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Wiz OpengL ES (2) (Log)

Feb 23rd, 2012
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  1. Creating window
  2. Get the attributes of the target window
  3. Create the display.
  4. Intiailize EGL
  5. Choose config
  6. Create context
  7. FSAAEnb: 0
  8. DISPLAY__90
  9. Memory1D[0]: Virtual : b1000000 / Physical : 03000000 / 3 Mbytes
  10. Memory2D[0]: Virtual : b1400000 / Physical : 03400000 / 12 Mbytes
  11. Create surface
  12. make current
  13. GL_VENDOR: MagicEyes
  14. GL_RENDERER: VR3520F
  15. GL_VERSION: OpenGL ES-CM 1.1
  16. GL_EXTENSIONS: GL_OES_matrix_palette
  17. preloop
  18. startloop
  19. drawstart
  20. postenable
  21. vpointer
  22. predisable
  23. drawend
  24. endloop
  25. startloop
  26. drawstart
  27. postenable
  28. vpointer
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