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- #Skript Made By XxDarkxForcexX & WaXmAn24!
- #Feel free to edit this skript as this is my (XxDarkxForcexX) first skript!
- options:
- P: &5&l{&2&lLucky Chance75&l} &3&l
- command /LuckyChance [<text>]:
- permission: sk.op
- trigger:
- if arg-1 is "enable" or "on"
- set {luck} to true
- broadcast "{@P} Lucky Chance Has been Enabled!"
- if arg-1 is "disable" or "off"
- set {luck} to false
- broadcast "{@P} Lucky Chance Has Been Disabled!"
- on death of player:
- if {luck} is true
- chance of 0.2%:
- drop %a random integer between 0 and 1 diamond sword
- chance of 0.5%:
- drop %a random integer between 0 and 1 anvil
- chance of 0.5%:
- drop %a random integer between 0 and 1 potion of healing
- chance of 1%:
- drop %a random integer between 0 and 1 golden apple
- chance of 10%:
- drop %a random integer between 0 and 3 diamonds
- chance of 10%:
- drop %a random integer between 0 and 5 gold
- chance of 50%:
- drop %a random integer between 0 and 9 iron
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