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- 16:24:50: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
- 16:24:50: -------------------------------
- 16:24:50: CPU Name: Intel(R) Core(TM) i7-4500U CPU @ 1.80GHz
- 16:24:50: CPU Speed: 2394MHz
- 16:24:50: Physical Memory: 4095MB Total, 4095MB Free
- 16:24:50: stepping id: 1, model 69, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 4, total cores 2
- 16:24:50: monitor 1: pos={0, 0}, size={1366, 768}
- 16:24:50: Windows Version: 6.3 Build 9600 (revision 17415)
- 16:24:50: Aero is Enabled
- 16:24:50: -------------------------------
- 16:24:50: OBS Modules:
- 16:24:50: Base Address Module
- 16:24:50: 00120000 OBS.exe
- 16:24:50: 642D0000 OBSApi.dll
- 16:24:50: 6CDF0000 DShowPlugin.dll
- 16:24:50: 6DED0000 GraphicsCapture.dll
- 16:24:50: 66110000 NoiseGate.dll
- 16:24:50: 6C180000 PSVPlugin.dll
- 16:24:50: 64A00000 scenesw.dll
- 16:24:50: ------------------------------------------
- 16:24:50: Adapter 1
- 16:24:50: Video Adapter: Intel(R) HD Graphics Family
- 16:24:50: Video Adapter Dedicated Video Memory: 33554432
- 16:24:50: Video Adapter Shared System Memory: 1845493760
- 16:24:50: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
- 16:24:50: =====Stream Start: 2015-10-17, 16:24:50===============================================
- 16:24:50: Multithreaded optimizations: On
- 16:24:50: Base resolution: 1280x720
- 16:24:50: Output resolution: 1280x720
- 16:24:50: ------------------------------------------
- 16:24:50: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 16:24:50: ------------------------------------------
- 16:24:50: Audio Format: 48000 Hz
- 16:24:50: ------------------------------------------
- 16:24:50: Audio Channels: 2 Ch
- 16:24:50: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
- 16:24:50: ------------------------------------------
- 16:24:50: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
- 16:24:50: Global Audio time adjust: 0
- 16:24:50: ------------------------------------------
- 16:24:50: Audio Encoding: AAC
- 16:24:50: bitrate: 128
- 16:24:50: Using graphics capture
- 16:24:50: Trying to hook process: javaw.exe
- 16:24:50: Scene buffering time set to 700
- 16:24:50: ------------------------------------------
- 16:24:50: Video Encoding: x264
- 16:24:50: fps: 30
- 16:24:50: width: 1280, height: 720
- 16:24:50: preset: veryfast
- 16:24:50: profile: main
- 16:24:50: keyint: 60
- 16:24:50: CBR: no
- 16:24:50: CFR: yes
- 16:24:50: max bitrate: 3000
- 16:24:50: buffer size: 3000
- 16:24:50: quality: 10
- 16:24:50: ------------------------------------------
- 16:24:50: using memory capture
- 16:29:24: FlushBufferedVideo: Flushing 3 packets over 67 ms
- 16:29:24: Total frames encoded: 8177, total frames duplicated: 337 (4.12%)
- 16:29:24: Number of frames skipped due to encoder lag: 69 (0.84%)
- 16:29:24: Total frames rendered: 8111, number of late frames: 26 (0.32%) (it's okay for some frames to be late)
- 16:29:24:
- 16:29:24: Profiler time results:
- 16:29:24:
- 16:29:24: ==============================================================
- 16:29:24: video thread frame - [100%] [avg time: 4.604 ms] [children: 4.43%] [unaccounted: 95.6%]
- 16:29:24: | scene->Preprocess - [0.0652%] [avg time: 0.003 ms]
- 16:29:24: | GPU download and conversion - [4.37%] [avg time: 0.201 ms] [children: 3.28%] [unaccounted: 1.09%]
- 16:29:24: | | flush - [1.76%] [avg time: 0.081 ms]
- 16:29:24: | | CopyResource - [1.41%] [avg time: 0.065 ms]
- 16:29:24: | | conversion to 4:2:0 - [0.109%] [avg time: 0.005 ms]
- 16:29:24: Convert444Thread - [100%] [avg time: 2.153 ms] [children: 98.8%] [unaccounted: 1.16%]
- 16:29:24: | Convert444toNV12 - [98.8%] [avg time: 2.128 ms]
- 16:29:24: encoder thread frame - [100%] [avg time: 5.565 ms] [children: 1.64%] [unaccounted: 98.4%]
- 16:29:24: | sending stuff out - [1.64%] [avg time: 0.091 ms]
- 16:29:24: ==============================================================
- 16:29:24:
- 16:29:24:
- 16:29:24: Profiler CPU results:
- 16:29:24:
- 16:29:24: ==============================================================
- 16:29:24: video thread frame - [cpu time: avg 3.716 ms, total 30140.6 ms] [avg calls per frame: 1]
- 16:29:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:29:24: | GPU download and conversion - [cpu time: avg 0.094 ms, total 765.625 ms] [avg calls per frame: 1]
- 16:29:24: | | flush - [cpu time: avg 0.052 ms, total 421.875 ms] [avg calls per frame: 1]
- 16:29:24: | | CopyResource - [cpu time: avg 0.028 ms, total 234.375 ms] [avg calls per frame: 1]
- 16:29:24: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 46.875 ms] [avg calls per frame: 1]
- 16:29:24: Convert444Thread - [cpu time: avg 1.876 ms, total 15171.9 ms] [avg calls per frame: 1]
- 16:29:24: | Convert444toNV12 - [cpu time: avg 1.856 ms, total 15015.6 ms] [avg calls per frame: 1]
- 16:29:24: encoder thread frame - [cpu time: avg 1.577 ms, total 12890.6 ms] [avg calls per frame: 1]
- 16:29:24: | sending stuff out - [cpu time: avg 0.042 ms, total 343.75 ms] [avg calls per frame: 1]
- 16:29:24: ==============================================================
- 16:29:24:
- 16:29:24: =====Stream End: 2015-10-17, 16:29:24=================================================
- 16:50:20: =====Stream Start: 2015-10-17, 16:50:20===============================================
- 16:50:20: Multithreaded optimizations: On
- 16:50:20: Base resolution: 1280x720
- 16:50:20: Output resolution: 1280x720
- 16:50:20: ------------------------------------------
- 16:50:20: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 16:50:20: ------------------------------------------
- 16:50:20: Audio Format: 48000 Hz
- 16:50:20: ------------------------------------------
- 16:50:20: Audio Channels: 2 Ch
- 16:50:20: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
- 16:50:20: ------------------------------------------
- 16:50:20: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
- 16:50:20: Global Audio time adjust: 0
- 16:50:20: ------------------------------------------
- 16:50:20: Audio Encoding: AAC
- 16:50:20: bitrate: 128
- 16:50:20: Using graphics capture
- 16:50:20: Trying to hook process: javaw.exe
- 16:50:20: Scene buffering time set to 700
- 16:50:20: ------------------------------------------
- 16:50:20: Video Encoding: x264
- 16:50:20: fps: 60
- 16:50:20: width: 1280, height: 720
- 16:50:20: preset: veryfast
- 16:50:20: profile: main
- 16:50:20: keyint: 120
- 16:50:20: CBR: no
- 16:50:20: CFR: yes
- 16:50:20: max bitrate: 3000
- 16:50:20: buffer size: 3000
- 16:50:20: quality: 10
- 16:50:20: ------------------------------------------
- 16:50:20: using memory capture
- 16:50:27: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 16:50:27: Total frames encoded: 397, total frames duplicated: 86 (21.66%)
- 16:50:27: Number of frames skipped due to encoder lag: 32 (8.06%)
- 16:50:27: Total frames rendered: 385, number of late frames: 4 (1.04%) (it's okay for some frames to be late)
- 16:50:27:
- 16:50:27: Profiler time results:
- 16:50:27:
- 16:50:27: ==============================================================
- 16:50:27: video thread frame - [100%] [avg time: 5.304 ms] [children: 7.45%] [unaccounted: 92.6%]
- 16:50:27: | scene->Preprocess - [0.17%] [avg time: 0.009 ms]
- 16:50:27: | GPU download and conversion - [7.28%] [avg time: 0.386 ms] [children: 6.05%] [unaccounted: 1.23%]
- 16:50:27: | | flush - [3.09%] [avg time: 0.164 ms]
- 16:50:27: | | CopyResource - [2.26%] [avg time: 0.12 ms]
- 16:50:27: | | conversion to 4:2:0 - [0.698%] [avg time: 0.037 ms]
- 16:50:27: Convert444Thread - [100%] [avg time: 3.228 ms] [children: 99.3%] [unaccounted: 0.743%]
- 16:50:27: | Convert444toNV12 - [99.3%] [avg time: 3.204 ms]
- 16:50:27: encoder thread frame - [100%] [avg time: 8.092 ms] [children: 0.334%] [unaccounted: 99.7%]
- 16:50:27: | sending stuff out - [0.334%] [avg time: 0.027 ms]
- 16:50:27: ==============================================================
- 16:50:27:
- 16:50:27:
- 16:50:27: Profiler CPU results:
- 16:50:27:
- 16:50:27: ==============================================================
- 16:50:27: video thread frame - [cpu time: avg 3.855 ms, total 1484.38 ms] [avg calls per frame: 1]
- 16:50:27: | scene->Preprocess - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:50:27: | GPU download and conversion - [cpu time: avg 0.162 ms, total 62.5 ms] [avg calls per frame: 1]
- 16:50:27: | | flush - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:50:27: | | CopyResource - [cpu time: avg 0.138 ms, total 46.875 ms] [avg calls per frame: 1]
- 16:50:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:50:27: Convert444Thread - [cpu time: avg 2.41 ms, total 812.5 ms] [avg calls per frame: 1]
- 16:50:27: | Convert444toNV12 - [cpu time: avg 2.41 ms, total 812.5 ms] [avg calls per frame: 1]
- 16:50:27: encoder thread frame - [cpu time: avg 2.322 ms, total 859.375 ms] [avg calls per frame: 1]
- 16:50:27: | sending stuff out - [cpu time: avg 0.042 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:50:27: ==============================================================
- 16:50:27:
- 16:50:27: =====Stream End: 2015-10-17, 16:50:27=================================================
- 17:14:05: =====Stream Start: 2015-10-17, 17:14:05===============================================
- 17:14:05: Multithreaded optimizations: On
- 17:14:05: Base resolution: 1280x720
- 17:14:05: Output resolution: 1280x720
- 17:14:05: ------------------------------------------
- 17:14:05: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 17:14:05: ------------------------------------------
- 17:14:05: Audio Format: 48000 Hz
- 17:14:05: ------------------------------------------
- 17:14:05: Audio Channels: 2 Ch
- 17:14:05: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
- 17:14:05: ------------------------------------------
- 17:14:05: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
- 17:14:05: Global Audio time adjust: 0
- 17:14:05: ------------------------------------------
- 17:14:05: Audio Encoding: AAC
- 17:14:05: bitrate: 128
- 17:14:05: Using graphics capture
- 17:14:05: Trying to hook process: javaw.exe
- 17:14:05: Scene buffering time set to 700
- 17:14:05: ------------------------------------------
- 17:14:05: Video Encoding: x264
- 17:14:05: fps: 60
- 17:14:05: width: 1280, height: 720
- 17:14:05: preset: veryfast
- 17:14:05: profile: main
- 17:14:05: keyint: 120
- 17:14:05: CBR: no
- 17:14:05: CFR: yes
- 17:14:05: max bitrate: 3000
- 17:14:05: buffer size: 3000
- 17:14:05: quality: 10
- 17:14:05: ------------------------------------------
- 17:14:05: using memory capture
- 17:14:13: FlushBufferedVideo: Flushing 27 packets over 433 ms
- 17:14:14: Total frames encoded: 493, total frames duplicated: 283 (57.40%)
- 17:14:14: Number of frames skipped due to encoder lag: 243 (49.29%)
- 17:14:14: Total frames rendered: 262, number of late frames: 15 (5.73%) (it's okay for some frames to be late)
- 17:14:14:
- 17:14:14: Profiler time results:
- 17:14:14:
- 17:14:14: ==============================================================
- 17:14:14: video thread frame - [100%] [avg time: 5.78 ms] [children: 8.89%] [unaccounted: 91.1%]
- 17:14:14: | scene->Preprocess - [0.0519%] [avg time: 0.003 ms]
- 17:14:14: | GPU download and conversion - [8.84%] [avg time: 0.511 ms] [children: 6.37%] [unaccounted: 2.47%]
- 17:14:14: | | flush - [2.2%] [avg time: 0.127 ms]
- 17:14:14: | | CopyResource - [3.56%] [avg time: 0.206 ms]
- 17:14:14: | | conversion to 4:2:0 - [0.606%] [avg time: 0.035 ms]
- 17:14:14: Convert444Thread - [100%] [avg time: 2.234 ms] [children: 99.1%] [unaccounted: 0.895%]
- 17:14:14: | Convert444toNV12 - [99.1%] [avg time: 2.214 ms]
- 17:14:14: encoder thread frame - [100%] [avg time: 13.431 ms] [children: 0.328%] [unaccounted: 99.7%]
- 17:14:14: | sending stuff out - [0.328%] [avg time: 0.044 ms]
- 17:14:14: ==============================================================
- 17:14:14:
- 17:14:14:
- 17:14:14: Profiler CPU results:
- 17:14:14:
- 17:14:14: ==============================================================
- 17:14:14: video thread frame - [cpu time: avg 3.458 ms, total 906.25 ms] [avg calls per frame: 1]
- 17:14:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:14:14: | GPU download and conversion - [cpu time: avg 0.178 ms, total 46.875 ms] [avg calls per frame: 1]
- 17:14:14: | | flush - [cpu time: avg 0.119 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:14:14: | | CopyResource - [cpu time: avg 0.073 ms, total 15.625 ms] [avg calls per frame: 1]
- 17:14:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:14:14: Convert444Thread - [cpu time: avg 1.54 ms, total 328.125 ms] [avg calls per frame: 1]
- 17:14:14: | Convert444toNV12 - [cpu time: avg 1.54 ms, total 328.125 ms] [avg calls per frame: 1]
- 17:14:14: encoder thread frame - [cpu time: avg 2.011 ms, total 937.5 ms] [avg calls per frame: 1]
- 17:14:14: | sending stuff out - [cpu time: avg 0.067 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:14:14: ==============================================================
- 17:14:14:
- 17:14:14: =====Stream End: 2015-10-17, 17:14:14=================================================
- 17:14:52: =====Stream Start: 2015-10-17, 17:14:52===============================================
- 17:14:52: Multithreaded optimizations: On
- 17:14:52: Base resolution: 1280x720
- 17:14:52: Output resolution: 1280x720
- 17:14:52: ------------------------------------------
- 17:14:52: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 17:14:52: ------------------------------------------
- 17:14:52: Audio Format: 48000 Hz
- 17:14:52: ------------------------------------------
- 17:14:52: Audio Channels: 2 Ch
- 17:14:52: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
- 17:14:52: ------------------------------------------
- 17:14:52: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
- 17:14:52: Global Audio time adjust: 0
- 17:14:52: ------------------------------------------
- 17:14:52: Audio Encoding: AAC
- 17:14:52: bitrate: 128
- 17:14:52: Using graphics capture
- 17:14:52: Trying to hook process: javaw.exe
- 17:14:52: Scene buffering time set to 700
- 17:14:52: ------------------------------------------
- 17:14:52: Video Encoding: x264
- 17:14:52: fps: 30
- 17:14:52: width: 1280, height: 720
- 17:14:52: preset: veryfast
- 17:14:52: profile: main
- 17:14:52: keyint: 60
- 17:14:52: CBR: no
- 17:14:52: CFR: yes
- 17:14:52: max bitrate: 3000
- 17:14:52: buffer size: 3000
- 17:14:52: quality: 10
- 17:14:52: ------------------------------------------
- 17:14:52: using memory capture
- 17:15:02: FlushBufferedVideo: Flushing 3 packets over 66 ms
- 17:15:02: Total frames encoded: 262, total frames duplicated: 52 (19.85%)
- 17:15:02: Number of frames skipped due to encoder lag: 28 (10.69%)
- 17:15:02: Total frames rendered: 253, number of late frames: 6 (2.37%) (it's okay for some frames to be late)
- 17:15:02:
- 17:15:02: Profiler time results:
- 17:15:02:
- 17:15:02: ==============================================================
- 17:15:02: video thread frame - [100%] [avg time: 5.148 ms] [children: 6.33%] [unaccounted: 93.7%]
- 17:15:02: | scene->Preprocess - [0.0583%] [avg time: 0.003 ms]
- 17:15:02: | GPU download and conversion - [6.27%] [avg time: 0.323 ms] [children: 5.59%] [unaccounted: 0.68%]
- 17:15:02: | | flush - [2.37%] [avg time: 0.122 ms]
- 17:15:02: | | CopyResource - [3.15%] [avg time: 0.162 ms]
- 17:15:02: | | conversion to 4:2:0 - [0.0777%] [avg time: 0.004 ms]
- 17:15:02: Convert444Thread - [100%] [avg time: 2.383 ms] [children: 99%] [unaccounted: 0.965%]
- 17:15:02: | Convert444toNV12 - [99%] [avg time: 2.36 ms]
- 17:15:02: encoder thread frame - [100%] [avg time: 12.649 ms] [children: 0.277%] [unaccounted: 99.7%]
- 17:15:02: | sending stuff out - [0.277%] [avg time: 0.035 ms]
- 17:15:02: ==============================================================
- 17:15:02:
- 17:15:02:
- 17:15:02: Profiler CPU results:
- 17:15:02:
- 17:15:02: ==============================================================
- 17:15:02: video thread frame - [cpu time: avg 4.076 ms, total 1031.25 ms] [avg calls per frame: 1]
- 17:15:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:02: | GPU download and conversion - [cpu time: avg 0.247 ms, total 62.5 ms] [avg calls per frame: 1]
- 17:15:02: | | flush - [cpu time: avg 0.123 ms, total 31.25 ms] [avg calls per frame: 1]
- 17:15:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:02: Convert444Thread - [cpu time: avg 1.37 ms, total 312.5 ms] [avg calls per frame: 1]
- 17:15:02: | Convert444toNV12 - [cpu time: avg 1.37 ms, total 312.5 ms] [avg calls per frame: 1]
- 17:15:02: encoder thread frame - [cpu time: avg 1.749 ms, total 453.125 ms] [avg calls per frame: 1]
- 17:15:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:02: ==============================================================
- 17:15:02:
- 17:15:02: =====Stream End: 2015-10-17, 17:15:02=================================================
- 17:15:25: =====Stream Start: 2015-10-17, 17:15:25===============================================
- 17:15:25: Multithreaded optimizations: On
- 17:15:25: Base resolution: 1280x720
- 17:15:25: Output resolution: 1280x720
- 17:15:25: ------------------------------------------
- 17:15:25: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
- 17:15:25: ------------------------------------------
- 17:15:25: Audio Format: 48000 Hz
- 17:15:25: ------------------------------------------
- 17:15:25: Audio Channels: 2 Ch
- 17:15:25: Playback device {0.0.0.00000000}.{5ac4edd4-6547-44b5-af1c-75478c686602}
- 17:15:25: ------------------------------------------
- 17:15:25: Using desktop audio input: Speakers (Turtle Beach P11 Headset)
- 17:15:25: Global Audio time adjust: 0
- 17:15:25: ------------------------------------------
- 17:15:25: Audio Encoding: AAC
- 17:15:25: bitrate: 128
- 17:15:25: Using graphics capture
- 17:15:25: Trying to hook process: javaw.exe
- 17:15:25: Scene buffering time set to 700
- 17:15:25: ------------------------------------------
- 17:15:25: Video Encoding: x264
- 17:15:25: fps: 30
- 17:15:25: width: 1280, height: 720
- 17:15:25: preset: veryfast
- 17:15:25: profile: main
- 17:15:25: keyint: 60
- 17:15:25: CBR: no
- 17:15:25: CFR: yes
- 17:15:25: max bitrate: 3000
- 17:15:25: buffer size: 3000
- 17:15:25: quality: 10
- 17:15:25: ------------------------------------------
- 17:15:25: using memory capture
- 17:15:32: FlushBufferedVideo: Flushing 3 packets over 67 ms
- 17:15:32: Total frames encoded: 185, total frames duplicated: 51 (27.57%)
- 17:15:32: Number of frames skipped due to encoder lag: 40 (21.62%)
- 17:15:32: Total frames rendered: 166, number of late frames: 4 (2.41%) (it's okay for some frames to be late)
- 17:15:32:
- 17:15:32: Profiler time results:
- 17:15:32:
- 17:15:32: ==============================================================
- 17:15:32: video thread frame - [100%] [avg time: 5.691 ms] [children: 7.06%] [unaccounted: 92.9%]
- 17:15:32: | scene->Preprocess - [0.0351%] [avg time: 0.002 ms]
- 17:15:32: | GPU download and conversion - [7.03%] [avg time: 0.4 ms] [children: 4.41%] [unaccounted: 2.62%]
- 17:15:32: | | flush - [1.81%] [avg time: 0.103 ms]
- 17:15:32: | | CopyResource - [2.53%] [avg time: 0.144 ms]
- 17:15:32: | | conversion to 4:2:0 - [0.0703%] [avg time: 0.004 ms]
- 17:15:32: Convert444Thread - [100%] [avg time: 2.187 ms] [children: 99%] [unaccounted: 0.96%]
- 17:15:32: | Convert444toNV12 - [99%] [avg time: 2.166 ms]
- 17:15:32: encoder thread frame - [100%] [avg time: 13.105 ms] [children: 0.565%] [unaccounted: 99.4%]
- 17:15:32: | sending stuff out - [0.565%] [avg time: 0.074 ms]
- 17:15:32: ==============================================================
- 17:15:32:
- 17:15:32:
- 17:15:32: Profiler CPU results:
- 17:15:32:
- 17:15:32: ==============================================================
- 17:15:32: video thread frame - [cpu time: avg 3.294 ms, total 546.875 ms] [avg calls per frame: 1]
- 17:15:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:32: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:32: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:32: Convert444Thread - [cpu time: avg 1.994 ms, total 281.25 ms] [avg calls per frame: 1]
- 17:15:32: | Convert444toNV12 - [cpu time: avg 1.994 ms, total 281.25 ms] [avg calls per frame: 1]
- 17:15:32: encoder thread frame - [cpu time: avg 1.545 ms, total 281.25 ms] [avg calls per frame: 1]
- 17:15:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:15:32: ==============================================================
- 17:15:32:
- 17:15:32: =====Stream End: 2015-10-17, 17:15:32=================================================
- 17:17:08: Failed loading CUDA dll
- 17:23:37: Terminating 0x1194
- 17:23:37: Terminating 0x298
- 17:23:37: Terminating 0x1070
- 17:23:37: Terminating 0x1fac
- 17:23:37: Terminating 0xff8
- Last game capture log:
- 2015-10-17, 16:24:50: we're booting up:
- 16:24:50: CaptureThread: attached to process javaw.exe
- 16:24:50: GL Present
- 16:24:50: DirectDraw capture: Windows 8 not supported yet
- 16:24:50: (half life scientist) everything.. seems to be in order
- 16:24:50: SwapBuffers(1224803801) Called
- 16:24:50: NV Capture available
- 16:24:50: FBO available
- 16:24:50: setting up gl data
- 16:24:50: DoGLGPUHook: wglDXOpenDeviceNV failed
- 16:24:50: ---------------------- Cleared OpenGL Capture ----------------------
- 16:24:50: DoGLCPUHook: success
- 16:24:50: wglSwapBuffers(1224803801) Called
- 16:24:50: setting up gl data
- 16:24:50: SwapBuffers(1224803801) Called
- 16:24:51: successfully capturing gl frames via RAM
- 16:24:54: DirectDraw capture: Windows 8 not supported yet
- 16:29:24: stop requested, terminating gl capture
- 16:29:24: ---------------------- Cleared OpenGL Capture ----------------------
- 16:29:24: wglSwapBuffers(1224803801) Called
- 16:29:24: setting up gl data
- 16:29:24: SwapBuffers(1224803801) Called
- 16:29:24: DirectDraw capture: Windows 8 not supported yet
- 16:50:20: DoGLGPUHook: wglDXOpenDeviceNV failed
- 16:50:20: ---------------------- Cleared OpenGL Capture ----------------------
- 16:50:20: DoGLCPUHook: success
- 16:50:20: wglSwapBuffers(1224803801) Called
- 16:50:20: setting up gl data
- 16:50:20: SwapBuffers(1224803801) Called
- 16:50:20: successfully capturing gl frames via RAM
- 16:50:22: DirectDraw capture: Windows 8 not supported yet
- 16:50:27: stop requested, terminating gl capture
- 16:50:27: ---------------------- Cleared OpenGL Capture ----------------------
- 16:50:27: wglSwapBuffers(1224803801) Called
- 16:50:27: setting up gl data
- 16:50:27: SwapBuffers(1224803801) Called
- 16:50:30: DirectDraw capture: Windows 8 not supported yet
- 17:14:05: DoGLGPUHook: wglDXOpenDeviceNV failed
- 17:14:05: ---------------------- Cleared OpenGL Capture ----------------------
- 17:14:05: DoGLCPUHook: success
- 17:14:05: wglSwapBuffers(1224803801) Called
- 17:14:05: setting up gl data
- 17:14:05: SwapBuffers(1224803801) Called
- 17:14:05: successfully capturing gl frames via RAM
- 17:14:06: DirectDraw capture: Windows 8 not supported yet
- 17:14:14: stop requested, terminating gl capture
- 17:14:14: ---------------------- Cleared OpenGL Capture ----------------------
- 17:14:14: wglSwapBuffers(1224803801) Called
- 17:14:14: setting up gl data
- 17:14:14: SwapBuffers(1224803801) Called
- 17:14:14: DirectDraw capture: Windows 8 not supported yet
- 17:14:52: DoGLGPUHook: wglDXOpenDeviceNV failed
- 17:14:52: ---------------------- Cleared OpenGL Capture ----------------------
- 17:14:52: DoGLCPUHook: success
- 17:14:52: wglSwapBuffers(1224803801) Called
- 17:14:52: setting up gl data
- 17:14:52: SwapBuffers(1224803801) Called
- 17:14:52: successfully capturing gl frames via RAM
- 17:14:55: DirectDraw capture: Windows 8 not supported yet
- 17:15:02: stop requested, terminating gl capture
- 17:15:02: ---------------------- Cleared OpenGL Capture ----------------------
- 17:15:02: wglSwapBuffers(1224803801) Called
- 17:15:02: setting up gl data
- 17:15:02: SwapBuffers(1224803801) Called
- 17:15:03: DirectDraw capture: Windows 8 not supported yet
- 17:15:25: DoGLGPUHook: wglDXOpenDeviceNV failed
- 17:15:25: ---------------------- Cleared OpenGL Capture ----------------------
- 17:15:25: DoGLCPUHook: success
- 17:15:25: wglSwapBuffers(1224803801) Called
- 17:15:25: setting up gl data
- 17:15:25: SwapBuffers(1224803801) Called
- 17:15:25: successfully capturing gl frames via RAM
- 17:15:27: DirectDraw capture: Windows 8 not supported yet
- 17:15:32: stop requested, terminating gl capture
- 17:15:32: ---------------------- Cleared OpenGL Capture ----------------------
- 17:15:32: wglSwapBuffers(1224803801) Called
- 17:15:32: setting up gl data
- 17:15:32: SwapBuffers(1224803801) Called
- 17:15:35: DirectDraw capture: Windows 8 not supported yet
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