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- 23:51:37: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 23:51:38: CUDA loaded successfully
- 23:51:38: 1 CUDA capable devices found
- 23:51:38: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
- 23:51:44: Open Broadcaster Software v0.635b - 64bit ( ^ω^)
- 23:51:44: -------------------------------
- 23:51:44: CPU Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
- 23:51:44: CPU Speed: 3392MHz
- 23:51:44: Physical Memory: 8144MB Total, 4662MB Free
- 23:51:44: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 23:51:44: monitor 1: pos={0, 0}, size={1920, 1080}
- 23:51:44: Windows Version: 6.1 Build 7600
- 23:51:44: Aero is Disabled
- 23:51:44: -------------------------------
- 23:51:44: OBS Modules:
- 23:51:44: Base Address Module
- 23:51:44: 000000003F9F0000 OBS.exe
- 23:51:44: 00000000EFDD0000 OBSApi.dll
- 23:51:44: 00000000FA1C0000 DShowPlugin.dll
- 23:51:44: 00000000FA2A0000 GraphicsCapture.dll
- 23:51:44: 00000000FA190000 NoiseGate.dll
- 23:51:44: 00000000FA0D0000 PSVPlugin.dll
- 23:51:44: ------------------------------------------
- 23:51:44: Adapter 1
- 23:51:44: Video Adapter: NVIDIA GeForce GTX 780
- 23:51:44: Video Adapter Dedicated Video Memory: 3140157440
- 23:51:44: Video Adapter Shared System Memory: 4001863680
- 23:51:44: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 23:51:44: =====Stream Start: 2014-09-21, 23:51:44===============================================
- 23:51:44: Multithreaded optimizations: On
- 23:51:44: Base resolution: 1920x1080
- 23:51:44: Output resolution: 1280x720
- 23:51:44: ------------------------------------------
- 23:51:44: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
- 23:51:45: ------------------------------------------
- 23:51:45: Audio Format: 44100 Hz
- 23:51:45: ------------------------------------------
- 23:51:45: Audio Channels: 2 Ch
- 23:51:45: Playback device {0.0.0.00000000}.{3bf2f9f3-16f6-42bf-a8dc-91027449f494}
- 23:51:45: ------------------------------------------
- 23:51:45: Using desktop audio input: Speakers (Siberia V2 Illuminated)
- 23:51:45: Global Audio time adjust: 0
- 23:51:45: ------------------------------------------
- 23:51:45: Using auxilary audio input: Microphone (Siberia V2 Illuminated)
- 23:51:45: Mic time offset: 0
- 23:51:45: ------------------------------------------
- 23:51:45: Audio Encoding: AAC
- 23:51:45: bitrate: 128
- 23:51:45: Using graphics capture
- 23:51:45: Trying to hook process: csgo.exe
- 23:51:45: Scene buffering time set to 200
- 23:51:45: ------------------------------------------
- 23:51:45: Video Encoding: x264
- 23:51:45: fps: 60
- 23:51:45: width: 1280, height: 720
- 23:51:45: preset: veryfast
- 23:51:45: profile: main
- 23:51:45: keyint: 120
- 23:51:45: CBR: yes
- 23:51:45: CFR: yes
- 23:51:45: max bitrate: 2500
- 23:51:45: buffer size: 2500
- 23:51:45: ------------------------------------------
- 23:51:45: Using RTMP service: Twitch
- 23:51:45: Server selection: rtmp://live-sin-backup.twitch.tv/app
- 23:51:45: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 100 mbps)
- 23:51:46: Completed handshake with rtmp://live-sin-backup.twitch.tv/app in 475 ms.
- 23:51:47: SO_SNDBUF was at 8192
- 23:51:47: SO_SNDBUF is now 65536
- 23:51:48: SharedTexCapture hooked
- 23:51:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 65556 / 335872)
- 23:51:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 10812 / 335872)
- 23:51:55: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 335872)
- 23:52:39: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:52:39: SharedTexCapture hooked
- 23:53:53: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:53:53: SharedTexCapture hooked
- 23:55:04: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:55:04: SharedTexCapture hooked
- 23:57:17: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:57:17: SharedTexCapture hooked
- 23:57:37: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:57:37: SharedTexCapture hooked
- 23:58:32: GraphicsCaptureSource::NewCapture: eliminating old capture
- 23:58:32: SharedTexCapture hooked
- 00:44:54: GraphicsCaptureSource::NewCapture: eliminating old capture
- 00:44:54: SharedTexCapture hooked
- 00:46:16: FlushBufferedVideo: Flushing 42 packets over 684 ms
- 00:46:17: Total frames encoded: 196289, total frames duplicated: 3894 (1.98%)
- 00:46:17: Total frames rendered: 195349, number of late frames: 639 (0.33%) (it's okay for some frames to be late)
- 00:46:17: ~RTMPPublisher: Packet flush completed in 88 ms
- 00:46:17: ~RTMPPublisher: Send thread terminated in 0 ms
- 00:46:17: RTMPPublisher::SocketLoop: Graceful loop exit
- 00:46:17: ~RTMPPublisher: Socket thread terminated in 0 ms
- 00:46:17: ~RTMPPublisher: Final socket shutdown completed in 242 ms
- 00:46:17: Average send payload: 6542 bytes, average send interval: 19 ms
- 00:46:17: Number of times waited to send: 0, Waited for a total of 0 bytes
- 00:46:17: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 00:46:17: Number of bytes sent: 1076342730
- 00:46:17:
- 00:46:17: Profiler time results:
- 00:46:17:
- 00:46:17: ==============================================================
- 00:46:17: video thread frame - [100%] [avg time: 1.579 ms] [children: 51.2%] [unaccounted: 48.8%]
- 00:46:17: | scene->Preprocess - [0.253%] [avg time: 0.004 ms]
- 00:46:17: | GPU download and conversion - [50.9%] [avg time: 0.804 ms] [children: 45.2%] [unaccounted: 5.76%]
- 00:46:17: | | flush - [34.6%] [avg time: 0.547 ms]
- 00:46:17: | | CopyResource - [10.3%] [avg time: 0.163 ms]
- 00:46:17: | | conversion to 4:2:0 - [0.19%] [avg time: 0.003 ms]
- 00:46:17: Convert444Threads - [100%] [avg time: 0.475 ms] [children: 99.4%] [unaccounted: 0.632%]
- 00:46:17: | Convert444toNV12 - [99.4%] [avg time: 0.472 ms]
- 00:46:17: encoder thread frame - [100%] [avg time: 0.994 ms] [children: 2.92%] [unaccounted: 97.1%]
- 00:46:17: | sending stuff out - [2.92%] [avg time: 0.029 ms]
- 00:46:17: ==============================================================
- 00:46:17:
- 00:46:17:
- 00:46:17: Profiler CPU results:
- 00:46:17:
- 00:46:17: ==============================================================
- 00:46:17: video thread frame - [cpu time: avg 0.19 ms, total 37284.2 ms] [avg calls per frame: 1]
- 00:46:17: | scene->Preprocess - [cpu time: avg 0 ms, total 171.604 ms] [avg calls per frame: 1]
- 00:46:17: | GPU download and conversion - [cpu time: avg 0.066 ms, total 12979.3 ms] [avg calls per frame: 1]
- 00:46:17: | | flush - [cpu time: avg 0.045 ms, total 8829.67 ms] [avg calls per frame: 1]
- 00:46:17: | | CopyResource - [cpu time: avg 0.009 ms, total 1887.61 ms] [avg calls per frame: 1]
- 00:46:17: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 343.203 ms] [avg calls per frame: 1]
- 00:46:17: Convert444Threads - [cpu time: avg 0.343 ms, total 134052 ms] [avg calls per frame: 2]
- 00:46:17: | Convert444toNV12 - [cpu time: avg 0.341 ms, total 133490 ms] [avg calls per frame: 2]
- 00:46:17: encoder thread frame - [cpu time: avg 0.294 ms, total 57798.4 ms] [avg calls per frame: 1]
- 00:46:17: | sending stuff out - [cpu time: avg 0.012 ms, total 2496.02 ms] [avg calls per frame: 1]
- 00:46:17: ==============================================================
- 00:46:17:
- 00:46:17: =====Stream End: 2014-09-22, 00:46:17=================================================
- Last game capture log:
- 2014-09-21, 23:51:45: we're booting up:
- 23:51:45: CaptureThread: attached to process csgo.exe
- 23:51:45: D3D9 Present
- 23:51:45: GL Present
- 23:51:45: DirectDraw Present
- 23:51:45: (half life scientist) everything.. seems to be in order
- 23:51:48: D3D9EndScene called
- 23:51:48: D3DPRESENT_PARAMETERS {
- 23:51:48: BackBufferWidth: 1024
- 23:51:48: BackBufferHeight: 768
- 23:51:48: BackBufferFormat: D3DFMT_A8R8G8B8
- 23:51:48: BackBufferCount: 1
- 23:51:48: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 23:51:48: MultiSampleQuality: 0
- 23:51:48: SwapEffect: D3DSWAPEFFECT_DISCARD
- 23:51:48: hDeviceWindow: 11667462
- 23:51:48: Windowed: false
- 23:51:48: EnableAutoDepthStencil: true
- 23:51:48: AutoDepthStencilFormat: D3DFMT_D24S8
- 23:51:48: Flags: None
- 23:51:48: FullScreen_RefreshRateInHz: 60
- 23:51:48: PresentationInterval: 2147483648
- 23:51:48: };
- 23:51:48: successfully set up d3d9 hooks
- 23:51:48: D3D9Present called
- 23:51:48: DoD3D9GPUHook: success
- 23:51:48: D3DSURFACE_DESC {
- 23:51:48: Format: D3DFMT_A8R8G8B8
- 23:51:48: Type: D3DRTYPE_SURFACE
- 23:51:48: Usage: D3DUSAGE_RENDERTARGET
- 23:51:48: Pool: D3DPOOL_DEFAULT
- 23:51:48: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 23:51:48: MultiSampleQuality: 0
- 23:51:48: Width: 1024
- 23:51:48: Height: 768
- 23:51:48: };
- 23:51:48: successfully capturing d3d9 frames via GPU
- 23:52:38: D3D9Reset called
- 23:52:39: ---------------------- Cleared D3D9 Capture ----------------------
- 23:52:39: successfully set up d3d9 hooks
- 23:52:39: D3D9EndScene called
- 23:52:39: D3D9Present called
- 23:52:39: DoD3D9GPUHook: success
- 23:52:39: D3DSURFACE_DESC {
- 23:52:39: Format: D3DFMT_A8R8G8B8
- 23:52:39: Type: D3DRTYPE_SURFACE
- 23:52:39: Usage: D3DUSAGE_RENDERTARGET
- 23:52:39: Pool: D3DPOOL_DEFAULT
- 23:52:39: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 23:52:39: MultiSampleQuality: 0
- 23:52:39: Width: 1024
- 23:52:39: Height: 768
- 23:52:39: };
- 23:52:39: successfully capturing d3d9 frames via GPU
- 23:53:52: D3D9Reset called
- 23:53:52: ---------------------- Cleared D3D9 Capture ----------------------
- 23:53:53: successfully set up d3d9 hooks
- 23:53:53: D3D9EndScene called
- 23:53:53: D3D9Present called
- 23:53:53: DoD3D9GPUHook: success
- 23:53:53: D3DSURFACE_DESC {
- 23:53:53: Format: D3DFMT_A8R8G8B8
- 23:53:53: Type: D3DRTYPE_SURFACE
- 23:53:53: Usage: D3DUSAGE_RENDERTARGET
- 23:53:53: Pool: D3DPOOL_DEFAULT
- 23:53:53: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 23:53:53: MultiSampleQuality: 0
- 23:53:53: Width: 1024
- 23:53:53: Height: 768
- 23:53:53: };
- 23:53:53: successfully capturing d3d9 frames via GPU
- 23:55:04: D3D9Reset called
- 23:55:04: ---------------------- Cleared D3D9 Capture ----------------------
- 23:55:04: successfully set up d3d9 hooks
- 23:55:04: D3D9EndScene called
- 23:55:04: D3D9Present called
- 23:55:04: DoD3D9GPUHook: success
- 23:55:04: D3DSURFACE_DESC {
- 23:55:04: Format: D3DFMT_A8R8G8B8
- 23:55:04: Type: D3DRTYPE_SURFACE
- 23:55:04: Usage: D3DUSAGE_RENDERTARGET
- 23:55:04: Pool: D3DPOOL_DEFAULT
- 23:55:04: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 23:55:04: MultiSampleQuality: 0
- 23:55:04: Width: 1024
- 23:55:04: Height: 768
- 23:55:04: };
- 23:55:04: successfully capturing d3d9 frames via GPU
- 23:57:17: D3D9Reset called
- 23:57:17: ---------------------- Cleared D3D9 Capture ----------------------
- 23:57:17: successfully set up d3d9 hooks
- 23:57:17: D3D9EndScene called
- 23:57:17: D3D9Present called
- 23:57:17: DoD3D9GPUHook: success
- 23:57:17: D3DSURFACE_DESC {
- 23:57:17: Format: D3DFMT_A8R8G8B8
- 23:57:17: Type: D3DRTYPE_SURFACE
- 23:57:17: Usage: D3DUSAGE_RENDERTARGET
- 23:57:17: Pool: D3DPOOL_DEFAULT
- 23:57:17: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 23:57:17: MultiSampleQuality: 0
- 23:57:17: Width: 1024
- 23:57:17: Height: 768
- 23:57:17: };
- 23:57:17: successfully capturing d3d9 frames via GPU
- 23:57:33: D3D9Reset called
- 23:57:33: ---------------------- Cleared D3D9 Capture ----------------------
- 23:57:33: successfully set up d3d9 hooks
- 23:57:37: D3D9EndScene called
- 23:57:37: D3D9Present called
- 23:57:37: DoD3D9GPUHook: success
- 23:57:37: D3DSURFACE_DESC {
- 23:57:37: Format: D3DFMT_A8R8G8B8
- 23:57:37: Type: D3DRTYPE_SURFACE
- 23:57:37: Usage: D3DUSAGE_RENDERTARGET
- 23:57:37: Pool: D3DPOOL_DEFAULT
- 23:57:37: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 23:57:37: MultiSampleQuality: 0
- 23:57:37: Width: 1024
- 23:57:37: Height: 768
- 23:57:37: };
- 23:57:37: successfully capturing d3d9 frames via GPU
- 23:58:29: D3D9Reset called
- 23:58:29: ---------------------- Cleared D3D9 Capture ----------------------
- 23:58:29: successfully set up d3d9 hooks
- 23:58:32: D3D9EndScene called
- 23:58:32: D3D9Present called
- 23:58:32: DoD3D9GPUHook: success
- 23:58:32: D3DSURFACE_DESC {
- 23:58:32: Format: D3DFMT_A8R8G8B8
- 23:58:32: Type: D3DRTYPE_SURFACE
- 23:58:32: Usage: D3DUSAGE_RENDERTARGET
- 23:58:32: Pool: D3DPOOL_DEFAULT
- 23:58:32: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 23:58:32: MultiSampleQuality: 0
- 23:58:32: Width: 1024
- 23:58:32: Height: 768
- 23:58:32: };
- 23:58:32: successfully capturing d3d9 frames via GPU
- 00:44:53: D3D9Reset called
- 00:44:53: ---------------------- Cleared D3D9 Capture ----------------------
- 00:44:53: successfully set up d3d9 hooks
- 00:44:54: D3D9EndScene called
- 00:44:54: D3D9Present called
- 00:44:54: DoD3D9GPUHook: success
- 00:44:54: D3DSURFACE_DESC {
- 00:44:54: Format: D3DFMT_A8R8G8B8
- 00:44:54: Type: D3DRTYPE_SURFACE
- 00:44:54: Usage: D3DUSAGE_RENDERTARGET
- 00:44:54: Pool: D3DPOOL_DEFAULT
- 00:44:54: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 00:44:54: MultiSampleQuality: 0
- 00:44:54: Width: 1024
- 00:44:54: Height: 768
- 00:44:54: };
- 00:44:54: successfully capturing d3d9 frames via GPU
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