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- package net.minecraft.client.settings; //Modified by SuperControlPack
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- import java.util.ArrayList;
- import java.util.Iterator;
- import java.util.List;
- import org.lwjgl.input.Keyboard;
- import org.lwjgl.input.Mouse;
- import julialy.supercontrolpack.mod_ControlPack;
- import net.minecraft.util.IntHashMap;
- @SideOnly(Side.CLIENT)
- public class KeyBinding
- {
- public static List keybindArray = new ArrayList();
- public static IntHashMap hash = new IntHashMap();
- public String keyDescription;
- public int keyCode;
- /** because _303 wanted me to call it that(Caironater) */
- public boolean pressed;
- public int pressTime = 0;
- public boolean toggled; //>>SuperControlPack<<//
- public static void onTick(int par0)
- {
- KeyBinding var1 = (KeyBinding)hash.lookup(par0);
- if (var1 != null)
- {
- ++var1.pressTime;
- }
- }
- public static void setKeyBindState(int par0, boolean par1)
- {
- mod_ControlPack.improvedChatCompat(par0, par1); //>>SuperControlPack<<//
- if ((mod_ControlPack.instance == null) || (!mod_ControlPack.instance.handleInputEvent(par0, par1))) { //>>SuperControlPack<<//
- KeyBinding var2 = (KeyBinding)hash.lookup(par0);
- if (var2 != null)
- {
- var2.pressed = par1;
- }
- } //>>SuperControlPack<<//
- //>>SuperControlPack>>//
- if (mod_ControlPack.instance != null)
- mod_ControlPack.instance.resetPlayerKeyState();
- //<<SuperControlPack<<//
- }
- public static void unPressAllKeys()
- {
- Iterator var0 = keybindArray.iterator();
- while (var0.hasNext())
- {
- KeyBinding var1 = (KeyBinding)var0.next();
- var1.unpressKey();
- }
- //>>SuperControlPack>>//
- if (mod_ControlPack.instance != null)
- mod_ControlPack.instance.resetPlayerKeyState();
- //<<SuperControlPack<<//
- }
- public static void resetKeyBindingArrayAndHash()
- {
- hash.clearMap();
- Iterator var0 = keybindArray.iterator();
- while (var0.hasNext())
- {
- KeyBinding var1 = (KeyBinding)var0.next();
- hash.addKey(var1.keyCode, var1);
- }
- //>>SuperControlPack>>//
- if (mod_ControlPack.instance != null)
- mod_ControlPack.instance.resetPlayerKeyState();
- //<<SuperControlPack<<//
- }
- public KeyBinding(String par1Str, int par2)
- {
- this.keyDescription = par1Str;
- this.keyCode = par2;
- keybindArray.add(this);
- hash.addKey(par2, this);
- }
- public boolean isPressed()
- {
- if ((mod_ControlPack.instance != null) &&
- (this == mod_ControlPack.mc.gameSettings.keyBindInventory)) {
- mod_ControlPack.instance.runAutoTool(false);
- }
- if (this.pressTime == 0)
- {
- return false;
- }
- else
- {
- --this.pressTime;
- return true;
- }
- }
- private void unpressKey()
- {
- this.pressTime = 0;
- this.pressed = false;
- }
- //>>SuperControlPack>>//
- public boolean isDown()
- {
- if (this.keyCode >= 0) {
- return Keyboard.isKeyDown(this.keyCode);
- }
- return Mouse.isButtonDown(this.keyCode + 100);
- }
- public void reset() {
- this.pressTime = 0;
- this.pressed = false;
- }
- public void applyToggle() {
- this.pressed = ((this.pressed) || (this.toggled));
- }
- public void toggle(boolean state) {
- if (this.toggled != state) {
- this.toggled = state;
- if (!this.toggled) {
- this.pressed = false;
- this.pressTime = 0;
- }
- }
- }
- public void toggle() { toggle(!this.toggled); }
- //<<SuperControlPack<<//
- }
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