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- //Includes
- #include <a_samp>
- #include <Dini>
- //#include <MD5>
- #include <a_http>
- #include <streamer>
- #include <ocmd>
- //Farben
- #define Gelb 0xFFFF00FF
- #define Rot 0xFF2800FF
- #define Blau 0x000FFFFF
- //Dialoge
- #define REGISTER 1
- #define LOGIN 2
- #define STATS 3
- //Define
- #define sFraktion "LSPD"
- #define sFraktion2 "FBI"
- #define sFratkion3 "Bundeswehr"
- #define Version "0.1"
- //DCMD
- #define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
- //Enums
- enum SpielerDaten
- {
- Adminlevel,
- Level,
- Fraktion,
- Team,
- sLogin
- };
- new sSpieler[MAX_PLAYERS][SpielerDaten];
- //Tore
- new bsntor;
- //Fahzeuge
- new lspdcars[1];
- //Textdraws
- new Text:BalkenJan0;
- new Text:BalkenJan1;
- new Text:BalkenJan2;
- new Text:BalkenJan3;
- main()
- {
- }
- public OnGameModeInit()
- {
- //Bots/NPCS
- ConnectNPC("","");
- //Updatecheck
- SetGameModeText("Gamemode");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- //Objecte
- bsntor = CreateDynamicObject(969, 1194.2557373047, -941.72430419922, 41.753002166748, 0, 0, 100); //Gate beim BSN
- //Fahrzeuge
- lspdcars[0]= CreateDynamicObject(596,1535.8518,-1671.9904,13.3828,180.7820,1,6,60000); //Polizei Fahrzeug
- //Timers
- SetTimer("Nachrichten",300000,true);
- //Textdraws
- BalkenJan0 = TextDrawCreate(0.000000, 0.000000, "LD_SPAC:white");
- TextDrawLetterSize(BalkenJan0, 0.000000, 0.000000);
- TextDrawTextSize(BalkenJan0, 640.000000, 48.533332);
- TextDrawAlignment(BalkenJan0, 1);
- TextDrawColor(BalkenJan0, 255);
- TextDrawSetShadow(BalkenJan0, 0);
- TextDrawSetOutline(BalkenJan0, 0);
- TextDrawFont(BalkenJan0, 4);
- BalkenJan1 = TextDrawCreate(0.000000, 393.244445, "LD_SPAC:white");
- TextDrawLetterSize(BalkenJan1, 0.000000, 0.000000);
- TextDrawTextSize(BalkenJan1, 640.000000, 54.755554);
- TextDrawAlignment(BalkenJan1, 1);
- TextDrawColor(BalkenJan1, 255);
- TextDrawSetShadow(BalkenJan1, 0);
- TextDrawSetOutline(BalkenJan1, 0);
- TextDrawBackgroundColor(BalkenJan1, 255);
- TextDrawFont(BalkenJan1, 4);
- BalkenJan2 = TextDrawCreate(219.666687, 9.955574, "Life of West");
- TextDrawLetterSize(BalkenJan2, 0.776333, 2.338370);
- TextDrawTextSize(BalkenJan2, 126.333343, 31.940740);
- TextDrawAlignment(BalkenJan2, 1);
- TextDrawColor(BalkenJan2, -16776961);
- TextDrawSetShadow(BalkenJan2, 0);
- TextDrawSetOutline(BalkenJan2, 1);
- TextDrawBackgroundColor(BalkenJan2, 51);
- TextDrawFont(BalkenJan2, 1);
- TextDrawSetProportional(BalkenJan2, 1);
- BalkenJan3 = TextDrawCreate(113.000022, 409.422180, "Lebe nicht dein Leben sondern Lebe dein Traum");
- TextDrawLetterSize(BalkenJan3, 0.482000, 1.836444);
- TextDrawAlignment(BalkenJan3, 1);
- TextDrawColor(BalkenJan3, -16776961);
- TextDrawSetShadow(BalkenJan3, 28);
- TextDrawSetOutline(BalkenJan3, 0);
- TextDrawBackgroundColor(BalkenJan3, 51);
- TextDrawFont(BalkenJan3, 1);
- TextDrawSetProportional(BalkenJan3, 1);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- //Textdraw
- TextDrawShowForPlayer(playerid,BalkenJan0);
- TextDrawShowForPlayer(playerid,BalkenJan1);
- TextDrawShowForPlayer(playerid,BalkenJan2);
- TextDrawShowForPlayer(playerid,BalkenJan3);
- //NPC/Bot Abfrage
- if(IsPlayerNPC(playerid)) return 1;
- new Spieler[64];
- new Sname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,Sname,sizeof(Sname));
- format(Spieler,sizeof(Spieler),"/Spieler/%s.txt",Sname);
- if(dini_Exists(Spieler))
- {
- SendClientMessage(playerid,Blau,"Herzlich Willkommen auf dem Reallife Server von ???");
- ShowPlayerDialog(playerid,LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde in unserer Datenbank gefunden, bitte gebe nun dein Passwort ein und logge dich somit ein.","Login","Abbrechen");
- return 1;
- }
- else
- {
- SendClientMessage(playerid,Blau,"Herzlich Willkommen auf dem Reallife Server von ???!");
- ShowPlayerDialog(playerid,REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Bitte wähle ein Passwort um dir einen Account zu erstellen!","Registrieren","Abbrechen");
- return 1;
- }
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- //NPC/Bot Abfrage
- if(IsPlayerNPC(playerid)) return 1;
- sSpieler[playerid][sLogin] = 0;
- SpielerSpeichern(playerid);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- //NPC Skin Setzung
- if(IsPlayerNPC(playerid))
- {
- new botname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,botname,sizeof(botname));
- if(!strcmp(botname,"Nemesis",true))
- {
- SetPlayerSkin(playerid,26);
- }
- }
- //NPC/Bot Abfrage
- if(IsPlayerNPC(playerid)) return 1;
- if(IstSpielerInFraktion(playerid, 0))
- {
- SetPlayerPos(playerid, 1218.4890,-919.5051,43.0938);
- SetPlayerColor(playerid,Blau);
- return 1;
- }
- if(IstSpielerInFraktion(playerid, 1))
- {
- SetPlayerPos(playerid, 1539.8313,-1620.5837,13.5469);
- SetPlayerColor(playerid,Blau);
- SendClientMessage(playerid,Blau,"Du bist als LSPD gespawnt!");
- GivePlayerWeapon(playerid,31,500);
- return 1;
- }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- //Befehle mit DCMD
- dcmd(makeadmin, 9, cmdtext);
- dcmd(makeleader, 10, cmdtext);
- if (strcmp("/credits", cmdtext, true, 10) == 0)
- {
- return 1;
- }
- if (strcmp("/stats", cmdtext, true, 10) == 0)
- {
- new string[128];
- new ftext[20];
- new level = sSpieler[playerid][Fraktion];
- if(level == 0) { ftext= "Zivilist"; }
- else if(level == 1) { ftext= "LSPD"; }
- format(string,sizeof(string),"Dein Level %d\nDein Geld %d\nDeine Fraktion %s",sSpieler[playerid][Level],GetPlayerMoney(playerid),ftext);
- ShowPlayerDialog(playerid,STATS,DIALOG_STYLE_MSGBOX,"Deine Statistik",string,"OK","OK");
- return 1;
- }
- if (strcmp("/bsn", cmdtext, true, 10) == 0)
- {
- SetPlayerPos(playerid,1218.4890,-919.5051,43.0938);
- SendClientMessage(playerid,Blau,"Du hast dich zum BSN teleportiert!");
- return 1;
- }
- if (strcmp("/gmx", cmdtext, true, 10) == 0)
- {
- if(IstSpielerAdmin(playerid, 3))
- {
- SendRconCommand("gmx");
- }
- else
- {
- SendClientMessage(playerid,Rot,"Du bist kein Administrator!");
- return 1;
- }
- return 1;
- }
- if (strcmp("/binichadmin", cmdtext , true, 10) == 0)
- {
- if(sSpieler[playerid][Adminlevel] >= 1)
- {
- SendClientMessage(playerid,Gelb,"Du bist ein Administrator!");
- return 1;
- }
- else
- {
- SendClientMessage(playerid,Rot,"Du bist kein Administrator!");
- return 1;
- }
- }
- if (strcmp("/opengate", cmdtext, true, 10) == 0)
- {
- if(IstSpielerInFraktion(playerid, 1))
- {
- if(IsPlayerInRangeOfPoint(playerid,5,1194.2557373047, -941.72430419922, 41.753002166748))
- {
- SendClientMessage(playerid,Gelb,"Das Tor hat sich geöfffnet es würd automatisch in 10 Sekunden schließen!");
- MoveDynamicObject(bsntor,1194.2557373047, -941.72430419922, 31.753002166748,2.0);
- SetTimer("torbsn", 10125, 0);
- return 1;
- }
- else
- {
- SendClientMessage(playerid,Rot,"Du bist nicht in der Fraktion (1) LSPD!");
- return 1;
- }
- }
- }
- return 0;
- }
- //DCMD Befehle
- //Makeleader Befehl
- dcmd_makeleader(playerid,params[])
- {
- new pid, frakid;
- if(sscanf(params,"ud",pid,frakid))
- {
- return SendClientMessage(playerid,Gelb,"Verwendung : /makleader [ID] [Fraktions ID]");
- }
- if(frakid > 6)
- {
- return SendClientMessage(playerid,Rot,"Soviele Fraktionen gibt es nicht!");
- }
- if(IstSpielerAdmin(playerid, 5))
- {
- if(pid == INVALID_PLAYER_ID)
- {
- return SendClientMessage(playerid,Rot,"Ungültiger Spieler!");
- }
- if(IstSpielerInFraktion(pid,frakid) == frakid)
- {
- return SendClientMessage(playerid,Rot,"Der angegebene Spieler ist schon in dieser Fraktion!");
- }
- else
- {
- sSpieler[pid][Fraktion] = frakid;
- SendClientMessage(pid,Gelb,"Du bist nun in einer Fraktion!");
- SendClientMessage(pid,Gelb,"Du hast den angegeben Spieler in eine Fraktion gepackt!");
- }
- }
- else
- {
- return SendClientMessage(playerid,Rot,"Du bist kein Administrator!");
- }
- return 1;
- }
- //Makeadmin Befehl
- dcmd_makeadmin(playerid, params[])
- {
- new pid,level;
- if(sscanf(params,"ud", pid, level))
- {
- return SendClientMessage(playerid, Gelb,"Verwendung : /makeadmin [ID] [Level]");
- }
- if(IstSpielerAdmin(playerid, 5))
- {
- if(pid == INVALID_PLAYER_ID)
- {
- return SendClientMessage(playerid,Rot,"Ungültiger Spieler!");
- }
- if(IstSpielerAdmin(pid,level) == level)
- {
- return SendClientMessage(playerid, Rot,"Der Spieler hat schon das angegebene Adminlevel!");
- }
- else
- {
- sSpieler[pid][Adminlevel] = level;
- SendClientMessage(pid, Gelb, "Du bist nun ein Administrator!");
- SendClientMessage(playerid,Gelb,"Du hast den angegeben Spieler zum Administrator gemacht!");
- }
- }
- else
- {
- return SendClientMessage(playerid,Rot,"Du bist kein Administrator!");
- }
- return 1;
- }
- ocmd:dealer(playerid,params[])
- {
- SetPlayerPos(playerid,2471.4102,1933.4265,9.8245);
- SetPlayerInterior(playerid,0);
- SetPlayerVirtualWorld(playerid,0);
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(newstate == PLAYER_STATE_DRIVER)
- {
- for(new i = 0; i<sizeof(lspdcars); i++)
- {
- if(GetPlayerVehicleID(playerid) == lspdcars[i])
- {
- if(IstSpielerInFraktion(playerid, 1))
- {
- }
- else
- {
- RemovePlayerFromVehicle(playerid);
- SendClientMessage(playerid,Rot,"Du bist kein Mitglied des LSPDs!");
- }
- }
- }
- }
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == STATS)
- {
- if(response == 0)
- {
- return 1;
- }
- if(response == 1)
- {
- return 1;
- }
- }
- if(dialogid == LOGIN)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,Rot,"Du hast den Authenfizierungs Prozess abgebrochen . . .");
- Kick(playerid);
- return 1;
- }
- if(response == 1)
- {
- Login(playerid,inputtext);
- return 1;
- }
- }
- if(dialogid == REGISTER)
- {
- if(response == 0)
- {
- SendClientMessage(playerid,Blau,"Du hast den Registrierungs Vorgang abgebrochen");
- Kick(playerid);
- return 1;
- }
- if(response == 1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,Blau,"Bitte gebe ein Passwort ein");
- ShowPlayerDialog(playerid,REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Bitte wähle ein Passwort um dir einen Account zu erstellen!","Registrieren","Abbrechen");
- return 1;
- }
- Register(playerid,inputtext);
- return 1;
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- stock Register(playerid,key[])
- {
- new Spieler[64];
- new Sname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,Sname,sizeof(Sname));
- format(Spieler,sizeof(Spieler),"/Spieler/%s.txt",Sname);
- SpielerReset(playerid);
- dini_Create(Spieler);
- dini_Set(Spieler,"Passwort",key);
- dini_IntSet(Spieler,"Adminlevel",0);
- dini_IntSet(Spieler,"Level",0);
- dini_IntSet(Spieler,"Fraktion",0);
- dini_IntSet(Spieler,"Team",0);
- SendClientMessage(playerid,Blau,"Du hast dich erfolgreich registriert");
- SpawnPlayer(playerid);
- return 1;
- }
- stock Login(playerid,key[])
- {
- new Spieler[64];
- new Sname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,Sname,sizeof(Sname));
- format(Spieler,sizeof(Spieler),"/Spieler/%s.txt",Sname);
- if(!strcmp(key,dini_Get(Spieler,"Passwort"),false))
- {
- SendClientMessage(playerid,Blau,"Login erfolgreich . . . Spielerdaten werden geladen!");
- SpielerLaden(playerid);
- TextDrawHideForPlayer(playerid,BalkenJan0);
- TextDrawHideForPlayer(playerid,BalkenJan1);
- TextDrawHideForPlayer(playerid,BalkenJan2);
- TextDrawHideForPlayer(playerid,BalkenJan3);
- return 1;
- }
- else
- {
- SendClientMessage(playerid,Blau,"Das eingebene Passwort ist inkorrekt!");
- ShowPlayerDialog(playerid,LOGIN,DIALOG_STYLE_INPUT,"Login","{FEFEFE}Dein {FF9600}Account {FEFEFE}wurde in unserer Datenbank gefunden, bitte gebe nun dein Passwort ein und logge dich somit ein.","Login","Abbrechen");
- return 1;
- }
- }
- stock SpielerSpeichern(playerid)
- {
- new Spieler[64];
- new Sname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,Sname,sizeof(Sname));
- format(Spieler,sizeof(Spieler),"/Spieler/%s.txt",Sname);
- if(dini_Exists(Spieler))
- {
- dini_IntSet(Spieler,"Adminlevel",sSpieler[playerid][Adminlevel]);
- dini_IntSet(Spieler,"Level",sSpieler[playerid][Level]);
- dini_IntSet(Spieler,"Fraktion",sSpieler[playerid][Fraktion]);
- dini_IntSet(Spieler,"Team",sSpieler[playerid][Team]);
- }
- return 1;
- }
- stock SpielerLaden(playerid)
- {
- new Spieler[64];
- new Sname[MAX_PLAYER_NAME];
- GetPlayerName(playerid,Sname,sizeof(Sname));
- format(Spieler,sizeof(Spieler),"/Spieler/%s.txt",Sname);
- if(dini_Exists(Spieler))
- {
- SetPlayerScore(playerid,dini_Int(Spieler,"Level"));
- sSpieler[playerid][Adminlevel] = dini_Int(Spieler,"Adminlevel");
- sSpieler[playerid][Level] = dini_Int(Spieler,"Level");
- sSpieler[playerid][Fraktion] = dini_Int(Spieler,"Fraktion");
- sSpieler[playerid][Team] = dini_Int(Spieler,"Team");
- sSpieler[playerid][sLogin] = 1;
- SpawnPlayer(playerid);
- }
- return 1;
- }
- stock SpielerReset(playerid)
- {
- sSpieler[playerid][Adminlevel] = 0;
- sSpieler[playerid][Level] = 0;
- sSpieler[playerid][Fraktion] = 0;
- sSpieler[playerid][Team] = 0;
- return 1;
- }
- //Adminsystem
- stock IstSpielerAdmin(playerid,level)
- {
- if(sSpieler[playerid][Adminlevel] >= level) return 1;
- return 0;
- }
- //Fraktion
- stock IstSpielerInFraktion(playerid, fraktionsid)
- {
- if(sSpieler[playerid][Fraktion] == fraktionsid) return 1;
- return 0;
- }
- //Login
- stock IstSpielerLogged(playerid)
- {
- if(sSpieler[playerid][sLogin] == 1) return 1;
- return 0;
- }
- //Sscanf
- stock sscanf(string[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(string))
- #else
- if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- stringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (string[stringPos] && string[stringPos] <= ' ')
- {
- stringPos++;
- }
- while (paramPos < paramCount && string[stringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = string[stringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = string[++stringPos];
- }
- do
- {
- stringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = string[stringPos];
- do
- {
- stringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = string[stringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, string[stringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = stringPos;
- while(changepos < 16 && string[strpos] && string[strpos] != delim)
- {
- changestr[changepos++] = string[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- stringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = stringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = string[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- string[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - stringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, string[stringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- string[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- stringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = string[stringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = string[stringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- stringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
- {
- stringPos++;
- }
- while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
- {
- stringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
- forward Updatecheck(index, response_code, data[]);
- public Updatecheck(index, response_code, data[])
- {
- if(response_code == 200)
- {
- if(strcmp(data,Version, false))
- {
- }
- }
- return 1;
- }
- forward torbsn();
- public torbsn()
- {
- MoveDynamicObject(bsntor,1194.2557373047, -941.72430419922, 41.753002166748,2.0);
- }
- forward OnPlayerCommandPerformed(playerid, cmdtext[], success);
- public OnPlayerCommandPerformed(playerid, cmdtext[], success)
- {
- if(!success) SendClientMessage(playerid, Rot, "Server: Dieser Befehl ist uns nicht bekannt (( /help ))");
- return 1;
- }
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