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- teleporter1_think()
- {
- teleportUse = getEnt("teleport1_trigger", "targetname");
- teleportMultiple = getEnt("teleport1_multiple","targetname");
- teleportTarget = getEntArray("teleporter1_targetspawn","targetname");
- teleportUse setHintString("Press &&1 to teleport");
- while(1)
- {
- teleportUse waittill("trigger");
- players = get_players();
- for(i=0;i<players.size;i++)
- {
- if(players[i] IsTouching(teleportMultiple)){
- players[i] setOrigin(teleportTarget[i].origin);
- players[i] ShellShock("electrocution", 1, true);
- }
- }
- earthquake( 1, 2, teleportTarget[0], 1000);
- SetTimescale(0.1);
- wait(1);
- SetTimescale(1);
- }
- }
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