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- Creating window
- Get the attributes of the target window
- Create the display.
- Intiailize EGL
- Choose config
- Create context
- FSAAEnb: 0
- DISPLAY__90
- Memory1D[0]: Virtual : b1000000 / Physical : 03000000 / 3 Mbytes
- Memory2D[0]: Virtual : b1400000 / Physical : 03400000 / 12 Mbytes
- Create surface
- make current
- GL_VENDOR: MagicEyes
- GL_RENDERER: VR3520F
- GL_VERSION: OpenGL ES-CM 1.1
- GL_EXTENSIONS: GL_OES_matrix_palette
- preloop
- startloop
- drawstart
- postenable
- vpointer
- predisable
- drawend
- endloop
- startloop
- drawstart
- postenable
- vpointer
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