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- #include <amxmodx>
- #include <amxmisc>
- #include <codmod>
- #include <engine>
- #include <hamsandwich>
- #include <fakemeta>
- #include <cstrike>
- new const nazwa[] = "Kosynier";
- new const opis[] = "Jeb kosa w leb";
- new const bronie = 0;
- new const zdrowie = 100;
- new const kondycja = 50;
- new const inteligencja = -20;
- new const wytrzymalosc = -30;
- new skoki[33];
- new ostatnio_prawym[33];
- new ma_klase[33];
- public plugin_init()
- {
- register_plugin(nazwa, "1.0", "amxx.pl");
- cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
- RegisterHam(Ham_Spawn, "player", "fwSpawn_Grawitacja", 1);
- register_forward(FM_CmdStart, "fwCmdStart_MultiJump");
- register_forward(FM_PlayerPreThink, "fwPrethink_AutoBH");
- RegisterHam(Ham_TakeDamage, "player", "fwTakeDamage_JedenCios");
- RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_knife", "fwPrimaryAttack_JedenCios");
- RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_knife", "fwSecondaryAttack_JedenCios");
- }
- public cod_class_enabled(id)
- {
- set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255);
- entity_set_float(id, EV_FL_gravity, 700.0/800.0);
- ma_klase[id] = true;
- }
- public cod_class_disabled(id)
- {
- set_rendering(id,kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 255);
- entity_set_float(id, EV_FL_gravity, 1.0);
- ma_klase[id] = false;
- }
- public fwSpawn_Grawitacja(id)
- {
- if(ma_klase[id])
- entity_set_float(id, EV_FL_gravity, 700.0/800.0);
- }
- public fwCmdStart_MultiJump(id, uc_handle)
- {
- if(!is_user_alive(id) || !ma_klase[id])
- return FMRES_IGNORED;
- new flags = pev(id, pev_flags);
- if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id])
- {
- skoki[id]--;
- new Float:velocity[3];
- pev(id, pev_velocity,velocity);
- velocity[2] = random_float(265.0,285.0);
- set_pev(id, pev_velocity,velocity);
- }
- else if(flags & FL_ONGROUND)
- skoki[id] = 2;
- return FMRES_IGNORED;
- }
- public fwPrethink_AutoBH(id)
- {
- if(!ma_klase[id])
- return PLUGIN_CONTINUE
- if (pev(id, pev_button) & IN_JUMP) {
- new flags = pev(id, pev_flags)
- if (flags & FL_WATERJUMP)
- return FMRES_IGNORED;
- if ( pev(id, pev_waterlevel) >= 2 )
- return FMRES_IGNORED;
- if ( !(flags & FL_ONGROUND) )
- return FMRES_IGNORED;
- new Float:velocity[3];
- pev(id, pev_velocity, velocity);
- velocity[2] += 250.0;
- set_pev(id, pev_velocity, velocity);
- set_pev(id, pev_gaitsequence, 6);
- }
- return FMRES_IGNORED;
- }
- public fwTakeDamage_JedenCios(id, ent, attacker)
- {
- if(is_user_alive(attacker) && ma_klase[attacker] && get_user_weapon(attacker) == CSW_KNIFE && ostatnio_prawym[id])
- {
- cs_set_user_armor(id, 0, CS_ARMOR_NONE);
- SetHamParamFloat(4, float(get_user_health(id) + 1));
- return HAM_HANDLED;
- }
- return HAM_IGNORED;
- }
- public fwPrimaryAttack_JedenCios(ent)
- {
- new id = pev(ent, pev_owner);
- ostatnio_prawym[id] = 1;
- }
- public fwSecondaryAttack_JedenCios(ent)
- {
- new id = pev(ent, pev_owner);
- ostatnio_prawym[id] = 0;
- }
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