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- ############################################################
- # +------------------------------------------------------+ #
- # | EssentialsProtect | #
- # +------------------------------------------------------+ #
- ############################################################
- protect:
- # Database settings for sign/rail protection
- # mysql or sqlite
- # We strongly recommend against using mysql here, unless you have a good reason.
- # Sqlite seems to be faster in almost all cases, and in some cases mysql can be much slower.
- datatype: 'sqlite'
- # If you specified MySQL above, you MUST enter the appropriate details here.
- # If you specified SQLite above, these will be IGNORED.
- username: 'root'
- password: 'root'
- mysqlDb: 'jdbc:mysql://localhost:3306/minecraft'
- # General physics/behavior modifications
- prevent:
- lava-flow: false
- water-flow: false
- water-bucket-flow: false
- fire-spread: true
- lava-fire-spread: true
- flint-fire: false
- lightning-fire-spread: true
- portal-creation: true
- tnt-explosion: false
- tnt-playerdamage: false
- fireball-explosion: false
- fireball-fire: false
- fireball-playerdamage: false
- witherskull-explosion: false
- witherskull-playerdamage: false
- wither-spawnexplosion: false
- wither-blockreplace: false
- creeper-explosion: false
- creeper-playerdamage: false
- creeper-blockdamage: true
- enderdragon-blockdamage: true
- enderman-pickup: false
- villager-death: false
- # Monsters won't follow players
- # permission essentials.protect.entitytarget.bypass disables this
- entitytarget: true
- # Prevent the spawning of creatures
- spawn:
- creeper: false
- skeleton: false
- spider: false
- giant: false
- zombie: false
- slime: false
- ghast: false
- pig_zombie: false
- enderman: false
- cave_spider: false
- silverfish: false
- blaze: false
- magma_cube: false
- ender_dragon: false
- pig: false
- sheep: false
- cow: false
- chicken: false
- squid: false
- wolf: false
- mushroom_cow: false
- snowman: false
- ocelot: false
- iron_golem: false
- villager: false
- wither: false
- bat: false
- witch: false
- # Maximum height the creeper should explode. -1 allows them to explode everywhere.
- # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
- creeper:
- max-height: -1
- # Protect various blocks.
- protect:
- # Protect all signs
- signs: false
- # Prevent users from destroying rails
- rails: true
- # Blocks below rails/signs are also protected if the respective rail/sign is protected.
- # This makes it more difficult to circumvent protection, and should be enabled.
- # This only has an effect if "rails" or "signs" is also enabled.
- block-below: true
- # Prevent placing blocks above protected rails, this is to stop a potential griefing
- prevent-block-on-rails: false
- # Store blocks / signs in memory before writing
- memstore: false
- # Disable various default physics and behaviors
- disable:
- # Should fall damage be disabled?
- fall: false
- # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
- # They will be unable to attack users without that same permission node.
- pvp: false
- # Should drowning damage be disabled?
- # (Split into two behaviors; generally, you want both set to the same value)
- drown: false
- suffocate: false
- # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
- lavadmg: false
- # Should arrow damage be disabled
- projectiles: false
- # This will disable damage from touching cacti.
- contactdmg: false
- # Burn, baby, burn! Should fire damage be disabled?
- firedmg: false
- # Should the damage after hit by a lightning be disabled?
- lightning: false
- # Should Wither damage be disabled?
- wither: false
- # Disable weather options
- weather:
- storm: false
- thunder: false
- lightning: false
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