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- function onKill(cid, target, lastHit)
- local str = "O player %s acaba de ser morto no nível %d por %s nível %d"
- if isPlayer(cid) and isPlayer(target) then
- doPlayerSendChannelMessage(cid, "Mortes Channel", str:format(getCreatureName(target), getPlayerLevel(target), getCreatureName(cid), getPlayerLevel(cid)), TALKTYPE_CHANNEL_W, 10)
- end
- return true
- end
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