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                - Creating window
 - Get the attributes of the target window
 - Create the display.
 - Intiailize EGL
 - Choose config
 - Create context
 - FSAAEnb: 0
 - DISPLAY__90
 - Memory1D[0]: Virtual : b1000000 / Physical : 03000000 / 3 Mbytes
 - Memory2D[0]: Virtual : b1400000 / Physical : 03400000 / 12 Mbytes
 - Create surface
 - make current
 - GL_VENDOR: MagicEyes
 - GL_RENDERER: VR3520F
 - GL_VERSION: OpenGL ES-CM 1.1
 - GL_EXTENSIONS: GL_OES_matrix_palette
 - preloop
 - startloop
 - drawstart
 - postenable
 - vpointer
 - predisable
 - drawend
 - endloop
 - startloop
 - drawstart
 - postenable
 - vpointer
 
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