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Oct 17th, 2015
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  1. 16:24:50: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
  2. 16:24:50: -------------------------------
  3. 16:24:50: CPU Name: Intel(R) Core(TM) i7-4500U CPU @ 1.80GHz
  4. 16:24:50: CPU Speed: 2394MHz
  5. 16:24:50: Physical Memory: 4095MB Total, 4095MB Free
  6. 16:24:50: stepping id: 1, model 69, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 4, total cores 2
  7. 16:24:50: monitor 1: pos={0, 0}, size={1366, 768}
  8. 16:24:50: Windows Version: 6.3 Build 9600 (revision 17415)
  9. 16:24:50: Aero is Enabled
  10. 16:24:50: -------------------------------
  11. 16:24:50: OBS Modules:
  12. 16:24:50: Base Address Module
  13. 16:24:50: 00120000 OBS.exe
  14. 16:24:50: 642D0000 OBSApi.dll
  15. 16:24:50: 6CDF0000 DShowPlugin.dll
  16. 16:24:50: 6DED0000 GraphicsCapture.dll
  17. 16:24:50: 66110000 NoiseGate.dll
  18. 16:24:50: 6C180000 PSVPlugin.dll
  19. 16:24:50: 64A00000 scenesw.dll
  20. 16:24:50: ------------------------------------------
  21. 16:24:50: Adapter 1
  22. 16:24:50: Video Adapter: Intel(R) HD Graphics Family
  23. 16:24:50: Video Adapter Dedicated Video Memory: 33554432
  24. 16:24:50: Video Adapter Shared System Memory: 1845493760
  25. 16:24:50: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
  26. 16:24:50: =====Stream Start: 2015-10-17, 16:24:50===============================================
  27. 16:24:50: Multithreaded optimizations: On
  28. 16:24:50: Base resolution: 1280x720
  29. 16:24:50: Output resolution: 1280x720
  30. 16:24:50: ------------------------------------------
  31. 16:24:50: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  32. 16:24:50: ------------------------------------------
  33. 16:24:50: Audio Format: 48000 Hz
  34. 16:24:50: ------------------------------------------
  35. 16:24:50: Audio Channels: 2 Ch
  36. 16:24:50: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
  37. 16:24:50: ------------------------------------------
  38. 16:24:50: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
  39. 16:24:50: Global Audio time adjust: 0
  40. 16:24:50: ------------------------------------------
  41. 16:24:50: Audio Encoding: AAC
  42. 16:24:50: bitrate: 128
  43. 16:24:50: Using graphics capture
  44. 16:24:50: Trying to hook process: javaw.exe
  45. 16:24:50: Scene buffering time set to 700
  46. 16:24:50: ------------------------------------------
  47. 16:24:50: Video Encoding: x264
  48. 16:24:50: fps: 30
  49. 16:24:50: width: 1280, height: 720
  50. 16:24:50: preset: veryfast
  51. 16:24:50: profile: main
  52. 16:24:50: keyint: 60
  53. 16:24:50: CBR: no
  54. 16:24:50: CFR: yes
  55. 16:24:50: max bitrate: 3000
  56. 16:24:50: buffer size: 3000
  57. 16:24:50: quality: 10
  58. 16:24:50: ------------------------------------------
  59. 16:24:50: using memory capture
  60. 16:29:24: FlushBufferedVideo: Flushing 3 packets over 67 ms
  61. 16:29:24: Total frames encoded: 8177, total frames duplicated: 337 (4.12%)
  62. 16:29:24: Number of frames skipped due to encoder lag: 69 (0.84%)
  63. 16:29:24: Total frames rendered: 8111, number of late frames: 26 (0.32%) (it's okay for some frames to be late)
  64. 16:29:24:
  65. 16:29:24: Profiler time results:
  66. 16:29:24:
  67. 16:29:24: ==============================================================
  68. 16:29:24: video thread frame - [100%] [avg time: 4.604 ms] [children: 4.43%] [unaccounted: 95.6%]
  69. 16:29:24: | scene->Preprocess - [0.0652%] [avg time: 0.003 ms]
  70. 16:29:24: | GPU download and conversion - [4.37%] [avg time: 0.201 ms] [children: 3.28%] [unaccounted: 1.09%]
  71. 16:29:24: | | flush - [1.76%] [avg time: 0.081 ms]
  72. 16:29:24: | | CopyResource - [1.41%] [avg time: 0.065 ms]
  73. 16:29:24: | | conversion to 4:2:0 - [0.109%] [avg time: 0.005 ms]
  74. 16:29:24: Convert444Thread - [100%] [avg time: 2.153 ms] [children: 98.8%] [unaccounted: 1.16%]
  75. 16:29:24: | Convert444toNV12 - [98.8%] [avg time: 2.128 ms]
  76. 16:29:24: encoder thread frame - [100%] [avg time: 5.565 ms] [children: 1.64%] [unaccounted: 98.4%]
  77. 16:29:24: | sending stuff out - [1.64%] [avg time: 0.091 ms]
  78. 16:29:24: ==============================================================
  79. 16:29:24:
  80. 16:29:24:
  81. 16:29:24: Profiler CPU results:
  82. 16:29:24:
  83. 16:29:24: ==============================================================
  84. 16:29:24: video thread frame - [cpu time: avg 3.716 ms, total 30140.6 ms] [avg calls per frame: 1]
  85. 16:29:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  86. 16:29:24: | GPU download and conversion - [cpu time: avg 0.094 ms, total 765.625 ms] [avg calls per frame: 1]
  87. 16:29:24: | | flush - [cpu time: avg 0.052 ms, total 421.875 ms] [avg calls per frame: 1]
  88. 16:29:24: | | CopyResource - [cpu time: avg 0.028 ms, total 234.375 ms] [avg calls per frame: 1]
  89. 16:29:24: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 46.875 ms] [avg calls per frame: 1]
  90. 16:29:24: Convert444Thread - [cpu time: avg 1.876 ms, total 15171.9 ms] [avg calls per frame: 1]
  91. 16:29:24: | Convert444toNV12 - [cpu time: avg 1.856 ms, total 15015.6 ms] [avg calls per frame: 1]
  92. 16:29:24: encoder thread frame - [cpu time: avg 1.577 ms, total 12890.6 ms] [avg calls per frame: 1]
  93. 16:29:24: | sending stuff out - [cpu time: avg 0.042 ms, total 343.75 ms] [avg calls per frame: 1]
  94. 16:29:24: ==============================================================
  95. 16:29:24:
  96. 16:29:24: =====Stream End: 2015-10-17, 16:29:24=================================================
  97. 16:50:20: =====Stream Start: 2015-10-17, 16:50:20===============================================
  98. 16:50:20: Multithreaded optimizations: On
  99. 16:50:20: Base resolution: 1280x720
  100. 16:50:20: Output resolution: 1280x720
  101. 16:50:20: ------------------------------------------
  102. 16:50:20: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  103. 16:50:20: ------------------------------------------
  104. 16:50:20: Audio Format: 48000 Hz
  105. 16:50:20: ------------------------------------------
  106. 16:50:20: Audio Channels: 2 Ch
  107. 16:50:20: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
  108. 16:50:20: ------------------------------------------
  109. 16:50:20: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
  110. 16:50:20: Global Audio time adjust: 0
  111. 16:50:20: ------------------------------------------
  112. 16:50:20: Audio Encoding: AAC
  113. 16:50:20: bitrate: 128
  114. 16:50:20: Using graphics capture
  115. 16:50:20: Trying to hook process: javaw.exe
  116. 16:50:20: Scene buffering time set to 700
  117. 16:50:20: ------------------------------------------
  118. 16:50:20: Video Encoding: x264
  119. 16:50:20: fps: 60
  120. 16:50:20: width: 1280, height: 720
  121. 16:50:20: preset: veryfast
  122. 16:50:20: profile: main
  123. 16:50:20: keyint: 120
  124. 16:50:20: CBR: no
  125. 16:50:20: CFR: yes
  126. 16:50:20: max bitrate: 3000
  127. 16:50:20: buffer size: 3000
  128. 16:50:20: quality: 10
  129. 16:50:20: ------------------------------------------
  130. 16:50:20: using memory capture
  131. 16:50:27: FlushBufferedVideo: Flushing 27 packets over 433 ms
  132. 16:50:27: Total frames encoded: 397, total frames duplicated: 86 (21.66%)
  133. 16:50:27: Number of frames skipped due to encoder lag: 32 (8.06%)
  134. 16:50:27: Total frames rendered: 385, number of late frames: 4 (1.04%) (it's okay for some frames to be late)
  135. 16:50:27:
  136. 16:50:27: Profiler time results:
  137. 16:50:27:
  138. 16:50:27: ==============================================================
  139. 16:50:27: video thread frame - [100%] [avg time: 5.304 ms] [children: 7.45%] [unaccounted: 92.6%]
  140. 16:50:27: | scene->Preprocess - [0.17%] [avg time: 0.009 ms]
  141. 16:50:27: | GPU download and conversion - [7.28%] [avg time: 0.386 ms] [children: 6.05%] [unaccounted: 1.23%]
  142. 16:50:27: | | flush - [3.09%] [avg time: 0.164 ms]
  143. 16:50:27: | | CopyResource - [2.26%] [avg time: 0.12 ms]
  144. 16:50:27: | | conversion to 4:2:0 - [0.698%] [avg time: 0.037 ms]
  145. 16:50:27: Convert444Thread - [100%] [avg time: 3.228 ms] [children: 99.3%] [unaccounted: 0.743%]
  146. 16:50:27: | Convert444toNV12 - [99.3%] [avg time: 3.204 ms]
  147. 16:50:27: encoder thread frame - [100%] [avg time: 8.092 ms] [children: 0.334%] [unaccounted: 99.7%]
  148. 16:50:27: | sending stuff out - [0.334%] [avg time: 0.027 ms]
  149. 16:50:27: ==============================================================
  150. 16:50:27:
  151. 16:50:27:
  152. 16:50:27: Profiler CPU results:
  153. 16:50:27:
  154. 16:50:27: ==============================================================
  155. 16:50:27: video thread frame - [cpu time: avg 3.855 ms, total 1484.38 ms] [avg calls per frame: 1]
  156. 16:50:27: | scene->Preprocess - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
  157. 16:50:27: | GPU download and conversion - [cpu time: avg 0.162 ms, total 62.5 ms] [avg calls per frame: 1]
  158. 16:50:27: | | flush - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
  159. 16:50:27: | | CopyResource - [cpu time: avg 0.138 ms, total 46.875 ms] [avg calls per frame: 1]
  160. 16:50:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  161. 16:50:27: Convert444Thread - [cpu time: avg 2.41 ms, total 812.5 ms] [avg calls per frame: 1]
  162. 16:50:27: | Convert444toNV12 - [cpu time: avg 2.41 ms, total 812.5 ms] [avg calls per frame: 1]
  163. 16:50:27: encoder thread frame - [cpu time: avg 2.322 ms, total 859.375 ms] [avg calls per frame: 1]
  164. 16:50:27: | sending stuff out - [cpu time: avg 0.042 ms, total 15.625 ms] [avg calls per frame: 1]
  165. 16:50:27: ==============================================================
  166. 16:50:27:
  167. 16:50:27: =====Stream End: 2015-10-17, 16:50:27=================================================
  168. 17:14:05: =====Stream Start: 2015-10-17, 17:14:05===============================================
  169. 17:14:05: Multithreaded optimizations: On
  170. 17:14:05: Base resolution: 1280x720
  171. 17:14:05: Output resolution: 1280x720
  172. 17:14:05: ------------------------------------------
  173. 17:14:05: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  174. 17:14:05: ------------------------------------------
  175. 17:14:05: Audio Format: 48000 Hz
  176. 17:14:05: ------------------------------------------
  177. 17:14:05: Audio Channels: 2 Ch
  178. 17:14:05: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
  179. 17:14:05: ------------------------------------------
  180. 17:14:05: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
  181. 17:14:05: Global Audio time adjust: 0
  182. 17:14:05: ------------------------------------------
  183. 17:14:05: Audio Encoding: AAC
  184. 17:14:05: bitrate: 128
  185. 17:14:05: Using graphics capture
  186. 17:14:05: Trying to hook process: javaw.exe
  187. 17:14:05: Scene buffering time set to 700
  188. 17:14:05: ------------------------------------------
  189. 17:14:05: Video Encoding: x264
  190. 17:14:05: fps: 60
  191. 17:14:05: width: 1280, height: 720
  192. 17:14:05: preset: veryfast
  193. 17:14:05: profile: main
  194. 17:14:05: keyint: 120
  195. 17:14:05: CBR: no
  196. 17:14:05: CFR: yes
  197. 17:14:05: max bitrate: 3000
  198. 17:14:05: buffer size: 3000
  199. 17:14:05: quality: 10
  200. 17:14:05: ------------------------------------------
  201. 17:14:05: using memory capture
  202. 17:14:13: FlushBufferedVideo: Flushing 27 packets over 433 ms
  203. 17:14:14: Total frames encoded: 493, total frames duplicated: 283 (57.40%)
  204. 17:14:14: Number of frames skipped due to encoder lag: 243 (49.29%)
  205. 17:14:14: Total frames rendered: 262, number of late frames: 15 (5.73%) (it's okay for some frames to be late)
  206. 17:14:14:
  207. 17:14:14: Profiler time results:
  208. 17:14:14:
  209. 17:14:14: ==============================================================
  210. 17:14:14: video thread frame - [100%] [avg time: 5.78 ms] [children: 8.89%] [unaccounted: 91.1%]
  211. 17:14:14: | scene->Preprocess - [0.0519%] [avg time: 0.003 ms]
  212. 17:14:14: | GPU download and conversion - [8.84%] [avg time: 0.511 ms] [children: 6.37%] [unaccounted: 2.47%]
  213. 17:14:14: | | flush - [2.2%] [avg time: 0.127 ms]
  214. 17:14:14: | | CopyResource - [3.56%] [avg time: 0.206 ms]
  215. 17:14:14: | | conversion to 4:2:0 - [0.606%] [avg time: 0.035 ms]
  216. 17:14:14: Convert444Thread - [100%] [avg time: 2.234 ms] [children: 99.1%] [unaccounted: 0.895%]
  217. 17:14:14: | Convert444toNV12 - [99.1%] [avg time: 2.214 ms]
  218. 17:14:14: encoder thread frame - [100%] [avg time: 13.431 ms] [children: 0.328%] [unaccounted: 99.7%]
  219. 17:14:14: | sending stuff out - [0.328%] [avg time: 0.044 ms]
  220. 17:14:14: ==============================================================
  221. 17:14:14:
  222. 17:14:14:
  223. 17:14:14: Profiler CPU results:
  224. 17:14:14:
  225. 17:14:14: ==============================================================
  226. 17:14:14: video thread frame - [cpu time: avg 3.458 ms, total 906.25 ms] [avg calls per frame: 1]
  227. 17:14:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  228. 17:14:14: | GPU download and conversion - [cpu time: avg 0.178 ms, total 46.875 ms] [avg calls per frame: 1]
  229. 17:14:14: | | flush - [cpu time: avg 0.119 ms, total 31.25 ms] [avg calls per frame: 1]
  230. 17:14:14: | | CopyResource - [cpu time: avg 0.073 ms, total 15.625 ms] [avg calls per frame: 1]
  231. 17:14:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  232. 17:14:14: Convert444Thread - [cpu time: avg 1.54 ms, total 328.125 ms] [avg calls per frame: 1]
  233. 17:14:14: | Convert444toNV12 - [cpu time: avg 1.54 ms, total 328.125 ms] [avg calls per frame: 1]
  234. 17:14:14: encoder thread frame - [cpu time: avg 2.011 ms, total 937.5 ms] [avg calls per frame: 1]
  235. 17:14:14: | sending stuff out - [cpu time: avg 0.067 ms, total 31.25 ms] [avg calls per frame: 1]
  236. 17:14:14: ==============================================================
  237. 17:14:14:
  238. 17:14:14: =====Stream End: 2015-10-17, 17:14:14=================================================
  239. 17:14:52: =====Stream Start: 2015-10-17, 17:14:52===============================================
  240. 17:14:52: Multithreaded optimizations: On
  241. 17:14:52: Base resolution: 1280x720
  242. 17:14:52: Output resolution: 1280x720
  243. 17:14:52: ------------------------------------------
  244. 17:14:52: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  245. 17:14:52: ------------------------------------------
  246. 17:14:52: Audio Format: 48000 Hz
  247. 17:14:52: ------------------------------------------
  248. 17:14:52: Audio Channels: 2 Ch
  249. 17:14:52: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
  250. 17:14:52: ------------------------------------------
  251. 17:14:52: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
  252. 17:14:52: Global Audio time adjust: 0
  253. 17:14:52: ------------------------------------------
  254. 17:14:52: Audio Encoding: AAC
  255. 17:14:52: bitrate: 128
  256. 17:14:52: Using graphics capture
  257. 17:14:52: Trying to hook process: javaw.exe
  258. 17:14:52: Scene buffering time set to 700
  259. 17:14:52: ------------------------------------------
  260. 17:14:52: Video Encoding: x264
  261. 17:14:52: fps: 30
  262. 17:14:52: width: 1280, height: 720
  263. 17:14:52: preset: veryfast
  264. 17:14:52: profile: main
  265. 17:14:52: keyint: 60
  266. 17:14:52: CBR: no
  267. 17:14:52: CFR: yes
  268. 17:14:52: max bitrate: 3000
  269. 17:14:52: buffer size: 3000
  270. 17:14:52: quality: 10
  271. 17:14:52: ------------------------------------------
  272. 17:14:52: using memory capture
  273. 17:15:02: FlushBufferedVideo: Flushing 3 packets over 66 ms
  274. 17:15:02: Total frames encoded: 262, total frames duplicated: 52 (19.85%)
  275. 17:15:02: Number of frames skipped due to encoder lag: 28 (10.69%)
  276. 17:15:02: Total frames rendered: 253, number of late frames: 6 (2.37%) (it's okay for some frames to be late)
  277. 17:15:02:
  278. 17:15:02: Profiler time results:
  279. 17:15:02:
  280. 17:15:02: ==============================================================
  281. 17:15:02: video thread frame - [100%] [avg time: 5.148 ms] [children: 6.33%] [unaccounted: 93.7%]
  282. 17:15:02: | scene->Preprocess - [0.0583%] [avg time: 0.003 ms]
  283. 17:15:02: | GPU download and conversion - [6.27%] [avg time: 0.323 ms] [children: 5.59%] [unaccounted: 0.68%]
  284. 17:15:02: | | flush - [2.37%] [avg time: 0.122 ms]
  285. 17:15:02: | | CopyResource - [3.15%] [avg time: 0.162 ms]
  286. 17:15:02: | | conversion to 4:2:0 - [0.0777%] [avg time: 0.004 ms]
  287. 17:15:02: Convert444Thread - [100%] [avg time: 2.383 ms] [children: 99%] [unaccounted: 0.965%]
  288. 17:15:02: | Convert444toNV12 - [99%] [avg time: 2.36 ms]
  289. 17:15:02: encoder thread frame - [100%] [avg time: 12.649 ms] [children: 0.277%] [unaccounted: 99.7%]
  290. 17:15:02: | sending stuff out - [0.277%] [avg time: 0.035 ms]
  291. 17:15:02: ==============================================================
  292. 17:15:02:
  293. 17:15:02:
  294. 17:15:02: Profiler CPU results:
  295. 17:15:02:
  296. 17:15:02: ==============================================================
  297. 17:15:02: video thread frame - [cpu time: avg 4.076 ms, total 1031.25 ms] [avg calls per frame: 1]
  298. 17:15:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  299. 17:15:02: | GPU download and conversion - [cpu time: avg 0.247 ms, total 62.5 ms] [avg calls per frame: 1]
  300. 17:15:02: | | flush - [cpu time: avg 0.123 ms, total 31.25 ms] [avg calls per frame: 1]
  301. 17:15:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  302. 17:15:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  303. 17:15:02: Convert444Thread - [cpu time: avg 1.37 ms, total 312.5 ms] [avg calls per frame: 1]
  304. 17:15:02: | Convert444toNV12 - [cpu time: avg 1.37 ms, total 312.5 ms] [avg calls per frame: 1]
  305. 17:15:02: encoder thread frame - [cpu time: avg 1.749 ms, total 453.125 ms] [avg calls per frame: 1]
  306. 17:15:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  307. 17:15:02: ==============================================================
  308. 17:15:02:
  309. 17:15:02: =====Stream End: 2015-10-17, 17:15:02=================================================
  310. 17:15:25: =====Stream Start: 2015-10-17, 17:15:25===============================================
  311. 17:15:25: Multithreaded optimizations: On
  312. 17:15:25: Base resolution: 1280x720
  313. 17:15:25: Output resolution: 1280x720
  314. 17:15:25: ------------------------------------------
  315. 17:15:25: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
  316. 17:15:25: ------------------------------------------
  317. 17:15:25: Audio Format: 48000 Hz
  318. 17:15:25: ------------------------------------------
  319. 17:15:25: Audio Channels: 2 Ch
  320. 17:15:25: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
  321. 17:15:25: ------------------------------------------
  322. 17:15:25: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
  323. 17:15:25: Global Audio time adjust: 0
  324. 17:15:25: ------------------------------------------
  325. 17:15:25: Audio Encoding: AAC
  326. 17:15:25: bitrate: 128
  327. 17:15:25: Using graphics capture
  328. 17:15:25: Trying to hook process: javaw.exe
  329. 17:15:25: Scene buffering time set to 700
  330. 17:15:25: ------------------------------------------
  331. 17:15:25: Video Encoding: x264
  332. 17:15:25: fps: 30
  333. 17:15:25: width: 1280, height: 720
  334. 17:15:25: preset: veryfast
  335. 17:15:25: profile: main
  336. 17:15:25: keyint: 60
  337. 17:15:25: CBR: no
  338. 17:15:25: CFR: yes
  339. 17:15:25: max bitrate: 3000
  340. 17:15:25: buffer size: 3000
  341. 17:15:25: quality: 10
  342. 17:15:25: ------------------------------------------
  343. 17:15:25: using memory capture
  344. 17:15:32: FlushBufferedVideo: Flushing 3 packets over 67 ms
  345. 17:15:32: Total frames encoded: 185, total frames duplicated: 51 (27.57%)
  346. 17:15:32: Number of frames skipped due to encoder lag: 40 (21.62%)
  347. 17:15:32: Total frames rendered: 166, number of late frames: 4 (2.41%) (it's okay for some frames to be late)
  348. 17:15:32:
  349. 17:15:32: Profiler time results:
  350. 17:15:32:
  351. 17:15:32: ==============================================================
  352. 17:15:32: video thread frame - [100%] [avg time: 5.691 ms] [children: 7.06%] [unaccounted: 92.9%]
  353. 17:15:32: | scene->Preprocess - [0.0351%] [avg time: 0.002 ms]
  354. 17:15:32: | GPU download and conversion - [7.03%] [avg time: 0.4 ms] [children: 4.41%] [unaccounted: 2.62%]
  355. 17:15:32: | | flush - [1.81%] [avg time: 0.103 ms]
  356. 17:15:32: | | CopyResource - [2.53%] [avg time: 0.144 ms]
  357. 17:15:32: | | conversion to 4:2:0 - [0.0703%] [avg time: 0.004 ms]
  358. 17:15:32: Convert444Thread - [100%] [avg time: 2.187 ms] [children: 99%] [unaccounted: 0.96%]
  359. 17:15:32: | Convert444toNV12 - [99%] [avg time: 2.166 ms]
  360. 17:15:32: encoder thread frame - [100%] [avg time: 13.105 ms] [children: 0.565%] [unaccounted: 99.4%]
  361. 17:15:32: | sending stuff out - [0.565%] [avg time: 0.074 ms]
  362. 17:15:32: ==============================================================
  363. 17:15:32:
  364. 17:15:32:
  365. 17:15:32: Profiler CPU results:
  366. 17:15:32:
  367. 17:15:32: ==============================================================
  368. 17:15:32: video thread frame - [cpu time: avg 3.294 ms, total 546.875 ms] [avg calls per frame: 1]
  369. 17:15:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  370. 17:15:32: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  371. 17:15:32: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  372. 17:15:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  373. 17:15:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  374. 17:15:32: Convert444Thread - [cpu time: avg 1.994 ms, total 281.25 ms] [avg calls per frame: 1]
  375. 17:15:32: | Convert444toNV12 - [cpu time: avg 1.994 ms, total 281.25 ms] [avg calls per frame: 1]
  376. 17:15:32: encoder thread frame - [cpu time: avg 1.545 ms, total 281.25 ms] [avg calls per frame: 1]
  377. 17:15:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  378. 17:15:32: ==============================================================
  379. 17:15:32:
  380. 17:15:32: =====Stream End: 2015-10-17, 17:15:32=================================================
  381. 17:17:08: Failed loading CUDA dll
  382. 17:23:37: Terminating 0x1194
  383. 17:23:37: Terminating 0x298
  384. 17:23:37: Terminating 0x1070
  385. 17:23:37: Terminating 0x1fac
  386. 17:23:37: Terminating 0xff8
  387.  
  388.  
  389. Last game capture log:
  390. 2015-10-17, 16:24:50: we're booting up:
  391. 16:24:50: CaptureThread: attached to process javaw.exe
  392. 16:24:50: GL Present
  393. 16:24:50: DirectDraw capture: Windows 8 not supported yet
  394. 16:24:50: (half life scientist) everything.. seems to be in order
  395. 16:24:50: SwapBuffers(1224803801) Called
  396. 16:24:50: NV Capture available
  397. 16:24:50: FBO available
  398. 16:24:50: setting up gl data
  399. 16:24:50: DoGLGPUHook: wglDXOpenDeviceNV failed
  400. 16:24:50: ---------------------- Cleared OpenGL Capture ----------------------
  401. 16:24:50: DoGLCPUHook: success
  402. 16:24:50: wglSwapBuffers(1224803801) Called
  403. 16:24:50: setting up gl data
  404. 16:24:50: SwapBuffers(1224803801) Called
  405. 16:24:51: successfully capturing gl frames via RAM
  406. 16:24:54: DirectDraw capture: Windows 8 not supported yet
  407. 16:29:24: stop requested, terminating gl capture
  408. 16:29:24: ---------------------- Cleared OpenGL Capture ----------------------
  409. 16:29:24: wglSwapBuffers(1224803801) Called
  410. 16:29:24: setting up gl data
  411. 16:29:24: SwapBuffers(1224803801) Called
  412. 16:29:24: DirectDraw capture: Windows 8 not supported yet
  413. 16:50:20: DoGLGPUHook: wglDXOpenDeviceNV failed
  414. 16:50:20: ---------------------- Cleared OpenGL Capture ----------------------
  415. 16:50:20: DoGLCPUHook: success
  416. 16:50:20: wglSwapBuffers(1224803801) Called
  417. 16:50:20: setting up gl data
  418. 16:50:20: SwapBuffers(1224803801) Called
  419. 16:50:20: successfully capturing gl frames via RAM
  420. 16:50:22: DirectDraw capture: Windows 8 not supported yet
  421. 16:50:27: stop requested, terminating gl capture
  422. 16:50:27: ---------------------- Cleared OpenGL Capture ----------------------
  423. 16:50:27: wglSwapBuffers(1224803801) Called
  424. 16:50:27: setting up gl data
  425. 16:50:27: SwapBuffers(1224803801) Called
  426. 16:50:30: DirectDraw capture: Windows 8 not supported yet
  427. 17:14:05: DoGLGPUHook: wglDXOpenDeviceNV failed
  428. 17:14:05: ---------------------- Cleared OpenGL Capture ----------------------
  429. 17:14:05: DoGLCPUHook: success
  430. 17:14:05: wglSwapBuffers(1224803801) Called
  431. 17:14:05: setting up gl data
  432. 17:14:05: SwapBuffers(1224803801) Called
  433. 17:14:05: successfully capturing gl frames via RAM
  434. 17:14:06: DirectDraw capture: Windows 8 not supported yet
  435. 17:14:14: stop requested, terminating gl capture
  436. 17:14:14: ---------------------- Cleared OpenGL Capture ----------------------
  437. 17:14:14: wglSwapBuffers(1224803801) Called
  438. 17:14:14: setting up gl data
  439. 17:14:14: SwapBuffers(1224803801) Called
  440. 17:14:14: DirectDraw capture: Windows 8 not supported yet
  441. 17:14:52: DoGLGPUHook: wglDXOpenDeviceNV failed
  442. 17:14:52: ---------------------- Cleared OpenGL Capture ----------------------
  443. 17:14:52: DoGLCPUHook: success
  444. 17:14:52: wglSwapBuffers(1224803801) Called
  445. 17:14:52: setting up gl data
  446. 17:14:52: SwapBuffers(1224803801) Called
  447. 17:14:52: successfully capturing gl frames via RAM
  448. 17:14:55: DirectDraw capture: Windows 8 not supported yet
  449. 17:15:02: stop requested, terminating gl capture
  450. 17:15:02: ---------------------- Cleared OpenGL Capture ----------------------
  451. 17:15:02: wglSwapBuffers(1224803801) Called
  452. 17:15:02: setting up gl data
  453. 17:15:02: SwapBuffers(1224803801) Called
  454. 17:15:03: DirectDraw capture: Windows 8 not supported yet
  455. 17:15:25: DoGLGPUHook: wglDXOpenDeviceNV failed
  456. 17:15:25: ---------------------- Cleared OpenGL Capture ----------------------
  457. 17:15:25: DoGLCPUHook: success
  458. 17:15:25: wglSwapBuffers(1224803801) Called
  459. 17:15:25: setting up gl data
  460. 17:15:25: SwapBuffers(1224803801) Called
  461. 17:15:25: successfully capturing gl frames via RAM
  462. 17:15:27: DirectDraw capture: Windows 8 not supported yet
  463. 17:15:32: stop requested, terminating gl capture
  464. 17:15:32: ---------------------- Cleared OpenGL Capture ----------------------
  465. 17:15:32: wglSwapBuffers(1224803801) Called
  466. 17:15:32: setting up gl data
  467. 17:15:32: SwapBuffers(1224803801) Called
  468. 17:15:35: DirectDraw capture: Windows 8 not supported yet
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