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- [12/20/2016 10:05:22 AM.945] Started new log on 12/20/2016 10:05:22 AM.945
- [12/20/2016 10:05:22 AM.948] ====================================================================================================
- [12/20/2016 10:05:22 AM.938] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
- [12/20/2016 10:05:22 AM.949] Log verbosity: Trivial
- [12/20/2016 10:05:22 AM.950] Initializing input system
- [12/20/2016 10:05:22 AM.952] Initializing game console
- [12/20/2016 10:05:22 AM.960] Console key has been set to F4 (key code: 115)
- [12/20/2016 10:05:23 AM.122] Initializing console variable "ConsoleScrollAmount".
- [12/20/2016 10:05:23 AM.158] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
- [12/20/2016 10:05:23 AM.168] Read value: <null>
- [12/20/2016 10:05:23 AM.169] Initializing console variable "DisableRenderVersionText".
- [12/20/2016 10:05:23 AM.170] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [12/20/2016 10:05:23 AM.176] Read value: True
- [12/20/2016 10:05:23 AM.176] Setting value of console variable "DisableRenderVersionText" to stored value.
- [12/20/2016 10:05:23 AM.179] Initializing console variable "ConsoleKey".
- [12/20/2016 10:05:23 AM.180] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [12/20/2016 10:05:23 AM.181] Read value: F1
- [12/20/2016 10:05:23 AM.182] Setting value of console variable "ConsoleKey" to stored value.
- [12/20/2016 10:05:23 AM.183] Console key has been set to F1 (key code: 112)
- [12/20/2016 10:05:23 AM.183] Initializing console variable "PluginTimeoutThreshold".
- [12/20/2016 10:05:23 AM.184] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [12/20/2016 10:05:23 AM.185] Read value: 10000
- [12/20/2016 10:05:23 AM.185] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [12/20/2016 10:05:23 AM.186] Initializing console variable "AlwaysShowConsoleOutput".
- [12/20/2016 10:05:23 AM.186] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [12/20/2016 10:05:23 AM.187] Read value: <null>
- [12/20/2016 10:05:23 AM.189] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [12/20/2016 10:05:23 AM.190] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [12/20/2016 10:05:23 AM.192] Read value: <null>
- [12/20/2016 10:05:23 AM.192] Initializing console variable "ShowOnScreenWarnings".
- [12/20/2016 10:05:23 AM.193] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [12/20/2016 10:05:23 AM.215] Read value: <null>
- [12/20/2016 10:05:23 AM.216] Console initialized
- [12/20/2016 10:05:23 AM.216] Initializing forms manager
- [12/20/2016 10:05:23 AM.239] Version: RAGE Plugin Hook v0.49.1041.10069 PUBLIC ALPHA for Grand Theft Auto V
- [12/20/2016 10:05:23 AM.247] ================ RAGE Plugin Hook ================
- [12/20/2016 10:05:23 AM.262] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
- [12/20/2016 10:05:23 AM.264] Checking game support
- [12/20/2016 10:05:23 AM.897] Product name: Grand Theft Auto V
- [12/20/2016 10:05:23 AM.899] Product version: 1.0.944.2
- [12/20/2016 10:05:23 AM.900] Is steam version: False
- [12/20/2016 10:05:23 AM.901] Initializing DirectX
- [12/20/2016 10:05:23 AM.903] Initializing Direct3D
- [12/20/2016 10:05:23 AM.903] Loading C:\WINDOWS\system32\d3d11.dll
- [12/20/2016 10:05:23 AM.903] Loaded at 0x7FFF634B0000
- [12/20/2016 10:05:23 AM.904] D3D11CreateDeviceAndSwapChain at 0x7FFF63515170
- [12/20/2016 10:05:23 AM.905] Creating Direct3D 11 device and swap chain
- [12/20/2016 10:05:23 AM.929] Attempting feature level 10_1
- [12/20/2016 10:05:23 AM.949] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
- [12/20/2016 10:05:23 AM.987] Swap Chain created: 0x1C9695CB9E0
- [12/20/2016 10:05:23 AM.988] Swap Chain VTable: 0x1C9695CB9E0
- [12/20/2016 10:05:23 AM.989] Swap Chain VTable_2: 0x7FFF64D2D058
- [12/20/2016 10:05:23 AM.990] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48
- [12/20/2016 10:05:23 AM.990] D3D11Present: 0x7FFF64CD3440
- [12/20/2016 10:05:23 AM.991] D3D11ResizeBuffers: 0x7FFF64CE48D0
- [12/20/2016 10:05:23 AM.991] D3D11ResizeTarget: 0x7FFF64D253A0
- [12/20/2016 10:05:23 AM.992] D3D11SetFullscreenState: 0x7FFF64CEB870
- [12/20/2016 10:05:24 AM.002] Direct3D initialized
- [12/20/2016 10:05:24 AM.002] Initialized DirectX
- [12/20/2016 10:05:24 AM.004] Direct3D watcher thread spawned
- [12/20/2016 10:05:24 AM.091] Getting device
- [12/20/2016 10:05:24 AM.094] Retrieved device
- [12/20/2016 10:05:24 AM.096] Creating wrapper
- [12/20/2016 10:05:24 AM.156] Wrapper created
- [12/20/2016 10:05:24 AM.163] Effect created
- [12/20/2016 10:05:24 AM.163] Creating buffer
- [12/20/2016 10:05:24 AM.163] Created buffer
- [12/20/2016 10:05:24 AM.165] Creating blend state
- [12/20/2016 10:05:24 AM.165] Created blend state
- [12/20/2016 10:05:24 AM.167] Done with creation
- [12/20/2016 10:05:24 AM.768] Initializing texture system.
- [12/20/2016 10:05:24 AM.770] Initializing texture system; phase 1
- [12/20/2016 10:05:24 AM.771] Initializing texture system; phase 2
- [12/20/2016 10:05:24 AM.822] Initializing texture system; phase 3
- [12/20/2016 10:05:24 AM.824] Initializing texture system; phase 4
- [12/20/2016 10:05:25 AM.122] Initializing texture system; phase 5
- [12/20/2016 10:05:25 AM.194] Initializing texture system; phase 6
- [12/20/2016 10:05:25 AM.200] Initializing texture system; phase 7
- [12/20/2016 10:05:25 AM.202] Initializing texture system; phase 8
- [12/20/2016 10:05:25 AM.204] Initializing texture system; phase 9
- [12/20/2016 10:05:25 AM.207] Initializing texture system; phase 10
- [12/20/2016 10:05:25 AM.211] Initializing texture system; phase 11
- [12/20/2016 10:05:25 AM.212] Initializing texture system; phase 12
- [12/20/2016 10:05:25 AM.216] Initializing texture system; phase 13
- [12/20/2016 10:05:25 AM.217] Initializing texture system; phase 14
- [12/20/2016 10:05:29 AM.004] Direct3D watcher thread ended
- [12/20/2016 10:05:56 AM.416] LoadingScreenMsg: Initializing game support
- [12/20/2016 10:05:56 AM.667] Initializing game support
- [12/20/2016 10:05:57 AM.333] LoadingScreenMsg: Velocity limit removed
- [12/20/2016 10:05:57 AM.758] Compatibility level: 0
- [12/20/2016 10:05:57 AM.760] Supported version detected
- [12/20/2016 10:05:57 AM.761] ==================================================
- [12/20/2016 10:05:57 AM.761] LoadingScreenMsg: Patching code
- [12/20/2016 10:05:58 AM.012] LoadingScreenMsg: Waiting for game initialization
- [12/20/2016 10:05:58 AM.264] Waiting for game initialization
- [12/20/2016 10:05:58 AM.366] LoadingScreenMsg: Initializing core
- [12/20/2016 10:05:58 AM.619] Initializing hook
- [12/20/2016 10:05:58 AM.621] LoadingScreenMsg: Completing interoperability
- [12/20/2016 10:05:58 AM.872] Completing interoperability
- [12/20/2016 10:05:58 AM.874] Initialization code 1.
- [12/20/2016 10:05:58 AM.875] Initialization code 2.
- [12/20/2016 10:05:58 AM.876] Initialization code 3.
- [12/20/2016 10:05:58 AM.886] 1 Address: 0x00007FF7D6260F40
- [12/20/2016 10:05:58 AM.887] Calling func 1
- [12/20/2016 10:05:58 AM.907] 2 Address: 0x00007FF7D6D493BE
- [12/20/2016 10:05:58 AM.909] 3 Address: 0x00007FF7D5875C46
- [12/20/2016 10:05:58 AM.945] Address: 0x00007FF7D6D4935C
- [12/20/2016 10:05:58 AM.952] Unknown var: 0x00007FF7D7C98F30
- [12/20/2016 10:05:58 AM.952] Initialization code 4.
- [12/20/2016 10:05:58 AM.953] Initialization code 5.
- [12/20/2016 10:05:58 AM.954] Completing interoperability, phase 1
- [12/20/2016 10:05:58 AM.954] Completing interoperability, phase 2
- [12/20/2016 10:05:58 AM.954] Completing interoperability, phase 3
- [12/20/2016 10:05:58 AM.955] Completing interoperability, phase 4
- [12/20/2016 10:05:58 AM.956] Completing interoperability, phase 5
- [12/20/2016 10:05:58 AM.956] Completing interoperability, phase 6
- [12/20/2016 10:05:58 AM.956] Completing interoperability, phase 7
- [12/20/2016 10:05:58 AM.957] LoadingScreenMsg:
- [12/20/2016 10:05:59 AM.208] LoadingScreenMsg: Loading Story Mode
- [12/20/2016 10:06:35 AM.050] LoadingScreenMsg: Loading and Populating Game World
- [12/20/2016 10:06:35 AM.303] LoadingScreenMsg:
- [12/20/2016 10:06:50 AM.457] Initializing console variable "IsDeveloperModeEnabled".
- [12/20/2016 10:06:50 AM.459] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
- [12/20/2016 10:06:50 AM.461] Read value: False
- [12/20/2016 10:06:50 AM.462] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
- [12/20/2016 10:06:50 AM.464] Initializing console variable "TimeScale".
- [12/20/2016 10:06:50 AM.465] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [12/20/2016 10:06:50 AM.466] Read value: <null>
- [12/20/2016 10:06:50 AM.661] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [12/20/2016 10:06:53 AM.022] <UNLOADED PLUGIN>: Initializing input system
- [12/20/2016 10:06:53 AM.025] <UNLOADED PLUGIN>: Initializing game console
- [12/20/2016 10:06:53 AM.030] <UNLOADED PLUGIN>: Initializing forms manager
- [12/20/2016 10:06:53 AM.101] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [12/20/2016 10:06:53 AM.617] ---------------------------------------------------------------------
- [12/20/2016 10:06:53 AM.617] LSPD FIRST RESPONSE
- [12/20/2016 10:06:53 AM.617] Version 0.3.1
- [12/20/2016 10:06:53 AM.617] A G17 Media Modification
- [12/20/2016 10:06:53 AM.617] - Developed by LMS & Sam
- [12/20/2016 10:06:53 AM.617] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [12/20/2016 10:06:53 AM.617] © Copyright 2015-2016, G17 Media, www.lspdfr.com
- [12/20/2016 10:06:53 AM.617] ---------------------------------------------------------------------
- [12/20/2016 10:06:53 AM.617] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
- [12/20/2016 10:06:53 AM.617] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
- [12/20/2016 10:06:53 AM.691]
- [12/20/2016 10:06:53 AM.800] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
- [12/20/2016 10:06:53 AM.800] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini
- [12/20/2016 10:06:53 AM.802] Callouts: 250
- [12/20/2016 10:06:54 AM.356] [TRACE] Thread CopManager #1 initialized
- [12/20/2016 10:14:15 AM.916] setting up new cop: null
- [12/20/2016 10:14:15 AM.924] [TRACE] New ped recognized as cop
- [12/20/2016 10:14:15 AM.924] setting up new cop: null
- [12/20/2016 10:14:15 AM.924] [TRACE] New ped recognized as cop
- [12/20/2016 10:14:16 AM.420] setting up new cop: null
- [12/20/2016 10:14:16 AM.420] [TRACE] New ped recognized as cop
- [12/20/2016 10:14:16 AM.420] setting up new cop: null
- [12/20/2016 10:14:16 AM.420] [TRACE] New ped recognized as cop
- [12/20/2016 10:15:01 AM.500] s_m_y_cop_01_white_full_01
- [12/20/2016 10:15:01 AM.501] INIT
- [12/20/2016 10:15:01 AM.517] LSPD First Response: Folder is C:\Program Files\Rockstar Games\Grand Theft Auto V\plugins\lspdfr
- [12/20/2016 10:15:01 AM.520] LSPD First Response: We have 1 callouts registered
- [12/20/2016 10:15:01 AM.520] LSPD First Response: CalloutManager initialized
- [12/20/2016 10:15:01 AM.522] [TRACE] WorldEventManager: Allowing up to 2 events
- [12/20/2016 10:15:01 AM.559] [TRACE] Thread Ambient #1 initialized
- [12/20/2016 10:15:01 AM.593] [TRACE] Thread ArrestManager #1 initialized
- [12/20/2016 10:15:01 AM.629] [TRACE] Thread WorldEventManager #1 initialized
- [12/20/2016 10:15:01 AM.631] [TRACE] Thread PlayerChaseManager #1 initialized
- [12/20/2016 10:15:01 AM.637] [TRACE] Thread TrafficControl #1 initialized
- [12/20/2016 10:15:02 AM.415] [WARN] Failed to reach server: System.Net.WebException: The remote server returned an error: (404) Not Found.
- [12/20/2016 10:15:02 AM.415] at System.Net.HttpWebRequest.GetResponse()
- [12/20/2016 10:15:02 AM.415] at ?????????????????????????????????????????.?????????????????????????????????????????(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 25
- [12/20/2016 10:15:02 AM.415] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\ServerCommunication.cs:line 0
- [12/20/2016 10:15:07 AM.824] Removing options for Menu
- [12/20/2016 10:15:13 AM.114] LSPD First Response: Creating ?????????????????????????????????????????
- [12/20/2016 10:15:13 AM.172] [TRACE] Preloading DUKES
- [12/20/2016 10:15:13 AM.174] [TRACE] Callout created: Robbery #1
- [12/20/2016 10:15:13 AM.193] [TRACE] Thread ZoomThread #1 initialized
- [12/20/2016 10:15:13 AM.323]
- [12/20/2016 10:15:13 AM.323] ==============================
- [12/20/2016 10:15:13 AM.325] UNHANDLED EXCEPTION IN PLUGIN
- [12/20/2016 10:15:13 AM.325] ------------------------------
- [12/20/2016 10:15:13 AM.327] Plugin name: LSPD First Response
- [12/20/2016 10:15:13 AM.327] ------------------------------
- [12/20/2016 10:15:13 AM.328] Exception type: System.UnauthorizedAccessException
- [12/20/2016 10:15:13 AM.328] Exception message: Access to the path 'C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\Police Scanner\RESIDENT\NOISE_LOOP_01.wav' is denied.
- [12/20/2016 10:15:13 AM.328] ------------------------------
- [12/20/2016 10:15:13 AM.329] Inner exceptions:
- [12/20/2016 10:15:13 AM.329] ------------------------------
- [12/20/2016 10:15:13 AM.330] Stack trace:
- [12/20/2016 10:15:13 AM.330] at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- [12/20/2016 10:15:13 AM.331] at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- [12/20/2016 10:15:13 AM.331] at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- [12/20/2016 10:15:13 AM.332] at ?????????????????????????????????????????.?????????????????????????????????????????(String , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\SoundEngine.cs:line 134
- [12/20/2016 10:15:13 AM.332] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
- [12/20/2016 10:15:13 AM.332] at ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 822
- [12/20/2016 10:15:13 AM.333] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- [12/20/2016 10:15:13 AM.335] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- [12/20/2016 10:15:13 AM.336] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- [12/20/2016 10:15:13 AM.336] at System.Threading.ThreadHelper.ThreadStart()
- [12/20/2016 10:15:13 AM.337] ==============================
- [12/20/2016 10:15:13 AM.338]
- [12/20/2016 10:15:13 AM.370]
- [12/20/2016 10:15:13 AM.373] ==============================
- [12/20/2016 10:15:13 AM.374] UNHANDLED EXCEPTION OCCURRED
- [12/20/2016 10:15:13 AM.375] ------------------------------
- [12/20/2016 10:15:13 AM.375] Origin: HOOK
- [12/20/2016 10:15:13 AM.376] ------------------------------
- [12/20/2016 10:15:13 AM.377] Exception type: System.UnauthorizedAccessException
- [12/20/2016 10:15:13 AM.377] Exception message: Access to the path 'C:\Program Files\Rockstar Games\Grand Theft Auto V\LSPDFR\Police Scanner\RESIDENT\NOISE_LOOP_01.wav' is denied.
- [12/20/2016 10:15:13 AM.378] ------------------------------
- [12/20/2016 10:15:13 AM.378] Inner exceptions:
- [12/20/2016 10:15:13 AM.379] ------------------------------
- [12/20/2016 10:15:13 AM.379] Stack trace:
- [12/20/2016 10:15:13 AM.379] at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- [12/20/2016 10:15:13 AM.381] at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- [12/20/2016 10:15:13 AM.381] at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- [12/20/2016 10:15:13 AM.382] at ?????????????????????????????????????????.?????????????????????????????????????????(String , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\SoundEngine.cs:line 134
- [12/20/2016 10:15:13 AM.382] at ?????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 409
- [12/20/2016 10:15:13 AM.382] at ?????????????????????????????????????????.????????????????????????????????????????.????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AudioHelper.cs:line 822
- [12/20/2016 10:15:13 AM.383] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- [12/20/2016 10:15:13 AM.383] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- [12/20/2016 10:15:13 AM.383] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- [12/20/2016 10:15:13 AM.384] at System.Threading.ThreadHelper.ThreadStart()
- [12/20/2016 10:15:13 AM.384] ==============================
- [12/20/2016 10:15:13 AM.384]
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