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iaretechnician

server_updateobjects.sqf

Jan 17th, 2016
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  1. /*
  2. [_object,_type] spawn server_updateObject;
  3. */
  4. private ["_object","_type","_objectID","_uid","_lastUpdate","_needUpdate","_object_position","_object_inventory","_object_damage","_isNotOk","_parachuteWest","_firstTime","_object_killed","_object_repair","_isbuildable"];
  5.  
  6. _object =   _this select 0;
  7.  
  8. if(isNull(_object)) exitWith {
  9.     diag_log format["Skipping Null Object: %1", _object];
  10. };
  11. if ((typeOf _object) in DZE_Garage) then {_garagelist = _this select 2;};
  12.  
  13. _type =     _this select 1;
  14. _parachuteWest = ((typeOf _object == "ParachuteWest") || (typeOf _object == "ParachuteC"));
  15. _isbuildable = (typeOf _object) in dayz_allowedObjects;
  16. _isNotOk = false;
  17. _firstTime = false;
  18.  
  19. _objectID = _object getVariable ["ObjectID","0"];
  20. _uid =      _object getVariable ["ObjectUID","0"];
  21.  
  22. if ((typeName _objectID != "string") || (typeName _uid != "string")) then
  23. {
  24.     diag_log(format["Non-string Object: ID %1 UID %2", _objectID, _uid]);
  25.     //force fail
  26.     _objectID = "0";
  27.     _uid = "0";
  28. };
  29. // Epoch Admin Tools
  30. if (_object getVariable "MalSar" == 1) exitWith {};
  31.  
  32. if (!_parachuteWest && !(locked _object)) then {
  33.     if (_objectID == "0" && _uid == "0") then
  34.     {
  35.         _object_position = getPosATL _object;
  36.         _isNotOk = true;
  37.     };
  38. };
  39.  
  40. // do not update if buildable && not ok
  41. if (_isNotOk && _isbuildable) exitWith {  };
  42.  
  43. // delete if still not ok
  44. if (_isNotOk) exitWith { deleteVehicle _object; diag_log(format["Deleting object %1 with invalid ID at pos [%2,%3,%4]",typeOf _object,_object_position select 0,_object_position select 1, _object_position select 2]); };
  45.  
  46.  
  47. _lastUpdate = _object getVariable ["lastUpdate",time];
  48. _needUpdate = _object in needUpdate_objects;
  49.  
  50. // TODO ----------------------
  51. _object_position = {
  52.     private["_position","_worldspace","_fuel","_key"];
  53.         _position = getPosATL _object;
  54.         _worldspace = [
  55.             round(direction _object),
  56.             _position
  57.         ];
  58.         _fuel = 0;
  59.         if (_object isKindOf "AllVehicles") then {
  60.             _fuel = fuel _object;
  61.         };
  62.         _key = format["CHILD:305:%1:%2:%3:",_objectID,_worldspace,_fuel];
  63.         //diag_log ("HIVE: WRITE: "+ str(_key));
  64.         _key call server_hiveWrite;
  65.     };
  66.  
  67. _object_inventory = {
  68.     private["_inventory","_previous","_key"];
  69.         _isNormal = true;
  70.             if ((typeOf _object) in DZE_Garage) then {
  71.             if (isNil "_garagelist") then {
  72.                 _garagelist = _object getVariable ["StoredVehicles",[]];
  73.             };
  74.             if (_objectID == "0") then {
  75.                 _key = format["CHILD:309:%1:%2:",_uid,_garagelist];
  76.             } else {
  77.                 _key = format["CHILD:303:%1:%2:",_objectID,_garagelist];
  78.             };
  79.  
  80.             _key call server_hiveWrite;
  81.         }
  82.         if (typeOf (_object)in DZE_DoorsLocked) then{
  83.             _isNormal = false;
  84.             _inventory = _object getVariable ["doorfriends", []]; //We're replacing the inventory with UIDs for this item
  85.         };
  86.         if(_isNormal)then {
  87.             if (typeOf (_object) == "Plastic_Pole_EP1_DZ") then{
  88.                 _inventory = _object getVariable ["plotfriends", []]; //We're replacing the inventory with UIDs for this item
  89.             } else {
  90.                 _inventory = [
  91.                 getWeaponCargo _object,
  92.                 getMagazineCargo _object,
  93.                 getBackpackCargo _object
  94.                 ];
  95.             };
  96.         };
  97.         _previous = str(_object getVariable["lastInventory",[]]);
  98.         if (str(_inventory) != _previous) then {
  99.             _object setVariable["lastInventory",_inventory];
  100.             if (_objectID == "0") then {
  101.                 _key = format["CHILD:309:%1:%2:",_uid,_inventory];
  102.             } else {
  103.                 _key = format["CHILD:303:%1:%2:",_objectID,_inventory];
  104.             };
  105.             //diag_log ("HIVE: WRITE: "+ str(_key));
  106.             _key call server_hiveWrite;
  107.         };
  108. };
  109.  
  110. _object_damage = {
  111.     private["_hitpoints","_array","_hit","_selection","_key","_damage"];
  112.     if ((typeOf _object) in DZE_Garage) then {
  113.             _damage = damage _object;
  114.             _array = _object getVariable ["GarageFriends",[]];
  115.         } else {
  116.             _hitpoints = _object call vehicle_getHitpoints;
  117.             _damage = damage _object;
  118.             _array = [];
  119.  
  120.             {
  121.                 _hit = [_object,_x] call object_getHit;
  122.                 _selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
  123.                 if (_hit > 0) then {_array set [count _array,[_selection,_hit]]};
  124.                 _object setHit ["_selection", _hit];
  125.             } count _hitpoints;
  126.         };
  127.    
  128.         _key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
  129.         //diag_log ("HIVE: WRITE: "+ str(_key));
  130.         _key call server_hiveWrite;
  131.     _object setVariable ["needUpdate",false,true];
  132.     };
  133.  
  134. _object_killed = {
  135.     private["_hitpoints","_array","_hit","_selection","_key","_damage"];
  136.     _hitpoints = _object call vehicle_getHitpoints;
  137.     //_damage = damage _object;
  138.     _damage = 1;
  139.     _array = [];
  140.     {
  141.         _hit = [_object,_x] call object_getHit;
  142.         _selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
  143.         if (_hit > 0) then {_array set [count _array,[_selection,_hit]]};
  144.         _hit = 1;
  145.         _object setHit ["_selection", _hit];
  146.     } count _hitpoints;
  147.    
  148.     if (_objectID == "0") then {
  149.         _key = format["CHILD:306:%1:%2:%3:",_uid,_array,_damage];
  150.     } else {
  151.         _key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
  152.     };
  153.     //diag_log ("HIVE: WRITE: "+ str(_key));
  154.     _key call server_hiveWrite;
  155.     _object setVariable ["needUpdate",false,true];
  156.     if ((count _this) > 2) then {
  157.         _killer = _this select 2;
  158.         _charID = _object getVariable ['CharacterID','0'];
  159.         _objID  = _object getVariable['ObjectID','0'];
  160.         _objUID = _object getVariable['ObjectUID','0'];
  161.         _worldSpace = getPosATL _object;
  162.         if (getPlayerUID _killer != "") then {
  163.             _name = if (alive _killer) then { name _killer; } else { format["OBJECT %1", _killer]; };
  164.             diag_log format["Vehicle killed: Vehicle %1 (TYPE: %2), CharacterID: %3, ObjectID: %4, ObjectUID: %5, Position: %6, Killer: %7 (UID: %8)", _object, (typeOf _object), _charID, _objID, _objUID, _worldSpace, _name, (getPlayerUID _killer)];
  165.         } else {
  166.             diag_log format["Vehicle killed: Vehicle %1 (TYPE: %2), CharacterID: %3, ObjectID: %4, ObjectUID: %5, Position: %6", _object, (typeOf _object), _charID, _objID, _objUID, _worldSpace];
  167.         };
  168.     };
  169. };
  170.  
  171. _object_repair = {
  172.     private["_hitpoints","_array","_hit","_selection","_key","_damage"];
  173.     _hitpoints = _object call vehicle_getHitpoints;
  174.     _damage = damage _object;
  175.     _array = [];
  176.     {
  177.         _hit = [_object,_x] call object_getHit;
  178.         _selection = getText (configFile >> "CfgVehicles" >> (typeOf _object) >> "HitPoints" >> _x >> "name");
  179.         if (_hit > 0) then {_array set [count _array,[_selection,_hit]]};
  180.         _object setHit ["_selection", _hit];
  181.     } count _hitpoints;
  182.    
  183.     _key = format["CHILD:306:%1:%2:%3:",_objectID,_array,_damage];
  184.     //diag_log ("HIVE: WRITE: "+ str(_key));
  185.     _key call server_hiveWrite;
  186.     _object setVariable ["needUpdate",false,true];
  187. };
  188. // TODO ----------------------
  189.  
  190. _object setVariable ["lastUpdate",time,true];
  191. switch (_type) do {
  192.     case "all": {
  193.         call _object_position;
  194.         call _object_inventory;
  195.         call _object_damage;
  196.         };
  197.     case "position": {
  198.         if (!(_object in needUpdate_objects)) then {
  199.             //diag_log format["DEBUG Position: Added to NeedUpdate=%1",_object];
  200.             needUpdate_objects set [count needUpdate_objects, _object];
  201.         };
  202.     };
  203.     case "gear": {
  204.         call _object_inventory;
  205.             };
  206.     case "damage": {
  207.         if ( (time - _lastUpdate) > 5) then {
  208.             call _object_damage;
  209.         } else {
  210.             if (!(_object in needUpdate_objects)) then {
  211.                 //diag_log format["DEBUG Damage: Added to NeedUpdate=%1",_object];
  212.                 needUpdate_objects set [count needUpdate_objects, _object];
  213.             };
  214.         };
  215.     };
  216.     case "killed": {
  217.         call _object_killed;
  218.     };
  219.     case "repair": {
  220.         call _object_damage;
  221.     };
  222. };
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