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- // Created by Crowbar 0.19.0.0
- $modelname "player/mistral.mdl"
- $model "police" "mistral_reference.smd" {
- flexfile "police_fem.vta"
- {
- defaultflex frame 0
- }
- flexcontroller head range -30 30 head_rightleft
- flexcontroller head range -15 15 head_updown
- flexcontroller head range -15 15 head_tilt
- flexcontroller eyes range -30 30 eyes_updown
- flexcontroller eyes range -30 30 eyes_rightleft
- flexcontroller body range -30 30 body_rightleft
- flexcontroller chest range -30 30 chest_rightleft
- flexcontroller head range -0.2 0.2 head_forwardback
- flexcontroller gesture range -1 1 gesture_updown
- flexcontroller gesture range -1 1 gesture_rightleft
- }
- $cdmaterials "models/player/mistral/"
- $attachment "eyes" "ValveBiped.Bip01_Head1" 4.85 -5.06 0 rotate 0 -80.1 -90
- $attachment "Center" "ValveBiped.Bip01_Spine1" -6.01 0.29 0 rotate 0 94.85 90
- $attachment "Chest" "ValveBiped.Bip01_Spine4" -1.96 1.95 0 rotate 0 86.65 90
- $attachment "LHand" "ValveBiped.Bip01_L_Hand" 3 0 0 rotate 0 0 0
- $attachment "RHand" "ValveBiped.Bip01_R_Hand" 3 0 0 rotate 0 0 0
- $attachment "zipline" "ValveBiped.Bip01_Spine4" 2 -2 0 rotate 0 -17 0
- $attachment "manhack" "ValveBiped.Bip01_Spine" 18 -6 3 rotate -25 50 0
- $attachment "forward" "ValveBiped.forward" 0 0 0 rotate 0 0 0
- $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0 0 0 rotate -90 -90 0
- $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0 0 0 rotate -90 -90 0
- $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0 0 0 rotate -90 -90 0
- $surfaceprop "flesh"
- $jointsurfaceprop "ValveBiped.Bip01_Head1" "no_decal"
- $jointsurfaceprop "ValveBiped.forward" "no_decal"
- $contents "solid"
- $eyeposition 0 0 72
- $hboxset "default"
- $hbox 1 "ValveBiped.Bip01_Head1" -2.25 -5 -3.15 7.25 5 3.35
- $hbox 4 "ValveBiped.Bip01_L_UpperArm" -0.81 -2.25 -3.05 11.19 2.75 1.2
- $hbox 4 "ValveBiped.Bip01_L_Forearm" -1.25 -1.88 -2 11.75 1.62 1
- $hbox 4 "ValveBiped.Bip01_L_Hand" 0 -1.07 -1.5 6 0.68 3
- $hbox 5 "ValveBiped.Bip01_R_UpperArm" -1.5 -2.25 -1.25 11.5 2.75 2.75
- $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.82 -1.9 -1.15 11.18 1.6 1.85
- $hbox 5 "ValveBiped.Bip01_R_Hand" -0.5 -1.13 -3.25 5.5 0.63 1.75
- $hbox 6 "ValveBiped.Bip01_L_Thigh" 0.5 -3.5 -3.25 17.5 4.5 3.25
- $hbox 6 "ValveBiped.Bip01_L_Calf" 0.74 -2.35 -2.15 17.74 3.65 2.35
- $hbox 6 "ValveBiped.Bip01_L_Foot" -2 -1.8 -1.45 6 3.2 2.05
- $hbox 6 "ValveBiped.Bip01_L_Toe0" -0.17 -1.5 -1.3 2.57 0.3 1.7
- $hbox 7 "ValveBiped.Bip01_R_Thigh" 0.5 -3.5 -3 17.5 4.5 3
- $hbox 7 "ValveBiped.Bip01_R_Calf" 0.74 -2.35 -2.35 17.74 3.65 2.15
- $hbox 7 "ValveBiped.Bip01_R_Foot" -2 -1.75 -2.15 6 3.25 1.35
- $hbox 7 "ValveBiped.Bip01_R_Toe0" 0 -1.38 -1.63 2.74 0.38 1.63
- $hbox 3 "ValveBiped.Bip01_Pelvis" -5.25 -3.88 -6.25 5.75 4.12 3.75
- $hbox 3 "ValveBiped.Bip01_Spine1" -4.5 -2 -4.98 3.5 6 4.97
- $hbox 2 "ValveBiped.Bip01_Spine2" -0.5 -2.5 -6 10.5 7.5 6
- $skipboneinbbox
- $sequence "ragdoll" "mistral_anims\ragdoll.smd" {
- fps 30
- "ACT_DIERAGDOLL" 1
- }
- $includemodel "f_anm.mdl"
- $includemodel "f_anm.mdl"
- $ikchain "rhand" "ValveBiped.Bip01_R_Hand" knee 0.707 0.707 0
- $ikchain "lhand" "ValveBiped.Bip01_L_Hand" knee 0.707 0.707 0
- $ikchain "rfoot" "ValveBiped.Bip01_R_Foot" knee 0.707 -0.707 0
- $ikchain "lfoot" "ValveBiped.Bip01_L_Foot" knee 0.707 -0.707 0
- $ikautoplaylock "rfoot" 1 0.1
- $ikautoplaylock "lfoot" 1 0.1
- $collisionjoints "mistral_physics.smd"
- {
- $mass 0
- $inertia 10
- $damping 0.01
- $rotdamping 1.5
- $jointconstrain "ValveBiped.Bip01_Spine2" x limit -48 48 0
- $jointconstrain "ValveBiped.Bip01_Spine2" y limit -25 25 0
- $jointconstrain "ValveBiped.Bip01_Spine2" z limit -25 50 0
- $jointconstrain "ValveBiped.Bip01_R_UpperArm" x limit -39 39 0
- $jointconstrain "ValveBiped.Bip01_R_UpperArm" y limit -79 95 0
- $jointconstrain "ValveBiped.Bip01_R_UpperArm" z limit -93 23 0
- $jointconstrain "ValveBiped.Bip01_L_UpperArm" x limit -30 30 0
- $jointconstrain "ValveBiped.Bip01_L_UpperArm" y limit -95 84 0
- $jointconstrain "ValveBiped.Bip01_L_UpperArm" z limit -86 26 0
- $jointconstrain "ValveBiped.Bip01_L_Forearm" x limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Forearm" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Forearm" z limit -149 4 0
- $jointconstrain "ValveBiped.Bip01_L_Hand" x limit -37 37 0
- $jointconstrain "ValveBiped.Bip01_L_Hand" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Hand" z limit -57 59 0
- $jointconstrain "ValveBiped.Bip01_R_Forearm" x limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Forearm" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Forearm" z limit -149 4 0
- $jointconstrain "ValveBiped.Bip01_R_Hand" x limit -60 60 0
- $jointconstrain "ValveBiped.Bip01_R_Hand" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Hand" z limit -57 70 0
- $jointconstrain "ValveBiped.Bip01_R_Thigh" x limit -12 12 0
- $jointconstrain "ValveBiped.Bip01_R_Thigh" y limit -8 75 0
- $jointconstrain "ValveBiped.Bip01_R_Thigh" z limit -97 32 0
- $jointconstrain "ValveBiped.Bip01_R_Calf" x limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Calf" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Calf" z limit -12 126 0
- $jointconstrain "ValveBiped.Bip01_Head1" x limit -20 20 0
- $jointconstrain "ValveBiped.Bip01_Head1" y limit -25 25 0
- $jointconstrain "ValveBiped.Bip01_Head1" z limit -13 30 0
- $jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -12 12 0
- $jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -73 6 0
- $jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -93 30 0
- $jointconstrain "ValveBiped.Bip01_L_Calf" x limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Calf" y limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Calf" z limit -8 126 0
- $jointconstrain "ValveBiped.Bip01_L_Foot" x limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_L_Foot" y limit -19 19 0
- $jointconstrain "ValveBiped.Bip01_L_Foot" z limit -15 35 0
- $jointconstrain "ValveBiped.Bip01_R_Foot" x limit 0 0 0
- $jointconstrain "ValveBiped.Bip01_R_Foot" y limit -25 6 0
- $jointconstrain "ValveBiped.Bip01_R_Foot" z limit -15 35 0
- }
- $collisiontext
- {
- animatedfriction
- {
- "animfrictionmin" "1.000000"
- "animfrictionmax" "400.000000"
- "animfrictiontimein" "0.500000"
- "animfrictiontimeout" "0.300000"
- "animfrictiontimehold" "0.000000"
- }
- editparams
- {
- "rootname" "valvebiped.bip01_pelvis"
- "totalmass" "70.000000"
- "jointmerge" "valvebiped.bip01_pelvis,valvebiped.bip01"
- "jointmerge" "valvebiped.bip01_pelvis,valvebiped.bip01_spine1"
- }
- }
- $bonemerge "ValveBiped.Bip01_Pelvis"
- $bonemerge "ValveBiped.Bip01_Spine"
- $bonemerge "ValveBiped.Bip01_Spine1"
- $bonemerge "ValveBiped.Bip01_Spine2"
- $bonemerge "ValveBiped.Bip01_Spine4"
- $bonemerge "ValveBiped.Bip01_R_Clavicle"
- $bonemerge "ValveBiped.Bip01_R_UpperArm"
- $bonemerge "ValveBiped.Bip01_R_Forearm"
- $bonemerge "ValveBiped.Bip01_R_Hand"
- $bonemerge "ValveBiped.Anim_Attachment_RH"
- $bonemerge "ValveBiped.baton_parent"
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