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Chronos_Ouroboros

Anti-Brutal Doom Code: DECORATE

Jan 18th, 2015
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  1. // AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
  2. Actor GETTHATSHITOUTTAHERE {
  3. Health -1
  4. Radius 20
  5. Height 56
  6. Mass 500
  7. Speed 10
  8. PainChance 100
  9. SeeSound "skeleton/sight"
  10. PainSound "skeleton/sight"
  11. DeathSound "skeleton/sight"
  12. ActiveSound "skeleton/sight"
  13. Monster
  14. +Invulnerable +NoDamage +NoClip +MissileMore
  15. +MissileEvenMore +FloorClip +LookAllAround -CountKill
  16. -Solid -Shootable -IsMonster
  17. States {
  18. Spawn:
  19. SKEL AB 5 A_Look
  20. Loop
  21. See:
  22. SKEL AABBCCDDEEFF 1 A_Chase
  23. Loop
  24. /*Melee:
  25. SKEL G 0 A_FaceTarget
  26. SKEL G 1 A_SkelWhoosh
  27. SKEL H 1 A_FaceTarget
  28. SKEL I 0 A_CustomMeleeAttack(0)
  29. SKEL I 1 A_PlaySound ("skeleton/melee")
  30. Goto See*/
  31. Missile:
  32. SKEL J 0 Bright A_FaceTarget
  33. SKEL J 5 Bright A_FaceTarget
  34. SKEL K 5 A_CustomMissile ("GETTHATSHITOUTTAHERETRACER")
  35. SKEL K 5 A_FaceTarget
  36. Goto See
  37. Pain:
  38. SKEL L 2
  39. SKEL L 2 A_Pain
  40. Goto See
  41. }
  42. }
  43.  
  44. Actor GETTHATSHITOUTTAHERETRACER : FastProjectile {
  45. Radius 11
  46. Height 8
  47. Damage 0
  48. Speed 1000
  49. Projectile
  50. +SeekerMissile +Randomize
  51. SeeSound "skeleton/attack"
  52. DeathSound "skeleton/tracex"
  53. RenderStyle Add
  54. States {
  55. Spawn:
  56. FATB AB 1 Bright A_Tracer
  57. Loop
  58. Death:
  59. FBXP A 1 Bright
  60. FBXP B 1 Bright
  61. FBXP C 1 Bright
  62. Stop
  63. }
  64. }
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