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  1. Initiative Phase for Deployment
  2. -------------------
  3. Remus rolls a 6[6+0] / 5[5+0].
  4. Vane rolls a 6[6+0] / 4[4+0].
  5. Dierson_Pyre rolls a 8[8+0].
  6. Jacob Dorn rolls a 3[3+0].
  7. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  8. Vane: 2567 BV remaining (from 2567 initially) 0 BV fled
  9. MegaMek: Game saved to savegames\autosave.sav
  10. MegaMek: Game saved to savegames\autosave.sav
  11. MegaMek: Game saved to savegames\autosave.sav
  12. Initiative Phase for Round #1
  13. -------------------
  14. Remus rolls a 6[6+0].
  15. Vane rolls a 5[5+0] / 8[8+0].
  16. Dierson_Pyre rolls a 5[5+0] / 7[7+0].
  17. Jacob Dorn rolls a 9[9+0].
  18. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  19. Vane: 2567 BV remaining (from 2567 initially) 0 BV fled
  20. MegaMek: Game saved to savegames\autosave.sav
  21. MegaMek: Game saved to savegames\autosave.sav
  22. Movement Phase
  23. -------------------
  24.  
  25. Offboard Attack Phase
  26. -------------------
  27.  
  28. MegaMek: Game saved to savegames\autosave.sav
  29. Weapon Attack Phase
  30. -------------------
  31.  
  32.  
  33. Weapons fire for Stalking Spider (Vane)
  34. ER PPC at UrbanMech IIC (Remus); needs 7, rolls 6 : misses.
  35.  
  36. SRM 4 at UrbanMech IIC (Remus); needs 7, rolls 7 : - Glancing Blow - 2 missile(s) hit (w/ -3 malus).
  37.  
  38. UrbanMech IIC (Remus) takes 2 damage to LL.
  39. 10 Armor remaining.
  40.  
  41. UrbanMech IIC (Remus) takes 2 damage to RL.
  42. 10 Armor remaining.
  43.  
  44. SRM 4 at UrbanMech IIC (Remus); needs 7, rolls 4 : misses.
  45.  
  46.  
  47.  
  48. Weapons fire for Cobra CBR-03 (Jacob Dorn)
  49. LRM 15 at Thunderbolt C (Dierson_Pyre); needs 7, rolls 11 : - Direct Blow - 9 missile(s) hit (w/ +2 bonus).
  50.  
  51. Thunderbolt C (Dierson_Pyre) takes 5 damage to LL.
  52. 24 Armor remaining.
  53.  
  54. Thunderbolt C (Dierson_Pyre) takes 4 damage to RT.
  55. 20 Armor remaining.
  56.  
  57. ER Medium Laser at Thunderbolt C (Dierson_Pyre); needs 9, rolls 7 : misses.
  58.  
  59. LRM 15 at Thunderbolt C (Dierson_Pyre); needs 7, rolls 6 : misses.
  60.  
  61. ER Medium Laser at Thunderbolt C (Dierson_Pyre); needs 9, rolls 11 : hits CT
  62. Thunderbolt C (Dierson_Pyre) takes 4 damage to CT.
  63. 26 Armor remaining.
  64.  
  65.  
  66.  
  67. Weapons fire for UrbanMech IIC (Remus)
  68. Ultra AC/10 at Stalking Spider (Vane); needs 6, rolls 4 : misses.
  69. fires a second shot in ultra mode.
  70. Ultra AC/10 at Stalking Spider (Vane); needs 6, rolls 7 :
  71. Stalking Spider (Vane) takes 10 damage to RRL.
  72. 10 Armor remaining.
  73.  
  74. ER Small Laser at Stalking Spider (Vane); needs 6, rolls 6 : - Glancing Blow - hits (using Left Side table) LT
  75. Stalking Spider (Vane) takes 3 damage to LT.
  76. 12 Armor remaining.
  77.  
  78.  
  79.  
  80. Weapons fire for Thunderbolt C (Dierson_Pyre)
  81. Large Pulse Laser at Cobra CBR-03 (Jacob Dorn); needs 4, rolls 4 : - Glancing Blow - hits LT
  82. Cobra CBR-03 (Jacob Dorn) takes 5 damage to LT.
  83. 9 Armor remaining.
  84.  
  85. ER Large Laser at Cobra CBR-03 (Jacob Dorn); needs 6, rolls 10 : - Direct Blow - hits LT
  86. Cobra CBR-03 (Jacob Dorn) takes 11 damage to LT.
  87. Armor destroyed, 9 Internal Structure remaining
  88. Critical hit on LT. Roll is (7+3) = 10; 1 location.
  89. CRITICAL HIT on LRM 15 Ammo (6).
  90. *** LRM 15 Ammo EXPLODES! 90 DAMAGE! *** Cobra CBR-03 (Jacob Dorn) takes 90 damage to LT.
  91. SECTION DESTROYED,
  92. LIMB BLOWN OFF Left Arm blown off.
  93. remaining 81 damage prevented by CASE.
  94. Critical hit on LT. Roll is (8+4) = 12; 2 locations.
  95. CRITICAL HIT on LRM 15 Ammo (8).
  96. *** LRM 15 Ammo EXPLODES! 120 DAMAGE! *** Cobra CBR-03 (Jacob Dorn) takes 120 damage to LT.
  97. remaining 120 damage prevented by CASE.
  98.  
  99. Ammo explosion damages nearby units.
  100.  
  101. Start Secondary Damage Report.
  102. Cobra CBR-03 (Jacob Dorn) is hit for 12 damage!
  103. Cobra CBR-03 (Jacob Dorn) takes 5 damage to LA.
  104. 5 damage transfers to LT.
  105. Cobra CBR-03 (Jacob Dorn) takes 5 damage to LT.
  106. 5 damage transfers to CT.
  107. Cobra CBR-03 (Jacob Dorn) takes 5 damage to CT.
  108. 12 Armor remaining.
  109. Cobra CBR-03 (Jacob Dorn) takes 5 damage to LT.
  110. 5 damage transfers to CT.
  111. Cobra CBR-03 (Jacob Dorn) takes 5 damage to CT.
  112. 7 Armor remaining.
  113. Cobra CBR-03 (Jacob Dorn) takes 2 damage to RL.
  114. 16 Armor remaining.
  115.  
  116.  
  117. End Secondary Damage Report.
  118.  
  119. Pilot of Cobra CBR-03 (Jacob Dorn) "Scott Lamond" takes 2 damage.
  120. Pilot of Cobra CBR-03 (Jacob Dorn) "Scott Lamond" needs a 3 to stay conscious. Rolls 8 : successful!
  121.  
  122. Pilot of Cobra CBR-03 (Jacob Dorn) "Scott Lamond" needs a 5 to stay conscious. Rolls 6 : successful!
  123.  
  124. Location has no more hittable critical slots.
  125.  
  126. Ammo explosion damages nearby units.
  127.  
  128. Start Secondary Damage Report.
  129. Cobra CBR-03 (Jacob Dorn) is hit for 9 damage!
  130. Cobra CBR-03 (Jacob Dorn) takes 5 damage to RA.
  131. 6 Armor remaining.
  132. Cobra CBR-03 (Jacob Dorn) takes 4 damage to LA.
  133. 4 damage transfers to LT.
  134. Cobra CBR-03 (Jacob Dorn) takes 4 damage to LT.
  135. 4 damage transfers to CT.
  136. Cobra CBR-03 (Jacob Dorn) takes 4 damage to CT.
  137. 3 Armor remaining.
  138.  
  139.  
  140. End Secondary Damage Report.
  141.  
  142. Pilot of Cobra CBR-03 (Jacob Dorn) "Scott Lamond" takes 2 damage.
  143. Pilot of Cobra CBR-03 (Jacob Dorn) "Scott Lamond" needs a 7 to stay conscious. Rolls 12 : successful!
  144.  
  145. Pilot of Cobra CBR-03 (Jacob Dorn) "Scott Lamond" needs a 10 to stay conscious. Rolls 8 : blacks out.
  146.  
  147.  
  148. ER Medium Laser at Cobra CBR-03 (Jacob Dorn); needs 8, rolls 6 : misses.
  149.  
  150.  
  151. Cobra CBR-03 (Jacob Dorn) must make 1 piloting skill roll(s) and automatically fails (Pilot unconscious).
  152. Cobra CBR-03 (Jacob Dorn) falls on its rear, suffering 5 damage.
  153. Cobra CBR-03 (Jacob Dorn) takes 5 damage to RTR.
  154. Armor destroyed, 10 Internal Structure remaining
  155. Critical hit on RT. Roll is 6; no effect.
  156.  
  157. Pilot of Cobra CBR-03 (Jacob Dorn) "Scott Lamond" cannot avoid damage.
  158. Pilot of Cobra CBR-03 (Jacob Dorn) "Scott Lamond" takes 1 damage.
  159. MegaMek: Game saved to savegames\autosave.sav
  160. MegaMek: Game saved to savegames\autosave.sav
  161. Physical Attack Phase
  162. -------------------
  163. Searchlight declared but not possible.
  164. Searchlight declared but not possible.
  165.  
  166. Physical attacks for Stalking Spider (Vane)
  167. Kick (Left front leg) at UrbanMech IIC (Remus); needs 5, rolls 4 : misses.
  168.  
  169. Physical attacks for UrbanMech IIC (Remus)
  170. Kick (Left leg) at Stalking Spider (Vane); needs 6, rolls 7 : hits (using Left Side Kick table) RLL
  171. Stalking Spider (Vane) takes 6 damage to RLL.
  172. 14 Armor remaining.
  173.  
  174.  
  175. Stalking Spider (Vane) must make 2 piloting skill roll(s) (missed a kick; was kicked).
  176. The base target is 2 [4 (Base piloting skill) - 2 (Quad bonus)].
  177. Roll #1, (4 (Base piloting skill) - 2 (Quad bonus) + 0 (missed a kick) + 0 (was kicked)); needs 2, rolls 9 : succeeds.
  178. Roll #2, (4 (Base piloting skill) - 2 (Quad bonus) + 0 (was kicked) + 0 (weight class modifier 0) + 0 (missed a kick)); needs 2, rolls 8 : succeeds.
  179. MegaMek: Game saved to savegames\autosave.sav
  180. Heat Phase
  181. -------------------
  182. Stalking Spider (Vane) gains 22 heat, sinks 22 heat and is now at 0 heat.
  183. UrbanMech IIC (Remus) gains 11 heat, sinks 10 heat and is now at 1 heat.
  184. Thunderbolt C (Dierson_Pyre) gains 28 heat, sinks 15 heat and is now at 13 heat.
  185. Thunderbolt C needs a 9+ for coolant failure, rolls 7 : avoids successfully!
  186. Cobra CBR-03 (Jacob Dorn) gains 31 heat, sinks 20 heat and is now at 11 heat.
  187. Cobra CBR-03 needs a 9+ for coolant failure, rolls 7 : avoids successfully!
  188.  
  189. Control Rolls
  190. -------------------
  191.  
  192. End Phase
  193. -------------------
  194. MegaMek: Game saved to savegames\autosave.sav
  195. MegaMek: Game saved to savegames\autosave.sav
  196. Initiative Phase for Round #2
  197. -------------------
  198. Remus rolls a 10[10+0].
  199. Vane rolls a 4[4+0].
  200. Dierson_Pyre rolls a 6[6+0].
  201. Jacob Dorn rolls a 11[11+0].
  202. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  203. Vane: 2491 BV remaining (from 2567 initially) 0 BV fled
  204. MegaMek: Game saved to savegames\autosave.sav
  205. MegaMek: Game saved to savegames\autosave.sav
  206. Movement Phase
  207. -------------------
  208.  
  209. Offboard Attack Phase
  210. -------------------
  211.  
  212. MegaMek: Game saved to savegames\autosave.sav
  213. Weapon Attack Phase
  214. -------------------
  215. Weapons fire for UrbanMech IIC (Remus)
  216. Ultra AC/10 at Thunderbolt C (Dierson_Pyre); needs 5, rolls 5 : - Glancing Blow -
  217. Thunderbolt C (Dierson_Pyre) takes 5 damage to CT.
  218. 21 Armor remaining.
  219. fires a second shot in ultra mode.
  220. Ultra AC/10 at Thunderbolt C (Dierson_Pyre); needs 5, rolls 8 : - Direct Blow -
  221. Thunderbolt C (Dierson_Pyre) takes 11 damage to RL.
  222. 18 Armor remaining.
  223. Weapons fire for Stalking Spider (Vane)
  224. ER PPC at Thunderbolt C (Dierson_Pyre); needs 10, rolls 5 : misses.
  225. Medium Pulse Laser at UrbanMech IIC (Remus); needs 9, rolls 10 : hits (using Left Side table) RTR
  226. UrbanMech IIC (Remus) takes 7 damage to RTR.
  227. Armor destroyed, 4 Internal Structure remaining
  228. Critical hit on RT. Roll is (5+1) = 6; no effect.
  229. Weapons fire for Thunderbolt C (Dierson_Pyre)
  230. ER Large Laser at Cobra CBR-03 (Jacob Dorn); needs 4, rolls 9 : - Direct Blow - hits (using Left Side table) LT (critical)
  231. Cobra CBR-03 (Jacob Dorn) takes 11 damage to LT (critical).
  232. 11 damage transfers to CT (critical).
  233. Cobra CBR-03 (Jacob Dorn) takes 11 damage to CT (critical).
  234. Armor destroyed, 6 Internal Structure remaining
  235. Critical hit on CT. Roll is (4+3) = 7; no effect.
  236. Critical hit on CT. Roll is (9+3) = 12; 2 locations.
  237. CRITICAL HIT on XL Gyro.
  238. CRITICAL HIT on XL Gyro.
  239. ER Medium Laser at Cobra CBR-03 (Jacob Dorn); needs 6, rolls 10 : - Direct Blow - hits (using Left Side table) RL
  240. Cobra CBR-03 (Jacob Dorn) takes 7 damage to RL.
  241. 9 Armor remaining.
  242. Large Pulse Laser at Cobra CBR-03 (Jacob Dorn); needs 2, rolls 9 : - Direct Blow - hits (using Left Side table) CT
  243. (hit aimed location) Cobra CBR-03 (Jacob Dorn) takes 12 damage to CT.
  244. SECTION DESTROYED,
  245. Cobra CBR-03 (Jacob Dorn) has taken 6 engine hits this phase.
  246. Checking for engine explosion on 10, roll is 8.
  247. Engine safety systems remain in place.
  248. *** Cobra CBR-03 (Jacob Dorn) DESTROYED by damage! ***
  249. >Cobra CBR-03 (Jacob Dorn) suffers catastrophic damage, but the autoeject system was engaged.
  250.  
  251. Cobra CBR-03 (Jacob Dorn) must make a piloting skill check (landing in clear terrain).
  252. Needs 12 [5 (ejecting) + 5 (Mech is prone) + 3 (pilot unconscious) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 6 : fails.
  253. Critical hit on CT. Roll is (7+4) = 11; 2 locations.
  254. CRITICAL HIT on Engine.
  255. CRITICAL HIT on Engine.
  256. MegaMek: Game saved to savegames\autosave.sav
  257. Physical Attack Phase
  258. -------------------
  259.  
  260. Heat Phase
  261. -------------------
  262. Stalking Spider (Vane) gains 24 heat, sinks 22 heat and is now at 2 heat.
  263. UrbanMech IIC (Remus) gains 8 heat, sinks 9 heat and is now at 0 heat.
  264. Thunderbolt C (Dierson_Pyre) gains 27 heat, sinks 15 heat and is now at 25 heat.
  265. Thunderbolt C (Dierson_Pyre) needs a 3+ to avoid shutdown, rolls 9 : avoids successfully!
  266. Thunderbolt C (Dierson_Pyre) needs a 6+ to avoid ammo explosion, rolls 6 : avoids successfully!
  267. Thunderbolt C needs a 7+ for coolant failure, rolls 6 : avoids successfully!
  268.  
  269. Control Rolls
  270. -------------------
  271.  
  272. End Phase
  273. -------------------
  274. MegaMek: Game saved to savegames\autosave.sav
  275. MegaMek: Game saved to savegames\autosave.sav
  276. Initiative Phase for Round #3
  277. -------------------
  278. Remus rolls a 7[7+0] / 5[5+0].
  279. Vane rolls a 7[7+0] / 7[7+0].
  280. Dierson_Pyre rolls a 5[5+0].
  281. Jacob Dorn rolls a 5[5+0].
  282. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  283. Vane: 2491 BV remaining (from 2567 initially) 0 BV fled
  284. MegaMek: Game saved to savegames\autosave.sav
  285. MegaMek: Game saved to savegames\autosave.sav
  286. Movement Phase
  287. -------------------
  288.  
  289. Offboard Attack Phase
  290. -------------------
  291.  
  292. MegaMek: Game saved to savegames\autosave.sav
  293. Weapon Attack Phase
  294. -------------------
  295.  
  296.  
  297. Weapons fire for UrbanMech IIC (Remus)
  298. Ultra AC/10 at Thunderbolt C (Dierson_Pyre); needs 3, rolls 9 : - Direct Blow -
  299. Thunderbolt C (Dierson_Pyre) takes 12 damage to LL.
  300. 12 Armor remaining.
  301. fires a second shot in ultra mode.
  302. Ultra AC/10 at Thunderbolt C (Dierson_Pyre); needs 3, rolls 11 : - Direct Blow -
  303. Thunderbolt C (Dierson_Pyre) takes 12 damage to RT.
  304. 8 Armor remaining.
  305.  
  306. ER Small Laser at Thunderbolt C (Dierson_Pyre); needs 7, rolls 3 : misses.
  307.  
  308.  
  309.  
  310. Weapons fire for Stalking Spider (Vane)
  311. ER PPC at Thunderbolt C (Dierson_Pyre); needs 6, rolls 12 : - Direct Blow - hits LL
  312. Thunderbolt C (Dierson_Pyre) takes 17 damage to LL.
  313. Armor destroyed, 10 Internal Structure remaining
  314. Critical hit on LL. Roll is (5+5) = 10; 1 location.
  315. CRITICAL HIT on Hip.
  316.  
  317. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 6, rolls 8 : hits LL
  318. Thunderbolt C (Dierson_Pyre) takes 6 damage to LL.
  319. 4 Internal Structure remaining
  320. Critical hit on LL. Roll is (5+1) = 6; no effect.
  321.  
  322.  
  323. Thunderbolt C (Dierson_Pyre) must make 2 piloting skill roll(s) (hip actuator hit; 40+ damage).
  324. The base target is 4 [4 (Base piloting skill)].
  325. Roll #1, (4 (Base piloting skill) + 2 (hip actuator hit) + 2 (40+ damage)); needs 8, rolls 10 : succeeds.
  326. Roll #2, (4 (Base piloting skill) + 2 (40+ damage) - 1 (weight class modifier) + 2 (hip actuator hit)); needs 7, rolls 7 : succeeds.
  327. MegaMek: Game saved to savegames\autosave.sav
  328. Physical Attack Phase
  329. -------------------
  330.  
  331. Heat Phase
  332. -------------------
  333. Stalking Spider (Vane) gains 20 heat, sinks 22 heat and is now at 0 heat.
  334. UrbanMech IIC (Remus) gains 10 heat, sinks 10 heat and is now at 0 heat.
  335. Thunderbolt C (Dierson_Pyre) gains 0 heat, sinks 15 heat and is now at 10 heat.
  336. Thunderbolt C needs a 10+ for coolant failure, rolls 4 : avoids successfully!
  337.  
  338. Control Rolls
  339. -------------------
  340.  
  341. End Phase
  342. -------------------
  343. MegaMek: Game saved to savegames\autosave.sav
  344. MegaMek: Game saved to savegames\autosave.sav
  345. Initiative Phase for Round #4
  346. -------------------
  347. Remus rolls a 6[6+0] / 12[12+0].
  348. Vane rolls a 5[5+0].
  349. Dierson_Pyre rolls a 6[6+0] / 2[2+0].
  350. Jacob Dorn rolls a 7[7+0].
  351. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  352. Vane: 2491 BV remaining (from 2567 initially) 0 BV fled
  353. MegaMek: Game saved to savegames\autosave.sav
  354. MegaMek: Game saved to savegames\autosave.sav
  355. Movement Phase
  356. -------------------
  357.  
  358. Offboard Attack Phase
  359. -------------------
  360.  
  361. MegaMek: Game saved to savegames\autosave.sav
  362. Weapon Attack Phase
  363. -------------------
  364.  
  365.  
  366. Weapons fire for UrbanMech IIC (Remus)
  367. Ultra AC/10 at Thunderbolt C (Dierson_Pyre); needs 3, rolls 4 :
  368. Thunderbolt C (Dierson_Pyre) takes 10 damage to LA.
  369. 10 Armor remaining.
  370. fires a second shot in ultra mode.
  371. Ultra AC/10 at Thunderbolt C (Dierson_Pyre); needs 3, rolls 10 : - Direct Blow -
  372. Thunderbolt C (Dierson_Pyre) takes 12 damage to RA.
  373. 8 Armor remaining.
  374.  
  375. ER Small Laser at Thunderbolt C (Dierson_Pyre); needs 3, rolls 7 : - Direct Blow - hits RA
  376. Thunderbolt C (Dierson_Pyre) takes 6 damage to RA.
  377. 2 Armor remaining.
  378.  
  379.  
  380.  
  381. Weapons fire for Stalking Spider (Vane)
  382. ER PPC at Thunderbolt C (Dierson_Pyre); needs 7, rolls 8 : hits CT
  383. Thunderbolt C (Dierson_Pyre) takes 15 damage to CT.
  384. 6 Armor remaining.
  385.  
  386. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 7, rolls 11 : - Direct Blow - hits RL
  387. Thunderbolt C (Dierson_Pyre) takes 7 damage to RL.
  388. 11 Armor remaining.
  389.  
  390. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 7, rolls 7 : - Glancing Blow - hits HD
  391. Thunderbolt C (Dierson_Pyre) takes 3 damage to HD.
  392. 6 Armor remaining.
  393.  
  394. Pilot of Thunderbolt C (Dierson_Pyre) "Dierson Pyre" takes 1 damage.
  395. Pilot of Thunderbolt C (Dierson_Pyre) "Dierson Pyre" needs a 3 to stay conscious. Rolls 5 : successful!
  396.  
  397.  
  398.  
  399. Weapons fire for Thunderbolt C (Dierson_Pyre)
  400. Large Pulse Laser at UrbanMech IIC (Remus); needs 4, rolls 6 : hits RA
  401. UrbanMech IIC (Remus) takes 10 damage to RA.
  402. 0 Armor remaining.
  403.  
  404.  
  405. Thunderbolt C (Dierson_Pyre) must make 1 piloting skill roll(s) (40+ damage).
  406. The base target is 6 [4 (Base piloting skill) + 2 (Left Leg Hip Actuator destroyed)].
  407. Roll #1, (4 (Base piloting skill) + 2 (Left Leg Hip Actuator destroyed) + 2 (40+ damage) - 1 (weight class modifier)); needs 7, rolls 7 : succeeds.
  408. MegaMek: Game saved to savegames\autosave.sav
  409. Physical Attack Phase
  410. -------------------
  411.  
  412. Heat Phase
  413. -------------------
  414. Stalking Spider (Vane) gains 25 heat, sinks 22 heat and is now at 3 heat.
  415. UrbanMech IIC (Remus) gains 10 heat, sinks 10 heat and is now at 0 heat.
  416. Thunderbolt C (Dierson_Pyre) gains 10 heat, sinks 15 heat and is now at 5 heat.
  417. Thunderbolt C needs a 10+ for coolant failure, rolls 9 : avoids successfully!
  418.  
  419. Control Rolls
  420. -------------------
  421.  
  422. End Phase
  423. -------------------
  424. MegaMek: Game saved to savegames\autosave.sav
  425. MegaMek: Game saved to savegames\autosave.sav
  426. Initiative Phase for Round #5
  427. -------------------
  428. Remus rolls a 6[6+0] / 7[7+0].
  429. Vane rolls a 8[8+0].
  430. Dierson_Pyre rolls a 5[5+0].
  431. Jacob Dorn rolls a 6[6+0] / 4[4+0].
  432. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  433. Vane: 2491 BV remaining (from 2567 initially) 0 BV fled
  434. MegaMek: Game saved to savegames\autosave.sav
  435. MegaMek: Game saved to savegames\autosave.sav
  436. Movement Phase
  437. -------------------
  438.  
  439. Offboard Attack Phase
  440. -------------------
  441.  
  442. MegaMek: Game saved to savegames\autosave.sav
  443. Weapon Attack Phase
  444. -------------------
  445.  
  446.  
  447. Weapons fire for Stalking Spider (Vane)
  448. ER PPC at UrbanMech IIC (Remus); needs 10, rolls 8 : misses.
  449.  
  450. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 12, rolls 8 : misses.
  451.  
  452.  
  453.  
  454. Weapons fire for Thunderbolt C (Dierson_Pyre)
  455. Large Pulse Laser at UrbanMech IIC (Remus); needs 3, rolls 12 : - Direct Blow - hits LT
  456. UrbanMech IIC (Remus) takes 14 damage to LT.
  457. Armor destroyed, 1 Internal Structure remaining
  458. Critical hit on LT. Roll is (6+5) = 11; 2 locations.
  459. CRITICAL HIT on Heat Sink.
  460. CRITICAL HIT on Jump Jet.
  461.  
  462.  
  463.  
  464. Weapons fire for UrbanMech IIC (Remus)
  465. Ultra AC/10 at Stalking Spider (Vane); needs 10, rolls 8 : misses.
  466. fires a second shot in ultra mode.
  467. Ultra AC/10 at Stalking Spider (Vane); needs 10, rolls 2 : THE AUTOCANNON JAMS;
  468. misses.
  469.  
  470. MegaMek: Game saved to savegames\autosave.sav
  471. MegaMek: Game saved to savegames\autosave.sav
  472. Physical Attack Phase
  473. -------------------
  474.  
  475. Heat Phase
  476. -------------------
  477. Stalking Spider (Vane) gains 22 heat, sinks 22 heat and is now at 3 heat.
  478. UrbanMech IIC (Remus) gains 8 heat, sinks 8 heat and is now at 0 heat.
  479. Thunderbolt C (Dierson_Pyre) gains 11 heat, sinks 15 heat and is now at 1 heat.
  480.  
  481. Control Rolls
  482. -------------------
  483.  
  484. End Phase
  485. -------------------
  486. MegaMek: Game saved to savegames\autosave.sav
  487. MegaMek: Game saved to savegames\autosave.sav
  488. Initiative Phase for Round #6
  489. -------------------
  490. Remus rolls a 9[9+0] / 5[5+0].
  491. Vane rolls a 9[9+0] / 7[7+0].
  492. Dierson_Pyre rolls a 11[11+0].
  493. Jacob Dorn rolls a 4[4+0].
  494. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  495. Vane: 2491 BV remaining (from 2567 initially) 0 BV fled
  496. MegaMek: Game saved to savegames\autosave.sav
  497. MegaMek: Game saved to savegames\autosave.sav
  498. Movement Phase
  499. -------------------
  500.  
  501. Offboard Attack Phase
  502. -------------------
  503.  
  504. MegaMek: Game saved to savegames\autosave.sav
  505. Weapon Attack Phase
  506. -------------------
  507.  
  508.  
  509. Weapons fire for Thunderbolt C (Dierson_Pyre)
  510. Large Pulse Laser at Stalking Spider (Vane); needs 5, rolls 7 : hits RT
  511.  
  512. The wooded hex absorbs 2 damage. Stalking Spider (Vane) takes 8 damage to RT.
  513. 7 Armor remaining.
  514.  
  515.  
  516.  
  517. Weapons fire for Stalking Spider (Vane)
  518. ER PPC at Thunderbolt C (Dierson_Pyre); needs 9, rolls 7 : misses.
  519.  
  520. MegaMek: Game saved to savegames\autosave.sav
  521. Physical Attack Phase
  522. -------------------
  523.  
  524. Heat Phase
  525. -------------------
  526. Stalking Spider (Vane) gains 18 heat, sinks 21 heat and is now at 0 heat.
  527. UrbanMech IIC (Remus) gains 3 heat, sinks 3 heat and is now at 0 heat.
  528. Thunderbolt C (Dierson_Pyre) gains 11 heat, sinks 12 heat and is now at 0 heat.
  529.  
  530. Control Rolls
  531. -------------------
  532.  
  533. End Phase
  534. -------------------
  535. MegaMek: Game saved to savegames\autosave.sav
  536. MegaMek: Game saved to savegames\autosave.sav
  537. Initiative Phase for Round #7
  538. -------------------
  539. Remus rolls a 8[8+0].
  540. Vane rolls a 5[5+0].
  541. Dierson_Pyre rolls a 7[7+0].
  542. Jacob Dorn rolls a 9[9+0].
  543. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  544. Vane: 2459 BV remaining (from 2567 initially) 0 BV fled
  545. MegaMek: Game saved to savegames\autosave.sav
  546. MegaMek: Game saved to savegames\autosave.sav
  547. Movement Phase
  548. -------------------
  549.  
  550. Offboard Attack Phase
  551. -------------------
  552.  
  553. MegaMek: Game saved to savegames\autosave.sav
  554. Weapon Attack Phase
  555. -------------------
  556.  
  557.  
  558. Weapons fire for Stalking Spider (Vane)
  559. ER PPC at UrbanMech IIC (Remus); needs 11, rolls 8 : misses.
  560.  
  561. Medium Pulse Laser at UrbanMech IIC (Remus); needs 9, rolls 8 : misses.
  562.  
  563.  
  564.  
  565. Weapons fire for Thunderbolt C (Dierson_Pyre)
  566. Large Pulse Laser at Stalking Spider (Vane); needs 9, rolls 5 : misses.
  567.  
  568. MegaMek: Game saved to savegames\autosave.sav
  569. Physical Attack Phase
  570. -------------------
  571.  
  572. Heat Phase
  573. -------------------
  574. Stalking Spider (Vane) gains 24 heat, sinks 22 heat and is now at 2 heat.
  575. UrbanMech IIC (Remus) gains 2 heat, sinks 2 heat and is now at 0 heat.
  576. Thunderbolt C (Dierson_Pyre) gains 11 heat, sinks 11 heat and is now at 0 heat.
  577.  
  578. Control Rolls
  579. -------------------
  580.  
  581. End Phase
  582. -------------------
  583. MegaMek: Game saved to savegames\autosave.sav
  584. MegaMek: Game saved to savegames\autosave.sav
  585. Initiative Phase for Round #8
  586. -------------------
  587. Remus rolls a 8[8+0].
  588. Vane rolls a 7[7+0].
  589. Dierson_Pyre rolls a 5[5+0].
  590. Jacob Dorn rolls a 6[6+0].
  591. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  592. Vane: 2459 BV remaining (from 2567 initially) 0 BV fled
  593. MegaMek: Game saved to savegames\autosave.sav
  594. MegaMek: Game saved to savegames\autosave.sav
  595. Movement Phase
  596. -------------------
  597.  
  598. Offboard Attack Phase
  599. -------------------
  600.  
  601. MegaMek: Game saved to savegames\autosave.sav
  602. Weapon Attack Phase
  603. -------------------
  604.  
  605.  
  606. Weapons fire for UrbanMech IIC (Remus)
  607. ER Small Laser at Stalking Spider (Vane); needs 4, rolls 10 : - Direct Blow - hits RT
  608. Stalking Spider (Vane) takes 8 damage to RT.
  609. Armor destroyed, 11 Internal Structure remaining
  610. Critical hit on RT. Roll is (2+3) = 5; no effect.
  611.  
  612.  
  613.  
  614. Weapons fire for Stalking Spider (Vane)
  615. Medium Pulse Laser at UrbanMech IIC (Remus); needs 5, rolls 6 : hits RT
  616. UrbanMech IIC (Remus) takes 8 damage to RT.
  617. 0 Armor remaining.
  618.  
  619. Medium Pulse Laser at UrbanMech IIC (Remus); needs 5, rolls 6 : hits RA
  620. UrbanMech IIC (Remus) takes 8 damage to RA.
  621. SECTION DESTROYED,
  622. 3 damage transfers to RT.
  623. Critical hit on RA. Roll is (9+1) = 10; 1 location.
  624. CRITICAL HIT on j Ultra AC/10.
  625. UrbanMech IIC (Remus) takes 3 damage to RT.
  626. 1 Internal Structure remaining
  627. Critical hit on RT. Roll is (6+1) = 7; no effect.
  628.  
  629. SRM 4 at UrbanMech IIC (Remus); needs 7, rolls 9 : 3 missile(s) hit (w/ +1 bonus).
  630.  
  631. UrbanMech IIC (Remus) takes 2 damage to HD.
  632. 7 Armor remaining.
  633.  
  634. Pilot of UrbanMech IIC (Remus) "Remus" takes 1 damage.
  635. Pilot of UrbanMech IIC (Remus) "Remus" needs a 3 to stay conscious. Rolls 6 : successful!
  636.  
  637. UrbanMech IIC (Remus) takes 2 damage to RT.
  638. SECTION DESTROYED,
  639. 1 damage transfers to CT.
  640. Critical hit on RT. Roll is 3; no effect.
  641. UrbanMech IIC (Remus) takes 1 damage to CT.
  642. 10 Armor remaining.
  643.  
  644. UrbanMech IIC (Remus) takes 2 damage to LA.
  645. 8 Armor remaining.
  646.  
  647. SRM 4 at UrbanMech IIC (Remus); needs 7, rolls 9 : 2 missile(s) hit (w/ +1 bonus).
  648.  
  649. UrbanMech IIC (Remus) takes 2 damage to LT.
  650. SECTION DESTROYED,
  651. LIMB BLOWN OFF Left Arm blown off.
  652. 1 damage transfers to CT.
  653. Critical hit on LT. Roll is 6; no effect.
  654. UrbanMech IIC (Remus) takes 1 damage to CT.
  655. 9 Armor remaining.
  656.  
  657. UrbanMech IIC (Remus) takes 2 damage to RT.
  658. 2 damage transfers to CT.
  659. UrbanMech IIC (Remus) takes 2 damage to CT.
  660. 7 Armor remaining.
  661.  
  662.  
  663.  
  664. Weapons fire for Thunderbolt C (Dierson_Pyre)
  665. Large Pulse Laser at Stalking Spider (Vane); needs 4, rolls 8 : - Direct Blow - hits FRL
  666. Stalking Spider (Vane) takes 11 damage to FRL.
  667. 9 Armor remaining.
  668.  
  669. ER Large Laser at Stalking Spider (Vane); needs 6, rolls 9 : - Direct Blow - hits CT
  670. Stalking Spider (Vane) takes 11 damage to CT.
  671. 10 Armor remaining.
  672.  
  673.  
  674. Stalking Spider (Vane) must make 1 piloting skill roll(s) (20+ damage).
  675. The base target is 2 [4 (Base piloting skill) - 2 (Quad bonus)].
  676. Roll #1, (4 (Base piloting skill) - 2 (Quad bonus) + 1 (20+ damage) + 0 (weight class modifier)); needs 3, rolls 5 : succeeds.
  677.  
  678. UrbanMech IIC (Remus) must make 1 piloting skill roll(s) (20+ damage).
  679. The base target is 6 [6 (Base piloting skill)].
  680. Roll #1, (6 (Base piloting skill) + 1 (20+ damage) + 1 (weight class modifier)); needs 8, rolls 7 : falls.
  681. UrbanMech IIC (Remus) falls on its right side, suffering 3 damage.
  682. UrbanMech IIC (Remus) takes 3 damage to RL.
  683. 7 Armor remaining.
  684.  
  685. Pilot of UrbanMech IIC (Remus) "Remus" must roll 8 to avoid damage; rolls 5 : fails.
  686. Pilot of UrbanMech IIC (Remus) "Remus" takes 1 damage.
  687. Pilot of UrbanMech IIC (Remus) "Remus" needs a 5 to stay conscious. Rolls 5 : successful!
  688.  
  689. MegaMek: Game saved to savegames\autosave.sav
  690. MegaMek: Game saved to savegames\autosave.sav
  691. Physical Attack Phase
  692. -------------------
  693. Searchlight declared but not possible.
  694.  
  695. Physical attacks for Stalking Spider (Vane)
  696. Kick (Left front leg) at UrbanMech IIC (Remus); needs 3, rolls 7 : - Direct Blow - hits CT
  697. UrbanMech IIC (Remus) takes 11 damage to CT.
  698. Armor destroyed, 6 Internal Structure remaining
  699. Critical hit on CT. Roll is (4+3) = 7; no effect.
  700.  
  701. MegaMek: Game saved to savegames\autosave.sav
  702. Heat Phase
  703. -------------------
  704. Stalking Spider (Vane) gains 15 heat, sinks 17 heat and is now at 0 heat.
  705. UrbanMech IIC (Remus) gains 4 heat, sinks 4 heat and is now at 0 heat.
  706. Thunderbolt C (Dierson_Pyre) gains 23 heat, sinks 15 heat and is now at 8 heat.
  707. Thunderbolt C needs a 10+ for coolant failure, rolls 11 : fails.
  708. Thunderbolt C's coolant is now less effective.
  709.  
  710. Control Rolls
  711. -------------------
  712.  
  713. End Phase
  714. -------------------
  715. MegaMek: Game saved to savegames\autosave.sav
  716. MegaMek: Game saved to savegames\autosave.sav
  717. Initiative Phase for Round #9
  718. -------------------
  719. Remus rolls a 3[3+0].
  720. Vane rolls a 11[11+0].
  721. Dierson_Pyre rolls a 7[7+0] / 12[12+0].
  722. Jacob Dorn rolls a 7[7+0] / 7[7+0].
  723. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  724. Vane: 2328 BV remaining (from 2567 initially) 0 BV fled
  725. MegaMek: Game saved to savegames\autosave.sav
  726. MegaMek: Game saved to savegames\autosave.sav
  727. Movement Phase
  728. -------------------
  729.  
  730. UrbanMech IIC (Remus) must make a piloting skill check (Left Arm destroyed).
  731. Needs 8 [6 (Base piloting skill) - 2 (careful stand) + 0 (getting up) + 2 (Right Arm destroyed) + 2 (Left Arm destroyed)], rolls 10 : succeeds.
  732. MegaMek: Game saved to savegames\autosave.sav
  733. Offboard Attack Phase
  734. -------------------
  735.  
  736. MegaMek: Game saved to savegames\autosave.sav
  737. Weapon Attack Phase
  738. -------------------
  739.  
  740.  
  741. Weapons fire for Stalking Spider (Vane)
  742. ER PPC at Thunderbolt C (Dierson_Pyre); needs 8, rolls 8 : - Glancing Blow - hits CT
  743. Thunderbolt C (Dierson_Pyre) takes 7 damage to CT.
  744. Armor destroyed, 20 Internal Structure remaining
  745. Critical hit on CT. Roll is (10-1) = 9; 1 location.
  746. CRITICAL HIT on Engine.
  747.  
  748. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 8, rolls 7 : misses.
  749.  
  750. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 8, rolls 7 : misses.
  751.  
  752. MegaMek: Game saved to savegames\autosave.sav
  753. Physical Attack Phase
  754. -------------------
  755.  
  756. Heat Phase
  757. -------------------
  758. Stalking Spider (Vane) gains 25 heat, sinks 22 heat and is now at 3 heat.
  759. UrbanMech IIC (Remus) gains 2 heat, sinks 2 heat and is now at 0 heat.
  760. Thunderbolt C (Dierson_Pyre) gains 6 heat, sinks 14 heat and is now at 0 heat.
  761.  
  762. Control Rolls
  763. -------------------
  764.  
  765. End Phase
  766. -------------------
  767. A unit is attempting to self destruct.
  768. MegaMek: Game saved to savegames\autosave.sav
  769. MegaMek: Game saved to savegames\autosave.sav
  770. Initiative Phase for Round #10
  771. -------------------
  772. Remus rolls a 8[8+0].
  773. Vane rolls a 4[4+0].
  774. Dierson_Pyre rolls a 6[6+0].
  775. Jacob Dorn rolls a 3[3+0].
  776. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  777. Vane: 2328 BV remaining (from 2567 initially) 0 BV fled
  778. MegaMek: Game saved to savegames\autosave.sav
  779. MegaMek: Game saved to savegames\autosave.sav
  780. Movement Phase
  781. -------------------
  782.  
  783. Offboard Attack Phase
  784. -------------------
  785.  
  786. MegaMek: Game saved to savegames\autosave.sav
  787. Weapon Attack Phase
  788. -------------------
  789. UrbanMech IIC (Remus) Checking for self destruct on 6, roll is 11: EXPLODES!
  790. Start Secondary Damage Report.
  791. >UrbanMech IIC (Remus) suffers catastrophic damage, but the autoeject system was engaged.
  792.  
  793. UrbanMech IIC (Remus) must make a piloting skill check (landing in clear terrain).
  794. Needs 5 [6 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 6 : succeeds. The pilot ejects safely!
  795. *** UrbanMech IIC (Remus) DESTROYED by ejection! ***
  796. Stalking Spider (Vane) is hit for 9 damage!
  797. Stalking Spider (Vane) takes 5 damage to FLL.
  798. 15 Armor remaining.
  799. Stalking Spider (Vane) takes 4 damage to LT.
  800. 8 Armor remaining.
  801.  
  802.  
  803.  
  804. End Secondary Damage Report.
  805.  
  806.  
  807. Weapons fire for Thunderbolt C (Dierson_Pyre)
  808. ER Medium Laser at Stalking Spider (Vane); needs 6, rolls 8 : hits CT
  809. Stalking Spider (Vane) takes 7 damage to CT.
  810. 3 Armor remaining.
  811.  
  812.  
  813.  
  814. Weapons fire for Stalking Spider (Vane)
  815. ER PPC at Thunderbolt C (Dierson_Pyre); needs 7, rolls 7 : - Glancing Blow - hits LT
  816. Thunderbolt C (Dierson_Pyre) takes 7 damage to LT.
  817. 17 Armor remaining.
  818.  
  819. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 7, rolls 6 : misses.
  820.  
  821. MegaMek: Game saved to savegames\autosave.sav
  822. Physical Attack Phase
  823. -------------------
  824.  
  825. Heat Phase
  826. -------------------
  827. Stalking Spider (Vane) gains 20 heat, sinks 22 heat and is now at 1 heat.
  828. Thunderbolt C (Dierson_Pyre) gains 11 heat, sinks 11 heat and is now at 0 heat.
  829.  
  830. Control Rolls
  831. -------------------
  832.  
  833. End Phase
  834. -------------------
  835. MegaMek: Game saved to savegames\autosave.sav
  836. MegaMek: Game saved to savegames\autosave.sav
  837. Initiative Phase for Round #11
  838. -------------------
  839. Remus rolls a 5[5+0].
  840. Vane rolls a 9[9+0].
  841. Dierson_Pyre rolls a 8[8+0].
  842. Jacob Dorn rolls a 6[6+0].
  843. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  844. Vane: 2263 BV remaining (from 2567 initially) 0 BV fled
  845. MegaMek: Game saved to savegames\autosave.sav
  846. MegaMek: Game saved to savegames\autosave.sav
  847. Movement Phase
  848. -------------------
  849.  
  850. Offboard Attack Phase
  851. -------------------
  852.  
  853. MegaMek: Game saved to savegames\autosave.sav
  854. Weapon Attack Phase
  855. -------------------
  856.  
  857.  
  858. Weapons fire for Thunderbolt C (Dierson_Pyre)
  859. Large Pulse Laser at Stalking Spider (Vane); needs 4, rolls 4 : - Glancing Blow - hits CT
  860. Stalking Spider (Vane) takes 5 damage to CT.
  861. Armor destroyed, 14 Internal Structure remaining
  862. Critical hit on CT. Roll is (6-2) = 4; no effect.
  863.  
  864.  
  865.  
  866. Weapons fire for Stalking Spider (Vane)
  867. ER PPC at Thunderbolt C (Dierson_Pyre); needs 7, rolls 6 : misses.
  868.  
  869. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 7, rolls 7 : - Glancing Blow - hits RL
  870. Thunderbolt C (Dierson_Pyre) takes 3 damage to RL.
  871. 8 Armor remaining.
  872.  
  873. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 7, rolls 10 : - Direct Blow - hits LL
  874. Thunderbolt C (Dierson_Pyre) takes 7 damage to LL.
  875. SECTION DESTROYED,
  876. 3 damage transfers to LT.
  877. Critical hit on LL. Roll is (5+2) = 7; no effect.
  878. Thunderbolt C (Dierson_Pyre) takes 3 damage to LT.
  879. 14 Armor remaining.
  880.  
  881.  
  882. Thunderbolt C (Dierson_Pyre) must make 1 piloting skill roll(s) (leg destroyed).
  883. The base target is 6 [4 (Base piloting skill) + 2 (Left Leg Hip Actuator destroyed)].
  884. Roll #1, (leg destroyed); automatically fails.
  885. Thunderbolt C (Dierson_Pyre) falls on its right side, suffering 7 damage.
  886. Thunderbolt C (Dierson_Pyre) takes 5 damage to RA.
  887. Armor destroyed, 7 Internal Structure remaining
  888. Critical hit on RA. Roll is 5; no effect.
  889. Thunderbolt C (Dierson_Pyre) takes 2 damage to RT.
  890. 6 Armor remaining.
  891.  
  892. Pilot of Thunderbolt C (Dierson_Pyre) "Dierson Pyre" must roll 11 to avoid damage; rolls 5 : fails.
  893. Pilot of Thunderbolt C (Dierson_Pyre) "Dierson Pyre" takes 1 damage.
  894. Pilot of Thunderbolt C (Dierson_Pyre) "Dierson Pyre" needs a 5 to stay conscious. Rolls 10 : successful!
  895.  
  896. MegaMek: Game saved to savegames\autosave.sav
  897. Physical Attack Phase
  898. -------------------
  899.  
  900. Heat Phase
  901. -------------------
  902. Stalking Spider (Vane) gains 24 heat, sinks 22 heat and is now at 3 heat.
  903. Thunderbolt C (Dierson_Pyre) gains 16 heat, sinks 12 heat and is now at 4 heat.
  904.  
  905. Control Rolls
  906. -------------------
  907.  
  908. End Phase
  909. -------------------
  910. MegaMek: Game saved to savegames\autosave.sav
  911. MegaMek: Game saved to savegames\autosave.sav
  912. Initiative Phase for Round #12
  913. -------------------
  914. Remus rolls a 7[7+0] / 5[5+0].
  915. Vane rolls a 7[7+0] / 9[9+0].
  916. Dierson_Pyre rolls a 8[8+0].
  917. Jacob Dorn rolls a 8[8+0].
  918. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  919. Vane: 2233 BV remaining (from 2567 initially) 0 BV fled
  920. MegaMek: Game saved to savegames\autosave.sav
  921. MegaMek: Game saved to savegames\autosave.sav
  922. Movement Phase
  923. -------------------
  924.  
  925. Thunderbolt C (Dierson_Pyre) must make a piloting skill check (getting up).
  926. Needs 9 [4 (Base piloting skill) + 5 (Left Leg destroyed) + 0 (getting up)], rolls 6 : falls.
  927. Thunderbolt C (Dierson_Pyre) falls on its rear, suffering 7 damage.
  928. Thunderbolt C (Dierson_Pyre) takes 5 damage to LTR.
  929. 1 Armor remaining.
  930. Thunderbolt C (Dierson_Pyre) takes 2 damage to RA.
  931. 5 Internal Structure remaining
  932. Critical hit on RA. Roll is 9; 1 location.
  933. CRITICAL HIT on Shoulder.
  934.  
  935. Pilot of Thunderbolt C (Dierson_Pyre) "Dierson Pyre" must roll 9 to avoid damage; rolls 4 : fails.
  936. Pilot of Thunderbolt C (Dierson_Pyre) "Dierson Pyre" takes 1 damage.
  937. Pilot of Thunderbolt C (Dierson_Pyre) "Dierson Pyre" needs a 7 to stay conscious. Rolls 5 : blacks out.
  938.  
  939. MegaMek: Game saved to savegames\autosave.sav
  940. Offboard Attack Phase
  941. -------------------
  942.  
  943. MegaMek: Game saved to savegames\autosave.sav
  944. Weapon Attack Phase
  945. -------------------
  946.  
  947.  
  948. Weapons fire for Stalking Spider (Vane)
  949. SRM 4 at Thunderbolt C (Dierson_Pyre); needs 6, rolls 3 : misses.
  950.  
  951. SRM 4 at Thunderbolt C (Dierson_Pyre); needs 6, rolls 8 : 3 missile(s) hit (using Right Side table).
  952.  
  953. Thunderbolt C (Dierson_Pyre) takes 2 damage to CTR.
  954. 9 Armor remaining.
  955.  
  956. Thunderbolt C (Dierson_Pyre) takes 2 damage to RA.
  957. 3 Internal Structure remaining
  958. Critical hit on RA. Roll is 9; 1 location.
  959. CRITICAL HIT on Large Pulse Laser.
  960.  
  961. Thunderbolt C (Dierson_Pyre) takes 2 damage to RT.
  962. 4 Armor remaining.
  963.  
  964. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 11, rolls 10 : misses.
  965.  
  966. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 11, rolls 7 : misses.
  967.  
  968. MegaMek: Game saved to savegames\autosave.sav
  969. MegaMek: Game saved to savegames\autosave.sav
  970. Physical Attack Phase
  971. -------------------
  972. Searchlight declared but not possible.
  973.  
  974. Physical attacks for Stalking Spider (Vane)
  975. Kick (Left front leg) at MechWarrior Remus (Remus); needs 8, rolls 9 : hits MEN
  976. Infantry platoon caught in the open!!! Damage doubled.
  977. MechWarrior Remus (Remus) takes 2 damage to MEN.
  978. PLATOON KILLED,
  979. *** MechWarrior Remus (Remus) DESTROYED by damage! ***
  980.  
  981. MegaMek: Game saved to savegames\autosave.sav
  982. Heat Phase
  983. -------------------
  984. Stalking Spider (Vane) gains 17 heat, sinks 20 heat and is now at 0 heat.
  985. Thunderbolt C (Dierson_Pyre) gains 8 heat, sinks 12 heat and is now at 0 heat.
  986.  
  987. Control Rolls
  988. -------------------
  989.  
  990. End Phase
  991. -------------------
  992. MegaMek: Game saved to savegames\autosave.sav
  993. MegaMek: Game saved to savegames\autosave.sav
  994. Initiative Phase for Round #13
  995. -------------------
  996. Remus rolls a 6[6+0].
  997. Vane rolls a 8[8+0] / 6[6+0].
  998. Dierson_Pyre rolls a 9[9+0].
  999. Jacob Dorn rolls a 8[8+0] / 7[7+0].
  1000. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  1001. Vane: 2233 BV remaining (from 2567 initially) 0 BV fled
  1002. MegaMek: Game saved to savegames\autosave.sav
  1003. MegaMek: Game saved to savegames\autosave.sav
  1004. Movement Phase
  1005. -------------------
  1006.  
  1007. Offboard Attack Phase
  1008. -------------------
  1009.  
  1010. MegaMek: Game saved to savegames\autosave.sav
  1011. Weapon Attack Phase
  1012. -------------------
  1013.  
  1014.  
  1015. Weapons fire for Stalking Spider (Vane)
  1016. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 8, rolls 8 : - Glancing Blow - hits (using Right Side table) LL
  1017. Thunderbolt C (Dierson_Pyre) takes 3 damage to LL.
  1018. 3 damage transfers to LT.
  1019. Thunderbolt C (Dierson_Pyre) takes 3 damage to LT.
  1020. 11 Armor remaining.
  1021.  
  1022. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 8, rolls 3 : misses.
  1023.  
  1024. SRM 4 at Thunderbolt C (Dierson_Pyre); needs 3, rolls 8 : - Direct Blow - 2 missile(s) hit (using Right Side table) (w/ +2 bonus).
  1025.  
  1026. Thunderbolt C (Dierson_Pyre) takes 2 damage to LL.
  1027. 2 damage transfers to LT.
  1028. Thunderbolt C (Dierson_Pyre) takes 2 damage to LT.
  1029. 9 Armor remaining.
  1030.  
  1031. Thunderbolt C (Dierson_Pyre) takes 2 damage to LTR.
  1032. Armor destroyed, 14 Internal Structure remaining
  1033. Critical hit on LT. Roll is (6+1) = 7; no effect.
  1034.  
  1035. SRM 4 at Thunderbolt C (Dierson_Pyre); needs 3, rolls 8 : - Direct Blow - 4 missile(s) hit (using Right Side table) (w/ +2 bonus).
  1036.  
  1037. Thunderbolt C (Dierson_Pyre) takes 2 damage to CTR.
  1038. 7 Armor remaining.
  1039.  
  1040. Thunderbolt C (Dierson_Pyre) takes 2 damage to RL.
  1041. 6 Armor remaining.
  1042.  
  1043. Thunderbolt C (Dierson_Pyre) takes 2 damage to RL.
  1044. 4 Armor remaining.
  1045.  
  1046. Thunderbolt C (Dierson_Pyre) takes 2 damage to RL.
  1047. 2 Armor remaining.
  1048.  
  1049. ER PPC at Thunderbolt C (Dierson_Pyre); needs 10, rolls 5 : misses.
  1050.  
  1051. MegaMek: Game saved to savegames\autosave.sav
  1052. Physical Attack Phase
  1053. -------------------
  1054.  
  1055. Heat Phase
  1056. -------------------
  1057. Stalking Spider (Vane) gains 31 heat, sinks 22 heat and is now at 9 heat.
  1058. Stalking Spider needs a 10+ for coolant failure, rolls 12 : fails.
  1059. Stalking Spider's coolant is now less effective.
  1060. Thunderbolt C (Dierson_Pyre) gains 5 heat, sinks 5 heat and is now at 0 heat.
  1061.  
  1062. Control Rolls
  1063. -------------------
  1064.  
  1065. End Phase
  1066. -------------------
  1067.  
  1068. Pilot of Thunderbolt C (Dierson_Pyre) "Dierson Pyre" needs a 7 to wake up. Rolls 7 : successful!
  1069. MegaMek: Game saved to savegames\autosave.sav
  1070. MegaMek: Game saved to savegames\autosave.sav
  1071. Initiative Phase for Round #14
  1072. -------------------
  1073. Remus rolls a 5[5+0].
  1074. Vane rolls a 6[6+0].
  1075. Dierson_Pyre rolls a 7[7+0].
  1076. Jacob Dorn rolls a 10[10+0].
  1077. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  1078. Vane: 2233 BV remaining (from 2567 initially) 0 BV fled
  1079. MegaMek: Game saved to savegames\autosave.sav
  1080. MegaMek: Game saved to savegames\autosave.sav
  1081. Movement Phase
  1082. -------------------
  1083.  
  1084. Offboard Attack Phase
  1085. -------------------
  1086.  
  1087. MegaMek: Game saved to savegames\autosave.sav
  1088. Weapon Attack Phase
  1089. -------------------
  1090.  
  1091.  
  1092. Weapons fire for Stalking Spider (Vane)
  1093. ER PPC at Thunderbolt C (Dierson_Pyre); needs 6, rolls 6 : - Glancing Blow - hits (using Right Side table) RL
  1094. Thunderbolt C (Dierson_Pyre) takes 7 damage to RL.
  1095. Armor destroyed, 10 Internal Structure remaining
  1096. Critical hit on RL. Roll is (8-1) = 7; no effect.
  1097.  
  1098. MegaMek: Game saved to savegames\autosave.sav
  1099. Physical Attack Phase
  1100. -------------------
  1101.  
  1102. Heat Phase
  1103. -------------------
  1104. Stalking Spider (Vane) gains 16 heat, sinks 21 heat and is now at 4 heat.
  1105. Thunderbolt C (Dierson_Pyre) gains 5 heat, sinks 5 heat and is now at 0 heat.
  1106.  
  1107. Control Rolls
  1108. -------------------
  1109.  
  1110. End Phase
  1111. -------------------
  1112. MegaMek: Game saved to savegames\autosave.sav
  1113. MegaMek: Game saved to savegames\autosave.sav
  1114. Initiative Phase for Round #15
  1115. -------------------
  1116. Remus rolls a 10[10+0] / 6[6+0].
  1117. Vane rolls a 6[6+0].
  1118. Dierson_Pyre rolls a 6[6+0].
  1119. Jacob Dorn rolls a 10[10+0] / 7[7+0].
  1120. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  1121. Vane: 2233 BV remaining (from 2567 initially) 0 BV fled
  1122. MegaMek: Game saved to savegames\autosave.sav
  1123. MegaMek: Game saved to savegames\autosave.sav
  1124. Movement Phase
  1125. -------------------
  1126.  
  1127. Offboard Attack Phase
  1128. -------------------
  1129.  
  1130. MegaMek: Game saved to savegames\autosave.sav
  1131. Weapon Attack Phase
  1132. -------------------
  1133.  
  1134.  
  1135. Weapons fire for Stalking Spider (Vane)
  1136. SRM 4 at Thunderbolt C (Dierson_Pyre); needs 8, rolls 11 : - Direct Blow - 3 missile(s) hit (using Rear table) (w/ +2 bonus).
  1137.  
  1138. Thunderbolt C (Dierson_Pyre) takes 2 damage to CTR.
  1139. 5 Armor remaining.
  1140.  
  1141. Thunderbolt C (Dierson_Pyre) takes 2 damage to LL.
  1142. 2 damage transfers to LTR.
  1143. Thunderbolt C (Dierson_Pyre) takes 2 damage to LTR.
  1144. 12 Internal Structure remaining
  1145. Critical hit on LT. Roll is (3+1) = 4; no effect.
  1146.  
  1147. Thunderbolt C (Dierson_Pyre) takes 2 damage to LL.
  1148. 2 damage transfers to LTR.
  1149. Thunderbolt C (Dierson_Pyre) takes 2 damage to LTR.
  1150. 10 Internal Structure remaining
  1151. Critical hit on LT. Roll is (9+1) = 10; 1 location.
  1152. CRITICAL HIT on ER Large Laser.
  1153.  
  1154. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 4, rolls 9 : - Direct Blow - hits (using Rear table) RL
  1155. Thunderbolt C (Dierson_Pyre) takes 8 damage to RL.
  1156. 2 Internal Structure remaining
  1157. Critical hit on RL. Roll is (2+2) = 4; no effect.
  1158.  
  1159. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 4, rolls 6 : hits (using Rear table) RL
  1160. Thunderbolt C (Dierson_Pyre) takes 7 damage to RL.
  1161. SECTION DESTROYED,
  1162. 5 damage transfers to RTR.
  1163. Critical hit on RL. Roll is (8+1) = 9; 1 location.
  1164. CRITICAL HIT on Lower Leg.
  1165. Thunderbolt C (Dierson_Pyre) takes 5 damage to RTR.
  1166. 1 Armor remaining.
  1167.  
  1168. SRM 4 at Thunderbolt C (Dierson_Pyre); needs 8, rolls 6 : misses.
  1169.  
  1170. MegaMek: Game saved to savegames\autosave.sav
  1171. Physical Attack Phase
  1172. -------------------
  1173.  
  1174. Heat Phase
  1175. -------------------
  1176. Stalking Spider (Vane) gains 16 heat, sinks 20 heat and is now at 0 heat.
  1177. Thunderbolt C (Dierson_Pyre) gains 5 heat, sinks 5 heat and is now at 0 heat.
  1178.  
  1179. Control Rolls
  1180. -------------------
  1181.  
  1182. End Phase
  1183. -------------------
  1184. MegaMek: Game saved to savegames\autosave.sav
  1185. MegaMek: Game saved to savegames\autosave.sav
  1186. Initiative Phase for Round #16
  1187. -------------------
  1188. Remus rolls a 4[4+0] / 4[4+0].
  1189. Vane rolls a 4[4+0] / 6[6+0].
  1190. Dierson_Pyre rolls a 9[9+0].
  1191. Jacob Dorn rolls a 11[11+0].
  1192. Wind direction is Northwest. Wind strength is Calm. The weather is Clear. Visibility is Daylight.
  1193. Vane: 2233 BV remaining (from 2567 initially) 0 BV fled
  1194. MegaMek: Game saved to savegames\autosave.sav
  1195. MegaMek: Game saved to savegames\autosave.sav
  1196. Movement Phase
  1197. -------------------
  1198.  
  1199. Offboard Attack Phase
  1200. -------------------
  1201.  
  1202. MegaMek: Game saved to savegames\autosave.sav
  1203. Weapon Attack Phase
  1204. -------------------
  1205.  
  1206.  
  1207. Weapons fire for Stalking Spider (Vane)
  1208. ER PPC at Thunderbolt C (Dierson_Pyre); needs 8, rolls 3 : misses.
  1209.  
  1210. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 6, rolls 8 : hits (using Rear Above table) CTR
  1211. Thunderbolt C (Dierson_Pyre) takes 7 damage to CTR.
  1212. Armor destroyed, 18 Internal Structure remaining
  1213. Critical hit on CT. Roll is (9+1) = 10; 1 location.
  1214. CRITICAL HIT on Engine.
  1215.  
  1216. Medium Pulse Laser at Thunderbolt C (Dierson_Pyre); needs 6, rolls 12 : - Direct Blow - hits (using Rear Above table) RTR
  1217. Thunderbolt C (Dierson_Pyre) takes 9 damage to RTR.
  1218. Armor destroyed, 7 Internal Structure remaining
  1219. Critical hit on RT. Roll is (10+3) = 13; 3 locations.
  1220. Location is empty, so criticals transfer to CT.
  1221. CRITICAL HIT on Engine.
  1222. *** Thunderbolt C (Dierson_Pyre) DESTROYED by engine destruction! ***
  1223. CRITICAL HIT on Standard Gyro.
  1224. CRITICAL HIT on Engine.
  1225.  
  1226. SRM 4 at Thunderbolt C (Dierson_Pyre); needs 5, rolls 5 : - Glancing Blow - 2 missile(s) hit (using Rear table) (w/ -4 malus).
  1227.  
  1228. Thunderbolt C (Dierson_Pyre) takes 2 damage to LL.
  1229. 2 damage transfers to LTR.
  1230. Thunderbolt C (Dierson_Pyre) takes 2 damage to LTR.
  1231. 8 Internal Structure remaining
  1232. Critical hit on LT. Roll is (6-2) = 4; no effect.
  1233.  
  1234. Thunderbolt C (Dierson_Pyre) takes 2 damage to LL.
  1235. 2 damage transfers to LTR.
  1236. Thunderbolt C (Dierson_Pyre) takes 2 damage to LTR.
  1237. 6 Internal Structure remaining
  1238. Critical hit on LT. Roll is (9-2) = 7; no effect.
  1239.  
  1240. MegaMek: Game saved to savegames\autosave.sav
  1241. Physical Attack Phase
  1242. -------------------
  1243.  
  1244. Heat Phase
  1245. -------------------
  1246. Stalking Spider (Vane) gains 27 heat, sinks 21 heat and is now at 6 heat.
  1247. Stalking Spider needs a 10+ for coolant failure, rolls 5 : avoids successfully!
  1248.  
  1249. Control Rolls
  1250. -------------------
  1251.  
  1252. End Phase
  1253. -------------------
  1254. Team 2 has achieved all required victory conditions!
  1255. MegaMek: Game saved to savegames\autosave.sav
  1256. Victory!
  1257. -------------------
  1258.  
  1259. Winner is: TEAM #2
  1260.  
  1261. Remus: 0 BV remaining (from 1061 initially) 0 BV fled
  1262. Vane: 2233 BV remaining (from 2567 initially) 0 BV fled
  1263. Dierson_Pyre: 0 BV remaining (from 2198 initially) 0 BV fled
  1264. Jacob Dorn: 0 BV remaining (from 1324 initially) 0 BV fled
  1265.  
  1266. Survivors are:
  1267. Stalking Spider (Vane)
  1268. Pilot : Vane [4/4]
  1269. Kills : 2
  1270.  
  1271.  
  1272. Graveyard contains:
  1273. Cobra CBR-03 (Jacob Dorn)
  1274. Pilot : Scott Lamond [4/5] ( 6 hit(s) )
  1275. Kills : 0
  1276. Destroyed by Thunderbolt C (Dierson_Pyre)
  1277.  
  1278. MechWarrior Remus (Remus)
  1279. Gunnery Skill : Remus [2] ( 6 hit(s) )
  1280. Kills : 0
  1281. Destroyed by Stalking Spider (Vane)
  1282.  
  1283. Thunderbolt C (Dierson_Pyre)
  1284. Pilot : Dierson Pyre [3/4] ( 3 hit(s) )
  1285. Kills : 1
  1286. Destroyed by Stalking Spider (Vane)
  1287.  
  1288.  
  1289. The following utterly destroyed units are not available for salvage:
  1290. MechWarrior Scott Lamond (Jacob Dorn)
  1291. Gunnery Skill : Scott Lamond [4] ( 6 hit(s) )
  1292. Kills : 0
  1293. Destroyed by pilot error.
  1294.  
  1295. UrbanMech IIC (Remus)
  1296. Pilot : Remus [2/6] ( 6 hit(s) )
  1297. Kills : 0
  1298. Destroyed by pilot error.
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