OnDownloadedEntries) nickname=Dont Call Me A Newb score=10052 rank=1
  1106. (96:OnDownloadedEntries) nickname=bshil853 score=708 rank=2
  1107. (96:OnDownloadedEntries) nickname=Richard Nixon score=307 rank=3
  1108. (96:OnDownloadedEntries) nickname=WildOats score=197 rank=4
  1109. (96:OnDownloadedEntries) nickname=lylat score=188 rank=5
  1110. (96:OnDownloadedEntries) nickname=[CoTo]Sani333 score=160 rank=6
  1111. (96:OnDownloadedEntries) nickname=Zombie Nautilus score=148 rank=7
  1112. (96:OnDownloadedEntries) nickname=Sloth score=133 rank=8
  1113. (96:OnDownloadedEntries) nickname=ҜoЧ score=129 rank=9
  1114. (96:OnDownloadedEntries) nickname=minicheatbook score=128 rank=10
  1115. (68:OnDownloadedEntries) OnDownloadedEntries Flowers met/life
  1116. (96:OnDownloadedEntries) nickname=Beny score=193 rank=1
  1117. (96:OnDownloadedEntries) nickname=Justifried score=167 rank=2
  1118. (96:OnDownloadedEntries) nickname=donastree score=160 rank=3
  1119. (96:OnDownloadedEntries) nickname=csp1993 score=157 rank=4
  1120. (96:OnDownloadedEntries) nickname=QBkaeru score=126 rank=5
  1121. (96:OnDownloadedEntries) nickname=white_wolf_00 score=116 rank=6
  1122. (96:OnDownloadedEntries) nickname=Richard Nixon score=115 rank=7
  1123. (96:OnDownloadedEntries) nickname=vroenis score=113 rank=8
  1124. (96:OnDownloadedEntries) nickname=..? score=104 rank=9
  1125. (96:OnDownloadedEntries) nickname=Freakz0rz score=92 rank=10
  1126. (68:OnDownloadedEntries) OnDownloadedEntries Arena wormholes/life
  1127. (96:OnDownloadedEntries) nickname=Mumblez score=212 rank=1
  1128. (96:OnDownloadedEntries) nickname=white_wolf_00 score=143 rank=2
  1129. (96:OnDownloadedEntries) nickname=Lord Baron Von Voldo the 42nd score=96 rank=3
  1130. (96:OnDownloadedEntries) nickname=andreas_930801 score=96 rank=4
  1131. (96:OnDownloadedEntries) nickname=take score=86 rank=5
  1132. (96:OnDownloadedEntries) nickname=Richard Nixon score=86 rank=6
  1133. (96:OnDownloadedEntries) nickname=Joachim score=85 rank=7
  1134. (96:OnDownloadedEntries) nickname=Wysteria of Wonders score=83 rank=8
  1135. (96:OnDownloadedEntries) nickname=Snail "that chewbaka" Zalgo score=75 rank=9
  1136. (96:OnDownloadedEntries) nickname=MickeyD score=68 rank=10
  1137. (68:OnDownloadedEntries) OnDownloadedEntries Snowflakes collected/life
  1138. (96:OnDownloadedEntries) nickname=Chucker score=411 rank=1
  1139. (96:OnDownloadedEntries) nickname=inscribed score=386 rank=2
  1140. (96:OnDownloadedEntries) nickname=Momo [O.G]  TGS score=364 rank=3
  1141. (96:OnDownloadedEntries) nickname=rt168yahoo score=338 rank=4
  1142. (96:OnDownloadedEntries) nickname=cristianoafreitas score=319 rank=5
  1143. (96:OnDownloadedEntries) nickname=Waitwhat score=294 rank=6
  1144. (96:OnDownloadedEntries) nickname=[HWU] iTz proj3ctmayh3m score=281 rank=7
  1145. (96:OnDownloadedEntries) nickname=veantfrais score=274 rank=8
  1146. (96:OnDownloadedEntries) nickname=atroxic03 score=270 rank=9
  1147. (96:OnDownloadedEntries) nickname=jebusgeist score=267 rank=10
  1148. Script SpawnStartBonus completed
  1149. GLMTexture::LoadFromFile($$data/fuel_pod.png)
  1150. Shader '$$data/levelportal2_v.glsl' compiled successfully
  1151. Shader '$$data/basic_line_f.glsl' compiled successfully
  1152. Program linked successfully.
  1153. glGenBuffers: success
  1154. (71:SubdivideFaces) Vertices: 42
  1155. (72:SubdivideFaces) Faces: 80
  1156. (73:SubdivideFaces) Edges: 120
  1157. (71:SubdivideFaces) Vertices: 162
  1158. (72:SubdivideFaces) Faces: 320
  1159. (73:SubdivideFaces) Edges: 480
  1160. (71:SubdivideFaces) Vertices: 642
  1161. (72:SubdivideFaces) Faces: 1280
  1162. (73:SubdivideFaces) Edges: 1920
  1163. (71:SubdivideFaces) Vertices: 2562
  1164. (72:SubdivideFaces) Faces: 5120
  1165. (73:SubdivideFaces) Edges: 7680
  1166. (71:SubdivideFaces) Vertices: 10242
  1167. (72:SubdivideFaces) Faces: 20480
  1168. (73:SubdivideFaces) Edges: 30720
  1169. glBindBuffer: success
  1170. glBufferData: success
  1171. Script SpawnLevelPortals completed
  1172. Total tree build time:0.307875
  1173. {al_source=-1,time_delta=23412.505859375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={21.624862670898,27.511873245239,-6.7868800163269},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.9475355148315,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={21.624862670898,27.511873245239,-6.7868800163269}}
  1174. (3834:GenShape) ShapeMaker::GenShape()
  1175. (3842:GenShape) no new seeds for, reusing old
  1176. glGenBuffers: success
  1177. 1
  1178. glBindBuffer: success
  1179. glBufferData: success
  1180. glBindBuffer: success
  1181. GLMTexture::LoadFromFile($$data/neutral_hud_box.png)
  1182. Shader '$$data/test_autocolor_v.glsl' compiled successfully
  1183. Shader '$$data/test_autocolor_f.glsl' compiled successfully
  1184. Program linked successfully.
  1185. {al_source=-1,time_delta=15248.842773438,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={12.904934883118,28.214616775513,-37.985576629639},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=3.195305109024,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={12.904934883118,28.214616775513,-37.985576629639}}
  1186. (3834:GenShape) ShapeMaker::GenShape()
  1187. (3842:GenShape) no new seeds for, reusing old
  1188. glGenBuffers: success
  1189. 1
  1190. glBindBuffer: success
  1191. glBufferData: success
  1192. glBindBuffer: success
  1193. (637:FinishAsyncUpdate)
  1194. {al_source=-1,time_delta=22597.8125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={107.70490264893,83.05451965332,-5.6108288764954},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=3.8091611862183,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={107.70490264893,83.05451965332,-5.6108288764954}}
  1195. (3834:GenShape) ShapeMaker::GenShape()
  1196. (3842:GenShape) no new seeds for, reusing old
  1197. glGenBuffers: success
  1198. 1
  1199. glBindBuffer: success
  1200. glBufferData: success
  1201. glBindBuffer: success
  1202. (296:SetAchievement) flew_through_flower
  1203. {al_source=-1,time_delta=9028.65234375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={30.09981918335,-31.170032501221,-15.78964805603},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=6.139365196228,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={30.09981918335,-31.170032501221,-15.78964805603}}
  1204. (3834:GenShape) ShapeMaker::GenShape()
  1205. (3842:GenShape) no new seeds for, reusing old
  1206. glGenBuffers: success
  1207. 1
  1208. glBindBuffer: success
  1209. glBufferData: success
  1210. glBindBuffer: success
  1211. (296:SetAchievement) flew_through_flower
  1212. glGenBuffers: success
  1213. glBindBuffer: success
  1214. glBufferData: success
  1215. glGenBuffers: success
  1216. glBindBuffer: success
  1217. glBufferData: success
  1218. glGenBuffers: success
  1219. glBindBuffer: success
  1220. glBufferData: success
  1221. glGenBuffers: success
  1222. glBindBuffer: success
  1223. glBufferData: success
  1224. glGenBuffers: success
  1225. glBindBuffer: success
  1226. glBufferData: success
  1227. glGenBuffers: success
  1228. glBindBuffer: success
  1229. glBufferData: success
  1230. glGenBuffers: success
  1231. glBindBuffer: success
  1232. glBufferData: success
  1233. glGenBuffers: success
  1234. glBindBuffer: success
  1235. glBufferData: success
  1236. glGenBuffers: success
  1237. glBindBuffer: success
  1238. glBufferData: success
  1239. glGenBuffers: success
  1240. glBindBuffer: success
  1241. glBufferData: success
  1242. glGenBuffers: success
  1243. glBindBuffer: success
  1244. glBufferData: success
  1245. glGenBuffers: success
  1246. glBindBuffer: success
  1247. glBufferData: success
  1248. glGenBuffers: success
  1249. glBindBuffer: success
  1250. glBufferData: success
  1251. glGenBuffers: success
  1252. glBindBuffer: success
  1253. glBufferData: success
  1254. glGenBuffers: success
  1255. glBindBuffer: success
  1256. glBufferData: success
  1257. glGenBuffers: success
  1258. glBindBuffer: success
  1259. glBufferData: success
  1260. glGenBuffers: success
  1261. glBindBuffer: success
  1262. glBufferData: success
  1263. glGenBuffers: success
  1264. glBindBuffer: success
  1265. glBufferData: success
  1266. glGenBuffers: success
  1267. glBindBuffer: success
  1268. glBufferData: success
  1269. glGenBuffers: success
  1270. glBindBuffer: success
  1271. glBufferData: success
  1272. glGenBuffers: success
  1273. glBindBuffer: success
  1274. glBufferData: success
  1275. glGenBuffers: success
  1276. glBindBuffer: success
  1277. glBufferData: success
  1278. glGenBuffers: success
  1279. glBindBuffer: success
  1280. glBufferData: success
  1281. glGenBuffers: success
  1282. glBindBuffer: success
  1283. glBufferData: success
  1284. Shader '$$data/simple_trail_v.glsl' compiled successfully
  1285. Shader '$$data/simple_trail_f.glsl' compiled successfully
  1286. Program linked successfully.
  1287. {al_source=-1,time_delta=27129.46875,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={90.385810852051,-11.544125556946,36.272842407227},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=0.81560200452805,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={90.385810852051,-11.544125556946,36.272842407227}}
  1288. (3834:GenShape) ShapeMaker::GenShape()
  1289. (3842:GenShape) no new seeds for, reusing old
  1290. glGenBuffers: success
  1291. 1
  1292. glBindBuffer: success
  1293. glBufferData: success
  1294. glBindBuffer: success
  1295. Shader '$$data/bullet_streak_v.glsl' compiled successfully
  1296. Shader '$$data/bullet_streak_f.glsl' compiled successfully
  1297. Shader '$$data/bullet_streak_g.glsl' compiled successfully
  1298. Program linked successfully.
  1299. Shader '$$data/basic_line_v.glsl' compiled successfully
  1300. Shader '$$data/basic_line_f.glsl' compiled successfully
  1301. Program linked successfully.
  1302. Script ShowHints completed
  1303. {al_source=-1,time_delta=4022.0556640625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-130.18054199219,-119.07537078857,-14.699216842651},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=3.0975708961487,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-130.18054199219,-119.07537078857,-14.699216842651}}
  1304. (3834:GenShape) ShapeMaker::GenShape()
  1305. (3842:GenShape) no new seeds for, reusing old
  1306. glGenBuffers: success
  1307. 1
  1308. glBindBuffer: success
  1309. glBufferData: success
  1310. glBindBuffer: success
  1311. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1312. (296:SetAchievement) killed_1_enemy
  1313. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1314. (282:LoadWavToOpenALBuffer) loading wav file c:\program files (x86)\steam\steamapps\common\thepolynomial/data/click1.wav
  1315. (341:LoadWavToOpenALBuffer) fmt:1 size:13288
  1316. (344:LoadWavToOpenALBuffer) al error= 0
  1317. (670:OnDeath) kaboom
  1318. glDeleteBuffers: success
  1319. {al_source=-1,time_delta=2658.1474609375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-158.60350036621,-79.422187805176,-14.836038589478},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=3,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.1882538795471,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-158.60350036621,-79.422187805176,-14.836038589478}}
  1320. (3834:GenShape) ShapeMaker::GenShape()
  1321. (3842:GenShape) no new seeds for, reusing old
  1322. glGenBuffers: success
  1323. 1
  1324. glBindBuffer: success
  1325. glBufferData: success
  1326. glBindBuffer: success
  1327. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1328. (296:SetAchievement) killed_1_enemy
  1329. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1330. (670:OnDeath) kaboom
  1331. glDeleteBuffers: success
  1332. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1333. (296:SetAchievement) killed_1_enemy
  1334. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1335. (670:OnDeath) kaboom
  1336. glDeleteBuffers: success
  1337. {al_source=-1,time_delta=15867.174804688,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={46.527618408203,-103.73543548584,-5.9259805679321},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=3,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=0.80863577127457,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={46.527618408203,-103.73543548584,-5.9259805679321}}
  1338. (3834:GenShape) ShapeMaker::GenShape()
  1339. (3842:GenShape) no new seeds for, reusing old
  1340. glGenBuffers: success
  1341. 1
  1342. glBindBuffer: success
  1343. glBufferData: success
  1344. glBindBuffer: success
  1345. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1346. (296:SetAchievement) killed_1_enemy
  1347. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1348. (670:OnDeath) kaboom
  1349. glDeleteBuffers: success
  1350. GLMTexture::LoadFromFile($$data/bullet_impact_blob.png)
  1351. {al_source=-1,time_delta=15314.399414063,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={155.25637817383,-126.14965057373,-6.4875140190125},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=7.0820274353027,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={155.25637817383,-126.14965057373,-6.4875140190125}}
  1352. (3834:GenShape) ShapeMaker::GenShape()
  1353. (3842:GenShape) no new seeds for, reusing old
  1354. glGenBuffers: success
  1355. 1
  1356. glBindBuffer: success
  1357. glBufferData: success
  1358. glBindBuffer: success
  1359. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1360. (296:SetAchievement) killed_1_enemy
  1361. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1362. (670:OnDeath) kaboom
  1363. glDeleteBuffers: success
  1364. {al_source=-1,time_delta=6761.5161132813,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-175.51808166504,-6.258957862854,-0.10867929458618},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=1,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.9120140075684,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-175.51808166504,-6.258957862854,-0.10867929458618}}
  1365. Script SpawnFlowers completed
  1366. (3834:GenShape) ShapeMaker::GenShape()
  1367. (3842:GenShape) no new seeds for, reusing old
  1368. glGenBuffers: success
  1369. 1
  1370. glBindBuffer: success
  1371. glBufferData: success
  1372. glBindBuffer: success
  1373. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1374. (296:SetAchievement) killed_1_enemy
  1375. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1376. (670:OnDeath) kaboom
  1377. glDeleteBuffers: success
  1378. (296:SetAchievement) picked_a_bonus
  1379. (296:SetAchievement) picked_a_bonus
  1380. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1381. (296:SetAchievement) killed_1_enemy
  1382. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1383. (670:OnDeath) kaboom
  1384. glDeleteBuffers: success
  1385. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1386. (296:SetAchievement) killed_1_enemy
  1387. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1388. (670:OnDeath) kaboom
  1389. glDeleteBuffers: success
  1390. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1391. (296:SetAchievement) killed_1_enemy
  1392. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1393. (670:OnDeath) kaboom
  1394. glDeleteBuffers: success
  1395. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1396. (296:SetAchievement) killed_1_enemy
  1397. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1398. (670:OnDeath) kaboom
  1399. glDeleteBuffers: success
  1400. (296:SetAchievement) picked_a_bonus
  1401. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1402. (296:SetAchievement) G Enemies shot 5m 10
  1403. (296:SetAchievement) G Enemies shot 20m 10
  1404. (296:SetAchievement) G Enemies shot hour 10
  1405. (296:SetAchievement) G Enemies shot life 10
  1406. (296:SetAchievement) killed_1_enemy
  1407. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1408. (670:OnDeath) kaboom
  1409. glDeleteBuffers: success
  1410. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1411. (296:SetAchievement) killed_1_enemy
  1412. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1413. (670:OnDeath) kaboom
  1414. glDeleteBuffers: success
  1415. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1416. (296:SetAchievement) killed_1_enemy
  1417. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1418. (670:OnDeath) kaboom
  1419. glDeleteBuffers: success
  1420. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1421. (296:SetAchievement) killed_1_enemy
  1422. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1423. (670:OnDeath) kaboom
  1424. glDeleteBuffers: success
  1425. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1426. (296:SetAchievement) killed_1_enemy
  1427. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1428. (670:OnDeath) kaboom
  1429. glDeleteBuffers: success
  1430. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1431. (296:SetAchievement) killed_1_enemy
  1432. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1433. (670:OnDeath) kaboom
  1434. glDeleteBuffers: success
  1435. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1436. (296:SetAchievement) killed_1_enemy
  1437. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1438. (670:OnDeath) kaboom
  1439. glDeleteBuffers: success
  1440. (807:UpdateParamsView)
  1441. (816:UpdateParamsView) end
  1442. (269:ShowCursor) ShowCursor()
  1443. selected changed
  1444. (221:BuildView) BuildView
  1445. (269:ShowCursor) ShowCursor()
  1446. align_draw_calls=126
  1447. align_size_calls=62
  1448. align_size_calls=58
  1449. (114:OnUploadScore) OnUploadScore Total/1m
  1450. (117:OnUploadScore) upload success
  1451. (114:OnUploadScore) OnUploadScore Enemies shot/1m
  1452. (117:OnUploadScore) upload success
  1453. (114:OnUploadScore) OnUploadScore Bonuses/1m
  1454. (117:OnUploadScore) upload success
  1455. (114:OnUploadScore) OnUploadScore Flowers met/1m
  1456. (117:OnUploadScore) upload success
  1457. (114:OnUploadScore) OnUploadScore Total/5m
  1458. (117:OnUploadScore) upload success
  1459. (114:OnUploadScore) OnUploadScore Enemies shot/5m
  1460. (117:OnUploadScore) upload success
  1461. (114:OnUploadScore) OnUploadScore Bonuses/5m
  1462. (117:OnUploadScore) upload success
  1463. (114:OnUploadScore) OnUploadScore Flowers met/5m
  1464. (117:OnUploadScore) upload success
  1465. (114:OnUploadScore) OnUploadScore Total/20m
  1466. (117:OnUploadScore) upload success
  1467. (114:OnUploadScore) OnUploadScore Enemies shot/20m
  1468. (117:OnUploadScore) upload success
  1469. (114:OnUploadScore) OnUploadScore Bonuses/20m
  1470. (117:OnUploadScore) upload success
  1471. (114:OnUploadScore) OnUploadScore Flowers met/20m
  1472. (117:OnUploadScore) upload success
  1473. (114:OnUploadScore) OnUploadScore Total/hour
  1474. (117:OnUploadScore) upload success
  1475. (114:OnUploadScore) OnUploadScore Enemies shot/hour
  1476. (117:OnUploadScore) upload success
  1477. (114:OnUploadScore) OnUploadScore Bonuses/hour
  1478. (117:OnUploadScore) upload success
  1479. (114:OnUploadScore) OnUploadScore Flowers met/hour
  1480. (117:OnUploadScore) upload success
  1481. (114:OnUploadScore) OnUploadScore Total/life
  1482. (117:OnUploadScore) upload success
  1483. (114:OnUploadScore) OnUploadScore Enemies shot/life
  1484. (117:OnUploadScore) upload success
  1485. (114:OnUploadScore) OnUploadScore Bonuses/life
  1486. (117:OnUploadScore) upload success
  1487. (114:OnUploadScore) OnUploadScore Flowers met/life
  1488. (117:OnUploadScore) upload success
  1489. selected changed
  1490. align_draw_calls=166
  1491. align_size_calls=132
  1492. align_size_calls=74
  1493. Box::OnClick()
  1494. Box::OnClick()
  1495. TextNode::OnLostFocus
  1496. Box::OnClick()
  1497. Box::OnClick()
  1498. TextNode::OnLostFocus
  1499. Box::OnClick()
  1500. Box::OnClick()
  1501. TextNode::OnLostFocus
  1502. Box::OnClick()
  1503. Box::OnClick()
  1504. (36:AcidEffect) AcidEffect::AcidEffect
  1505. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  1506. glGenTextures: success
  1507. glBindTexture: success
  1508. glTexImage2D: success
  1509. glTexParameteri: success
  1510. creating half-float texture: success
  1511. glGenFramebuffersEXT: success
  1512. glBindFramebufferEXT: success
  1513. glFramebufferTexture2DEXT: success
  1514. glCheckFramebufferStatusEXT: success
  1515. creating framebuffer: success
  1516. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  1517. glGenTextures: success
  1518. glBindTexture: success
  1519. glTexImage2D: success
  1520. glTexParameteri: success
  1521. creating half-float texture: success
  1522. glGenFramebuffersEXT: success
  1523. glBindFramebufferEXT: success
  1524. glFramebufferTexture2DEXT: success
  1525. glCheckFramebufferStatusEXT: success
  1526. creating framebuffer: success
  1527. Shader '$$data/backgroundlsd_v.glsl' compiled successfully
  1528. Shader '$$data/backgroundlsd_f.glsl' compiled successfully
  1529. Program linked successfully.
  1530. TextNode::OnLostFocus
  1531. Box::OnClick()
  1532. Box::OnClick()
  1533. (361:MustRestart)
  1534. (277:LogOptions) Settings: fs=1 custom=0 1600x900
  1535. (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768
  1536. (280:LogOptions) actual: fs=1 1600x900
  1537. selected changed
  1538. TextNode::OnLostFocus
  1539. (252:HideCursor) HideCursor()
  1540. Shader '$$data/lsd_v.glsl' compiled successfully
  1541. Shader '$$data/lsd_f.glsl' compiled successfully
  1542. Program linked successfully.
  1543. align_draw_calls=0
  1544. align_size_calls=0
  1545. (807:UpdateParamsView)
  1546. (816:UpdateParamsView) end
  1547. (269:ShowCursor) ShowCursor()
  1548. selected changed
  1549. (269:ShowCursor) ShowCursor()
  1550. align_draw_calls=166
  1551. align_size_calls=74
  1552. Box::OnClick()
  1553. Box::OnClick()
  1554. (361:MustRestart)
  1555. (277:LogOptions) Settings: fs=1 custom=0 1600x900
  1556. (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768
  1557. (280:LogOptions) actual: fs=1 1600x900
  1558. selected changed
  1559. TextNode::OnLostFocus
  1560. (252:HideCursor) HideCursor()
  1561. align_draw_calls=0
  1562. align_size_calls=0
  1563. (807:UpdateParamsView)
  1564. (816:UpdateParamsView) end
  1565. (269:ShowCursor) ShowCursor()
  1566. selected changed
  1567. (269:ShowCursor) ShowCursor()
  1568. align_draw_calls=166
  1569. align_size_calls=74
  1570. align_size_calls=88
  1571. align_size_calls=74
  1572. align_size_calls=88
  1573. align_size_calls=74
  1574. align_size_calls=88
  1575. align_size_calls=74
  1576. align_size_calls=88
  1577. align_size_calls=74
  1578. align_size_calls=88
  1579. align_size_calls=74
  1580. align_size_calls=88
  1581. align_size_calls=74
  1582. (584:OpenFile) OGGDataStream::OpenFile c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/005_ton_of_reverb.ogg
  1583. (589:OpenFile) ov_open_callbacks
  1584. (598:OpenFile) ov_info
  1585. (600:OpenFile) ov_comment
  1586. (612:OpenFile) OGGDataStream::OpenFile success c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/005_ton_of_reverb.ogg
  1587. Box::OnClick()
  1588. Box::OnClick()
  1589. (361:MustRestart)
  1590. (277:LogOptions) Settings: fs=1 custom=0 1600x900
  1591. (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768
  1592. (280:LogOptions) actual: fs=1 1600x900
  1593. selected changed
  1594. (252:HideCursor) HideCursor()
  1595. align_draw_calls=0
  1596. align_size_calls=0
  1597. (807:UpdateParamsView)
  1598. (816:UpdateParamsView) end
  1599. (269:ShowCursor) ShowCursor()
  1600. selected changed
  1601. (269:ShowCursor) ShowCursor()
  1602. align_draw_calls=166
  1603. align_size_calls=74
  1604. align_size_calls=88
  1605. align_size_calls=74
  1606. align_size_calls=88
  1607. align_size_calls=74
  1608. align_size_calls=88
  1609. align_size_calls=74
  1610. align_size_calls=88
  1611. align_size_calls=74
  1612. align_size_calls=88
  1613. align_size_calls=74
  1614. align_size_calls=88
  1615. align_size_calls=74
  1616. align_size_calls=88
  1617. align_size_calls=74
  1618. align_size_calls=88
  1619. align_size_calls=74
  1620. align_size_calls=88
  1621. align_size_calls=74
  1622. align_size_calls=88
  1623. align_size_calls=74
  1624. align_size_calls=88
  1625. align_size_calls=74
  1626. align_size_calls=88
  1627. align_size_calls=74
  1628. align_size_calls=88
  1629. align_size_calls=74
  1630. align_size_calls=88
  1631. align_size_calls=74
  1632. align_size_calls=88
  1633. align_size_calls=74
  1634. align_size_calls=88
  1635. align_size_calls=74
  1636. align_size_calls=88
  1637. align_size_calls=74
  1638. align_size_calls=88
  1639. align_size_calls=74
  1640. Box::OnClick()
  1641. Box::OnClick()
  1642. Box::OnClick()
  1643. Box::OnClick()
  1644. (361:MustRestart)
  1645. (277:LogOptions) Settings: fs=1 custom=0 1600x900
  1646. (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768
  1647. (280:LogOptions) actual: fs=1 1600x900
  1648. selected changed
  1649. TextNode::OnLostFocus
  1650. (252:HideCursor) HideCursor()
  1651. align_draw_calls=0
  1652. align_size_calls=0
  1653. (807:UpdateParamsView)
  1654. (816:UpdateParamsView) end
  1655. (269:ShowCursor) ShowCursor()
  1656. selected changed
  1657. (269:ShowCursor) ShowCursor()
  1658. align_draw_calls=166
  1659. align_size_calls=78
  1660. align_size_calls=74
  1661. Box::OnClick()
  1662. Box::OnClick()
  1663. (361:MustRestart)
  1664. (277:LogOptions) Settings: fs=1 custom=0 1600x900
  1665. (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768
  1666. (280:LogOptions) actual: fs=1 1600x900
  1667. selected changed
  1668. TextNode::OnLostFocus
  1669. (252:HideCursor) HideCursor()
  1670. align_draw_calls=0
  1671. align_size_calls=0
  1672. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1673. (296:SetAchievement) killed_1_enemy
  1674. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1675. (670:OnDeath) kaboom
  1676. glDeleteBuffers: success
  1677. (987:UpdateBuffers) audio buffering bug, current_buffer_i=22
  1678. (991:UpdateBuffers) should be =23
  1679. (987:UpdateBuffers) audio buffering bug, current_buffer_i=24
  1680. (991:UpdateBuffers) should be =23
  1681. (1003:UpdateBuffers) offset glitch 21942590 to 21940542
  1682. (807:UpdateParamsView)
  1683. (816:UpdateParamsView) end
  1684. (269:ShowCursor) ShowCursor()
  1685. selected changed
  1686. (269:ShowCursor) ShowCursor()
  1687. align_draw_calls=166
  1688. align_size_calls=78
  1689. align_size_calls=74
  1690. (114:OnUploadScore) OnUploadScore Total/5m
  1691. (117:OnUploadScore) upload success
  1692. (114:OnUploadScore) OnUploadScore Enemies shot/5m
  1693. (117:OnUploadScore) upload success
  1694. (114:OnUploadScore) OnUploadScore Total/20m
  1695. (117:OnUploadScore) upload success
  1696. (114:OnUploadScore) OnUploadScore Enemies shot/20m
  1697. (117:OnUploadScore) upload success
  1698. (114:OnUploadScore) OnUploadScore Total/hour
  1699. (117:OnUploadScore) upload success
  1700. (114:OnUploadScore) OnUploadScore Enemies shot/hour
  1701. (117:OnUploadScore) upload success
  1702. (114:OnUploadScore) OnUploadScore Total/life
  1703. (117:OnUploadScore) upload success
  1704. (114:OnUploadScore) OnUploadScore Enemies shot/life
  1705. (117:OnUploadScore) upload success
  1706. align_size_calls=78
  1707. align_size_calls=74
  1708. Box::OnClick()
  1709. Box::OnClick()
  1710. TextNode::OnLostFocus
  1711. Box::OnClick()
  1712. Box::OnClick()
  1713. (361:MustRestart)
  1714. (277:LogOptions) Settings: fs=1 custom=0 1600x900
  1715. (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768
  1716. (280:LogOptions) actual: fs=1 1600x900
  1717. selected changed
  1718. TextNode::OnLostFocus
  1719. (252:HideCursor) HideCursor()
  1720. align_draw_calls=0
  1721. align_size_calls=0
  1722. (326:CallGlobal) Error 2 running lua function 'on_AgileAttacker_death' : attempt to call a nil value
  1723. (296:SetAchievement) killed_1_enemy
  1724. (326:CallGlobal) Error 2 running lua function 'sound_on_AgileAttacker_death' : attempt to call a nil value
  1725. (670:OnDeath) kaboom
  1726. glDeleteBuffers: success
  1727. (296:SetAchievement) flew_through_flower
  1728. (296:SetAchievement) flew_through_arena_wormhole
  1729. (956:OnLevelChanged) OnLevelChanged(39)
  1730. (956:OnLevelChanged) OnLevelChanged(0)
  1731. (807:UpdateParamsView)
  1732. (816:UpdateParamsView) end
  1733. (807:UpdateParamsView)
  1734. (816:UpdateParamsView) end
  1735. (113:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//000_Twisted_way.txt
  1736. StyleManager::StyleManager
  1737. glDeleteBuffers: success
  1738. glDeleteBuffers: success
  1739. glDeleteBuffers: success
  1740. glDeleteBuffers: success
  1741. glDeleteBuffers: success
  1742. glDeleteBuffers: success
  1743. glDeleteBuffers: success
  1744. glDeleteBuffers: success
  1745. glDeleteBuffers: success
  1746. glDeleteBuffers: success
  1747. glDeleteBuffers: success
  1748. glDeleteBuffers: success
  1749. glDeleteBuffers: success
  1750. glDeleteBuffers: success
  1751. glDeleteBuffers: success
  1752. (153:LoadLevel) World::LoadLevel
  1753. VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged
  1754. running 000_script.lua
  1755. main.lua loaded!
  1756. NewBillboard called
  1757. NewBillboard calculations done
  1758. NewBillboard table created
  1759. NewBillboard table updated
  1760. about to call NewGameObject with following params{offset={-30,22,-70},type="TextBillboard",scale=0.1,text="* GAMEPLAY: YOUR GOAL IS TO TOP THE SCORES, BY USING THE ITEMS BELOW.\n* WHEN YOU'RE DONE LOOKING AROUND, PRESS ESC AND SET DIFFICULTY TO INSANE, YOU'LL\n   NEVER BE ABLE TO GET VERY BIG SCORE ON EASY, BECAUSE ON EASY YOU DONT GET ENOUGH ENEMIES.\n* THE \"PER PAST 5 MINUTES\" PHRASE ACTUALLY HAS SOME MEANING.\n* WATCH HOW SCORE CHANGES, FIND A WAY TO EXPLOIT SCORING FUNCTION. GOOD LUCK!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.25,0.35,1},pos={-43.29166313972,-35.61789432132,-74.716723560904}}
  1761. (36:SetDataMembers)
  1762. (43:SetDataMembers) text render size is 73.6 7
  1763. NewBillboard called
  1764. NewBillboard calculations done
  1765. NewBillboard table created
  1766. NewBillboard table updated
  1767. about to call NewGameObject with following params{offset={-15,17,-70},type="TextBillboard",scale=0.1,text="Nom-Noms, nazi robots whom eats ghosts and try to shoot you. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-48.6374987625,-39.77959539862,-60.430280327144}}
  1768. (36:SetDataMembers)
  1769. (43:SetDataMembers) text render size is 48.8 1.4
  1770. NewBillboard called
  1771. NewBillboard calculations done
  1772. NewBillboard table created
  1773. NewBillboard table updated
  1774. about to call NewGameObject with following params{offset={33.799999237061,17,-70},type="TextBillboard",scale=0.1,text="Kill them.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-76.392132979186,-42.558284005738,-20.387793414096}}
  1775. (36:SetDataMembers)
  1776. (43:SetDataMembers) text render size is 8 1.4
  1777. NewBillboard called
  1778. NewBillboard calculations done
  1779. NewBillboard table created
  1780. NewBillboard table updated
  1781. about to call NewGameObject with following params{offset={-15,12,-70},type="TextBillboard",scale=0.1,text="Ghosts - friends whom repair you and give you speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-45.4521966853,-43.08719135792,-58.451978754984}}
  1782. (36:SetDataMembers)
  1783. (43:SetDataMembers) text render size is 47.2 1.4
  1784. NewBillboard called
  1785. NewBillboard calculations done
  1786. NewBillboard table created
  1787. NewBillboard table updated
  1788. about to call NewGameObject with following params{offset={32.200000762939,12,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-72.296843748487,-45.774775506002,-19.722359033792}}
  1789. (36:SetDataMembers)
  1790. (43:SetDataMembers) text render size is 9.6 1.4
  1791. NewBillboard called
  1792. NewBillboard calculations done
  1793. NewBillboard table created
  1794. NewBillboard table updated
  1795. about to call NewGameObject with following params{offset={0,7,-70},type="TextBillboard",scale=0.1,text="Flowers - friends you can hide in. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-50.79803230808,-47.24889243522,-44.165535521224}}
  1796. (36:SetDataMembers)
  1797. (43:SetDataMembers) text render size is 28 1.4
  1798. NewBillboard called
  1799. NewBillboard calculations done
  1800. NewBillboard table created
  1801. NewBillboard table updated
  1802. about to call NewGameObject with following params{offset={28,7,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-66.722822681376,-48.84322198882,-21.190337752904}}
  1803. (36:SetDataMembers)
  1804. (43:SetDataMembers) text render size is 9.6 1.4
  1805. NewBillboard called
  1806. NewBillboard calculations done
  1807. NewBillboard table created
  1808. NewBillboard table updated
  1809. about to call NewGameObject with following params{offset={-25,2,-70},type="TextBillboard",scale=0.1,text="<-- Fly through this wormhole when you want to go to the next arena!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-33.39416739758,-49.13297986452,-62.700803385064}}
  1810. (36:SetDataMembers)
  1811. (43:SetDataMembers) text render size is 54.4 1.4
  1812. NewBillboard called
  1813. NewBillboard calculations done
  1814. NewBillboard table created
  1815. NewBillboard table updated
  1816. about to call NewGameObject with following params{offset={-25,-3,-70},type="TextBillboard",scale=0.1,text="Wormhole to next animator. Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-30.20886532038,-52.44057582382,-60.722501812904}}
  1817. (36:SetDataMembers)
  1818. (43:SetDataMembers) text render size is 31.2 1.4
  1819. NewBillboard called
  1820. NewBillboard calculations done
  1821. NewBillboard table created
  1822. NewBillboard table updated
  1823. about to call NewGameObject with following params{offset={-15,-8,-70},type="TextBillboard",scale=0.1,text="Rings that deflect bullets weirdly.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.7109883765,-56.31757519512,-50.538772466344}}
  1824. (36:SetDataMembers)
  1825. (43:SetDataMembers) text render size is 28 1.4
  1826. NewBillboard called
  1827. NewBillboard calculations done
  1828. NewBillboard table created
  1829. NewBillboard table updated
  1830. about to call NewGameObject with following params{offset={-25.8,-13,-70},type="TextBillboard",scale=0.1,text="Fast bullets.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-23.383267155314,-59.01021546946,-57.422332890536}}
  1831. (36:SetDataMembers)
  1832. (43:SetDataMembers) text render size is 10.4 1.4
  1833. NewBillboard called
  1834. NewBillboard calculations done
  1835. NewBillboard table created
  1836. NewBillboard table updated
  1837. about to call NewGameObject with following params{offset={-9.5999994277954,-13,-70},type="TextBillboard",scale=0.1,text="Autoaim.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.59689619673,-59.932649029482,-44.12953942649}}
  1838. (36:SetDataMembers)
  1839. (43:SetDataMembers) text render size is 6.4 1.4
  1840. NewBillboard called
  1841. NewBillboard calculations done
  1842. NewBillboard table created
  1843. NewBillboard table updated
  1844. about to call NewGameObject with following params{offset={2.600000667572,-13,-70},type="TextBillboard",scale=0.1,text="Speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-39.53555491362,-60.627321197552,-34.118917463469}}
  1845. (36:SetDataMembers)
  1846. (43:SetDataMembers) text render size is 10.4 1.4
  1847. NewBillboard called
  1848. NewBillboard calculations done
  1849. NewBillboard table created
  1850. NewBillboard table updated
  1851. about to call NewGameObject with following params{offset={13.000001239777,-13,-70},type="TextBillboard",scale=0.1,text="Collect.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-45.45047737771,-61.219500778613,-25.585272108574}}
  1852. (36:SetDataMembers)
  1853. (43:SetDataMembers) text render size is 6.4 1.4
  1854. NewBillboard called
  1855. NewBillboard calculations done
  1856. NewBillboard table created
  1857. NewBillboard table updated
  1858. about to call NewGameObject with following params{offset={-30,-18,-70},type="TextBillboard",scale=0.1,text="Near the attractor, your ship flies 2x faster.\nWith speed boost, it flies 3x faster. With both, 6x",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-17.80924652212,-62.07866199572,-58.890310983624}}
  1859. (36:SetDataMembers)
  1860. (43:SetDataMembers) text render size is 40.8 2.8
  1861. (956:OnLevelChanged) OnLevelChanged(0)
  1862. (807:UpdateParamsView)
  1863. (816:UpdateParamsView) end
  1864. glGenBuffers: success
  1865. glBindBuffer: success
  1866. glBufferData: success
  1867. (3834:GenShape) ShapeMaker::GenShape()
  1868. (3842:GenShape) no new seeds for, reusing old
  1869. glGenBuffers: success
  1870. 1
  1871. glBindBuffer: success
  1872. glBufferData: success
  1873. glBindBuffer: success
  1874. (3834:GenShape) ShapeMaker::GenShape()
  1875. (3842:GenShape) no new seeds for, reusing old
  1876. glGenBuffers: success
  1877. 1
  1878. glBindBuffer: success
  1879. glBufferData: success
  1880. glBindBuffer: success
  1881. (3834:GenShape) ShapeMaker::GenShape()
  1882. (3842:GenShape) no new seeds for, reusing old
  1883. glGenBuffers: success
  1884. 1
  1885. glBindBuffer: success
  1886. glBufferData: success
  1887. glBindBuffer: success
  1888. (3834:GenShape) ShapeMaker::GenShape()
  1889. (3842:GenShape) no new seeds for, reusing old
  1890. glGenBuffers: success
  1891. 1
  1892. glBindBuffer: success
  1893. glBufferData: success
  1894. glBindBuffer: success
  1895. (3834:GenShape) ShapeMaker::GenShape()
  1896. (3842:GenShape) no new seeds for, reusing old
  1897. glGenBuffers: success
  1898. 1
  1899. glBindBuffer: success
  1900. glBufferData: success
  1901. glBindBuffer: success
  1902. (3834:GenShape) ShapeMaker::GenShape()
  1903. (3842:GenShape) no new seeds for, reusing old
  1904. glGenBuffers: success
  1905. 1
  1906. glBindBuffer: success
  1907. glBufferData: success
  1908. glBindBuffer: success
  1909. (3834:GenShape) ShapeMaker::GenShape()
  1910. (3842:GenShape) no new seeds for, reusing old
  1911. glGenBuffers: success
  1912. 1
  1913. glBindBuffer: success
  1914. glBufferData: success
  1915. glBindBuffer: success
  1916. (3834:GenShape) ShapeMaker::GenShape()
  1917. (3842:GenShape) no new seeds for, reusing old
  1918. glGenBuffers: success
  1919. 1
  1920. glBindBuffer: success
  1921. glBufferData: success
  1922. glBindBuffer: success
  1923. (3834:GenShape) ShapeMaker::GenShape()
  1924. (3842:GenShape) no new seeds for, reusing old
  1925. glGenBuffers: success
  1926. 1
  1927. glBindBuffer: success
  1928. glBufferData: success
  1929. glBindBuffer: success
  1930. Shader '$$data/accel_ring_v.glsl' compiled successfully
  1931. Shader '$$data/test_f.glsl' compiled successfully
  1932. Program linked successfully.
  1933. GLMTexture::LoadFromFile($$data/enemy_hud_box.png)
  1934. Script SpawnLevelPortals completed
  1935. Script SpawnStartBonus completed
  1936. Script UpdateHints completed
  1937. Shader '$$data/chewer_occluder_v.glsl' compiled successfully
  1938. Shader '$$data/test_f.glsl' compiled successfully
  1939. Program linked successfully.
  1940. glGenBuffers: success
  1941. glBindBuffer: success
  1942. glBufferData: success
  1943. Shader '$$data/chewer_v.glsl' compiled successfully
  1944. Shader '$$data/basic_line_f.glsl' compiled successfully
  1945. Program linked successfully.
  1946. Shader '$$data/wiggle1_v.glsl' compiled successfully
  1947. Shader '$$data/test_f.glsl' compiled successfully
  1948. Program linked successfully.
  1949. (3834:GenShape) ShapeMaker::GenShape()
  1950. (3842:GenShape) no new seeds for, reusing old
  1951. glGenBuffers: success
  1952. 1
  1953. glBindBuffer: success
  1954. glBufferData: success
  1955. glBindBuffer: success
  1956. (807:UpdateParamsView)
  1957. (816:UpdateParamsView) end
  1958. (269:ShowCursor) ShowCursor()
  1959. selected changed
  1960. (269:ShowCursor) ShowCursor()
  1961. align_draw_calls=166
  1962. align_size_calls=78
  1963. align_size_calls=74
  1964. (114:OnUploadScore) OnUploadScore Arena wormholes/1m
  1965. (117:OnUploadScore) upload success
  1966. (114:OnUploadScore) OnUploadScore Total/5m
  1967. (117:OnUploadScore) upload success
  1968. (114:OnUploadScore) OnUploadScore Enemies shot/5m
  1969. (117:OnUploadScore) upload success
  1970. (114:OnUploadScore) OnUploadScore Flowers met/5m
  1971. (117:OnUploadScore) upload success
  1972. (114:OnUploadScore) OnUploadScore Arena wormholes/5m
  1973. (117:OnUploadScore) upload success
  1974. (114:OnUploadScore) OnUploadScore Total/20m
  1975. (117:OnUploadScore) upload success
  1976. (114:OnUploadScore) OnUploadScore Enemies shot/20m
  1977. (117:OnUploadScore) upload success
  1978. (114:OnUploadScore) OnUploadScore Flowers met/20m
  1979. (117:OnUploadScore) upload success
  1980. (114:OnUploadScore) OnUploadScore Arena wormholes/20m
  1981. (117:OnUploadScore) upload success
  1982. (114:OnUploadScore) OnUploadScore Total/hour
  1983. (117:OnUploadScore) upload success
  1984. (114:OnUploadScore) OnUploadScore Enemies shot/hour
  1985. (117:OnUploadScore) upload success
  1986. (114:OnUploadScore) OnUploadScore Flowers met/hour
  1987. (117:OnUploadScore) upload success
  1988. (114:OnUploadScore) OnUploadScore Arena wormholes/hour
  1989. (117:OnUploadScore) upload success
  1990. (114:OnUploadScore) OnUploadScore Total/life
  1991. (117:OnUploadScore) upload success
  1992. (114:OnUploadScore) OnUploadScore Enemies shot/life
  1993. (117:OnUploadScore) upload success
  1994. (114:OnUploadScore) OnUploadScore Flowers met/life
  1995. (117:OnUploadScore) upload success
  1996. (114:OnUploadScore) OnUploadScore Arena wormholes/life
  1997. (117:OnUploadScore) upload success
  1998. Total tree build time:0.307506
  1999. selected changed
  2000. align_draw_calls=126
  2001. align_size_calls=69
  2002. align_size_calls=58
  2003. Box::OnClick()
  2004. Box::OnClick()
  2005. TextNode::OnLostFocus
  2006. selected changed
  2007. align_draw_calls=166
  2008. align_size_calls=78
  2009. align_size_calls=74
  2010. Box::OnClick()
  2011. Box::OnClick()
  2012. TextNode::OnLostFocus
  2013. selected changed
  2014. align_draw_calls=158
  2015. align_size_calls=128
  2016. align_size_calls=74
  2017. Box::OnClick()
  2018. Box::OnClick()
  2019. TextNode::OnLostFocus
  2020. selected changed
  2021. align_draw_calls=166
  2022. align_size_calls=78
  2023. align_size_calls=74
  2024. Box::OnClick()
  2025. Box::OnClick()
  2026. TextNode::OnLostFocus
  2027. selected changed
  2028. align_draw_calls=230
  2029. align_size_calls=201
  2030. align_size_calls=96
  2031. Box::OnClick()
  2032. Box::OnClick()
  2033. TextNode::OnLostFocus
  2034. selected changed
  2035. align_draw_calls=188
  2036. align_size_calls=215
  2037. align_size_calls=86
  2038. Box::OnClick()
  2039. Box::OnClick()
  2040. TextNode::OnLostFocus
  2041. selected changed
  2042. align_draw_calls=342
  2043. align_size_calls=278
  2044. align_size_calls=132
  2045. Box::OnClick()
  2046. Box::OnClick()
  2047. TextNode::OnLostFocus
  2048. selected changed
  2049. align_draw_calls=126
  2050. align_size_calls=62
  2051. align_size_calls=58
  2052. Box::OnClick()
  2053. Box::OnClick()
  2054. TextNode::OnLostFocus
  2055. Box::OnClick()
  2056. (969:OnMusicVisualizerChanged) OnLevelChanged(3)
  2057. (807:UpdateParamsView)
  2058. (816:UpdateParamsView) end
  2059. Box::OnClick()
  2060. (113:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//000_Twisted_way.txt
  2061. StyleManager::StyleManager
  2062. (112:~Fighter) Fighter::~Fighter()
  2063. glDeleteBuffers: success
  2064. glDeleteBuffers: success
  2065. glDeleteBuffers: success
  2066. glDeleteBuffers: success
  2067. glDeleteBuffers: success
  2068. glDeleteBuffers: success
  2069. glDeleteBuffers: success
  2070. (112:~Fighter) Fighter::~Fighter()
  2071. glDeleteBuffers: success
  2072. (112:~Fighter) Fighter::~Fighter()
  2073. glDeleteBuffers: success
  2074. (112:~Fighter) Fighter::~Fighter()
  2075. glDeleteBuffers: success
  2076. (153:LoadLevel) World::LoadLevel
  2077. VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged
  2078. running 000_script.lua
  2079. main.lua loaded!
  2080. (41:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  2081. glGenTextures: success
  2082. glBindTexture: success
  2083. glTexImage2D: success
  2084. glTexParameteri: success
  2085. creating half-float texture: success
  2086. glGenFramebuffersEXT: success
  2087. glBindFramebufferEXT: success
  2088. glFramebufferTexture2DEXT: success
  2089. glCheckFramebufferStatusEXT: success
  2090. creating framebuffer: success
  2091. NewBillboard called
  2092. NewBillboard calculations done
  2093. NewBillboard table created
  2094. NewBillboard table updated
  2095. about to call NewGameObject with following params{offset={-30,22,-70},type="TextBillboard",scale=0.1,text="* GAMEPLAY: YOUR GOAL IS TO TOP THE SCORES, BY USING THE ITEMS BELOW.\n* WHEN YOU'RE DONE LOOKING AROUND, PRESS ESC AND SET DIFFICULTY TO INSANE, YOU'LL\n   NEVER BE ABLE TO GET VERY BIG SCORE ON EASY, BECAUSE ON EASY YOU DONT GET ENOUGH ENEMIES.\n* THE \"PER PAST 5 MINUTES\" PHRASE ACTUALLY HAS SOME MEANING.\n* WATCH HOW SCORE CHANGES, FIND A WAY TO EXPLOIT SCORING FUNCTION. GOOD LUCK!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.25,0.35,1},pos={-43.29166313972,-35.61789432132,-74.716723560904}}
  2096. (36:SetDataMembers)
  2097. (43:SetDataMembers) text render size is 73.6 7
  2098. NewBillboard called
  2099. NewBillboard calculations done
  2100. NewBillboard table created
  2101. NewBillboard table updated
  2102. about to call NewGameObject with following params{offset={-15,17,-70},type="TextBillboard",scale=0.1,text="Nom-Noms, nazi robots whom eats ghosts and try to shoot you. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-48.6374987625,-39.77959539862,-60.430280327144}}
  2103. (36:SetDataMembers)
  2104. (43:SetDataMembers) text render size is 48.8 1.4
  2105. NewBillboard called
  2106. NewBillboard calculations done
  2107. NewBillboard table created
  2108. NewBillboard table updated
  2109. about to call NewGameObject with following params{offset={33.799999237061,17,-70},type="TextBillboard",scale=0.1,text="Kill them.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-76.392132979186,-42.558284005738,-20.387793414096}}
  2110. (36:SetDataMembers)
  2111. (43:SetDataMembers) text render size is 8 1.4
  2112. NewBillboard called
  2113. NewBillboard calculations done
  2114. NewBillboard table created
  2115. NewBillboard table updated
  2116. about to call NewGameObject with following params{offset={-15,12,-70},type="TextBillboard",scale=0.1,text="Ghosts - friends whom repair you and give you speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-45.4521966853,-43.08719135792,-58.451978754984}}
  2117. (36:SetDataMembers)
  2118. (43:SetDataMembers) text render size is 47.2 1.4
  2119. NewBillboard called
  2120. NewBillboard calculations done
  2121. NewBillboard table created
  2122. NewBillboard table updated
  2123. about to call NewGameObject with following params{offset={32.200000762939,12,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-72.296843748487,-45.774775506002,-19.722359033792}}
  2124. (36:SetDataMembers)
  2125. (43:SetDataMembers) text render size is 9.6 1.4
  2126. NewBillboard called
  2127. NewBillboard calculations done
  2128. NewBillboard table created
  2129. NewBillboard table updated
  2130. about to call NewGameObject with following params{offset={0,7,-70},type="TextBillboard",scale=0.1,text="Flowers - friends you can hide in. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-50.79803230808,-47.24889243522,-44.165535521224}}
  2131. (36:SetDataMembers)
  2132. (43:SetDataMembers) text render size is 28 1.4
  2133. NewBillboard called
  2134. NewBillboard calculations done
  2135. NewBillboard table created
  2136. NewBillboard table updated
  2137. about to call NewGameObject with following params{offset={28,7,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-66.722822681376,-48.84322198882,-21.190337752904}}
  2138. (36:SetDataMembers)
  2139. (43:SetDataMembers) text render size is 9.6 1.4
  2140. NewBillboard called
  2141. NewBillboard calculations done
  2142. NewBillboard table created
  2143. NewBillboard table updated
  2144. about to call NewGameObject with following params{offset={-25,2,-70},type="TextBillboard",scale=0.1,text="<-- Fly through this wormhole when you want to go to the next arena!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-33.39416739758,-49.13297986452,-62.700803385064}}
  2145. (36:SetDataMembers)
  2146. (43:SetDataMembers) text render size is 54.4 1.4
  2147. NewBillboard called
  2148. NewBillboard calculations done
  2149. NewBillboard table created
  2150. NewBillboard table updated
  2151. about to call NewGameObject with following params{offset={-25,-3,-70},type="TextBillboard",scale=0.1,text="Wormhole to next animator. Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-30.20886532038,-52.44057582382,-60.722501812904}}
  2152. (36:SetDataMembers)
  2153. (43:SetDataMembers) text render size is 31.2 1.4
  2154. NewBillboard called
  2155. NewBillboard calculations done
  2156. NewBillboard table created
  2157. NewBillboard table updated
  2158. about to call NewGameObject with following params{offset={-15,-8,-70},type="TextBillboard",scale=0.1,text="Rings that deflect bullets weirdly.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.7109883765,-56.31757519512,-50.538772466344}}
  2159. (36:SetDataMembers)
  2160. (43:SetDataMembers) text render size is 28 1.4
  2161. NewBillboard called
  2162. NewBillboard calculations done
  2163. NewBillboard table created
  2164. NewBillboard table updated
  2165. about to call NewGameObject with following params{offset={-25.8,-13,-70},type="TextBillboard",scale=0.1,text="Fast bullets.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-23.383267155314,-59.01021546946,-57.422332890536}}
  2166. (36:SetDataMembers)
  2167. (43:SetDataMembers) text render size is 10.4 1.4
  2168. NewBillboard called
  2169. NewBillboard calculations done
  2170. NewBillboard table created
  2171. NewBillboard table updated
  2172. about to call NewGameObject with following params{offset={-9.5999994277954,-13,-70},type="TextBillboard",scale=0.1,text="Autoaim.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.59689619673,-59.932649029482,-44.12953942649}}
  2173. (36:SetDataMembers)
  2174. (43:SetDataMembers) text render size is 6.4 1.4
  2175. NewBillboard called
  2176. NewBillboard calculations done
  2177. NewBillboard table created
  2178. NewBillboard table updated
  2179. about to call NewGameObject with following params{offset={2.600000667572,-13,-70},type="TextBillboard",scale=0.1,text="Speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-39.53555491362,-60.627321197552,-34.118917463469}}
  2180. (36:SetDataMembers)
  2181. (43:SetDataMembers) text render size is 10.4 1.4
  2182. NewBillboard called
  2183. NewBillboard calculations done
  2184. NewBillboard table created
  2185. NewBillboard table updated
  2186. about to call NewGameObject with following params{offset={13.000001239777,-13,-70},type="TextBillboard",scale=0.1,text="Collect.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-45.45047737771,-61.219500778613,-25.585272108574}}
  2187. (36:SetDataMembers)
  2188. (43:SetDataMembers) text render size is 6.4 1.4
  2189. NewBillboard called
  2190. NewBillboard calculations done
  2191. NewBillboard table created
  2192. NewBillboard table updated
  2193. about to call NewGameObject with following params{offset={-30,-18,-70},type="TextBillboard",scale=0.1,text="Near the attractor, your ship flies 2x faster.\nWith speed boost, it flies 3x faster. With both, 6x",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-17.80924652212,-62.07866199572,-58.890310983624}}
  2194. (36:SetDataMembers)
  2195. (43:SetDataMembers) text render size is 40.8 2.8
  2196. glGenBuffers: success
  2197. (71:SubdivideFaces) Vertices: 42
  2198. (72:SubdivideFaces) Faces: 80
  2199. (73:SubdivideFaces) Edges: 120
  2200. (71:SubdivideFaces) Vertices: 162
  2201. (72:SubdivideFaces) Faces: 320
  2202. (73:SubdivideFaces) Edges: 480
  2203. (71:SubdivideFaces) Vertices: 642
  2204. (72:SubdivideFaces) Faces: 1280
  2205. (73:SubdivideFaces) Edges: 1920
  2206. (71:SubdivideFaces) Vertices: 2562
  2207. (72:SubdivideFaces) Faces: 5120
  2208. (73:SubdivideFaces) Edges: 7680
  2209. (71:SubdivideFaces) Vertices: 10242
  2210. (72:SubdivideFaces) Faces: 20480
  2211. (73:SubdivideFaces) Edges: 30720
  2212. glBindBuffer: success
  2213. glBufferData: success
  2214. (956:OnLevelChanged) OnLevelChanged(0)
  2215. (807:UpdateParamsView)
  2216. (816:UpdateParamsView) end
  2217. Shader '$$data/music_visualizer_waves_1_v.glsl' compiled successfully
  2218. Shader '$$data/test_f.glsl' compiled successfully
  2219. Program linked successfully.
  2220. (3834:GenShape) ShapeMaker::GenShape()
  2221. (3842:GenShape) no new seeds for, reusing old
  2222. glGenBuffers: success
  2223. 1
  2224. glBindBuffer: success
  2225. glBufferData: success
  2226. glBindBuffer: success
  2227. (3834:GenShape) ShapeMaker::GenShape()
  2228. (3842:GenShape) no new seeds for, reusing old
  2229. glGenBuffers: success
  2230. 1
  2231. glBindBuffer: success
  2232. glBufferData: success
  2233. glBindBuffer: success
  2234. (3834:GenShape) ShapeMaker::GenShape()
  2235. (3842:GenShape) no new seeds for, reusing old
  2236. glGenBuffers: success
  2237. 1
  2238. glBindBuffer: success
  2239. glBufferData: success
  2240. glBindBuffer: success
  2241. (3834:GenShape) ShapeMaker::GenShape()
  2242. (3842:GenShape) no new seeds for, reusing old
  2243. glGenBuffers: success
  2244. 1
  2245. glBindBuffer: success
  2246. glBufferData: success
  2247. glBindBuffer: success
  2248. (3834:GenShape) ShapeMaker::GenShape()
  2249. (3842:GenShape) no new seeds for, reusing old
  2250. glGenBuffers: success
  2251. 1
  2252. glBindBuffer: success
  2253. glBufferData: success
  2254. glBindBuffer: success
  2255. (3834:GenShape) ShapeMaker::GenShape()
  2256. (3842:GenShape) no new seeds for, reusing old
  2257. glGenBuffers: success
  2258. 1
  2259. glBindBuffer: success
  2260. glBufferData: success
  2261. glBindBuffer: success
  2262. (3834:GenShape) ShapeMaker::GenShape()
  2263. (3842:GenShape) no new seeds for, reusing old
  2264. glGenBuffers: success
  2265. 1
  2266. glBindBuffer: success
  2267. glBufferData: success
  2268. glBindBuffer: success
  2269. (3834:GenShape) ShapeMaker::GenShape()
  2270. (3842:GenShape) no new seeds for, reusing old
  2271. glGenBuffers: success
  2272. 1
  2273. glBindBuffer: success
  2274. glBufferData: success
  2275. glBindBuffer: success
  2276. (3834:GenShape) ShapeMaker::GenShape()
  2277. (3842:GenShape) no new seeds for, reusing old
  2278. glGenBuffers: success
  2279. 1
  2280. glBindBuffer: success
  2281. glBufferData: success
  2282. glBindBuffer: success
  2283. align_size_calls=69
  2284. Shader '$$data/music_source_v.glsl' compiled successfully
  2285. Shader '$$data/music_source_f.glsl' compiled successfully
  2286. Program linked successfully.
  2287. align_size_calls=58
  2288. Total tree build time:0.29751
  2289. (361:MustRestart)
  2290. (277:LogOptions) Settings: fs=1 custom=0 1600x900
  2291. (278:LogOptions) Rollback settings: fs=1 custom=0 1024x768
  2292. (280:LogOptions) actual: fs=1 1600x900
  2293. selected changed
  2294. TextNode::OnLostFocus
  2295. (252:HideCursor) HideCursor()
  2296. Script SpawnStartBonus completed
  2297. Script SpawnLevelPortals completed
  2298. Script UpdateHints completed
  2299. align_draw_calls=0
  2300. align_size_calls=0
  2301. (3834:GenShape) ShapeMaker::GenShape()
  2302. (3842:GenShape) no new seeds for, reusing old
  2303. glGenBuffers: success
  2304. 1
  2305. glBindBuffer: success
  2306. glBufferData: success
  2307. glBindBuffer: success
  2308. (3834:GenShape) ShapeMaker::GenShape()
  2309. (3842:GenShape) no new seeds for, reusing old
  2310. glGenBuffers: success
  2311. 1
  2312. glBindBuffer: success
  2313. glBufferData: success
  2314. glBindBuffer: success
  2315. (3834:GenShape) ShapeMaker::GenShape()
  2316. (3842:GenShape) no new seeds for, reusing old
  2317. glGenBuffers: success
  2318. 1
  2319. glBindBuffer: success
  2320. glBufferData: success
  2321. glBindBuffer: success
  2322. (3834:GenShape) ShapeMaker::GenShape()
  2323. (3842:GenShape) no new seeds for, reusing old
  2324. glGenBuffers: success
  2325. 1
  2326. glBindBuffer: success
  2327. glBufferData: success
  2328. glBindBuffer: success
  2329. {al_source=-1,time_delta=11230.896484375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-46.215476989746,48.228939056396,-11.099477767944},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=7.8424277305603,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-46.215476989746,48.228939056396,-11.099477767944}}
  2330. NewBillboard called
  2331. NewBillboard calculations done
  2332. NewBillboard table created
  2333. NewBillboard table updated
  2334. about to call NewGameObject with following params{offset={0,100,0},type="TextBillboard",audio="$$data/level1_toptext.ogg",scale=0.1,text="",fadetime=1,align_to_view=false,orientation={-0.47333327805179,-0.25512842584763,0.70650998851934,-0.46011816996905},lifetime=5,color={0.3,0.4,0.5},pos={-149.36244850197,-40.887096415062,-100.82399777584}}
  2335. (36:SetDataMembers)
  2336. (43:SetDataMembers) text render size is 0 1.4
  2337. (357:LoadToOpenALBuffer) Loading OGG file at once: c:\program files (x86)\steam\steamapps\common\thepolynomial/data/level1_toptext.ogg
  2338. (584:OpenFile) OGGDataStream::OpenFile c:\program files (x86)\steam\steamapps\common\thepolynomial/data/level1_toptext.ogg
  2339. (589:OpenFile) ov_open_callbacks
  2340. (598:OpenFile) ov_info
  2341. (600:OpenFile) ov_comment
  2342. (612:OpenFile) OGGDataStream::OpenFile success c:\program files (x86)\steam\steamapps\common\thepolynomial/data/level1_toptext.ogg
  2343. (3834:GenShape) ShapeMaker::GenShape()
  2344. (3842:GenShape) no new seeds for, reusing old
  2345. glGenBuffers: success
  2346. 1
  2347. glBindBuffer: success
  2348. glBufferData: success
  2349. glBindBuffer: success
  2350. Script SpawnExplanation completed
  2351. (3834:GenShape) ShapeMaker::GenShape()
  2352. (3842:GenShape) no new seeds for, reusing old
  2353. glGenBuffers: success
  2354. 1
  2355. glBindBuffer: success
  2356. glBufferData: success
  2357. glBindBuffer: success
  2358. {al_source=-1,time_delta=24425.349609375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-19.090742111206,-16.24920463562,37.422218322754},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=1.259175658226,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-19.090742111206,-16.24920463562,37.422218322754}}
  2359. (3834:GenShape) ShapeMaker::GenShape()
  2360. (3842:GenShape) no new seeds for, reusing old
  2361. glGenBuffers: success
  2362. 1
  2363. glBindBuffer: success
  2364. glBufferData: success
  2365. glBindBuffer: success
  2366. (637:FinishAsyncUpdate)
  2367. {al_source=-1,time_delta=14045.153320313,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-28.778003692627,-52.392284393311,98.486221313477},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.8259172439575,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-28.778003692627,-52.392284393311,98.486221313477}}
  2368. (3834:GenShape) ShapeMaker::GenShape()
  2369. (3842:GenShape) no new seeds for, reusing old
  2370. glGenBuffers: success
  2371. 1
  2372. glBindBuffer: success
  2373. glBufferData: success
  2374. glBindBuffer: success
  2375. (3834:GenShape) ShapeMaker::GenShape()
  2376. (3842:GenShape) no new seeds for, reusing old
  2377. glGenBuffers: success
  2378. 1
  2379. glBindBuffer: success
  2380. glBufferData: success
  2381. glBindBuffer: success
  2382. {al_source=-1,time_delta=14365.580078125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={29.280679702759,-28.060020446777,-70.56079864502},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=7.3527889251709,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={29.280679702759,-28.060020446777,-70.56079864502}}
  2383. (3834:GenShape) ShapeMaker::GenShape()
  2384. (3842:GenShape) no new seeds for, reusing old
  2385. glGenBuffers: success
  2386. 1
  2387. glBindBuffer: success
  2388. glBufferData: success
  2389. glBindBuffer: success
  2390. (754:Update) Target lost
  2391. (3834:GenShape) ShapeMaker::GenShape()
  2392. (3842:GenShape) no new seeds for, reusing old
  2393. glGenBuffers: success
  2394. 1
  2395. glBindBuffer: success
  2396. glBufferData: success
  2397. glBindBuffer: success
  2398. (3834:GenShape) ShapeMaker::GenShape()
  2399. (3842:GenShape) no new seeds for, reusing old
  2400. glGenBuffers: success
  2401. 1
  2402. glBindBuffer: success
  2403. glBufferData: success
  2404. glBindBuffer: success
  2405. {al_source=-1,time_delta=8890.33203125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={7.3548545837402,-7.207971572876,51.565887451172},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=0,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.127236366272,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={7.3548545837402,-7.207971572876,51.565887451172}}
  2406. (3834:GenShape) ShapeMaker::GenShape()
  2407. (3842:GenShape) no new seeds for, reusing old
  2408. glGenBuffers: success
  2409. 1
  2410. glBindBuffer: success
  2411. glBufferData: success
  2412. glBindBuffer: success
  2413. (296:SetAchievement) flew_through_ghost
  2414. Script ShowHints completed
  2415. {al_source=-1,time_delta=25346.4140625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={13.30290222168,-32.615436553955,105.57786560059},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.5586099624634,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={13.30290222168,-32.615436553955,105.57786560059}}
  2416. (3834:GenShape) ShapeMaker::GenShape()
  2417. (3842:GenShape) no new seeds for, reusing old
  2418. glGenBuffers: success
  2419. 1
  2420. glBindBuffer: success
  2421. glBufferData: success
  2422. glBindBuffer: success
  2423. (296:SetAchievement) flew_through_ghost
  2424. {al_source=-1,time_delta=13370.9765625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-17.499633789063,20.568077087402,20.094955444336},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=0,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.5063514709473,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-17.499633789063,20.568077087402,20.094955444336}}
  2425. (3834:GenShape) ShapeMaker::GenShape()
  2426. (3842:GenShape) no new seeds for, reusing old
  2427. glGenBuffers: success
  2428. 1
  2429. glBindBuffer: success
  2430. glBufferData: success
  2431. glBindBuffer: success
  2432. (584:OpenFile) OGGDataStream::OpenFile c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/010_Rocks_vs_eggs_3-hardy_2.ogg
  2433. (589:OpenFile) ov_open_callbacks
  2434. (598:OpenFile) ov_info
  2435. (600:OpenFile) ov_comment
  2436. (612:OpenFile) OGGDataStream::OpenFile success c:\program files (x86)\steam\steamapps\common\thepolynomial/data/music_playlists/../music/010_Rocks_vs_eggs_3-hardy_2.ogg
  2437. (296:SetAchievement) killed_1_enemy
  2438. (357:LoadToOpenALBuffer) Loading OGG file at once: c:\program files (x86)\steam\steamapps\common\thepolynomial/data/chewer_death.wav
  2439. (392:DS_DataStream) DS_DataStream
  2440. (454:OpenFileASF) DS_DataStream::OpenFileASF c:\program files (x86)\steam\steamapps\common\thepolynomial/data/chewer_death.wav
  2441. (464:OpenFileASF) FAILED pFS->Load( filename.c_str(), NULL )
  2442. (395:Close) DS_DataStream::Close()
  2443. (402:Close) ~DS_DataStream() : abort&stop
  2444. (406:Close) DS_DataStream releasing pControl
  2445. (407:Close) DS_DataStream releasing pEvent
  2446. (408:Close) DS_DataStream releasing pGraph
  2447. (409:Close) DS_DataStream releasing pFS
  2448. (410:Close) DS_DataStream releasing pReader
  2449. (411:Close) DS_DataStream releasing pSinkFilter
  2450. (412:Close) DS_DataStream releasing pSink
  2451. (413:Close) DS_DataStream::Close() released all
  2452. (481:OpenFileOther) DS_DataStream::OpenFileOther c:\program files (x86)\steam\steamapps\common\thepolynomial/data/chewer_death.wav
  2453. CSinkInput::CheckMediaType
  2454. null format
  2455. CSinkInput::CheckMediaType
  2456. success (pcm)
  2457. (87:Receive) DS thread priority: 0
  2458. (87:Receive) DS thread priority: 0
  2459. (87:Receive) DS thread priority: 0
  2460. (117:EndOfStream) EndOfStream()
  2461. (561:Read) ReadFile failed with code 6d
  2462. (1a2:~DS_DataStream) ~DS_DataStream()
  2463. (18b:Close) DS_DataStream::Close()
  2464. (192:Close) ~DS_DataStream() : abort&stop
  2465. (196:Close) DS_DataStream releasing pControl
  2466. (197:Close) DS_DataStream releasing pEvent
  2467. (198:Close) DS_DataStream releasing pGraph
  2468. (199:Close) DS_DataStream releasing pFS
  2469. (19a:Close) DS_DataStream releasing pReader
  2470. (19b:Close) DS_DataStream releasing pSinkFilter
  2471. (19c:Close) DS_DataStream releasing pSink
  2472. (3c:~CAppSink) ~CAppSink()
  2473. (3f:~CAppSink) ~CAppSink() done
  2474. (19d:Close) DS_DataStream::Close() released all
  2475. (41b:OnDeath) kaboom
  2476. (2f2:Update) Target lost
  2477. {al_source=-1,time_delta=11595.186523438,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={9.0841579437256,-6.5396499633789,71.533416748047},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=9.8439092636108,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={9.0841579437256,-6.5396499633789,71.533416748047}}
  2478. (efa:GenShape) ShapeMaker::GenShape()
  2479. (f02:GenShape) no new seeds for, reusing old
  2480. glGenBuffers: success
  2481. 1
  2482. glBindBuffer: success
  2483. glBufferData: success
  2484. glBindBuffer: success
  2485. (2f2:Update) Target lost
  2486. (efa:GenShape) ShapeMaker::GenShape()
  2487. (f02:GenShape) no new seeds for, reusing old
  2488. glGenBuffers: success
  2489. 1
  2490. glBindBuffer: success
  2491. glBufferData: success
  2492. glBindBuffer: success
  2493. {al_source=-1,time_delta=14813.23828125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={8.678991317749,1.6545008420944,44.437038421631},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=4,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.9517369270325,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={8.678991317749,1.6545008420944,44.437038421631}}
  2494. (efa:GenShape) ShapeMaker::GenShape()
  2495. (f02:GenShape) no new seeds for, reusing old
  2496. glGenBuffers: success
  2497. 1
  2498. glBindBuffer: success
  2499. glBufferData: success
  2500. glBindBuffer: success
  2501. (2f2:Update) Target lost
  2502. {al_source=-1,time_delta=8214.4619140625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={6.1760063171387,-3.8297984600067,38.575046539307},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=0,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.0901494026184,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={6.1760063171387,-3.8297984600067,38.575046539307}}
  2503. Script SpawnFlowers completed
  2504. (efa:GenShape) ShapeMaker::GenShape()
  2505. (f02:GenShape) no new seeds for, reusing old
  2506. glGenBuffers: success
  2507. 1
  2508. glBindBuffer: success
  2509. glBufferData: success
  2510. glBindBuffer: success
  2511. (2f2:Update) Target lost
  2512. (efa:GenShape) ShapeMaker::GenShape()
  2513. (f02:GenShape) no new seeds for, reusing old
  2514. glGenBuffers: success
  2515. 1
  2516. glBindBuffer: success
  2517. glBufferData: success
  2518. glBindBuffer: success
  2519. (2f2:Update) Target lost
  2520. (2f2:Update) Target lost
  2521. (efa:GenShape) ShapeMaker::GenShape()
  2522. (f02:GenShape) no new seeds for, reusing old
  2523. glGenBuffers: success
  2524. 1
  2525. glBindBuffer: success
  2526. glBufferData: success
  2527. glBindBuffer: success
  2528. (128:SetAchievement) saved_friendly
  2529. (128:SetAchievement) killed_1_enemy
  2530. (47:SubdivideFaces) Vertices: 2a
  2531. (48:SubdivideFaces) Faces: 50
  2532. (49:SubdivideFaces) Edges: 78
  2533. (47:SubdivideFaces) Vertices: a2
  2534. (48:SubdivideFaces) Faces: 140
  2535. (49:SubdivideFaces) Edges: 1e0
  2536. (165:LoadToOpenALBuffer) Loading OGG file at once: c:\program files (x86)\steam\steamapps\common\thepolynomial/data/spawn1.wav
  2537. (188:DS_DataStream) DS_DataStream
  2538. (1c6:OpenFileASF) DS_DataStream::OpenFileASF c:\program files (x86)\steam\steamapps\common\thepolynomial/data/spawn1.wav
  2539. (1d0:OpenFileASF) FAILED pFS->Load( filename.c_str(), NULL )
  2540. (18b:Close) DS_DataStream::Close()
  2541. (192:Close) ~DS_DataStream() : abort&stop
  2542. (196:Close) DS_DataStream releasing pControl
  2543. (197:Close) DS_DataStream releasing pEvent
  2544. (198:Close) DS_DataStream releasing pGraph
  2545. (199:Close) DS_DataStream releasing pFS
  2546. (19a:Close) DS_DataStream releasing pReader
  2547. (19b:Close) DS_DataStream releasing pSinkFilter
  2548. (19c:Close) DS_DataStream releasing pSink
  2549. (19d:Close) DS_DataStream::Close() released all
  2550. (1e1:OpenFileOther) DS_DataStream::OpenFileOther c:\program files (x86)\steam\steamapps\common\thepolynomial/data/spawn1.wav
  2551. CSinkInput::CheckMediaType
  2552. null format
  2553. CSinkInput::CheckMediaType
  2554. success (pcm)
  2555. (57:Receive) DS thread priority: 0
  2556. (57:Receive) DS thread priority: 0
  2557. (57:Receive) DS thread priority: 0
  2558. (75:EndOfStream) EndOfStream()
  2559. (231:Read) ReadFile failed with code 6d
  2560. (1a2:~DS_DataStream) ~DS_DataStream()
  2561. (18b:Close) DS_DataStream::Close()
  2562. (192:Close) ~DS_DataStream() : abort&stop
  2563. (196:Close) DS_DataStream releasing pControl
  2564. (197:Close) DS_DataStream releasing pEvent
  2565. (198:Close) DS_DataStream releasing pGraph
  2566. (199:Close) DS_DataStream releasing pFS
  2567. (19a:Close) DS_DataStream releasing pReader
  2568. (19b:Close) DS_DataStream releasing pSinkFilter
  2569. (19c:Close) DS_DataStream releasing pSink
  2570. (3c:~CAppSink) ~CAppSink()
  2571. (3f:~CAppSink) ~CAppSink() done
  2572. (19d:Close) DS_DataStream::Close() released all
  2573. (40e:OnDeath) kaboom
  2574. (128:SetAchievement) killed friendly
  2575. not creating sound from lua
  2576. (165:LoadToOpenALBuffer) Loading OGG file at once: c:\program files (x86)\steam\steamapps\common\thepolynomial/data/click1.wav
  2577. (188:DS_DataStream) DS_DataStream
  2578. (1c6:OpenFileASF) DS_DataStream::OpenFileASF c:\program files (x86)\steam\steamapps\common\thepolynomial/data/click1.wav
  2579. (1d0:OpenFileASF) FAILED pFS->Load( filename.c_str(), NULL )
  2580. (18b:Close) DS_DataStream::Close()
  2581. (192:Close) ~DS_DataStream() : abort&stop
  2582. (196:Close) DS_DataStream releasing pControl
  2583. (197:Close) DS_DataStream releasing pEvent
  2584. (198:Close) DS_DataStream releasing pGraph
  2585. (199:Close) DS_DataStream releasing pFS
  2586. (19a:Close) DS_DataStream releasing pReader
  2587. (19b:Close) DS_DataStream releasing pSinkFilter
  2588. (19c:Close) DS_DataStream releasing pSink
  2589. (19d:Close) DS_DataStream::Close() released all
  2590. (1e1:OpenFileOther) DS_DataStream::OpenFileOther c:\program files (x86)\steam\steamapps\common\thepolynomial/data/click1.wav
  2591. CSinkInput::CheckMediaType
  2592. null format
  2593. CSinkInput::CheckMediaType
  2594. success (pcm)
  2595. (57:Receive) DS thread priority: 0
  2596. (75:EndOfStream) EndOfStream()
  2597. (231:Read) ReadFile failed with code 6d
  2598. (1a2:~DS_DataStream) ~DS_DataStream()
  2599. (18b:Close) DS_DataStream::Close()
  2600. (192:Close) ~DS_DataStream() : abort&stop
  2601. (196:Close) DS_DataStream releasing pControl
  2602. (197:Close) DS_DataStream releasing pEvent
  2603. (198:Close) DS_DataStream releasing pGraph
  2604. (199:Close) DS_DataStream releasing pFS
  2605. (19a:Close) DS_DataStream releasing pReader
  2606. (19b:Close) DS_DataStream releasing pSinkFilter
  2607. (19c:Close) DS_DataStream releasing pSink
  2608. (3c:~CAppSink) ~CAppSink()
  2609. (3f:~CAppSink) ~CAppSink() done
  2610. (19d:Close) DS_DataStream::Close() released all
  2611. (70:~Fighter) Fighter::~Fighter()
  2612. glDeleteBuffers: success
  2613. (8d0:Update) player: small health
  2614. (128:SetAchievement) died
  2615. (8d0:Update) player: small health
  2616. (8d0:Update) player: small health
  2617. (8d0:Update) player: small health
  2618. (8d0:Update) player: small health
  2619. (8d0:Update) player: small health
  2620. (8d0:Update) player: small health
  2621. (8d0:Update) player: small health
  2622. (8d0:Update) player: small health
  2623. (8d0:Update) player: small health
  2624. (8d0:Update) player: small health
  2625. (8d0:Update) player: small health
  2626. (8d0:Update) player: small health
  2627. (8d0:Update) player: small health
  2628. (8d0:Update) player: small health
  2629. (8d0:Update) player: small health
  2630. (8d0:Update) player: small health
  2631. (8d0:Update) player: small health
  2632. (8d0:Update) player: small health
  2633. (8d0:Update) player: small health
  2634. (8d0:Update) player: small health
  2635. (8d0:Update) player: small health
  2636. (8d0:Update) player: small health
  2637. (8d0:Update) player: small health
  2638. (8d0:Update) player: small health
  2639. (8d0:Update) player: small health
  2640. (8d0:Update) player: small health
  2641. (8d0:Update) player: small health
  2642. (8d0:Update) player: small health
  2643. (8d0:Update) player: small health
  2644. (8d0:Update) player: small health
  2645. (8d0:Update) player: small health
  2646. (8d0:Update) player: small health
  2647. (8d0:Update) player: small health
  2648. (8d0:Update) player: small health
  2649. (8d0:Update) player: small health
  2650. (8d0:Update) player: small health
  2651. (8d0:Update) player: small health
  2652. (8d0:Update) player: small health
  2653. (8d0:Update) player: small health
  2654. (8d0:Update) player: small health
  2655. (8d0:Update) player: small health
  2656. (8d0:Update) player: small health
  2657. (8d0:Update) player: small health
  2658. (8d0:Update) player: small health
  2659. (8d0:Update) player: small health
  2660. (8d0:Update) player: small health
  2661. (8d0:Update) player: small health
  2662. (8d0:Update) player: small health
  2663. (8d0:Update) player: small health
  2664. (8d0:Update) player: small health
  2665. (8d0:Update) player: small health
  2666. (8d0:Update) player: small health
  2667. (8d0:Update) player: small health
  2668. (8d0:Update) player: small health
  2669. (8d0:Update) player: small health
  2670. (8d0:Update) player: small health
  2671. (8d0:Update) player: small health
  2672. (8d0:Update) player: small health
  2673. (8d0:Update) player: small health
  2674. (8d0:Update) player: small health
  2675. (8d0:Update) player: small health
  2676. (8d0:Update) player: small health
  2677. (8d0:Update) player: small health
  2678. (8d0:Update) player: small health
  2679. (8d0:Update) player: small health
  2680. (8d0:Update) player: small health
  2681. (8d0:Update) player: small health
  2682. (8d0:Update) player: small health
  2683. (8d0:Update) player: small health
  2684. (8d0:Update) player: small health
  2685. (8d0:Update) player: small health
  2686. (8d0:Update) player: small health
  2687. (8d0:Update) player: small health
  2688. (8d0:Update) player: small health
  2689. (8d0:Update) player: small health
  2690. (8d0:Update) player: small health
  2691. (8d0:Update) player: small health
  2692. (8d0:Update) player: small health
  2693. (8d0:Update) player: small health
  2694. (8d0:Update) player: small health
  2695. (8d0:Update) player: small health
  2696. (8d0:Update) player: small health
  2697. (8d0:Update) player: small health
  2698. (8d0:Update) player: small health
  2699. (8d0:Update) player: small health
  2700. (8d0:Update) player: small health
  2701. (8d0:Update) player: small health
  2702. (8d0:Update) player: small health
  2703. (8d0:Update) player: small health
  2704. (8d0:Update) player: small health
  2705. (8d0:Update) player: small health
  2706. (8d0:Update) player: small health
  2707. (8d0:Update) player: small health
  2708. (8d0:Update) player: small health
  2709. (efa:GenShape) ShapeMaker::GenShape()
  2710. (f02:GenShape) no new seeds for, reusing old
  2711. glGenBuffers: success
  2712. 1
  2713. glBindBuffer: success
  2714. glBufferData: success
  2715. glBindBuffer: success
  2716. (8d0:Update) player: small health
  2717. (8d0:Update) player: small health
  2718. (8d0:Update) player: small health
  2719. (8d0:Update) player: small health
  2720. (8d0:Update) player: small health
  2721. (8d0:Update) player: small health
  2722. (8d0:Update) player: small health
  2723. (8d0:Update) player: small health
  2724. (8d0:Update) player: small health
  2725. (8d0:Update) player: small health
  2726. (8d0:Update) player: small health
  2727. (8d0:Update) player: small health
  2728. (8d0:Update) player: small health
  2729. (8d0:Update) player: small health
  2730. (8d0:Update) player: small health
  2731. (8d0:Update) player: small health
  2732. (8d0:Update) player: small health
  2733. (8d0:Update) player: small health
  2734. (8d0:Update) player: small health
  2735. (8d0:Update) player: small health
  2736. (8d0:Update) player: small health
  2737. (8d0:Update) player: small health
  2738. (8d0:Update) player: small health
  2739. (8d0:Update) player: small health
  2740. (8d0:Update) player: small health
  2741. (8d0:Update) player: small health
  2742. (8d0:Update) player: small health
  2743. (8d0:Update) player: small health
  2744. (8d0:Update) player: small health
  2745. (8d0:Update) player: small health
  2746. (8d0:Update) player: small health
  2747. (8d0:Update) player: small health
  2748. (8d0:Update) player: small health
  2749. (8d0:Update) player: small health
  2750. (8d0:Update) player: small health
  2751. (8d0:Update) player: small health
  2752. (8d0:Update) player: small health
  2753. (8d0:Update) player: small health
  2754. (8d0:Update) player: small health
  2755. (8d0:Update) player: small health
  2756. (8d0:Update) player: small health
  2757. (8d0:Update) player: small health
  2758. (8d0:Update) player: small health
  2759. (8d0:Update) player: small health
  2760. (8d0:Update) player: small health
  2761. (8d0:Update) player: small health
  2762. (8d0:Update) player: small health
  2763. (8d0:Update) player: small health
  2764. (8d0:Update) player: small health
  2765. (8d0:Update) player: small health
  2766. (8d0:Update) player: small health
  2767. (8d0:Update) player: small health
  2768. (8d0:Update) player: small health
  2769. (8d0:Update) player: small health
  2770. (8d0:Update) player: small health
  2771. (8d0:Update) player: small health
  2772. (8d0:Update) player: small health
  2773. (8d0:Update) player: small health
  2774. (8d0:Update) player: small health
  2775. (8d0:Update) player: small health
  2776. (8d0:Update) player: small health
  2777. (8d0:Update) player: small health
  2778. (8d0:Update) player: small health
  2779. (8d0:Update) player: small health
  2780. (8d0:Update) player: small health
  2781. (8d0:Update) player: small health
  2782. (8d0:Update) player: small health
  2783. (8d0:Update) player: small health
  2784. (8d0:Update) player: small health
  2785. (8d0:Update) player: small health
  2786. (8d0:Update) player: small health
  2787. (8d0:Update) player: small health
  2788. (8d0:Update) player: small health
  2789. (8d0:Update) player: small health
  2790. (8d0:Update) player: small health
  2791. (8d0:Update) player: small health
  2792. (8d0:Update) player: small health
  2793. (8d0:Update) player: small health
  2794. (8d0:Update) player: small health
  2795. (8d0:Update) player: small health
  2796. (8d0:Update) player: small health
  2797. (8d0:Update) player: small health
  2798. (8d0:Update) player: small health
  2799. (8d0:Update) player: small health
  2800. (8d0:Update) player: small health
  2801. (8d0:Update) player: small health
  2802. (8d0:Update) player: small health
  2803. (8d0:Update) player: small health
  2804. (8d0:Update) player: small health
  2805. (8d0:Update) player: small health
  2806. (8d0:Update) player: small health
  2807. (8d0:Update) player: small health
  2808. (8d0:Update) player: small health
  2809. (8d0:Update) player: small health
  2810. (8d0:Update) player: small health
  2811. (128:SetAchievement) picked_a_bonus
  2812. (8d0:Update) player: small health
  2813. (8d0:Update) player: small health
  2814. (8d0:Update) player: small health
  2815. (8d0:Update) player: small health
  2816. (8d0:Update) player: small health
  2817. (8d0:Update) player: small health
  2818. (8d0:Update) player: small health
  2819. (8d0:Update) player: small health
  2820. (8d0:Update) player: small health
  2821. (8d0:Update) player: small health
  2822. (8d0:Update) player: small health
  2823. (8d0:Update) player: small health
  2824. (8d0:Update) player: small health
  2825. (8d0:Update) player: small health
  2826. (8d0:Update) player: small health
  2827. (8d0:Update) player: small health
  2828. (8d0:Update) player: small health
  2829. (8d0:Update) player: small health
  2830. (8d0:Update) player: small health
  2831. (8d0:Update) player: small health
  2832. (8d0:Update) player: small health
  2833. (8d0:Update) player: small health
  2834. (8d0:Update) player: small health
  2835. (8d0:Update) player: small health
  2836. (8d0:Update) player: small health
  2837. (8d0:Update) player: small health
  2838. (8d0:Update) player: small health
  2839. (8d0:Update) player: small health
  2840. (8d0:Update) player: small health
  2841. (8d0:Update) player: small health
  2842. (8d0:Update) player: small health
  2843. (8d0:Update) player: small health
  2844. (8d0:Update) player: small health
  2845. (8d0:Update) player: small health
  2846. (8d0:Update) player: small health
  2847. (8d0:Update) player: small health
  2848. (8d0:Update) player: small health
  2849. (8d0:Update) player: small health
  2850. (8d0:Update) player: small health
  2851. (8d0:Update) player: small health
  2852. (8d0:Update) player: small health
  2853. (8d0:Update) player: small health
  2854. (8d0:Update) player: small health
  2855. (8d0:Update) player: small health
  2856. (8d0:Update) player: small health
  2857. (8d0:Update) player: small health
  2858. (8d0:Update) player: small health
  2859. (8d0:Update) player: small health
  2860. (8d0:Update) player: small health
  2861. (8d0:Update) player: small health
  2862. (8d0:Update) player: small health
  2863. (8d0:Update) player: small health
  2864. (8d0:Update) player: small health
  2865. (8d0:Update) player: small health
  2866. (8d0:Update) player: small health
  2867. (8d0:Update) player: small health
  2868. (8d0:Update) player: small health
  2869. (8d0:Update) player: small health
  2870. (8d0:Update) player: small health
  2871. (8d0:Update) player: small health
  2872. (2f2:Update) Target lost
  2873. (8d0:Update) player: small health
  2874. (8d0:Update) player: small health
  2875. (8d0:Update) player: small health
  2876. (8d0:Update) player: small health
  2877. (8d0:Update) player: small health
  2878. (8d0:Update) player: small health
  2879. (8d0:Update) player: small health
  2880. (8d0:Update) player: small health
  2881. (8d0:Update) player: small health
  2882. (8d0:Update) player: small health
  2883. (8d0:Update) player: small health
  2884. (8d0:Update) player: small health
  2885. (8d0:Update) player: small health
  2886. (8d0:Update) player: small health
  2887. (8d0:Update) player: small health
  2888. (8d0:Update) player: small health
  2889. (8d0:Update) player: small health
  2890. (8d0:Update) player: small health
  2891. (8d0:Update) player: small health
  2892. (8d0:Update) player: small health
  2893. (8d0:Update) player: small health
  2894. (8d0:Update) player: small health
  2895. (8d0:Update) player: small health
  2896. (8d0:Update) player: small health
  2897. (8d0:Update) player: small health
  2898. (8d0:Update) player: small health
  2899. (8d0:Update) player: small health
  2900. (8d0:Update) player: small health
  2901. (8d0:Update) player: small health
  2902. (8d0:Update) player: small health
  2903. (8d0:Update) player: small health
  2904. (8d0:Update) player: small health
  2905. (863:Reset)
  2906. (70:~Fighter) Fighter::~Fighter()
  2907. glDeleteBuffers: success
  2908. (70:~Fighter) Fighter::~Fighter()
  2909. glDeleteBuffers: success
  2910. (70:~Fighter) Fighter::~Fighter()
  2911. glDeleteBuffers: success
  2912. glDeleteBuffers: success
  2913. glDeleteBuffers: success
  2914. glDeleteBuffers: success
  2915. glDeleteBuffers: success
  2916. glDeleteBuffers: success
  2917. glDeleteBuffers: success
  2918. (70:~Fighter) Fighter::~Fighter()
  2919. glDeleteBuffers: success
  2920. glDeleteBuffers: success
  2921. (70:~Fighter) Fighter::~Fighter()
  2922. glDeleteBuffers: success
  2923. glDeleteBuffers: success
  2924. glDeleteBuffers: success
  2925. (70:~Fighter) Fighter::~Fighter()
  2926. glDeleteBuffers: success
  2927. glDeleteBuffers: success
  2928. (70:~Fighter) Fighter::~Fighter()
  2929. glDeleteBuffers: success
  2930. (70:~Fighter) Fighter::~Fighter()
  2931. glDeleteBuffers: success
  2932. (70:~Fighter) Fighter::~Fighter()
  2933. glDeleteBuffers: success
  2934. (70:~Fighter) Fighter::~Fighter()
  2935. glDeleteBuffers: success
  2936. glDeleteBuffers: success
  2937. glDeleteBuffers: success
  2938. glDeleteBuffers: success
  2939. glDeleteBuffers: success
  2940. glDeleteBuffers: success
  2941. glDeleteBuffers: success
  2942. (70:~Fighter) Fighter::~Fighter()
  2943. glDeleteBuffers: success
  2944. (70:~Fighter) Fighter::~Fighter()
  2945. glDeleteBuffers: success
  2946. (70:~Fighter) Fighter::~Fighter()
  2947. glDeleteBuffers: success
  2948. (70:~Fighter) Fighter::~Fighter()
  2949. glDeleteBuffers: success
  2950. (71:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//000_Twisted_way.txt
  2951. StyleManager::StyleManager
  2952. (99:LoadLevel) World::LoadLevel
  2953. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  2954. destroying framebuffer and associated texture: success
  2955. VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged
  2956. running 000_script.lua
  2957. main.lua loaded!
  2958. (29:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  2959. glGenTextures: success
  2960. glBindTexture: success
  2961. glTexImage2D: success
  2962. glTexParameteri: success
  2963. creating half-float texture: success
  2964. glGenFramebuffersEXT: success
  2965. glBindFramebufferEXT: success
  2966. glFramebufferTexture2DEXT: success
  2967. glCheckFramebufferStatusEXT: success
  2968. creating framebuffer: success
  2969. NewBillboard called
  2970. NewBillboard calculations done
  2971. NewBillboard table created
  2972. NewBillboard table updated
  2973. about to call NewGameObject with following params{offset={-30,22,-70},type="TextBillboard",scale=0.1,text="* GAMEPLAY: YOUR GOAL IS TO TOP THE SCORES, BY USING THE ITEMS BELOW.\n* WHEN YOU'RE DONE LOOKING AROUND, PRESS ESC AND SET DIFFICULTY TO INSANE, YOU'LL\n   NEVER BE ABLE TO GET VERY BIG SCORE ON EASY, BECAUSE ON EASY YOU DONT GET ENOUGH ENEMIES.\n* THE \"PER PAST 5 MINUTES\" PHRASE ACTUALLY HAS SOME MEANING.\n* WATCH HOW SCORE CHANGES, FIND A WAY TO EXPLOIT SCORING FUNCTION. GOOD LUCK!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.25,0.35,1},pos={-43.29166313972,-35.61789432132,-74.716723560904}}
  2974. (24:SetDataMembers)
  2975. (2b:SetDataMembers) text render size is 73.6 7
  2976. NewBillboard called
  2977. NewBillboard calculations done
  2978. NewBillboard table created
  2979. NewBillboard table updated
  2980. about to call NewGameObject with following params{offset={-15,17,-70},type="TextBillboard",scale=0.1,text="Nom-Noms, nazi robots whom eats ghosts and try to shoot you. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-48.6374987625,-39.77959539862,-60.430280327144}}
  2981. (24:SetDataMembers)
  2982. (2b:SetDataMembers) text render size is 48.8 1.4
  2983. NewBillboard called
  2984. NewBillboard calculations done
  2985. NewBillboard table created
  2986. NewBillboard table updated
  2987. about to call NewGameObject with following params{offset={33.799999237061,17,-70},type="TextBillboard",scale=0.1,text="Kill them.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-76.392132979186,-42.558284005738,-20.387793414096}}
  2988. (24:SetDataMembers)
  2989. (2b:SetDataMembers) text render size is 8 1.4
  2990. NewBillboard called
  2991. NewBillboard calculations done
  2992. NewBillboard table created
  2993. NewBillboard table updated
  2994. about to call NewGameObject with following params{offset={-15,12,-70},type="TextBillboard",scale=0.1,text="Ghosts - friends whom repair you and give you speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-45.4521966853,-43.08719135792,-58.451978754984}}
  2995. (24:SetDataMembers)
  2996. (2b:SetDataMembers) text render size is 47.2 1.4
  2997. NewBillboard called
  2998. NewBillboard calculations done
  2999. NewBillboard table created
  3000. NewBillboard table updated
  3001. about to call NewGameObject with following params{offset={32.200000762939,12,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-72.296843748487,-45.774775506002,-19.722359033792}}
  3002. (24:SetDataMembers)
  3003. (2b:SetDataMembers) text render size is 9.6 1.4
  3004. NewBillboard called
  3005. NewBillboard calculations done
  3006. NewBillboard table created
  3007. NewBillboard table updated
  3008. about to call NewGameObject with following params{offset={0,7,-70},type="TextBillboard",scale=0.1,text="Flowers - friends you can hide in. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-50.79803230808,-47.24889243522,-44.165535521224}}
  3009. (24:SetDataMembers)
  3010. (2b:SetDataMembers) text render size is 28 1.4
  3011. NewBillboard called
  3012. NewBillboard calculations done
  3013. NewBillboard table created
  3014. NewBillboard table updated
  3015. about to call NewGameObject with following params{offset={28,7,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-66.722822681376,-48.84322198882,-21.190337752904}}
  3016. (24:SetDataMembers)
  3017. (2b:SetDataMembers) text render size is 9.6 1.4
  3018. NewBillboard called
  3019. NewBillboard calculations done
  3020. NewBillboard table created
  3021. NewBillboard table updated
  3022. about to call NewGameObject with following params{offset={-25,2,-70},type="TextBillboard",scale=0.1,text="<-- Fly through this wormhole when you want to go to the next arena!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-33.39416739758,-49.13297986452,-62.700803385064}}
  3023. (24:SetDataMembers)
  3024. (2b:SetDataMembers) text render size is 54.4 1.4
  3025. NewBillboard called
  3026. NewBillboard calculations done
  3027. NewBillboard table created
  3028. NewBillboard table updated
  3029. about to call NewGameObject with following params{offset={-25,-3,-70},type="TextBillboard",scale=0.1,text="Wormhole to next animator. Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-30.20886532038,-52.44057582382,-60.722501812904}}
  3030. (24:SetDataMembers)
  3031. (2b:SetDataMembers) text render size is 31.2 1.4
  3032. NewBillboard called
  3033. NewBillboard calculations done
  3034. NewBillboard table created
  3035. NewBillboard table updated
  3036. about to call NewGameObject with following params{offset={-15,-8,-70},type="TextBillboard",scale=0.1,text="Rings that deflect bullets weirdly.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.7109883765,-56.31757519512,-50.538772466344}}
  3037. (24:SetDataMembers)
  3038. (2b:SetDataMembers) text render size is 28 1.4
  3039. NewBillboard called
  3040. NewBillboard calculations done
  3041. NewBillboard table created
  3042. NewBillboard table updated
  3043. about to call NewGameObject with following params{offset={-25.8,-13,-70},type="TextBillboard",scale=0.1,text="Fast bullets.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-23.383267155314,-59.01021546946,-57.422332890536}}
  3044. (24:SetDataMembers)
  3045. (2b:SetDataMembers) text render size is 10.4 1.4
  3046. NewBillboard called
  3047. NewBillboard calculations done
  3048. NewBillboard table created
  3049. NewBillboard table updated
  3050. about to call NewGameObject with following params{offset={-9.5999994277954,-13,-70},type="TextBillboard",scale=0.1,text="Autoaim.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.59689619673,-59.932649029482,-44.12953942649}}
  3051. (24:SetDataMembers)
  3052. (2b:SetDataMembers) text render size is 6.4 1.4
  3053. NewBillboard called
  3054. NewBillboard calculations done
  3055. NewBillboard table created
  3056. NewBillboard table updated
  3057. about to call NewGameObject with following params{offset={2.600000667572,-13,-70},type="TextBillboard",scale=0.1,text="Speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-39.53555491362,-60.627321197552,-34.118917463469}}
  3058. (24:SetDataMembers)
  3059. (2b:SetDataMembers) text render size is 10.4 1.4
  3060. NewBillboard called
  3061. NewBillboard calculations done
  3062. NewBillboard table created
  3063. NewBillboard table updated
  3064. about to call NewGameObject with following params{offset={13.000001239777,-13,-70},type="TextBillboard",scale=0.1,text="Collect.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-45.45047737771,-61.219500778613,-25.585272108574}}
  3065. (24:SetDataMembers)
  3066. (2b:SetDataMembers) text render size is 6.4 1.4
  3067. NewBillboard called
  3068. NewBillboard calculations done
  3069. NewBillboard table created
  3070. NewBillboard table updated
  3071. about to call NewGameObject with following params{offset={-30,-18,-70},type="TextBillboard",scale=0.1,text="Near the attractor, your ship flies 2x faster.\nWith speed boost, it flies 3x faster. With both, 6x",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-17.80924652212,-62.07866199572,-58.890310983624}}
  3072. (24:SetDataMembers)
  3073. (2b:SetDataMembers) text render size is 40.8 2.8
  3074. (3bc:OnLevelChanged) OnLevelChanged(0)
  3075. (327:UpdateParamsView)
  3076. (330:UpdateParamsView) end
  3077. (efa:GenShape) ShapeMaker::GenShape()
  3078. (f02:GenShape) no new seeds for, reusing old
  3079. glGenBuffers: success
  3080. 1
  3081. glBindBuffer: success
  3082. glBufferData: success
  3083. glBindBuffer: success
  3084. (efa:GenShape) ShapeMaker::GenShape()
  3085. (f02:GenShape) no new seeds for, reusing old
  3086. glGenBuffers: success
  3087. 1
  3088. glBindBuffer: success
  3089. glBufferData: success
  3090. glBindBuffer: success
  3091. (efa:GenShape) ShapeMaker::GenShape()
  3092. (f02:GenShape) no new seeds for, reusing old
  3093. glGenBuffers: success
  3094. 1
  3095. glBindBuffer: success
  3096. glBufferData: success
  3097. glBindBuffer: success
  3098. (efa:GenShape) ShapeMaker::GenShape()
  3099. (f02:GenShape) no new seeds for, reusing old
  3100. glGenBuffers: success
  3101. 1
  3102. glBindBuffer: success
  3103. glBufferData: success
  3104. glBindBuffer: success
  3105. (efa:GenShape) ShapeMaker::GenShape()
  3106. (f02:GenShape) no new seeds for, reusing old
  3107. glGenBuffers: success
  3108. 1
  3109. glBindBuffer: success
  3110. glBufferData: success
  3111. glBindBuffer: success
  3112. (efa:GenShape) ShapeMaker::GenShape()
  3113. (f02:GenShape) no new seeds for, reusing old
  3114. glGenBuffers: success
  3115. 1
  3116. glBindBuffer: success
  3117. glBufferData: success
  3118. glBindBuffer: success
  3119. (efa:GenShape) ShapeMaker::GenShape()
  3120. (f02:GenShape) no new seeds for, reusing old
  3121. glGenBuffers: success
  3122. 1
  3123. glBindBuffer: success
  3124. glBufferData: success
  3125. glBindBuffer: success
  3126. (efa:GenShape) ShapeMaker::GenShape()
  3127. (f02:GenShape) no new seeds for, reusing old
  3128. glGenBuffers: success
  3129. 1
  3130. glBindBuffer: success
  3131. glBufferData: success
  3132. glBindBuffer: success
  3133. (efa:GenShape) ShapeMaker::GenShape()
  3134. (f02:GenShape) no new seeds for, reusing old
  3135. glGenBuffers: success
  3136. 1
  3137. glBindBuffer: success
  3138. glBufferData: success
  3139. glBindBuffer: success
  3140. Script SpawnStartBonus completed
  3141. Script SpawnLevelPortals completed
  3142. Script UpdateHints completed
  3143. {al_source=-1,time_delta=20207.361328125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-42.897571563721,42.13752746582,-19.98099899292},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=4.2625708580017,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-42.897571563721,42.13752746582,-19.98099899292}}
  3144. NewBillboard called
  3145. NewBillboard calculations done
  3146. NewBillboard table created
  3147. NewBillboard table updated
  3148. about to call NewGameObject with following params{offset={0,100,0},type="TextBillboard",audio="$$data/level1_toptext.ogg",scale=0.1,text="",fadetime=1,align_to_view=false,orientation={-0.48306990915015,-0.1779977953706,0.79870081743916,-0.3115080286909},lifetime=5,color={0.3,0.4,0.5},pos={-127.22014274507,-14.78977910786,-91.191852944779}}
  3149. (24:SetDataMembers)
  3150. (2b:SetDataMembers) text render size is 0 1.4
  3151. (efa:GenShape) ShapeMaker::GenShape()
  3152. (f02:GenShape) no new seeds for, reusing old
  3153. glGenBuffers: success
  3154. 1
  3155. glBindBuffer: success
  3156. glBufferData: success
  3157. glBindBuffer: success
  3158. Script SpawnExplanation completed
  3159. Total tree build time:0.302203
  3160. (efa:GenShape) ShapeMaker::GenShape()
  3161. (f02:GenShape) no new seeds for, reusing old
  3162. glGenBuffers: success
  3163. 1
  3164. glBindBuffer: success
  3165. glBufferData: success
  3166. glBindBuffer: success
  3167. {al_source=-1,time_delta=22917.39453125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-35.164348602295,-35.816913604736,-16.100448608398},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.5477361679077,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-35.164348602295,-35.816913604736,-16.100448608398}}
  3168. (efa:GenShape) ShapeMaker::GenShape()
  3169. (f02:GenShape) no new seeds for, reusing old
  3170. glGenBuffers: success
  3171. 1
  3172. glBindBuffer: success
  3173. glBufferData: success
  3174. glBindBuffer: success
  3175. (efa:GenShape) ShapeMaker::GenShape()
  3176. (f02:GenShape) no new seeds for, reusing old
  3177. glGenBuffers: success
  3178. 1
  3179. glBindBuffer: success
  3180. glBufferData: success
  3181. glBindBuffer: success
  3182. (27d:FinishAsyncUpdate)
  3183. (327:UpdateParamsView)
  3184. (330:UpdateParamsView) end
  3185. (10d:ShowCursor) ShowCursor()
  3186. selected changed
  3187. (10d:ShowCursor) ShowCursor()
  3188. align_draw_calls=7e
  3189. align_size_calls=3e
  3190. align_size_calls=3a
  3191. (72:OnUploadScore) OnUploadScore Allies saved/1m
  3192. (75:OnUploadScore) upload success
  3193. (72:OnUploadScore) OnUploadScore Ghosts met/1m
  3194. (75:OnUploadScore) upload success
  3195. (72:OnUploadScore) OnUploadScore Deaths/1m
  3196. (75:OnUploadScore) upload success
  3197. (72:OnUploadScore) OnUploadScore Allies saved/5m
  3198. (75:OnUploadScore) upload success
  3199. (72:OnUploadScore) OnUploadScore Ghosts met/5m
  3200. (75:OnUploadScore) upload success
  3201. (72:OnUploadScore) OnUploadScore Deaths/5m
  3202. (75:OnUploadScore) upload success
  3203. (72:OnUploadScore) OnUploadScore Allies saved/20m
  3204. (75:OnUploadScore) upload success
  3205. (72:OnUploadScore) OnUploadScore Ghosts met/20m
  3206. (75:OnUploadScore) upload success
  3207. (72:OnUploadScore) OnUploadScore Deaths/20m
  3208. (75:OnUploadScore) upload success
  3209. (72:OnUploadScore) OnUploadScore Allies saved/hour
  3210. (75:OnUploadScore) upload success
  3211. (72:OnUploadScore) OnUploadScore Ghosts met/hour
  3212. (75:OnUploadScore) upload success
  3213. (72:OnUploadScore) OnUploadScore Deaths/hour
  3214. (75:OnUploadScore) upload success
  3215. (72:OnUploadScore) OnUploadScore Allies saved/life
  3216. (75:OnUploadScore) upload success
  3217. (72:OnUploadScore) OnUploadScore Ghosts met/life
  3218. (75:OnUploadScore) upload success
  3219. (72:OnUploadScore) OnUploadScore Deaths/life
  3220. (75:OnUploadScore) upload success
  3221. (72:OnUploadScore) OnUploadScore Allies shot/1m
  3222. (75:OnUploadScore) upload success
  3223. (72:OnUploadScore) OnUploadScore Total/5m
  3224. (75:OnUploadScore) upload success
  3225. (72:OnUploadScore) OnUploadScore Enemies shot/5m
  3226. (75:OnUploadScore) upload success
  3227. (72:OnUploadScore) OnUploadScore Allies shot/5m
  3228. (75:OnUploadScore) upload success
  3229. (72:OnUploadScore) OnUploadScore Total/20m
  3230. (75:OnUploadScore) upload success
  3231. (72:OnUploadScore) OnUploadScore Enemies shot/20m
  3232. (75:OnUploadScore) upload success
  3233. (72:OnUploadScore) OnUploadScore Allies shot/20m
  3234. (75:OnUploadScore) upload success
  3235. (72:OnUploadScore) OnUploadScore Total/hour
  3236. (75:OnUploadScore) upload success
  3237. (72:OnUploadScore) OnUploadScore Enemies shot/hour
  3238. (75:OnUploadScore) upload success
  3239. (72:OnUploadScore) OnUploadScore Allies shot/hour
  3240. (75:OnUploadScore) upload success
  3241. (72:OnUploadScore) OnUploadScore Total/life
  3242. (75:OnUploadScore) upload success
  3243. (72:OnUploadScore) OnUploadScore Enemies shot/life
  3244. (75:OnUploadScore) upload success
  3245. (72:OnUploadScore) OnUploadScore Allies shot/life
  3246. (75:OnUploadScore) upload success
  3247. (169:MustRestart)
  3248. (115:LogOptions) Settings: fs=1 custom=0 640x384
  3249. (116:LogOptions) Rollback settings: fs=1 custom=0 400x300
  3250. (118:LogOptions) actual: fs=1 640x384
  3251. selected changed
  3252. (fc:HideCursor) HideCursor()
  3253. align_draw_calls=0
  3254. align_size_calls=0
  3255. (efa:GenShape) ShapeMaker::GenShape()
  3256. (f02:GenShape) no new seeds for, reusing old
  3257. glGenBuffers: success
  3258. 1
  3259. glBindBuffer: success
  3260. glBufferData: success
  3261. glBindBuffer: success
  3262. {al_source=-1,time_delta=7029.5302734375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-4.1812334060669,-81.682746887207,-129.47741699219},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=0.88716745376587,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-4.1812334060669,-81.682746887207,-129.47741699219}}
  3263. (efa:GenShape) ShapeMaker::GenShape()
  3264. (f02:GenShape) no new seeds for, reusing old
  3265. glGenBuffers: success
  3266. 1
  3267. glBindBuffer: success
  3268. glBufferData: success
  3269. glBindBuffer: success
  3270. {al_source=-1,time_delta=6421.859375,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-3.7045345306396,-13.748226165771,35.065654754639},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=3,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=0.49418339133263,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-3.7045345306396,-13.748226165771,35.065654754639}}
  3271. (efa:GenShape) ShapeMaker::GenShape()
  3272. (f02:GenShape) no new seeds for, reusing old
  3273. glGenBuffers: success
  3274. 1
  3275. glBindBuffer: success
  3276. glBufferData: success
  3277. glBindBuffer: success
  3278. {al_source=-1,time_delta=8236.291015625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={0.79748725891113,-36.860275268555,110.12563323975},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=1.0304330587387,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={0.79748725891113,-36.860275268555,110.12563323975}}
  3279. (efa:GenShape) ShapeMaker::GenShape()
  3280. (f02:GenShape) no new seeds for, reusing old
  3281. glGenBuffers: success
  3282. 1
  3283. glBindBuffer: success
  3284. glBufferData: success
  3285. glBindBuffer: success
  3286. (128:SetAchievement) killed_1_enemy
  3287. (41b:OnDeath) kaboom
  3288. Script ShowHints completed
  3289. {al_source=-1,time_delta=21094.1875,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-21.146835327148,-23.630655288696,58.83194732666},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=1,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=4.1989922523499,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-21.146835327148,-23.630655288696,58.83194732666}}
  3290. (efa:GenShape) ShapeMaker::GenShape()
  3291. (f02:GenShape) no new seeds for, reusing old
  3292. glGenBuffers: success
  3293. 1
  3294. glBindBuffer: success
  3295. glBufferData: success
  3296. glBindBuffer: success
  3297. (2f2:Update) Target lost
  3298. (efa:GenShape) ShapeMaker::GenShape()
  3299. (f02:GenShape) no new seeds for, reusing old
  3300. glGenBuffers: success
  3301. 1
  3302. glBindBuffer: success
  3303. glBufferData: success
  3304. glBindBuffer: success
  3305. {al_source=-1,time_delta=29216.439453125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-16.985559463501,-22.0827293396,43.502326965332},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=3,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=8.2696485519409,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-16.985559463501,-22.0827293396,43.502326965332}}
  3306. (efa:GenShape) ShapeMaker::GenShape()
  3307. (f02:GenShape) no new seeds for, reusing old
  3308. glGenBuffers: success
  3309. 1
  3310. glBindBuffer: success
  3311. glBufferData: success
  3312. glBindBuffer: success
  3313. {al_source=-1,time_delta=22068.4921875,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-78.186790466309,-91.083465576172,26.52995300293},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=3.2078719139099,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-78.186790466309,-91.083465576172,26.52995300293}}
  3314. (efa:GenShape) ShapeMaker::GenShape()
  3315. (f02:GenShape) no new seeds for, reusing old
  3316. glGenBuffers: success
  3317. 1
  3318. glBindBuffer: success
  3319. glBufferData: success
  3320. glBindBuffer: success
  3321. (128:SetAchievement) killed_1_enemy
  3322. (41b:OnDeath) kaboom
  3323. {al_source=-1,time_delta=23040.791015625,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={81.947654724121,26.071872711182,-82.562385559082},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=5.3606305122375,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={81.947654724121,26.071872711182,-82.562385559082}}
  3324. (efa:GenShape) ShapeMaker::GenShape()
  3325. (f02:GenShape) no new seeds for, reusing old
  3326. glGenBuffers: success
  3327. 1
  3328. glBindBuffer: success
  3329. glBufferData: success
  3330. glBindBuffer: success
  3331. (8d0:Update) player: small health
  3332. (128:SetAchievement) died
  3333. (8d0:Update) player: small health
  3334. (8d0:Update) player: small health
  3335. (8d0:Update) player: small health
  3336. (8d0:Update) player: small health
  3337. (8d0:Update) player: small health
  3338. (8d0:Update) player: small health
  3339. (8d0:Update) player: small health
  3340. (8d0:Update) player: small health
  3341. (8d0:Update) player: small health
  3342. (8d0:Update) player: small health
  3343. (8d0:Update) player: small health
  3344. (8d0:Update) player: small health
  3345. (8d0:Update) player: small health
  3346. (8d0:Update) player: small health
  3347. (8d0:Update) player: small health
  3348. (8d0:Update) player: small health
  3349. (8d0:Update) player: small health
  3350. (8d0:Update) player: small health
  3351. (8d0:Update) player: small health
  3352. (8d0:Update) player: small health
  3353. (8d0:Update) player: small health
  3354. (8d0:Update) player: small health
  3355. (8d0:Update) player: small health
  3356. (8d0:Update) player: small health
  3357. (8d0:Update) player: small health
  3358. (8d0:Update) player: small health
  3359. (8d0:Update) player: small health
  3360. (8d0:Update) player: small health
  3361. (8d0:Update) player: small health
  3362. (8d0:Update) player: small health
  3363. (8d0:Update) player: small health
  3364. (8d0:Update) player: small health
  3365. (8d0:Update) player: small health
  3366. (8d0:Update) player: small health
  3367. (8d0:Update) player: small health
  3368. (8d0:Update) player: small health
  3369. (8d0:Update) player: small health
  3370. (8d0:Update) player: small health
  3371. (8d0:Update) player: small health
  3372. (8d0:Update) player: small health
  3373. (8d0:Update) player: small health
  3374. (8d0:Update) player: small health
  3375. (8d0:Update) player: small health
  3376. (8d0:Update) player: small health
  3377. (8d0:Update) player: small health
  3378. (8d0:Update) player: small health
  3379. (8d0:Update) player: small health
  3380. (8d0:Update) player: small health
  3381. (8d0:Update) player: small health
  3382. (8d0:Update) player: small health
  3383. (8d0:Update) player: small health
  3384. (8d0:Update) player: small health
  3385. (8d0:Update) player: small health
  3386. (8d0:Update) player: small health
  3387. (8d0:Update) player: small health
  3388. (8d0:Update) player: small health
  3389. (8d0:Update) player: small health
  3390. (8d0:Update) player: small health
  3391. (8d0:Update) player: small health
  3392. (8d0:Update) player: small health
  3393. (8d0:Update) player: small health
  3394. (8d0:Update) player: small health
  3395. (8d0:Update) player: small health
  3396. (8d0:Update) player: small health
  3397. (8d0:Update) player: small health
  3398. (8d0:Update) player: small health
  3399. (8d0:Update) player: small health
  3400. (8d0:Update) player: small health
  3401. (8d0:Update) player: small health
  3402. (8d0:Update) player: small health
  3403. (8d0:Update) player: small health
  3404. (8d0:Update) player: small health
  3405. (8d0:Update) player: small health
  3406. (8d0:Update) player: small health
  3407. (8d0:Update) player: small health
  3408. (8d0:Update) player: small health
  3409. (8d0:Update) player: small health
  3410. (8d0:Update) player: small health
  3411. (8d0:Update) player: small health
  3412. (8d0:Update) player: small health
  3413. (8d0:Update) player: small health
  3414. (8d0:Update) player: small health
  3415. (8d0:Update) player: small health
  3416. (8d0:Update) player: small health
  3417. (8d0:Update) player: small health
  3418. (8d0:Update) player: small health
  3419. (8d0:Update) player: small health
  3420. (8d0:Update) player: small health
  3421. (8d0:Update) player: small health
  3422. (8d0:Update) player: small health
  3423. (8d0:Update) player: small health
  3424. (8d0:Update) player: small health
  3425. (8d0:Update) player: small health
  3426. (8d0:Update) player: small health
  3427. (8d0:Update) player: small health
  3428. (8d0:Update) player: small health
  3429. (8d0:Update) player: small health
  3430. (8d0:Update) player: small health
  3431. (8d0:Update) player: small health
  3432. (8d0:Update) player: small health
  3433. (8d0:Update) player: small health
  3434. (8d0:Update) player: small health
  3435. (8d0:Update) player: small health
  3436. (8d0:Update) player: small health
  3437. (8d0:Update) player: small health
  3438. (8d0:Update) player: small health
  3439. (8d0:Update) player: small health
  3440. (8d0:Update) player: small health
  3441. (8d0:Update) player: small health
  3442. (8d0:Update) player: small health
  3443. (8d0:Update) player: small health
  3444. (8d0:Update) player: small health
  3445. (8d0:Update) player: small health
  3446. (8d0:Update) player: small health
  3447. (8d0:Update) player: small health
  3448. (8d0:Update) player: small health
  3449. (8d0:Update) player: small health
  3450. (8d0:Update) player: small health
  3451. (8d0:Update) player: small health
  3452. (8d0:Update) player: small health
  3453. (8d0:Update) player: small health
  3454. (8d0:Update) player: small health
  3455. (8d0:Update) player: small health
  3456. (8d0:Update) player: small health
  3457. (8d0:Update) player: small health
  3458. (8d0:Update) player: small health
  3459. (8d0:Update) player: small health
  3460. (8d0:Update) player: small health
  3461. (8d0:Update) player: small health
  3462. (8d0:Update) player: small health
  3463. (8d0:Update) player: small health
  3464. (8d0:Update) player: small health
  3465. (8d0:Update) player: small health
  3466. (8d0:Update) player: small health
  3467. (8d0:Update) player: small health
  3468. (8d0:Update) player: small health
  3469. (8d0:Update) player: small health
  3470. (8d0:Update) player: small health
  3471. (8d0:Update) player: small health
  3472. (8d0:Update) player: small health
  3473. (8d0:Update) player: small health
  3474. (8d0:Update) player: small health
  3475. (8d0:Update) player: small health
  3476. (8d0:Update) player: small health
  3477. (8d0:Update) player: small health
  3478. (8d0:Update) player: small health
  3479. (8d0:Update) player: small health
  3480. (8d0:Update) player: small health
  3481. (8d0:Update) player: small health
  3482. (8d0:Update) player: small health
  3483. (8d0:Update) player: small health
  3484. (8d0:Update) player: small health
  3485. (8d0:Update) player: small health
  3486. (8d0:Update) player: small health
  3487. (8d0:Update) player: small health
  3488. (8d0:Update) player: small health
  3489. (8d0:Update) player: small health
  3490. (8d0:Update) player: small health
  3491. (8d0:Update) player: small health
  3492. (8d0:Update) player: small health
  3493. (8d0:Update) player: small health
  3494. (8d0:Update) player: small health
  3495. (8d0:Update) player: small health
  3496. (8d0:Update) player: small health
  3497. (8d0:Update) player: small health
  3498. (8d0:Update) player: small health
  3499. (8d0:Update) player: small health
  3500. (8d0:Update) player: small health
  3501. (8d0:Update) player: small health
  3502. (8d0:Update) player: small health
  3503. (8d0:Update) player: small health
  3504. (8d0:Update) player: small health
  3505. (8d0:Update) player: small health
  3506. (8d0:Update) player: small health
  3507. (8d0:Update) player: small health
  3508. (8d0:Update) player: small health
  3509. (8d0:Update) player: small health
  3510. (8d0:Update) player: small health
  3511. (8d0:Update) player: small health
  3512. (8d0:Update) player: small health
  3513. (8d0:Update) player: small health
  3514. (8d0:Update) player: small health
  3515. (8d0:Update) player: small health
  3516. (8d0:Update) player: small health
  3517. (8d0:Update) player: small health
  3518. (8d0:Update) player: small health
  3519. (8d0:Update) player: small health
  3520. (8d0:Update) player: small health
  3521. (8d0:Update) player: small health
  3522. (8d0:Update) player: small health
  3523. (8d0:Update) player: small health
  3524. (8d0:Update) player: small health
  3525. (8d0:Update) player: small health
  3526. (8d0:Update) player: small health
  3527. (8d0:Update) player: small health
  3528. (8d0:Update) player: small health
  3529. (8d0:Update) player: small health
  3530. (8d0:Update) player: small health
  3531. (8d0:Update) player: small health
  3532. (8d0:Update) player: small health
  3533. (8d0:Update) player: small health
  3534. (8d0:Update) player: small health
  3535. (8d0:Update) player: small health
  3536. (8d0:Update) player: small health
  3537. (8d0:Update) player: small health
  3538. (8d0:Update) player: small health
  3539. (8d0:Update) player: small health
  3540. (8d0:Update) player: small health
  3541. (8d0:Update) player: small health
  3542. (8d0:Update) player: small health
  3543. (8d0:Update) player: small health
  3544. (8d0:Update) player: small health
  3545. (8d0:Update) player: small health
  3546. (8d0:Update) player: small health
  3547. (8d0:Update) player: small health
  3548. (8d0:Update) player: small health
  3549. (8d0:Update) player: small health
  3550. (8d0:Update) player: small health
  3551. (8d0:Update) player: small health
  3552. (8d0:Update) player: small health
  3553. (8d0:Update) player: small health
  3554. (8d0:Update) player: small health
  3555. (8d0:Update) player: small health
  3556. (8d0:Update) player: small health
  3557. (8d0:Update) player: small health
  3558. (8d0:Update) player: small health
  3559. (8d0:Update) player: small health
  3560. (8d0:Update) player: small health
  3561. (8d0:Update) player: small health
  3562. (8d0:Update) player: small health
  3563. (8d0:Update) player: small health
  3564. (8d0:Update) player: small health
  3565. (8d0:Update) player: small health
  3566. (8d0:Update) player: small health
  3567. (8d0:Update) player: small health
  3568. (8d0:Update) player: small health
  3569. (8d0:Update) player: small health
  3570. (8d0:Update) player: small health
  3571. (8d0:Update) player: small health
  3572. (8d0:Update) player: small health
  3573. (8d0:Update) player: small health
  3574. (8d0:Update) player: small health
  3575. (8d0:Update) player: small health
  3576. (8d0:Update) player: small health
  3577. (8d0:Update) player: small health
  3578. (8d0:Update) player: small health
  3579. (8d0:Update) player: small health
  3580. (8d0:Update) player: small health
  3581. (8d0:Update) player: small health
  3582. (8d0:Update) player: small health
  3583. (8d0:Update) player: small health
  3584. (8d0:Update) player: small health
  3585. (8d0:Update) player: small health
  3586. (efa:GenShape) ShapeMaker::GenShape()
  3587. (f02:GenShape) no new seeds for, reusing old
  3588. glGenBuffers: success
  3589. 1
  3590. glBindBuffer: success
  3591. glBufferData: success
  3592. glBindBuffer: success
  3593. (8d0:Update) player: small health
  3594. (8d0:Update) player: small health
  3595. (8d0:Update) player: small health
  3596. (8d0:Update) player: small health
  3597. (8d0:Update) player: small health
  3598. (8d0:Update) player: small health
  3599. (8d0:Update) player: small health
  3600. (8d0:Update) player: small health
  3601. (8d0:Update) player: small health
  3602. (8d0:Update) player: small health
  3603. (8d0:Update) player: small health
  3604. (8d0:Update) player: small health
  3605. (8d0:Update) player: small health
  3606. (8d0:Update) player: small health
  3607. (8d0:Update) player: small health
  3608. (8d0:Update) player: small health
  3609. (8d0:Update) player: small health
  3610. (8d0:Update) player: small health
  3611. (8d0:Update) player: small health
  3612. (8d0:Update) player: small health
  3613. (8d0:Update) player: small health
  3614. (8d0:Update) player: small health
  3615. (8d0:Update) player: small health
  3616. (8d0:Update) player: small health
  3617. (8d0:Update) player: small health
  3618. (8d0:Update) player: small health
  3619. (8d0:Update) player: small health
  3620. {al_source=-1,time_delta=8522.1142578125,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-14.142158508301,-3.564995765686,59.445850372314},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=2,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=7.0957641601563,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-14.142158508301,-3.564995765686,59.445850372314}}
  3621. (8d0:Update) player: small health
  3622. (863:Reset)
  3623. (70:~Fighter) Fighter::~Fighter()
  3624. glDeleteBuffers: success
  3625. glDeleteBuffers: success
  3626. glDeleteBuffers: success
  3627. glDeleteBuffers: success
  3628. (70:~Fighter) Fighter::~Fighter()
  3629. glDeleteBuffers: success
  3630. glDeleteBuffers: success
  3631. glDeleteBuffers: success
  3632. glDeleteBuffers: success
  3633. glDeleteBuffers: success
  3634. (70:~Fighter) Fighter::~Fighter()
  3635. glDeleteBuffers: success
  3636. (70:~Fighter) Fighter::~Fighter()
  3637. glDeleteBuffers: success
  3638. glDeleteBuffers: success
  3639. (70:~Fighter) Fighter::~Fighter()
  3640. glDeleteBuffers: success
  3641. glDeleteBuffers: success
  3642. glDeleteBuffers: success
  3643. glDeleteBuffers: success
  3644. glDeleteBuffers: success
  3645. glDeleteBuffers: success
  3646. glDeleteBuffers: success
  3647. glDeleteBuffers: success
  3648. (70:~Fighter) Fighter::~Fighter()
  3649. glDeleteBuffers: success
  3650. (70:~Fighter) Fighter::~Fighter()
  3651. glDeleteBuffers: success
  3652. (70:~Fighter) Fighter::~Fighter()
  3653. glDeleteBuffers: success
  3654. (71:EnterLevel) entering level c:\program files (x86)\steam\steamapps\common\thepolynomial/data/levels//000_Twisted_way.txt
  3655. StyleManager::StyleManager
  3656. (99:LoadLevel) World::LoadLevel
  3657. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3658. destroying framebuffer and associated texture: success
  3659. VFS translate 'c:\program files (x86)\steam\steamapps\common\thepolynomial/data/init.lua' unchanged
  3660. running 000_script.lua
  3661. main.lua loaded!
  3662. (29:TextureFramebuffer) TextureFramebuffer::TextureFramebuffer
  3663. glGenTextures: success
  3664. glBindTexture: success
  3665. glTexImage2D: success
  3666. glTexParameteri: success
  3667. creating half-float texture: success
  3668. glGenFramebuffersEXT: success
  3669. glBindFramebufferEXT: success
  3670. glFramebufferTexture2DEXT: success
  3671. glCheckFramebufferStatusEXT: success
  3672. creating framebuffer: success
  3673. NewBillboard called
  3674. NewBillboard calculations done
  3675. NewBillboard table created
  3676. NewBillboard table updated
  3677. about to call NewGameObject with following params{offset={-30,22,-70},type="TextBillboard",scale=0.1,text="* GAMEPLAY: YOUR GOAL IS TO TOP THE SCORES, BY USING THE ITEMS BELOW.\n* WHEN YOU'RE DONE LOOKING AROUND, PRESS ESC AND SET DIFFICULTY TO INSANE, YOU'LL\n   NEVER BE ABLE TO GET VERY BIG SCORE ON EASY, BECAUSE ON EASY YOU DONT GET ENOUGH ENEMIES.\n* THE \"PER PAST 5 MINUTES\" PHRASE ACTUALLY HAS SOME MEANING.\n* WATCH HOW SCORE CHANGES, FIND A WAY TO EXPLOIT SCORING FUNCTION. GOOD LUCK!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.25,0.35,1},pos={-43.29166313972,-35.61789432132,-74.716723560904}}
  3678. (24:SetDataMembers)
  3679. (2b:SetDataMembers) text render size is 73.6 7
  3680. NewBillboard called
  3681. NewBillboard calculations done
  3682. NewBillboard table created
  3683. NewBillboard table updated
  3684. about to call NewGameObject with following params{offset={-15,17,-70},type="TextBillboard",scale=0.1,text="Nom-Noms, nazi robots whom eats ghosts and try to shoot you. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-48.6374987625,-39.77959539862,-60.430280327144}}
  3685. (24:SetDataMembers)
  3686. (2b:SetDataMembers) text render size is 48.8 1.4
  3687. NewBillboard called
  3688. NewBillboard calculations done
  3689. NewBillboard table created
  3690. NewBillboard table updated
  3691. about to call NewGameObject with following params{offset={33.799999237061,17,-70},type="TextBillboard",scale=0.1,text="Kill them.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-76.392132979186,-42.558284005738,-20.387793414096}}
  3692. (24:SetDataMembers)
  3693. (2b:SetDataMembers) text render size is 8 1.4
  3694. NewBillboard called
  3695. NewBillboard calculations done
  3696. NewBillboard table created
  3697. NewBillboard table updated
  3698. about to call NewGameObject with following params{offset={-15,12,-70},type="TextBillboard",scale=0.1,text="Ghosts - friends whom repair you and give you speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-45.4521966853,-43.08719135792,-58.451978754984}}
  3699. (24:SetDataMembers)
  3700. (2b:SetDataMembers) text render size is 47.2 1.4
  3701. NewBillboard called
  3702. NewBillboard calculations done
  3703. NewBillboard table created
  3704. NewBillboard table updated
  3705. about to call NewGameObject with following params{offset={32.200000762939,12,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-72.296843748487,-45.774775506002,-19.722359033792}}
  3706. (24:SetDataMembers)
  3707. (2b:SetDataMembers) text render size is 9.6 1.4
  3708. NewBillboard called
  3709. NewBillboard calculations done
  3710. NewBillboard table created
  3711. NewBillboard table updated
  3712. about to call NewGameObject with following params{offset={0,7,-70},type="TextBillboard",scale=0.1,text="Flowers - friends you can hide in. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-50.79803230808,-47.24889243522,-44.165535521224}}
  3713. (24:SetDataMembers)
  3714. (2b:SetDataMembers) text render size is 28 1.4
  3715. NewBillboard called
  3716. NewBillboard calculations done
  3717. NewBillboard table created
  3718. NewBillboard table updated
  3719. about to call NewGameObject with following params{offset={28,7,-70},type="TextBillboard",scale=0.1,text="Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-66.722822681376,-48.84322198882,-21.190337752904}}
  3720. (24:SetDataMembers)
  3721. (2b:SetDataMembers) text render size is 9.6 1.4
  3722. NewBillboard called
  3723. NewBillboard calculations done
  3724. NewBillboard table created
  3725. NewBillboard table updated
  3726. about to call NewGameObject with following params{offset={-25,2,-70},type="TextBillboard",scale=0.1,text="<-- Fly through this wormhole when you want to go to the next arena!",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={3,0.4,0.1},pos={-33.39416739758,-49.13297986452,-62.700803385064}}
  3727. (24:SetDataMembers)
  3728. (2b:SetDataMembers) text render size is 54.4 1.4
  3729. NewBillboard called
  3730. NewBillboard calculations done
  3731. NewBillboard table created
  3732. NewBillboard table updated
  3733. about to call NewGameObject with following params{offset={-25,-3,-70},type="TextBillboard",scale=0.1,text="Wormhole to next animator. Fly through.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-30.20886532038,-52.44057582382,-60.722501812904}}
  3734. (24:SetDataMembers)
  3735. (2b:SetDataMembers) text render size is 31.2 1.4
  3736. NewBillboard called
  3737. NewBillboard calculations done
  3738. NewBillboard table created
  3739. NewBillboard table updated
  3740. about to call NewGameObject with following params{offset={-15,-8,-70},type="TextBillboard",scale=0.1,text="Rings that deflect bullets weirdly.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.7109883765,-56.31757519512,-50.538772466344}}
  3741. (24:SetDataMembers)
  3742. (2b:SetDataMembers) text render size is 28 1.4
  3743. NewBillboard called
  3744. NewBillboard calculations done
  3745. NewBillboard table created
  3746. NewBillboard table updated
  3747. about to call NewGameObject with following params{offset={-25.8,-13,-70},type="TextBillboard",scale=0.1,text="Fast bullets.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-23.383267155314,-59.01021546946,-57.422332890536}}
  3748. (24:SetDataMembers)
  3749. (2b:SetDataMembers) text render size is 10.4 1.4
  3750. NewBillboard called
  3751. NewBillboard calculations done
  3752. NewBillboard table created
  3753. NewBillboard table updated
  3754. about to call NewGameObject with following params{offset={-9.5999994277954,-13,-70},type="TextBillboard",scale=0.1,text="Autoaim.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-32.59689619673,-59.932649029482,-44.12953942649}}
  3755. (24:SetDataMembers)
  3756. (2b:SetDataMembers) text render size is 6.4 1.4
  3757. NewBillboard called
  3758. NewBillboard calculations done
  3759. NewBillboard table created
  3760. NewBillboard table updated
  3761. about to call NewGameObject with following params{offset={2.600000667572,-13,-70},type="TextBillboard",scale=0.1,text="Speed boost. ",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-39.53555491362,-60.627321197552,-34.118917463469}}
  3762. (24:SetDataMembers)
  3763. (2b:SetDataMembers) text render size is 10.4 1.4
  3764. NewBillboard called
  3765. NewBillboard calculations done
  3766. NewBillboard table created
  3767. NewBillboard table updated
  3768. about to call NewGameObject with following params{offset={13.000001239777,-13,-70},type="TextBillboard",scale=0.1,text="Collect.",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.4,1,0.1},pos={-45.45047737771,-61.219500778613,-25.585272108574}}
  3769. (24:SetDataMembers)
  3770. (2b:SetDataMembers) text render size is 6.4 1.4
  3771. NewBillboard called
  3772. NewBillboard calculations done
  3773. NewBillboard table created
  3774. NewBillboard table updated
  3775. about to call NewGameObject with following params{offset={-30,-18,-70},type="TextBillboard",scale=0.1,text="Near the attractor, your ship flies 2x faster.\nWith speed boost, it flies 3x faster. With both, 6x",fadetime=1,align={0,0.5},align_to_view=false,orientation={-0.412392,-0.213452,0.81283,-0.35168},lifetime=1000,color={0.3,0.4,0.5},pos={-17.80924652212,-62.07866199572,-58.890310983624}}
  3776. (24:SetDataMembers)
  3777. (2b:SetDataMembers) text render size is 40.8 2.8
  3778. (3bc:OnLevelChanged) OnLevelChanged(0)
  3779. (327:UpdateParamsView)
  3780. (330:UpdateParamsView) end
  3781. (efa:GenShape) ShapeMaker::GenShape()
  3782. (f02:GenShape) no new seeds for, reusing old
  3783. glGenBuffers: success
  3784. 1
  3785. glBindBuffer: success
  3786. glBufferData: success
  3787. glBindBuffer: success
  3788. (efa:GenShape) ShapeMaker::GenShape()
  3789. (f02:GenShape) no new seeds for, reusing old
  3790. glGenBuffers: success
  3791. 1
  3792. glBindBuffer: success
  3793. glBufferData: success
  3794. glBindBuffer: success
  3795. (efa:GenShape) ShapeMaker::GenShape()
  3796. (f02:GenShape) no new seeds for, reusing old
  3797. glGenBuffers: success
  3798. 1
  3799. glBindBuffer: success
  3800. glBufferData: success
  3801. glBindBuffer: success
  3802. (efa:GenShape) ShapeMaker::GenShape()
  3803. (f02:GenShape) no new seeds for, reusing old
  3804. glGenBuffers: success
  3805. 1
  3806. glBindBuffer: success
  3807. glBufferData: success
  3808. glBindBuffer: success
  3809. (efa:GenShape) ShapeMaker::GenShape()
  3810. (f02:GenShape) no new seeds for, reusing old
  3811. glGenBuffers: success
  3812. 1
  3813. glBindBuffer: success
  3814. glBufferData: success
  3815. glBindBuffer: success
  3816. (efa:GenShape) ShapeMaker::GenShape()
  3817. (f02:GenShape) no new seeds for, reusing old
  3818. glGenBuffers: success
  3819. 1
  3820. glBindBuffer: success
  3821. glBufferData: success
  3822. glBindBuffer: success
  3823. (efa:GenShape) ShapeMaker::GenShape()
  3824. (f02:GenShape) no new seeds for, reusing old
  3825. glGenBuffers: success
  3826. 1
  3827. glBindBuffer: success
  3828. glBufferData: success
  3829. glBindBuffer: success
  3830. (efa:GenShape) ShapeMaker::GenShape()
  3831. (f02:GenShape) no new seeds for, reusing old
  3832. glGenBuffers: success
  3833. 1
  3834. glBindBuffer: success
  3835. glBufferData: success
  3836. glBindBuffer: success
  3837. (efa:GenShape) ShapeMaker::GenShape()
  3838. (f02:GenShape) no new seeds for, reusing old
  3839. glGenBuffers: success
  3840. 1
  3841. glBindBuffer: success
  3842. glBufferData: success
  3843. glBindBuffer: success
  3844. Script SpawnStartBonus completed
  3845. Script SpawnLevelPortals completed
  3846. Script UpdateHints completed
  3847. (efa:GenShape) ShapeMaker::GenShape()
  3848. (f02:GenShape) no new seeds for, reusing old
  3849. glGenBuffers: success
  3850. 1
  3851. glBindBuffer: success
  3852. glBufferData: success
  3853. glBindBuffer: success
  3854. {al_source=-1,time_delta=5275.1625976563,radar_visible=true,sound_flags=0,playback_start=0,hud_label="",old_pos={-48.019908905029,3.3184385299683,-28.093545913696},get_all=true,al_buffer=0,alive=true,draw_bv=false,sound_priority=0,brightness=1,poly_n=5,quality=1,collision_radius=0,no_hud=false,seed_id=-1,meetup_time=0,vel={0,0,0},type="Flower",size=6.1833505630493,sound_pitch=1,al_sound_filter_id=42959280,old_orientation={1,0,0,0},health=1,faction=0,orientation={1,0,0,0},speed_factor=1,sound_gain=1,pos={-48.019908905029,3.3184385299683,-28.093545913696}}
  3855. NewBillboard called
  3856. NewBillboard calculations done
  3857. NewBillboard table created
  3858. NewBillboard table updated
  3859. about to call NewGameObject with following params{offset={0,100,0},type="TextBillboard",audio="$$data/level1_toptext.ogg",scale=0.1,text="",fadetime=1,align_to_view=false,orientation={-0.41151444050462,-0.21142614169644,0.81335914892463,-0.35270631795324},lifetime=5,color={0.3,0.4,0.5},pos={-133.80525618034,-20.258397054276,-100.43461407641}}
  3860. (24:SetDataMembers)
  3861. (2b:SetDataMembers) text render size is 0 1.4
  3862. (efa:GenShape) ShapeMaker::GenShape()
  3863. (f02:GenShape) no new seeds for, reusing old
  3864. glGenBuffers: success
  3865. 1
  3866. glBindBuffer: success
  3867. glBufferData: success
  3868. glBindBuffer: success
  3869. Script SpawnExplanation completed
  3870. Total tree build time:0.298792
  3871. (efa:GenShape) ShapeMaker::GenShape()
  3872. (f02:GenShape) no new seeds for, reusing old
  3873. glGenBuffers: success
  3874. 1
  3875. glBindBuffer: success
  3876. glBufferData: success
  3877. glBindBuffer: success
  3878. (efa:GenShape) ShapeMaker::GenShape()
  3879. (f02:GenShape) no new seeds for, reusing old
  3880. glGenBuffers: success
  3881. 1
  3882. glBindBuffer: success
  3883. glBufferData: success
  3884. glBindBuffer: success
  3885. (327:UpdateParamsView)
  3886. (330:UpdateParamsView) end
  3887. (10d:ShowCursor) ShowCursor()
  3888. selected changed
  3889. (10d:ShowCursor) ShowCursor()
  3890. align_draw_calls=7e
  3891. align_size_calls=3e
  3892. align_size_calls=3a
  3893. (72:OnUploadScore) OnUploadScore Deaths/5m
  3894. (75:OnUploadScore) upload success
  3895. (72:OnUploadScore) OnUploadScore Deaths/20m
  3896. (75:OnUploadScore) upload success
  3897. (72:OnUploadScore) OnUploadScore Deaths/hour
  3898. (75:OnUploadScore) upload success
  3899. (72:OnUploadScore) OnUploadScore Deaths/life
  3900. (75:OnUploadScore) upload success
  3901. (72:OnUploadScore) OnUploadScore Deaths/1m
  3902. (75:OnUploadScore) upload success
  3903. align_size_calls=3e
  3904. align_size_calls=3a
  3905. Box::OnClick()
  3906. (378:OnExit) Onexit
  3907. Box::OnClick()
  3908. (c90:main) playlist to settings
  3909. (c93:main) leaderboards update on exit
  3910. (c99:main) after event loop exit: running in c:\program files (x86)\steam\steamapps\common\thepolynomial
  3911. (a5f:~GUTest) GUTest::~GUTest()
  3912. UIManager::~UIManager()
  3913. (23a:~Drawer3D) Drawer3D::~Drawer3D
  3914. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3915. destroying framebuffer and associated texture: success
  3916. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3917. destroying framebuffer and associated texture: success
  3918. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3919. destroying framebuffer and associated texture: success
  3920. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3921. destroying framebuffer and associated texture: success
  3922. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3923. destroying framebuffer and associated texture: success
  3924. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3925. destroying framebuffer and associated texture: success
  3926. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3927. destroying framebuffer and associated texture: success
  3928. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3929. destroying framebuffer and associated texture: success
  3930. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3931. destroying framebuffer and associated texture: success
  3932. (c9e:main) onexit(1)
  3933. (103:SaveOptions) Saving options to C:\Users\C\AppData\Roaming\Polynomial/config.101.txt
  3934. (ca7:main) destroying context(2)
  3935. AudioManager::~AudioManager()
  3936. GLMTextureManager::~GLMTextureManager()
  3937. KeyboardManager::~KeyboardManager()
  3938. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3939. destroying framebuffer and associated texture: success
  3940. glDeleteBuffers: success
  3941. glDeleteBuffers: success
  3942. glDeleteBuffers: success
  3943. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3944. destroying framebuffer and associated texture: success
  3945. (125:~TextureFramebuffer) TextureFramebuffer::~TextureFramebuffer()
  3946. destroying framebuffer and associated texture: success
  3947. glDeleteBuffers: success
  3948. glDeleteBuffers: success
  3949. glDeleteBuffers: success
  3950. GlobalsManager::DestroyAll() done
  3951. DestroyGlobals__() done
  3952. deleting contextwrapper
  3953.  DestroyContext() done
  3954. (caf:main) Shutting down Steam
  3955. (cb1:main) Steam shut down
  3956. (cb8:main) exiting
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