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- 21:14:07: <havocfett> OK, everyone nick up, I'm writing briefing text
- 21:14:28: <Revlid> ...nick up?
- 21:14:31: <Revlid> Oh, I see.
- 21:14:33: <Omicron> nick Clanless
- 21:14:40: <havocfett> /nick is the command
- 21:14:40: <alessandro> need da slash
- 21:14:42: <alessandro> :V
- 21:14:46: <Clanless> I knooow
- 21:14:48: <Clanless> It was a typo
- 21:14:53: Cornuthaum slashes Alessandro
- 21:14:59: <Cornuthaum> have fun folks :D
- 21:15:00: <aldrich> Huh.
- 21:15:02: <aldrich> Didn't work.
- 21:15:06: <Cornuthaum> try not to get horribly eaten!
- 21:15:07: <Clanless> Don't let Revlid near any god we might meet guys
- 21:15:24: <Clanless> Aldrich: I see you as "Aldrich"
- 21:15:28: <alessandro> welp
- 21:15:38: <alessandro> this will definitely be a PURGE session
- 21:15:59: <aldrich> Oh, thre we go.
- 21:19:19: <alessandro> well how many gobbos and wolves
- 21:19:27: <alessandro> did we kill
- 21:19:30: <alessandro> in that session
- 21:19:35: <alessandro> around n12+
- 21:19:37: <alessandro> ?
- 21:19:44: <havocfett> Something like 12, yeah
- 21:19:45: <aldrich> Hey, Alessandro - what feat did you take? You're variant human, yeah?
- 21:19:52: <alessandro> yus
- 21:19:56: <alessandro> Polearm Mastery
- 21:20:04: <alessandro> its pretty greaet
- 21:20:08: <alessandro> great even
- 21:20:28: <alessandro> the buttspike is love
- 21:20:32: <alessandro> the buttspike is life
- 21:21:38: <havocfett> Alright, quick descriptions of your characters IC
- 21:21:40: <havocfett> And we'll go
- 21:22:22: <aldrich> aaah
- 21:24:52: <lupine> 5 goblins in the barracks, 6 goblins and 2 wolves in the dining area, 3 goblins and the bugbear in the prison cells. 15 enemies total.
- 21:26:47: <Cornuthaum> buttspike power
- 21:27:45: <alessandro> aha
- 21:28:09: <alessandro> lol Cornuthaum
- 21:28:15: <alessandro> have you gotten to those bits
- 21:28:27: <Cornuthaum> I finished reading the thing earlier today
- 21:28:36: <alessandro> noice
- 21:28:40: <Cornuthaum> soll gott mich abhüten vor solchem übel
- 21:29:36: <alessandro> rip inrip
- 21:29:58: <aldrich> Not sure what happened there.
- 21:30:25: <aldrich> Was it just me who got booted, or was everyone else too?
- 21:30:31: <lupine> Just you
- 21:30:35: <havocfett> just you
- 21:31:37: <havocfett> OOC chat and rolling happens here
- 21:31:43: <havocfett> Corn: No change that dice roller's up?
- 21:31:47: <havocfett> Dekutulla!
- 21:31:50: <havocfett> https://www.zerobin.net/?a1ce9d2349e9d862#pdlP3e7YG29Jbp0a6mbAKPO6P36eYpGnulLf1d7jAsY= <- logs
- 21:31:51: <Dekutulla> yo
- 21:31:57: <alessandro> yoyoyo Deku
- 21:32:38: <Dekutulla> glad to see I didn't miss much
- 21:33:06: <Cornuthaum> ah
- 21:33:06: <Cornuthaum> https://forums.sufficientvelocity.com/posts/6380787/ -- yo yo fellows
- 21:33:07: <Cornuthaum> Havocfett
- 21:33:11: <Cornuthaum> give me a mo to reconnect the dicebot
- 21:33:43: <Cornuthaum> magicstar hates my connection
- 21:33:52: <Cornuthaum> and every time it takes 30+ seconds I think it stopped working and restart the connec
- 21:34:32: <Cornuthaum> Unable to connect to irc.magicstar.net:6667
- 21:34:33: <Cornuthaum> huh
- 21:34:38: <Cornuthaum> did the server ban my dicebot
- 21:34:42: <havocfett> So, yeah, once everyone has a short description of their character up IC we'll go
- 21:34:44: <havocfett> Maybe?
- 21:35:04: <Cornuthaum> no idea what's going on here, sorry :/
- 21:35:07: <Cornuthaum> first time that happened
- 21:36:14: <havocfett> It's cool
- 21:36:21: <havocfett> multiroll command is in the topic
- 21:36:35: <havocfett> /rpgserv roll+ 2d6 - #SheolOOC
- 21:36:39: <havocfett> err
- 21:36:43: <alessandro> lol
- 21:36:53: <havocfett> /rpgserv roll+ 2d6 - #SheolOOC
- 21:36:58: <havocfett> ugh, my client
- 21:37:02: <alessandro> lol
- 21:37:04: <aldrich> the gods have forsaken us
- 21:37:04: <havocfett> OM
- 21:37:25: <Clarity> you were just leaving a space in
- 21:37:29: <aldrich> /rpgserv roll+2d6 - #SheolOOC
- 21:37:43: <alessandro> also kill the Sheol bits
- 21:37:44: <RPGServ> Aldrich Rolled 2d6 for 7:
- 21:37:44: <RPGServ> +-- Individual Rolls 5 2
- 21:37:50: <Cornuthaum> argh now I want to get my dicebot back online
- 21:38:08: <havocfett> Alright, can I get the logs?
- 21:38:15: <aldrich> Seems to need the Sheol bits.
- 21:38:24: <RPGServ> +-- Individual Rolls 5 1
- 21:38:24: <RPGServ> Havocfett Rolled 2d6 for 6:
- 21:38:27: <havocfett> there we go
- 21:38:29: <Cornuthaum> aha!
- 21:38:31: <havocfett> aha
- 21:38:33: <alessandro> GLORIOUS
- 21:38:33: <Cornuthaum> connecting directly to the server works
- 21:38:36: <Dicebottiel> Cornuthaum: 12
- 21:38:36: <Cornuthaum> 2d6
- 21:38:41: <Cornuthaum> 2d6+2
- 21:38:41: <Dicebottiel> Cornuthaum: 6:4+2
- 21:38:53: <alessandro> 1d10+3
- 21:38:54: <Dicebottiel> Alessandro: 9:6+3
- 21:39:00: <alessandro> cool
- 21:39:28: <aldrich> How do we update the logs?
- 21:39:35: <LastChronicler> 1d10
- 21:39:36: <Dicebottiel> LastChronicler: 1
- 21:39:37: <Clanless> Uh
- 21:39:41: <Clanless> This doesn't seem to work for me
- 21:39:45: <Clanless> I must be doing something wrong
- 21:39:49: <Dicebottiel> Aldrich: 7
- 21:39:49: <aldrich> 1d20
- 21:39:55: <havocfett> Just copy-paste everything in the #Sheol room into a pastebin
- 21:40:26: <LastChronicler> Natural 1. That's disquieting.
- 21:40:37: <aldrich> https://www.zerobin.net/?2576b413df3e0ba7#qABXuxIb4LNRyGCYCtht3MsCyBpi/RD9jf9g1mZgdLM=
- 21:40:54: <havocfett> thanks
- 21:40:56: <aldrich> ...I may not have been the best person to do that.
- 21:41:11: <aldrich> You'll have to splice it together unless someone else wants to try.
- 21:41:21: <havocfett> once Clarity and Ulfric describe we will continue
- 21:41:25: <Clanless> Yeah I can't make the roll thing work.
- 21:41:40: <havocfett> huh
- 21:41:49: <havocfett> Just type in the dice you want to roll
- 21:41:52: <Dicebottiel> Havocfett: 5
- 21:41:52: <havocfett> 1d20
- 21:41:54: <havocfett> or 2#1d20
- 21:42:00: <havocfett> fr'exa2#1d20
- 21:42:04: <havocfett> ...
- 21:42:06: <lupine> Thats why we have this Dicebot now
- 21:42:07: <Dicebottiel> Havocfett: 12;1
- 21:42:07: <havocfett> 2#1d20
- 21:42:11: <havocfett> there we go
- 21:42:30: <havocfett> I am butterfingers today
- 21:42:37: <Clanless> Oh
- 21:42:38: <Dicebottiel> Clanless: 5
- 21:42:38: <Clanless> 1d6
- 21:42:39: <Cornuthaum> It even does multiple dice together if you want
- 21:42:42: <Clanless> Okay, cool
- 21:42:43: <havocfett> OK, once LastChronicler gives a brief description of Ulfric we'll be off
- 21:42:46: <Dicebottiel> Clanless: 14:9+5
- 21:42:46: <Clanless> 2d6+5
- 21:42:51: <Cornuthaum> 1d10+1d8+1d6+1d4+1d3
- 21:42:52: <Dicebottiel> Cornuthaum: 15:1+7+4+1+2
- 21:45:20: <Clarity> Who's ulfric, again?
- 21:45:42: <alessandro> LastChronicler he is also wizard
- 21:45:48: <Clarity> oh
- 21:46:23: <havocfett> gonna need to pray in about five minutes, shouldn't take long
- 21:46:27: <Clarity> wait lastchronicler do you have to separate windows open for these or something, how do you have a different nick
- 21:47:55: <LastChronicler> Sorry, done.
- 21:48:28: <havocfett> brb
- 21:48:42: <LastChronicler> Yeah, I just opened two separate windows.
- 21:49:45: <Clarity> oh, gotta choose what spells to take
- 21:51:22: <LastChronicler> There we are. I thought I'd already done it, but it's done now, at least.
- 21:51:37: <Clarity> no, I mean, I do :v
- 21:51:46: <aldrich> Aaand Aldrich now has a backstory.
- 21:51:59: <aldrich> That is to say, one which is actually written down.
- 21:52:28: <alessandro> lol
- 21:54:13: <havocfett> And back
- 21:55:00: <Clarity> yo
- 21:58:06: <havocfett> Passive Perceptions?
- 21:58:16: <Clarity> 10
- 21:58:30: <LastChronicler> 16
- 21:58:42: <LastChronicler> What's the distance on those?
- 21:58:43: <alessandro> 13
- 21:58:45: <aldrich> 11
- 21:59:36: <Clanless> 11
- 22:00:25: <Clarity> fucking griffons
- 22:00:37: <alessandro> lol
- 22:00:47: <havocfett> The Encounter chart /really/ likes Griffons for some reason
- 22:00:57: <havocfett> Despite them being a, like, 5% encounter chance
- 22:01:44: <havocfett> Clanless is up first. Two Griffons, both of them are fifty feet up and more-or-less right above you guys.
- 22:01:47: <alessandro> topkek
- 22:01:59: <Clanless> So I guess I delay my action until they come down to us.
- 22:01:59: <alessandro> you can grab one of my Javelins of you like
- 22:02:02: <alessandro> Omicron
- 22:02:08: <Clanless> Oh wait, I do actually have javelins.
- 22:02:45: <Clarity> oh god I forgot I have Jack Shit dexterity
- 22:02:54: <alessandro> lol
- 22:03:14: <scya> Havocfett clearly somewhere around here are some prides of them lazing in the sun on some hills. Or would that be flocks?Herds?
- 22:03:26: <havocfett> I am genuinely unsure, Scya
- 22:03:43: <scya> The RNG wants to give you a sign
- 22:03:44: <lupine> our first Player Set goal is going to be exterminating all of these fucking griffons on the plateau
- 22:03:45: <Clarity> a pride of griffons sounds cooler
- 22:03:49: <havocfett> Clanless, you gonna throw or you gonna ready and pass to Aldrich?
- 22:03:55: <lupine> Then claiming the eggs from their nests and raising them as mounts
- 22:03:58: <Clanless> I throw.
- 22:04:16: <LastChronicler> Are we rolling init; I'm confused.
- 22:04:18: <havocfett> Sweet, roll it. I /think/ disadvantage from range
- 22:04:19: <Clanless> I have disadvantage.
- 22:04:21: <Clarity> we aren't
- 22:04:22: <Dicebottiel> Clanless: 21:17+4
- 22:04:22: <Clanless> 1d20+4
- 22:04:24: <Clanless> 1d20+4
- 22:04:24: <Dicebottiel> Clanless: 7:3+4
- 22:04:25: <havocfett> I use Static Initiative
- 22:04:28: <Clanless> Well shit.
- 22:04:28: <Clarity> womp womp
- 22:04:30: <LastChronicler> Oh, uh, nevermind.
- 22:04:31: <havocfett> Init is just 10+Dex Bonus
- 22:04:34: <havocfett> Whelp
- 22:04:36: <havocfett> miss!
- 22:04:44: <havocfett> Straight up I'm probably gonna add a Griffon Pride minidungeon when the game starts proper
- 22:04:53: <scya> herds of hippogryfs and griffons flying over the late evening sky as they search for prey and security on the featureless plain
- 22:06:20: <havocfett> Aldrich, go!
- 22:08:06: <aldrich> That's Vicious Mockery targeting Griffon 1.
- 22:08:37: <havocfett> Got it
- 22:08:38: <aldrich> Wisdom saving throw, or it suffers 1d4 psychic damage and disadvantage on its attack this turn.
- 22:09:09: <aldrich> I am laying down burns so sick that Nyarlathotep is taking notice.
- 22:09:14: <alessandro> lol
- 22:09:29: <havocfett> #roll 1d20+1
- 22:09:30: <RPGServ> +-- Result: 4
- 22:09:30: <RPGServ> Havocfett rolled '1d20+1':
- 22:09:33: <havocfett> Whelp
- 22:09:35: <alessandro> kek
- 22:09:35: <havocfett> Roll that d4
- 22:09:40: <aldrich> 1d4
- 22:09:40: <Dicebottiel> Aldrich: 1
- 22:09:43: <alessandro> hue
- 22:09:45: <aldrich> Whelp.
- 22:09:54: <LastChronicler> Ouch
- 22:10:25: <Clanless> "This was really less of a burn and more of a delicate bask."
- 22:10:42: <havocfett> Griff 1 is gonna swoop for Clanless
- 22:10:54: <Clanless> AC 16.
- 22:10:54: <LastChronicler> Accidentally complimented it on its plumage?
- 22:10:58: <Dicebottiel> Havocfett, Disadvantage Claw Attack: 18:12+6;16:10+6
- 22:10:58: <Cornuthaum> hahaha
- 22:10:58: <havocfett> 2#1d20+6 Disadvantage Claw Attack
- 22:11:00: <aldrich> "Remind me, lady dwarf, how much damage you inflicted this turn?"
- 22:11:07: <havocfett> Hits anyways
- 22:11:12: <alessandro> lol
- 22:11:13: <havocfett> And then bite
- 22:11:14: <Cornuthaum> is this going to be a thing
- 22:11:16: <Dicebottiel> Havocfett: 14
- 22:11:16: <havocfett> 1d20
- 22:11:21: <Cornuthaum> "you leave, and get attacked by griffons" :D
- 22:11:29: <havocfett> So 20, hits
- 22:11:35: <Clanless> Dammit why couldn't I start with a shield or armor
- 22:11:37: <havocfett> so 19 damage to Clanless, and the Griffon's in melee with you
- 22:11:54: <Clanless> What, 19 damage
- 22:12:07: <Clanless> That's crazt
- 22:12:08: <lupine> Yeah
- 22:12:10: <Clanless> *crazy
- 22:12:12: <lupine> Griffons. Fucking griffons
- 22:12:16: <Cornuthaum> not even once
- 22:12:26: <LastChronicler> That would have nearly taken me out.
- 22:12:29: <lupine> I'm going to steal their eggs and raise their babies as my own
- 22:12:34: <Cornuthaum> yesss
- 22:12:37: <Cornuthaum> do it
- 22:12:42: <Cornuthaum> nothing bad can come of it
- 22:12:54: <havocfett> LastChronicler: go!
- 22:13:16: <LastChronicler> Fire Bolt, attack the lead Griffon.
- 22:13:32: <alessandro> the one on the ground?
- 22:13:35: <Clarity> if a tiefling rides a griffon and both flap their wings, do they fly faster? :V
- 22:13:48: <havocfett> One on the ground (Griff 1) or the one that's still airborne (Griff 2?)
- 22:14:02: <Clanless> I also miscalculated my AC, it's 15
- 22:14:48: <LastChronicler> If they're both in range, the one in the sky I guess.
- 22:14:54: <LastChronicler> 120 feet.
- 22:15:37: <havocfett> Got it, roll
- 22:15:41: <Dicebottiel> LastChronicler: 16:11+5
- 22:15:41: <LastChronicler> 1d20+5
- 22:15:45: <havocfett> Hit!
- 22:15:51: <havocfett> Griffons have 12 AC, for the record
- 22:15:52: <LastChronicler> Yay!
- 22:17:30: <havocfett> Roll damage
- 22:17:40: <LastChronicler> 1d10
- 22:17:40: <Dicebottiel> LastChronicler: 2
- 22:17:52: <LastChronicler> Well, it's better than a 1.
- 22:17:57: <alessandro> lol jesus
- 22:18:14: <LastChronicler> Someone put on a pot of coffee, we may be here a while.
- 22:18:45: <havocfett> 1d4 Griff 2 target
- 22:18:46: <Dicebottiel> Havocfett, Griff 2 target: 2
- 22:18:54: <havocfett> Griff 2 dives on Alessandro
- 22:18:58: <havocfett> 2#1d20+6
- 22:18:59: <Dicebottiel> Havocfett: 26:20+6;22:16+6
- 22:19:03: <havocfett> oof, and a crit
- 22:19:06: <alessandro> are you serious
- 22:19:15: <Clanless> I really should have activated my Rage on the first turn.
- 22:19:21: <alessandro> am I ded
- 22:19:53: <LastChronicler> This expedition has run into some serious hurdles. Namely, the first sign of trouble.
- 22:19:58: <havocfett> 26 damage, but I think polearm master gives you an AoO?
- 22:20:04: <havocfett> You have 1 HP left, Alessandro
- 22:20:06: <alessandro> it does
- 22:20:07: <havocfett> So you're Bloodied
- 22:20:11: <alessandro> fuck me
- 22:20:13: <havocfett> So roll that AoO
- 22:20:13: <Clarity> jesus christ
- 22:20:13: <alessandro> anyway
- 22:20:24: <Dicebottiel> Alessandro: 22:17+5
- 22:20:24: <alessandro> 1d20+5
- 22:20:27: <havocfett> Hit!
- 22:20:28: <alessandro> fuck u
- 22:20:33: <alessandro> 1d10+3
- 22:20:33: <Dicebottiel> Alessandro: 4:1+3
- 22:20:35: <havocfett> Maybe do some actual damage this time. :P
- 22:20:36: <havocfett> hahahaha
- 22:20:40: <alessandro> rerolling
- 22:20:41: <aldrich> fuck's sake
- 22:20:44: <havocfett> please tell me you're GWF
- 22:20:47: <havocfett> Oh, yes, you are
- 22:20:48: <aldrich> What are these griffons made of
- 22:20:48: <alessandro> cause I have the fighting style
- 22:20:54: <Dicebottiel> Alessandro: 12:9+3
- 22:20:54: <alessandro> 1d10+3
- 22:20:56: <Clarity> man it's a good thing I have lay on hands :V
- 22:20:57: <alessandro> FUCK U
- 22:21:04: <havocfett> NIC
- 22:21:04: <alessandro> ALSO healing surge
- 22:21:09: <alessandro> SINCE ITS MY TURN
- 22:21:23: <havocfett> Second Wind?
- 22:21:23: <alessandro> 1d10+3
- 22:21:24: <Dicebottiel> Alessandro: 9:6+3
- 22:21:26: <alessandro> yus
- 22:21:27: <Clanless> There is a serious possibility some of us may actually die in our first going out
- 22:21:29: <alessandro> on 10
- 22:21:33: <havocfett> Nice
- 22:21:43: <alessandro> also attacking the fucking griffon
- 22:21:47: <alessandro> trip attack if hit
- 22:21:56: <alessandro> 1d20+5
- 22:21:56: <Dicebottiel> Alessandro: 22:17+5
- 22:22:00: <alessandro> fuck you
- 22:22:04: <havocfett> another hit
- 22:22:10: <havocfett> #roll 1d20+4 Str Save
- 22:22:11: <RPGServ> +-- Result: 19
- 22:22:11: <RPGServ> Havocfett rolled '1d20+4':
- 22:22:12: <alessandro> 1d10+3+1d8
- 22:22:12: <Dicebottiel> Alessandro: 18:8+3+7
- 22:22:18: <alessandro> FUCK YOU
- 22:22:21: <alessandro> it makes its save
- 22:22:22: <Clarity> do you get a backswing?
- 22:22:25: <alessandro> its DC 13
- 22:22:26: <alessandro> oh yes
- 22:22:28: <alessandro> I DO
- 22:22:36: <Dicebottiel> Alessandro, BUTTSPIKE: 23:20+3
- 22:22:36: <alessandro> 1d20+3 BUTTSPIKE
- 22:22:40: <alessandro> CRIT
- 22:22:40: <havocfett> Crit
- 22:22:42: <aldrich> ahaha
- 22:22:45: <aldrich> The power of revenge
- 22:22:46: <alessandro> 2d4+3
- 22:22:46: <Dicebottiel> Alessandro: 5:2+3
- 22:22:47: <havocfett> You wanna use a maneuver on that?
- 22:22:49: <havocfett> VENGEANCE
- 22:22:50: <alessandro> FUCK YOU
- 22:22:54: <aldrich> RULES OF NATURE
- 22:22:58: <alessandro> so thats what
- 22:23:00: <alessandro> uh
- 22:23:09: <aldrich> Alessandro: barbarian in disguise
- 22:23:16: <alessandro> 35 damage
- 22:23:20: <alessandro> to the griffon
- 22:23:22: <alessandro> from me
- 22:23:45: <alessandro> shall I describe
- 22:23:49: <alessandro> give me a moment
- 22:24:12: <havocfett> Yes
- 22:24:17: <havocfett> It's alive but Incredibly Concerned
- 22:24:25: <Clarity> lol
- 22:24:32: <aldrich> It appears to have divebombed a very angry blender
- 22:25:12: <aldrich> Given the numbers being thrown around here, I'm very tempted to duck behind a Minor Illusion next turn. Pretty sure cussing out the Griffons from behind that won't break the illusion.
- 22:25:51: <aldrich> I shall spend the battle shouting insults from inside a fake barrel
- 22:26:04: <aldrich> The most dignified of all warlocks
- 22:26:06: <LastChronicler> Judging from what we're seeing of these Griffons, it would probably have to be an illusion of a Dragon or something to scare them off.
- 22:26:43: <Clarity> clanless, how much HP you got?
- 22:26:53: <Clanless> 16 left.
- 22:27:22: <alessandro> Clarity halo
- 22:27:25: <alessandro> halp
- 22:27:27: <alessandro> im on 10
- 22:27:30: <Clarity> ok :v
- 22:28:04: <Clarity> I forget how 5e's action economy works exactly, can I use LOH and attack on the same turn if I don't move?
- 22:28:09: <alessandro> also diving gives them advantage eh?
- 22:28:09: <Clanless> I'm about to gain Resistance to Everything, though.
- 22:28:10: <alessandro> fuck
- 22:28:20: <havocfett> No, Lay on Hands is an Action
- 22:28:24: <havocfett> And Attacking is an Action
- 22:28:27: <Clarity> ah
- 22:28:28: <havocfett> Moving is its own thing
- 22:28:39: <Clarity> well, I'm gonna LOH on Sarp :v
- 22:28:57: <havocfett> 14:15 Alessandro also diving gives them advantage eh? <- no, they have two attacks.
- 22:29:00: <havocfett> (Claw and bite)
- 22:29:04: <alessandro> fuck me
- 22:29:08: <havocfett> (Err, Claw and Beak)
- 22:29:17: <havocfett> The highest damage of those critted you, naturally
- 22:29:22: <alessandro> god
- 22:29:31: <Clarity> gonna heal sarp for...
- 22:29:42: <Clarity> how much you want, sarp, I got 15 in the tank
- 22:29:53: <alessandro> that would put me almost full
- 22:29:58: <havocfett> (It's an eighteen damage burst, for what it's worth, so barring Crits 19 will keep you alive for one round against them no matter what)
- 22:30:10: <havocfett> *20
- 22:30:10: <alessandro> yeah 15 is good
- 22:30:14: <havocfett> It's a nineteen damage burst
- 22:30:15: <alessandro> oh
- 22:30:17: <Clarity> I might need to heal other people too, though :p
- 22:30:26: <alessandro> yeah 10 is fine then
- 22:30:41: <Clarity> you're at ten, so I'll give you 9
- 22:30:56: <Clarity> and you should be good unless the dicebot is a dick
- 22:30:59: <alessandro> k
- 22:31:08: <alessandro> well I mean
- 22:31:11: <alessandro> :V
- 22:31:11: <LastChronicler> It is
- 22:31:25: <LastChronicler> So far
- 22:31:45: <Clarity> and uh, I dunno what else I'd do with my turn so I'll pass
- 22:31:57: <havocfett> OK
- 22:32:06: <alessandro> flank the griffon gogogo
- 22:32:12: <alessandro> or something
- 22:32:12: <havocfett> Clanless, very angry griffon reconsidering its life choices in melee with you
- 22:32:23: <havocfett> badly wounded griffon reconsidering its life choices in melee with Alessandro
- 22:32:39: <Clanless> I'm tempted to grapple the damn thing.
- 22:32:41: <aldrich> Hm. Better to kill the badly wounded griffon, or wear down the angry one?
- 22:32:41: <havocfett> Flanking doesn't do shit unless you've got a rogue or a wolf now
- 22:32:51: <Clanless> But I'd rather not get into rules I don't know well right away.
- 22:32:52: <aldrich> Does D&D have wound penalties?
- 22:33:04: <havocfett> It doesn't have wound penalties
- 22:33:17: <aldrich> Then I'm of a mind to JRPG it and eliminate the wounded asap.
- 22:33:29: <havocfett> If she moves away from the wounded one it'll get an AoO
- 22:33:41: <havocfett> Well, it has a variant rule where massive damage can mess you up and you can take lingering injuries, but we're not using that yet
- 22:33:56: <aldrich> I was thinking of me, since I'm not engaged and have ranged capabilities.
- 22:34:01: <alessandro> lets just mangle our enemies
- 22:34:01: <havocfett> Aah, yes
- 22:34:08: <alessandro> shoot it wit crossbow
- 22:34:27: <Clanless> I rage, I declare reckless attack, and I greataxe the griffon who engaged me.
- 22:34:33: <havocfett> Excellent
- 22:34:34: <havocfett> roll it
- 22:34:46: <Dicebottiel> Clanless: 18:13+5
- 22:34:46: <Clanless> 1d20+5
- 22:34:50: <Clanless> 1d20+5
- 22:34:50: <Dicebottiel> Clanless: 8:3+5
- 22:34:56: <havocfett> Hit!
- 22:34:57: <Clanless> 18 will do.
- 22:35:45: <Dicebottiel> Clanless: 10:5+5
- 22:35:45: <Clanless> 1d12+5
- 22:36:26: <havocfett> It's not particularly badly injured, but that's a solid hit
- 22:36:27: <havocfett> Aldrich!
- 22:36:55: <Clanless> I feel puny.
- 22:37:04: <alessandro> well you are short
- 22:37:06: <alessandro> :P
- 22:37:07: <lupine> Thats a racial feature
- 22:37:17: <alessandro> 2slow Lupine
- 22:37:51: <alessandro> which Griff
- 22:37:54: <aldrich> Casting Hex as a bonus action on Griffon 2, then shooting it with my Crossbow.
- 22:38:02: <alessandro> aha
- 22:38:03: <havocfett> Got it
- 22:39:06: <alessandro> https://www.youtube.com/watch?v=CCnn7WEQIDI
- 22:39:06: <alessandro> My current OST for this fight
- 22:39:07: <aldrich> (material component is arcane focus-signet ring, somatic component is j'accuse finger, verbal component is curse of "bloody lesson")
- 22:39:20: <havocfett> What stat are you hexing? Strength?
- 22:39:25: <Clanless> XD
- 22:39:36: <aldrich> Does Hex affect attacks?
- 22:39:44: <havocfett> No
- 22:39:48: <lupine> Nope, just skill checks
- 22:39:51: <LastChronicler> Out of curiosity, would I feel Aldrich's casting in the weave? Warlock to Wizard.
- 22:40:20: <aldrich> Oh, hm. I don't really mind, then? I guess Strength, if that's what seems most important.
- 22:40:28: <havocfett> Hmm...I'm going to say that the Weave here is /spectacularly/ fucked
- 22:40:29: <aldrich> Rolling for crossbow.
- 22:40:34: <Dicebottiel> Aldrich: 13:9+4
- 22:40:34: <aldrich> 1d20+4
- 22:40:40: <havocfett> So you're gonna need some time to acclimate
- 22:40:44: <havocfett> to recognize casting-on-the-fly
- 22:40:45: <havocfett> Hit!
- 22:40:55: <Dicebottiel> Aldrich: 3
- 22:40:55: <aldrich> 1d8
- 22:40:59: <alessandro> + dex
- 22:40:59: <Dicebottiel> Aldrich: 6
- 22:40:59: <aldrich> 1d6
- 22:41:04: <havocfett> (Or you can spend a buncha time to analyze a spell, but that requires it to be a long term effect of some sort)
- 22:41:06: <havocfett> Nice
- 22:41:16: <LastChronicler> Cool.
- 22:42:38: <aldrich> Should I describe that, or...?
- 22:42:45: <havocfett> Go for it!
- 22:42:49: <havocfett> Griff 1 has realized that this fight is going /south/, so it's gonna disengage on its turn and start running for it. It's twenty feet up and sixty feet away from you guys. Ulfrich, your turn
- 22:42:58: <havocfett> I'll describe the first Griffon legging it after you're done
- 22:43:04: <LastChronicler> How healthy is he looking?
- 22:43:12: <alessandro> hows griff 2 btw
- 22:43:23: <LastChronicler> Both, actually.
- 22:43:57: <havocfett> Griffons have 59 max health
- 22:44:07: <havocfett> so Griff 1 is doing OK but Griff 2 is getting fucked up
- 22:44:18: <havocfett> And they're both gonna be retreating on their turn
- 22:44:24: <havocfett> as you guys are /not/ worth eating
- 22:44:31: <LastChronicler> And the healthy one is legging it?
- 22:44:38: <LastChronicler> Currently.
- 22:44:39: <alessandro> I get an AoO tho if he runs :V
- 22:44:54: <havocfett> Currently
- 22:45:39: <LastChronicler> If it's obvious it's running, I guess I'd turn my attentions to the one still in combat.
- 22:47:00: <LastChronicler> Might drop a Burning Hands, even though it's just one target.
- 22:47:06: <alessandro> the one next to clarity is Grif 2\
- 22:47:14: <alessandro> you mean Clanless I assume
- 22:47:16: <alessandro> :P
- 22:47:57: <havocfett> This has the minor issue that Alessandro and Clarity are next to Griff 2
- 22:48:02: <havocfett> and BH is an AoE spell. :P
- 22:48:12: <aldrich> Griffon 2 has suffered, what... 2 from the fire bolt, 9 from the bolt+hex, 35 from Alessandro's halberd zandatsu. It's at 13hp.
- 22:48:34: <aldrich> (tell me if it's poor etiquette to track like that)
- 22:48:47: <Clarity> well, he did tell us the max hp
- 22:49:02: <LastChronicler> I could presumably reposition myself so that I could get off a cone that wouldn't target the two of them? Though I guess I might as well just use Fire Bolt.
- 22:49:04: <havocfett> I encourage tracking like that
- 22:49:07: <havocfett> You can
- 22:49:07: <Clarity> he has only himself to blame :v
- 22:49:24: <aldrich> Cool.
- 22:50:03: <Clanless> Whose turn is it now?
- 22:50:07: <LastChronicler> Fire Bolt, then
- 22:50:08: <aldrich> Well, if the Griffon flies away now it's going to suffer an attack of opportunity from Alessandro. Which looks like a death sentence, really.
- 22:50:23: <Clanless> I have yet more javelins.
- 22:50:26: <LastChronicler> 1d20+5
- 22:50:26: <Dicebottiel> LastChronicler: 21:16+5
- 22:50:46: <LastChronicler> 1d10
- 22:50:47: <Dicebottiel> LastChronicler: 7
- 22:50:57: <havocfett> Hit!
- 22:51:08: <havocfett> describe
- 22:51:20: <LastChronicler> Decent enough effort I guess, now that there's little danger.
- 22:51:48: <havocfett> Griffon 2's turn, it's gonna use the Disengage Action, so that it doesn't proc Attacks of Opportunity
- 22:51:56: <havocfett> And then its gonna join its pal by legging it
- 22:52:04: <havocfett> Like the other, twenty feet up, sixty feet out
- 22:52:25: <alessandro> well
- 22:52:28: <alessandro> in that case
- 22:52:38: <alessandro> imma grab a javelin and huck it
- 22:52:42: <alessandro> at Grif 2
- 22:53:12: <havocfett> Go for it, disadvantage due to range
- 22:53:25: <Dicebottiel> Alessandro: 14:9+5
- 22:53:25: <alessandro> 1d20+5
- 22:53:33: <alessandro> 1d20+5
- 22:53:34: <Dicebottiel> Alessandro: 15:10+5
- 22:53:38: <havocfett> Hit!
- 22:53:45: <Dicebottiel> Alessandro: 4:1+3
- 22:53:45: <alessandro> 1d6+3
- 22:53:45: <Clarity> not much of a disadvantage :v
- 22:53:50: <alessandro> fuckdammit
- 22:53:54: <havocfett> Still alive!
- 22:54:06: <alessandro> dafuq
- 22:54:08: <havocfett> Clarity?
- 22:54:10: <havocfett> Just barely
- 22:54:14: <havocfett> It has 2 HP
- 22:54:18: <Clarity> well
- 22:54:20: <LastChronicler> Given the range on my cantrip, would I get another shot before it exits the scene.
- 22:54:42: <Clarity> If I dashed 60 ft and flew 20, could I get an AoO? :v
- 22:54:49: <alessandro> I have 2 javelins right there
- 22:54:58: <Clarity> I have shit dex tho
- 22:55:01: <alessandro> so if you want to play at track and field
- 22:55:04: <alessandro> they use str
- 22:55:04: <havocfett> If you Dash 60 feet on ground you can't use your fly speed
- 22:55:09: <Clarity> I guess I could fly into range
- 22:55:25: <havocfett> You only have 30 feet flying movement, you'd still have disadvantage on the throw
- 22:55:47: <Clanless> Oh wait, do javelins use Str even when thrown?
- 22:56:10: <LastChronicler> I have 120 feet with my spell, so I can presumably take another potshot before it escapes entirely.
- 22:56:18: <LastChronicler> Yeah, they do.
- 22:56:21: <havocfett> Yes
- 22:56:26: <havocfett> Javelins are always strength weapons
- 22:56:27: <Clanless> Awesome.
- 22:56:41: <Clarity> oh, I thought since Dash was an action and flying was a movement action they'd be different
- 22:56:52: <Clarity> in that case I guess I'll just run and use a javelin :v
- 22:56:53: <aldrich> I can just shoot it if you guys want.
- 22:57:01: <aldrich> Crossbows have 80/320 range.
- 22:57:10: <Clanless> I think we're all going to shoot them.
- 22:57:11: <aldrich> Oh, nvm.
- 22:57:27: <havocfett> They're running, you really don't have to waste javelins/crossbow bolts shooting at them
- 22:57:49: <aldrich> Blasphemy, all murder is necessary.
- 22:57:53: <Clarity> we gotta show those griffons who's really boss :v
- 22:58:01: <aldrich> How else will we be able to make hats from their feathers?
- 22:58:05: <havocfett> You can kill them if you want, but it's not gonna change much besides maybe free rations
- 22:58:06: <havocfett> hah
- 22:58:15: <havocfett> fair enough
- 22:58:26: <havocfett> Clarity, roll the javelin throw with disadvantage
- 22:58:39: <Clanless> I'm in a rage
- 22:58:41: <aldrich> Also, I really do need to kill the Hex one, because if something shows up in the next hour I get my Hex back. And if something doesn't show up in the next hour, I get a short rest and my Hex back.
- 22:58:47: <Clanless> I don't think I could justify *not* shooting them
- 22:58:55: <Clarity> roll 1d20+2
- 22:58:55: <havocfett> Heh
- 22:58:59: <Clarity> oops
- 22:59:02: <Dicebottiel> Clarity: 4:2+2
- 22:59:02: <Clarity> 1d20+2
- 22:59:06: <havocfett> Isn't it +5?
- 22:59:07: <Clarity> yeah ok :v
- 22:59:07: <alessandro> LOL
- 22:59:09: <havocfett> ..miss anyways
- 22:59:13: <havocfett> Clanless!
- 22:59:14: <Clanless> (rage which turned out to be very wasted)
- 22:59:48: <aldrich> We all sort of panicked when one griffon turned us into mincemeat and we were doing single-digit damage.
- 22:59:54: <Clanless> Yeah.
- 22:59:56: <aldrich> And then Alessandro stepped up to the fucking plate.
- 23:00:07: <Clanless> Javelin throw at the griffon that attacked me.
- 23:00:16: <havocfett> Roll, with disadvantage
- 23:00:20: <Dicebottiel> Clanless: 11:6+5
- 23:00:20: <Clanless> 1d20+5
- 23:00:21: <Clanless> 1d20+5
- 23:00:22: <Dicebottiel> Clanless: 8:3+5
- 23:00:26: <alessandro> GOD
- 23:00:28: <Clanless> Why am I even trying!
- 23:00:29: <alessandro> FUCKING
- 23:00:32: <havocfett> Miss!
- 23:00:35: <LastChronicler> I could have brought a lot more pain to bear, but the curse of being a spellcaster is dithering over spell slots and asking if it's necessary.
- 23:00:40: <havocfett> Aldrich
- 23:00:48: <havocfett> Take your shot at Griffon Murder Simulator 2016
- 23:00:57: <Clanless> I just hope we don't have two more encounters today.
- 23:01:03: <LastChronicler> I'd buy the hell out of that game.
- 23:01:14: <alessandro> god the only thing
- 23:01:18: <alessandro> I want to do
- 23:01:23: <alessandro> and scout
- 23:01:23: <alessandro> is set up camp
- 23:01:27: <alessandro> and then murk things
- 23:01:56: <aldrich> 1d20+4
- 23:01:56: <Dicebottiel> Aldrich: 12:8+4
- 23:02:01: <aldrich> Hit!
- 23:02:07: <havocfett> Indeed!
- 23:02:10: <aldrich> And I believe that's autodead.
- 23:02:12: <havocfett> Griff 2, I assume
- 23:02:13: <havocfett> Yup
- 23:02:18: <havocfett> Describe headshotting Griff 2
- 23:02:22: <alessandro> praise jebus
- 23:02:46: <havocfett> Are you guys gonna stop early for the day or finish up your trek?
- 23:03:02: <alessandro> finish
- 23:03:03: <LastChronicler> I'm game to keep going.
- 23:03:05: <Clarity> well, I healed up alessandro so I figure we're good to keep going
- 23:03:07: <alessandro> like at this point
- 23:03:14: <alessandro> we need to get to camp and set up
- 23:03:23: <havocfett> Got it
- 23:03:24: <alessandro> get watches set
- 23:03:26: <havocfett> Do any of you have Salt?
- 23:03:34: <alessandro> I dont believe so
- 23:03:36: <alessandro> unless
- 23:03:43: <alessandro> it comes in a mess kit
- 23:04:01: <havocfett> Well then, you can get 2 days rations each out of the Griffon
- 23:04:03: <scya> You could try to smoak it instead?
- 23:04:04: <LastChronicler> In one of those little condiment packets, maybe.
- 23:04:06: <havocfett> +feathers and shit
- 23:04:13: <alessandro> lol
- 23:04:17: <scya> Fun and abuse with cantrips
- 23:04:21: <alessandro> noice
- 23:04:46: alessandro fucking grills the heart for dinner
- 23:05:46: <LastChronicler> Feathers and shit, safely stowed away.
- 23:06:02: <havocfett> Who's grabbing which trophies?
- 23:06:12: <havocfett> whoops, sorry for posting that early
- 23:06:30: <alessandro> imma save the hide
- 23:06:33: <aldrich> Ah, I should have written it all up in a pad.
- 23:06:35: <alessandro> make gloves
- 23:06:38: <LastChronicler> Be on the lookout lads, there's trophies hereabouts!
- 23:06:39: <alessandro> well
- 23:06:44: <alessandro> have my wife make gloves
- 23:06:46: <alessandro> :
- 23:06:47: <havocfett> excellent
- 23:06:48: <alessandro> :V
- 23:07:06: <LastChronicler> I'd like to make a plumed hat at some point, maybe.
- 23:07:46: <LastChronicler> But that's an issue for another time.
- 23:08:30: <alessandro> but yeah at this point just Clanless and I looking for a solid camp that will hide our smoke and give us good scouting position over the town and roads
- 23:08:37: <alessandro> so shall I roll Survival
- 23:08:48: <alessandro> ?
- 23:08:52: <Clanless> Are their teamwork rules
- 23:08:53: <Clanless> *there
- 23:09:05: <alessandro> aiding another gives the roller advantage
- 23:09:08: <alessandro> on the roll
- 23:09:34: <aldrich> Oh, let me tag along.
- 23:09:37: <aldrich> I have Guidance.
- 23:09:39: <havocfett> Hmm, yeah, gimme a min
- 23:10:00: <alessandro> what does guidance do Rev
- 23:10:17: <aldrich> You get a free d4 you can add to any Ability check.
- 23:10:29: <alessandro> ah cool
- 23:10:39: <alessandro> sounds awesome
- 23:10:56: <aldrich> It's a cantrip, so I get infinite uses. I deploy it by patting you on the back and giving you some awesome blustery-noble-asshole advice.
- 23:11:03: <alessandro> lol
- 23:11:08: <havocfett> It's been nineteen days since the caravan left, so the bodies have been decomposing for sixteen days at this point
- 23:11:29: <aldrich> Also you choose when to use it, and it can be before or after a roll.
- 23:11:43: <alessandro> noice
- 23:12:04: <havocfett> So, you arrive at four. You can't do any more serious marching, but after you roll to find a good place to camp you can go and check out the battlefield/city
- 23:12:23: <LastChronicler> I do so immediately.
- 23:12:26: <alessandro> cool
- 23:12:29: <aldrich> So yeah, maybe just assume that if I've been within unwanted-advice-range in the last minute or so you have a free d4 to add to a single Ability check.
- 23:12:35: <alessandro> imma roll then for finding a good camp
- 23:12:49: <alessandro> 1d20+1d4+3
- 23:12:49: <Dicebottiel> Alessandro: 23:19+1+3
- 23:12:56: <havocfett> ...Nice
- 23:13:01: <alessandro> dont need advantage lol
- 23:13:31: <havocfett> You find an excellent place to camp that was probably one of the hides the goblins used. It overlooks the city and the battlefield and the stench isn't remotely as bad here as it is elsewhere
- 23:13:32: <LastChronicler> I start sweeping the site of the attack and investigating the bodies and scene to get a picture for myself of what happened.
- 23:13:37: <Clarity> I don't have anything helpful for this so I'm gonna give the corpses rites and stuff
- 23:13:49: <Clarity> /organizing them since I can't bury them atm
- 23:14:00: <havocfett> Excellent. Investigation roll from Last Chronicler.
- 23:14:02: <LastChronicler> Roll investigation?
- 23:14:18: <Dicebottiel> LastChronicler: 22:17+5
- 23:14:18: <LastChronicler> 1d20+5
- 23:14:18: <havocfett> Yup
- 23:14:27: <havocfett> ooh, nice
- 23:14:28: <LastChronicler> Sherlocked that shit.
- 23:14:50: <LastChronicler> I shall also craft a deer-stalker, when time permits.
- 23:14:57: <aldrich> I wander around, poking my nose into things and generally being a friendly nuisance who adds +1d4 to every check.
- 23:15:09: <alessandro> any way as others set up camp imma go with Clanless and set up a hidden watch post away from camp
- 23:15:17: <alessandro> thats also survival right
- 23:15:26: <alessandro> is Guidance only one roll?
- 23:15:33: <alessandro> or whats the duration
- 23:15:36: <havocfett> It's only one roll but presumably Aldrich is assisting
- 23:15:47: <havocfett> whenever people do stuff on-simultaneously
- 23:15:51: <havocfett> *non
- 23:15:57: <havocfett> ...the hat?
- 23:16:07: <havocfett> And yeah, that'll be survival
- 23:16:14: <aldrich> Guidance is only one roll, but it's got a duration of 1 minute and I can reapply it as often as I like.
- 23:16:28: <alessandro> ah so roll then to set up watch post
- 23:16:46: <havocfett> Yup
- 23:16:47: <aldrich> So I don't even have to assist, just have been around in the last minute or so, being annoyingly enthusiastic.
- 23:17:09: <lupine> You're the project manager
- 23:17:18: <alessandro> 1d20+1d4+3
- 23:17:19: <Dicebottiel> Alessandro: 12:5+4+3
- 23:17:23: <alessandro> 1d20+1d4+3
- 23:17:23: <Dicebottiel> Alessandro: 16:12+1+3
- 23:17:32: <alessandro> not too bad
- 23:18:07: <Clanless> "Oh my, but this is just... wonderful. And you put the leather like that, so the water doesn't catch? Of course, how clever. " "would you mind shutting up and actually *helping*"
- 23:18:51: <havocfett> You manage to get a solid, hidden watch post set up
- 23:19:30: <alessandro> oh yeah its been short rest
- 23:19:37: <havocfett> Yup
- 23:19:38: <alessandro> 1d10+3 Second Wind
- 23:19:39: <Dicebottiel> Alessandro, Second Wind: 11:8+3
- 23:19:45: <alessandro> IM FEEX
- 23:19:48: <Clarity> 18:06 Havocfett The battlefield is a grisly sight. In addition to the utterly repugnant stench, small scavengers, reminiscentof brightly colored jays with toothy jaws instead of beaks, flit between corpses, feasting on the dead.
- 23:19:52: <Clarity> COMPIES
- 23:19:54: <havocfett> You guys can use hit dice to heal right now and recharge any short rest mechanics
- 23:20:43: <Dicebottiel> Clanless: 16:10+6
- 23:20:43: <Clanless> 2d12+6
- 23:20:57: <havocfett> Ulfric: So, the ambush seems to have gone off as described. At a guess, some sixty members of the caravan and most of the horses were stuck outside. Bodies have decayed as expected, but the goblins didn't even grab their /own/ dead, which is odd. There are several sets of tracks leading away from the battlefield, though you'd need someone with the Survival-
- 23:21:01: <Clarity> I can just heal Alessandro to full
- 23:21:02: <havocfett> -skill to track them
- 23:21:06: <Clarity> with LOH
- 23:21:09: <alessandro> I fixed my self
- 23:21:11: <alessandro> with Second wind
- 23:21:12: <Clarity> oh :v
- 23:21:13: <aldrich> I lose my Hex. I get back my Hex.
- 23:21:21: <alessandro> since it recharges after short rest
- 23:21:28: <Clarity> I won't then :v
- 23:22:03: <havocfett> There're the two groups that made it back to Foothold, the goblins with their prisoners, and four people, likely caravan members, who went south.
- 23:22:42: <havocfett> In addition, looking through the portcullis (Though you don't see a way through/over the wall) you see that there was a /lot/ of fighting inside the city, and that the corpses inside of the city don't seem to have decayed
- 23:22:51: <havocfett> and no scavengers are chewing on them
- 23:22:58: <LastChronicler> Interesting.
- 23:22:59: <alessandro> well then
- 23:23:03: <havocfett> Which is odd, as the weird birdlike things could easily slip through the holes in the portcullis
- 23:23:32: <Dicebottiel> Clanless: 22:20+2
- 23:23:32: <Clanless> 1d20+2
- 23:23:37: <Clanless> ...uh.
- 23:23:38: <alessandro> welp
- 23:23:50: <alessandro> DWARVEN RAY MEARS
- 23:23:59: <havocfett> Haha
- 23:24:15: <LastChronicler> Can I perform an Arcana check to examine the state of the Weave in the area, and attempt to see if there's any lingering signs of magic at play? I realise it's been a few days now...
- 23:24:31: <Clanless> This is going to set misguided expectations in the future :V
- 23:24:52: <havocfett> You have solid leads on the tracks, Clanless. Two are definitely the groups that got back to town. One is four people, humans, who went south. The other is, oh, eighty-odd goblins, worgs, wolves, and bugbears with eight prisoners
- 23:24:56: <havocfett> Yes
- 23:25:03: <havocfett> Go for it Ulfric
- 23:25:07: <Clanless> I convey that information to the group!
- 23:25:20: <Dicebottiel> LastChronicler: 16:11+5
- 23:25:20: <LastChronicler> 1d20+5
- 23:25:33: <havocfett> Alessandro and Clarity know that the eight are the ones who were taken to Van Cave
- 23:25:42: <LastChronicler> Okay-ish result.
- 23:25:45: <alessandro> wait
- 23:25:54: <alessandro> so there were 80 that went into Van
- 23:25:56: <alessandro> and then
- 23:26:03: <alessandro> we only fought 15
- 23:26:06: <havocfett> towards the Greenhaven Hills
- 23:26:06: <alessandro> how many
- 23:26:14: <alessandro> has the hydra eaten
- 23:26:15: <alessandro> ah
- 23:26:19: <havocfett> Well, at a guess they wouldn't all /fit/ in Van Cave
- 23:26:25: <Clarity> lol
- 23:26:32: <alessandro> is there any materials left
- 23:26:35: <havocfett> They might've split up or w/e when they hit the hills, or have multiple hideouts
- 23:26:40: <alessandro> or has it all been smashed or looted
- 23:26:47: <havocfett> Hmm, there are materials left
- 23:26:51: <havocfett> OM while Ir esolve Ulfric's
- 23:27:00: <Clarity> if there's any cloth or whatever left around I'd like to cover the bodies with it
- 23:27:25: <havocfett> So, the weave is fucked up over the entire plateau and it's hard to discern stuff, but you can feel some sort of...transient disturbance inside of the city. It's not there now, but it was there a while ago and the Weave's taking its own sweet time knitting itself back together
- 23:27:28: <aldrich> Can someone explain the Weave to me? I read the bit in the Player's Guide, but the only thing I can find about sensing it is that you need Detect Magic or Identify.
- 23:27:42: <aldrich> Does Arcana do that?
- 23:27:50: <alessandro> its like DA WARP
- 23:28:00: <alessandro> basically this skein of magical energy
- 23:28:06: <havocfett> So in the Forgotten Realms the Weave is basically how magic works, it's this net of magic like a less malicious warp that people access to cast spells and sht
- 23:28:07: <alessandro> that arcane magic draws from
- 23:28:09: <LastChronicler> The Weave is the force used to interact with the universe's source code.
- 23:28:10: <aldrich> Right, but Arcana isn't just arcane lore, it's also mystical senses etc?
- 23:28:18: <havocfett> I fluff it that way
- 23:28:28: <aldrich> Gotcha.
- 23:28:32: <Clanless> Okay this was an inelegant IC post but I wanted to have the information in the IC for convenience of log-browsing later on
- 23:28:35: <havocfett> Like, Arcana won't let you detect magic like the spell
- 23:28:53: <havocfett> But it'll let you do stuff like 'the weave here is fucked'
- 23:29:00: <aldrich> Cool.
- 23:29:03: <havocfett> and 'this is the magical principle at work here'
- 23:29:14: <aldrich> Clanless: Should that be "two groups went back to town"?
- 23:29:15: <havocfett> (This has the minor issue in that all the magical principles on Sheol are absolutely batshit)
- 23:29:41: <Clanless> Arglebargle I can't type
- 23:30:03: <havocfett> Alessandro, are you looking for Jacque's corpse?
- 23:30:14: <Clarity> Oh, I guess now that I've done all that I'll Fly Up High and see what I can see
- 23:30:15: <alessandro> oh god yes
- 23:30:20: <havocfett> Clarity: You can get enough tarp to cover the corpses
- 23:30:25: <Clarity> nice
- 23:30:26: <alessandro> thats just perception
- 23:30:27: <alessandro> right
- 23:30:32: <havocfett> Yup
- 23:30:41: <alessandro> 1d20+3
- 23:30:42: <Dicebottiel> Alessandro: 12:9+3
- 23:30:46: <alessandro> lol
- 23:30:50: <havocfett> Jacques' corpse isn't outside, he must have been inside the city when this shit went down
- 23:31:25: <alessandro> do we have a rough Idea of how long before dark?
- 23:31:33: <havocfett> Clarity: There are a bunch of goblin and warg corpses inside of the city, and you can see another gate on the opposite side of the city, you think it's open
- 23:31:50: <havocfett> I'll say...you've spent a couple hours here. It's about 6 and it's spring, so you've got about an hour before dark
- 23:31:56: <alessandro> cause if its not that long given the sketchyness I think we should set up watch and then go down at down
- 23:31:59: <alessandro> dawn even
- 23:32:09: <alessandro> I wouldnt want to fuck about in the dark
- 23:32:31: <alessandro> after all we have all these rations now
- 23:32:35: <Clanless> Yeaaah
- 23:32:42: <alessandro> we can stay longer than 4 days if need be
- 23:33:01: <alessandro> chase down the trail of those 4 survivors who went off
- 23:33:12: <alessandro> or the goblins who knows
- 23:33:26: <alessandro> brb
- 23:34:07: <aldrich> Alright, well if we're sticking around here for the night, I'll be spending the last hour of daylight casting Alarm all over our camp.
- 23:34:10: <Clanless> Okay I'm gonna be absent maybe like... Ten minutes?
- 23:34:14: <Clanless> Maybe fifteen.
- 23:34:18: <havocfett> cool
- 23:34:21: <Clanless> Carry on.
- 23:34:27: <havocfett> What are the watches for the night?
- 23:34:40: <LastChronicler> Ulfric will take first.
- 23:34:54: <havocfett> What are you designating doesn't set off the alarms, Aldrich?
- 23:35:07: <havocfett> and mental or audible?
- 23:35:08: <aldrich> How specific can I get?
- 23:35:58: <havocfett> You can designate specific people and types of creatures
- 23:36:01: <havocfett> that won't set it off
- 23:36:12: <havocfett> So you can go, like, 'everyone in the party and also Griffons'
- 23:36:26: <havocfett> or 'everyone in the party and also the donkey'
- 23:36:39: <aldrich> The members of our group are exceptions to the Alarm, and it's a Mental alert.
- 23:36:48: <alessandro> excellent so
- 23:36:52: <alessandro> Watchbill
- 23:36:56: <alessandro> which I will broach IC
- 23:36:56: <havocfett> Mental will give you a mental ping, audible will make a bell ringing noise
- 23:37:02: <aldrich> It's a ritual, so that's ten minutes of pottering around and pretending to help setting up camp for each casting. In the hour before night falls, I'll get up to 6 castings, which is 20 cube feet x 6. I am going to assume that's enough to cover us completely with a big radius.
- 23:37:20: <alessandro> once Clarity returns
- 23:37:24: <alessandro> from her scout
- 23:37:47: <havocfett> Yup
- 23:38:05: <alessandro> I think that Clarity and Clanless should take last 2 watches
- 23:38:11: <alessandro> since they can see in the dark
- 23:38:19: <alessandro> and I guess Ulfric and I will take first 2
- 23:38:29: <havocfett> Oh, well, it lets you pick 6 twenty foot cubes, which'll get your camp, a little bit around it, and the watch station
- 23:38:41: <aldrich> Excellent!
- 23:39:00: <aldrich> I can distinguish between Alarm zones, right?
- 23:39:03: <havocfett> yup
- 23:39:06: <alessandro> unless we want to do paired watches because SPOOKY HYDRAS
- 23:41:10: <Clarity> dammit, I can't think of a shortened form of alessandro
- 23:41:15: <Clarity> what's his last name :v
- 23:41:19: <aldrich> "Lessy"
- 23:41:20: <alessandro> Loredan
- 23:41:24: <lupine> Al
- 23:41:29: <Clarity> oh, point
- 23:41:31: <lupine> Just Al.
- 23:41:35: <alessandro> or Alex
- 23:41:46: <lupine> Alice, if you're sassy
- 23:41:49: <Clarity> :v
- 23:41:56: <aldrich> I KNOW YOU LOVE ME
- 23:41:57: <alessandro> god Lupine
- 23:42:03: <aldrich> BUT I JUST CAN'T BE WITH YOU LIKE THIS ANYMORE
- 23:42:06: <aldrich> ALEJANDRO
- 23:42:09: <alessandro> lol
- 23:42:53: <LastChronicler> I'm judging you, Revlid. Judging you heartily.
- 23:43:22: <alessandro> so Watch order is what
- 23:43:35: <alessandro> Alessandro Ulfric Clarity Clanless?
- 23:43:40: <havocfett> I think so, yes
- 23:43:41: <Clarity> sure
- 23:44:20: <Mr_Sandman> You guys are scouting out the site of the ambush yeah?
- 23:44:24: Mr_Sandman is Tenfold
- 23:44:35: <havocfett> yup
- 23:44:58: <havocfett> OK, so, nothing first watch. Ulfric, you don't see anything on your watch, but Aldrich you need to roll me Perception because your alarm wakes you up
- 23:45:03: <havocfett> mental ping
- 23:45:36: <lupine> Roll to hit Snooze
- 23:45:42: <alessandro> lol
- 23:46:00: <lupine> Just punches himself in the side of the head and keeps sleeping
- 23:46:15: <Clanless> Aaand I'm back.
- 23:46:22: <alessandro> yar
- 23:46:25: <havocfett> yooo
- 23:46:37: <aldrich> 1d20+1
- 23:46:38: <Dicebottiel> Aldrich: 12:11+1
- 23:46:42: <Clarity> brb
- 23:46:47: <alessandro> so we established watch order and Aldrichs alarm has gone off in the middle of the night
- 23:46:48: <havocfett> It's one of the fucking tiny bird scavengers
- 23:46:52: <havocfett> Yup
- 23:47:04: <havocfett> it just wandered up to your camp and is menacing a beetle
- 23:47:09: <alessandro> lol
- 23:47:12: <havocfett> /just/ large enough to trip the alarm
- 23:47:17: <aldrich> I begin to regret my wording.
- 23:47:19: <Cornuthaum> in the spirit of false hydras, I spent an hour sitting outside, alone, gnawing on a late night kebab
- 23:47:33: <havocfett> The rest of the night goes uneventfully
- 23:47:37: <alessandro> so
- 23:47:43: <lupine> What kebab? There was never a kebab
- 23:47:43: <havocfett> (IF you'd made it an audible alarm they would've liked the noise)
- 23:47:45: <alessandro> how do we want to get into the city
- 23:47:49: <alessandro> we have ROPE
- 23:47:51: <havocfett> (And would have started purposefully triggering the alarm all night)
- 23:47:56: <havocfett> (En-Masse)
- 23:48:12: <LastChronicler> I would have extinguished all life in a five mile radius if so.
- 23:48:15: <lupine> Quick, Aldrich, visciously mock it to death
- 23:48:29: <Mr_Sandman> 17:35 Havocfett (And would have started purposefully triggering the alarm all night) 17:35 Havocfett (En-Masse) <- haha
- 23:50:34: <Dicebottiel> Aldrich: 4
- 23:50:34: <aldrich> 1d4
- 23:50:46: <aldrich> "UR MUM"
- 23:50:52: <havocfett> haha
- 23:51:19: <havocfett> So, the restof the night passes uneventfully. What're your plans for the morning?
- 23:51:46: <LastChronicler> Hunt down the Griffon's nest so we can have a morning breakfast of scrambled eggs?
- 23:51:59: <alessandro> I think get into the city look around
- 23:52:05: <alessandro> recover what we can
- 23:52:07: <LastChronicler> That too.
- 23:52:15: <alessandro> and Jacques body obvs
- 23:52:19: <alessandro> so I can bury him
- 23:52:38: <alessandro> (if he is zombie I will wreck u
- 23:53:13: <alessandro> but yeah I think just get a javelin with some rope over a wall somewhat down from the portculis
- 23:53:20: <Clarity> 18:34 Havocfett The rest of the night goes uneventfully
- 23:53:22: <Clarity> wait shit
- 23:53:23: <alessandro> after having Clarity check for movement again
- 23:53:29: <alessandro> hmmm
- 23:53:39: <alessandro> would have been cool to have clarity fly over at night
- 23:53:43: <alessandro> but thats gone
- 23:53:44: <Clarity> I was gonna cast Detect GE before going to sleep
- 23:53:49: <havocfett> Nothing on it
- 23:53:50: <alessandro> yoyoyo
- 23:53:53: <Clanless> As Clanless mentioned, there are likely breaches in the walls that can be used as entry points
- 23:53:55: <Clanless> Likely unwatched
- 23:54:00: <Clarity> alright
- 23:54:02: <alessandro> cool
- 23:54:08: <alessandro> lets look for those then
- 23:55:07: <LastChronicler> Lets.
- 23:55:28: <aldrich> Aldrich has never been happier to know that Detect Good/Evil just picks up holy/unholy entities/objects/places, instead of actual alignment.
- 23:55:42: <alessandro> lol
- 23:56:09: <Clarity> it's a good thing he came and not arkyn, that's for sure :v
- 23:57:10: <Clarity> gonna swap Command for Cure Wounds
- 23:57:44: <havocfett> got it
- 23:59:05: <havocfett> So, circling the city?
- 23:59:32: <alessandro> yeah
- 23:59:35: <Cornuthaum> > Griffon meat tastes like... Revenge.
- 23:59:44: <Cornuthaum> I'm just going to say this now: Dwarves know how the world works.
- 23:59:47: <Clarity> I could fly over the wall and open the gate from that end
- 23:59:51: <Clarity> probably00:00:01: <havocfett> Yeah, Clarity could just hit up the gatehouse and try to open the gate
- 00:00:19: <Clanless> Right, we have someone who can fly
- 00:00:26: <alessandro> alright but we wont be able to support you if you trip stuff
- 00:00:27: <Clanless> Man that is so incredibly convenient
- 00:00:28: <alessandro> :V
- 00:00:43: <alessandro> though you do have smite
- 00:00:47: <alessandro> for zombarz
- 00:00:55: <LastChronicler> It will inevitably result in a fight where Clarity is on her own though.
- 00:01:53: <aldrich> Who needs brewing skills when you have Prestidigitation?
- 00:01:56: <Clanless> Yeah, my wall breach plan was built on the assumption that the gate might be guarded.
- 00:01:59: <LastChronicler> So I wouldn't be too free with it in the future.
- 00:02:24: <alessandro> lol Aldrich doesnt like warm spiced wine eh
- 00:02:49: <aldrich> Chill it, warm it, flavour it - I can do whatever I like.
- 00:02:51: <havocfett> not gonna lie, I had to google what spiced wine is. :P
- 00:02:57: <havocfett> *mulled wine is
- 00:03:07: <havocfett> So, Clarity's going over or are you guys gonna stick together?
- 00:03:22: <Clanless> Mulled wine is delicious
- 00:03:42: <alessandro> yeah sweetened mulled wine was a common breakfast drink in medieval times
- 00:03:57: <alessandro> its what Red Knight is drinking all the time Havocfett
- 00:04:07: <alessandro> thought they call is hippocras
- 00:04:07: <havocfett> Yup
- 00:04:09: <alessandro> :V
- 00:04:14: <havocfett> I just had no idea what it was
- 00:04:22: <alessandro> heh
- 00:04:33: <Clarity> /can/ I bring someone over with me?
- 00:04:47: <Cornuthaum> glühwein is great, yeah :D
- 00:04:56: <aldrich> Guidance on Clarity, by the way.
- 00:04:56: <Clarity> Seems like picking up another person'd be a bit too heavy :v
- 00:05:01: <Clarity> thankee
- 00:05:21: <aldrich> Just be sure you have to roll in the next minute or so.
- 00:05:26: <Clarity> :v
- 00:05:31: <alessandro> perception all day
- 00:05:34: <alessandro> erry day
- 00:06:17: <havocfett> Depends on your carrying capacity
- 00:06:27: <havocfett> But probably not
- 00:06:36: <havocfett> too heavy and not very aerodynamic
- 00:06:45: <Mr_Sandman> Aldrich just escaped from Darkest Dungeon didn't he? :V
- 00:07:01: <havocfett> hmm
- 00:07:04: Mr_Sandman is caught up on logs.
- 00:07:13: <havocfett> Atlhetics check, the gatehouse is ill maintained and the mechanism is sticking
- 00:07:23: <havocfett> you'll need another way in if you fail to open it
- 00:07:26: <havocfett> You get that Guidance d4
- 00:09:00: <Clarity> roll 1d20+4
- 00:09:06: <Clarity> ah, god dammit
- 00:09:10: <Clarity> 1d20+4
- 00:09:10: <Dicebottiel> Clarity: 14:10+4
- 00:09:14: <Clarity> 1d4
- 00:09:15: <Dicebottiel> Clarity: 3
- 00:09:19: <alessandro> noice
- 00:09:21: <Clarity> 17
- 00:09:38: <Clarity> thanks, aldrich :v
- 00:09:39: <aldrich> I'm helping!
- 00:10:03: <havocfett> DC was 15, success
- 00:10:07: <Clarity> i am the stronk
- 00:10:18: <Clarity> oh, man, that was really good then
- 00:10:21: <alessandro> wooo
- 00:10:52: <aldrich> ha ha yes
- 00:10:55: <alessandro> ok imma look for Jacques body
- 00:10:58: <alessandro> as we go in
- 00:11:07: <alessandro> assuming nothing tries to eat our face
- 00:11:07: <aldrich> praise the positive reinforcement seminars of azaabathkot'lotek
- 00:11:27: <havocfett> OM
- 00:11:55: <havocfett> Sorry, one of my grandad's friends showed up and needed help with the door
- 00:12:06: <alessandro> np
- 00:13:21: <havocfett> Right, Alessandro's looking for Jacques, what are the rest of you going for?
- 00:13:27: <LastChronicler> Do whatever you need to.
- 00:13:29: <scya> I have to say I find it amusing that in theory we could build a working party only with people that can fly
- 00:13:56: <alessandro> anyway gonna roll Per then
- 00:14:13: <scya> Especially considering that Clarity could cary a light weigthed partymember without wings , like a mage to rain down fire from the heavens.
- 00:14:15: <alessandro> halp Red Knight
- 00:14:24: <alessandro> 1d20+3
- 00:14:25: <Dicebottiel> Alessandro: 16:13+3
- 00:14:31: <Clarity> hmm
- 00:14:45: <lupine> Flying Cleric, Flying Paladin, Flying whatever that Aasimar is, wildshaped druid, and Ilyana once she tames a griffon to replace Tulip :v
- 00:14:52: <LastChronicler> Ulfric /does/ enjoy raining fire.
- 00:15:01: <scya> The Aasimar is a warlock
- 00:15:03: <Cornuthaum> (Aldrich) I'm helping! (zoidberg noises intensify)
- 00:15:08: <lupine> (Or some wizard casting fly on himself)
- 00:15:27: <Clarity> investigate the bodies, I suppose
- 00:15:29: <scya> Well at level 5 it is easier , but doing so at level 3 is the amusing part
- 00:15:50: <havocfett> Bodies or battle site?
- 00:15:54: <havocfett> Investigation either way
- 00:15:58: <Clarity> mmnn
- 00:16:14: <Clarity> battle site
- 00:16:27: <aldrich> Rolling Investigation to check bodies, and see if there's any pattern to how they've fallen.
- 00:16:27: <Dicebottiel> Clarity: 13:12+1
- 00:16:27: <Clarity> 1d20+1
- 00:16:39: <Dicebottiel> Aldrich: 11:8+3
- 00:16:39: <aldrich> 1d20+3
- 00:16:44: <Dicebottiel> Aldrich: 4
- 00:16:44: <aldrich> 1d4
- 00:16:50: <aldrich> 15 total.
- 00:17:49: <Mr_Sandman> Ooff :(
- 00:18:48: <Cornuthaum> I am so glad Team Genrikh (& Bird) has Sam around
- 00:20:07: <Drachyench> If only we could find things other than long abandoned ruins to use his Inv. score on
- 00:20:22: <alessandro> oh man
- 00:20:24: <Clarity> biiiiig compy
- 00:20:24: <alessandro> T REX FIGHT
- 00:20:28: <alessandro> LETS DO THIS
- 00:20:48: <havocfett> Man, if Sam was here
- 00:20:49: <alessandro> Also Ulric swing by my dead bro with ur sherlock powers
- 00:20:53: <havocfett> It would've been amazing
- 00:21:05: <havocfett> just straight up Sherlock Holmes
- 00:21:09: <havocfett> reconstruction
- 00:21:10: <Clarity> just sherlock-yeah
- 00:21:14: <havocfett> with that passive investigate
- 00:21:42: <alessandro> lol
- 00:21:50: <Drachyench> Nah, something woulda got in his eyes fighting the Griffons this time
- 00:21:51: <alessandro> dat 20 investigate
- 00:22:04: <havocfett> The non-goblin crossbow bolts are thick, heavy, and their heads appear to be made of bone.
- 00:22:34: <aldrich> So it seems like the goblins had help in their ambush, but were betrayed?
- 00:22:46: <LastChronicler> Okay.
- 00:22:47: <aldrich> From a human/near-human group with heavy crossbows and a t-rex.
- 00:23:07: <LastChronicler> Jacque's body, right?
- 00:23:08: <aldrich> Oh, can I scavenge some bolts, by the by?
- 00:23:14: <alessandro> yeah
- 00:23:30: <havocfett> Yeah
- 00:23:37: <havocfett> You can get...twelve crossbow bolts
- 00:23:39: <alessandro> also did they people who killed him loot him?
- 00:23:42: <alessandro> like
- 00:23:45: <aldrich> Ace.
- 00:23:48: <havocfett> Nope
- 00:23:49: <alessandro> does he have his purse and sidearms?
- 00:23:54: <Clanless> Any roll for my attempts at finding animal life?
- 00:23:55: <havocfett> He has his purse and sidearms
- 00:24:02: <havocfett> Or, no, not his purse
- 00:24:04: <Clanless> There's very little I can do here other than try and find an animal witness
- 00:24:08: <havocfett> they grabbed his purse but they didn't take sidearms
- 00:24:11: <havocfett> hmm
- 00:24:15: <havocfett> Survival, Clanless
- 00:24:18: <Drachyench> "WHERE ARE THEY?"
- 00:24:20: <Drachyench> *Tweet*
- 00:24:22: <LastChronicler> 1d20+5
- 00:24:23: <Dicebottiel> LastChronicler: 16:11+5
- 00:24:28: <Clanless> 1d20+2
- 00:24:29: <Dicebottiel> Clanless: 10:8+2
- 00:24:33: <Clanless> Aw.
- 00:24:33: <alessandro> guidance gogogo
- 00:24:40: <alessandro> actually should I roll per again?
- 00:24:43: <LastChronicler> Eh, not the best bu not the worst.
- 00:24:46: <havocfett> No luck clanless, though those scavengers are all over the place outside of the city
- 00:24:51: <aldrich> You can add Guidance after rolling.
- 00:24:55: <alessandro> to see if he has any keepsakes or other small things they missed
- 00:25:14: <LastChronicler> Do I roll Guidance?
- 00:25:17: <aldrich> But, uh, not after the GM tells you the result. Sorry.
- 00:25:18: <havocfett> Yes
- 00:25:29: <aldrich> Yeah, it's 1d4.
- 00:25:59: <LastChronicler> 1d4
- 00:26:00: <Dicebottiel> LastChronicler: 2
- 00:26:00: <Dicebottiel> Alessandro: 19:12+4+3
- 00:26:00: <alessandro> 1d20+1d4+3
- 00:26:09: <alessandro> not bad
- 00:26:15: <havocfett> He's got a favor from his wife
- 00:26:19: <havocfett> In his armor
- 00:26:26: <alessandro> another eh
- 00:26:45: <havocfett> And some iridescent feathers, large, from a bird you don't recognize stashed in his clothes
- 00:26:48: <havocfett> (One is bloodstained)
- 00:27:11: <Clarity> clearly he needed a third :v
- 00:27:48: <alessandro> would Survival recognize or would we need knowledge nature
- 00:28:15: <havocfett> None of you have seen the source yet
- 00:28:22: <havocfett> So it's knowledge you can't have yet
- 00:28:45: <Mr_Sandman> my guess is RAPTORMEN
- 00:28:47: <alessandro> spooky
- 00:28:52: <Clarity> they must have stolen a t rex egg
- 00:29:05: <Clarity> and gotten JP2'd :v
- 00:29:43: <alessandro> brb have to beat up some geese
- 00:29:49: <alessandro> be back in 5-10
- 00:30:45: <Clarity> teach em the american way, alessandro
- 00:33:39: <havocfett> wait, shit, someone checked the battlefield as a whole, right?
- 00:33:45: <havocfett> I think I forgot to give them a result
- 00:34:04: <havocfett> Oh, nvm
- 00:34:37: <Cornuthaum> (Clarity) teach em the american way, alessandro - I dont think the american way includes poleaxes
- 00:34:43: <Cornuthaum> that's more the english, french or german way
- 00:34:58: <Clarity> it's fine if its got a flag on it
- 00:35:31: <aldrich> Clarity was the one who checked the battlefield as a whole.
- 00:35:58: <aldrich> She got a 13
- 00:36:23: <havocfett> yarp
- 00:37:00: <alessandro> god I wish I had a .22
- 00:37:32: <LastChronicler> I don't suppose Ulfric can take his own quick look over it, as he might wish to piece together what happened here with what happened at the site he examined last night?
- 00:38:05: <Clanless> Survival
- 00:38:10: <Clanless> 1d20+2
- 00:38:11: <Dicebottiel> Clanless: 3:1+2
- 00:38:14: <Clanless> Wow.
- 00:38:15: <alessandro> lol
- 00:38:28: <alessandro> imma look for tracks as well
- 00:38:38: <Dicebottiel> Alessandro: 15:12+3
- 00:38:38: <alessandro> 1d20+3
- 00:38:51: <Clanless> I really should just not roll and instead give you advantage.
- 00:38:52: <havocfett> Yes LastChronicler.
- 00:39:08: <LastChronicler> 1d20+5
- 00:39:09: <Dicebottiel> LastChronicler: 17:12+5
- 00:39:09: <havocfett> Aldrich, you guidancing?
- 00:39:37: <aldrich> *insert useless platitude here*
- 00:39:40: <LastChronicler> 1d4
- 00:39:41: <Dicebottiel> LastChronicler: 3
- 00:39:46: <alessandro> noice
- 00:39:49: <LastChronicler> So, modified 20
- 00:40:37: <havocfett> Alessandro: you get a d4 as well
- 00:40:44: <alessandro> k
- 00:40:46: <alessandro> 1d4
- 00:40:46: <Dicebottiel> Alessandro: 2
- 00:40:52: <havocfett> excellent
- 00:40:59: <alessandro> 17 total
- 00:41:30: <havocfett> Alessandro: They're old, probably the same day of the battle, but you see at least tracks from at least forty people in sabatons and two or three of the large reptilian creatures
- 00:41:45: <havocfett> Or four, if one was limping badly
- 00:42:44: <havocfett> With them are at least a few footprints that don't match, though you can figure out exact numbers. They ones that don't match are in a straight line and have scuffed each other a bunch
- 00:44:17: <havocfett> Also, if you're willing to loot the battlefield, the previous looters missed a total of fifteen platinum pieces and forty five silver
- 00:44:42: <alessandro> loot that shit
- 00:44:49: <havocfett> Oh, right, the tracks are headed for the other gate
- 00:44:53: <havocfett> that was left open
- 00:45:00: <alessandro> ah
- 00:45:07: <alessandro> Do we want to follow
- 00:45:09: <havocfett> At a guess they came in, killed everyone, did some looting, and went back the way they came
- 00:45:33: <alessandro> like thats a hardcore raiding party
- 00:45:46: <Clarity> I'm gonna spend some time lining up the caravaners bodies and doing the same stuff as outside
- 00:46:20: <havocfett> Oh, wait, my bad, they're wearing heavy boots, not sabatons
- 00:46:41: <alessandro> yeah I was gonna say I see the impression left by the top of their shoes?
- 00:46:43: <alessandro> word
- 00:47:42: <Cornuthaum> :D
- 00:47:47: <LastChronicler> Is there anything my Invest. check found that the Survival resultts didn't cover, or did we basically just accumulate the same information from different angles?
- 00:48:23: <havocfett> Well, you didn't get numbers and they didn't get the course of the fight
- 00:48:41: <LastChronicler> Okay.
- 00:49:00: <LastChronicler> Was just wondering if both checks were folded into that exposition, basically.
- 00:49:29: <Revlid> Got booted again. No idea why, and couldn't call myself Aldrich for some reason
- 00:49:41: <havocfett> hmm
- 00:49:46: <Clarity> aldrich refues to die :v
- 00:49:49: <Revlid> Still can't, actually.
- 00:50:00: <Clarity> you can't have the same nick as someone else in the room
- 00:50:02: <lupine> Well, thats because "Aldrich" is still alive.
- 00:50:03: <havocfett> Yeah
- 00:50:03: <havocfett> it'll time out in a minute, I think
- 00:50:06: <havocfett> Got with Aldrich_
- 00:50:10: <Clarity> and aldrich is hanging around for some reason
- 00:50:14: <lupine> Or Aldrizzle
- 00:50:17: <havocfett> And I will get myself on autoop before the next session
- 00:50:25: <havocfett> *Go with Aldrich_
- 00:50:29: <havocfett> so I can deal with stuff like this
- 00:50:50: <havocfett> what's the last line you have IC?
- 00:50:55: <Aldrich_> Did my last bit of prodding Alessandro and dropping Guidance get through?
- 00:50:59: <Aldrich_> That was the last thing I saw.
- 00:51:08: <alessandro> yeah
- 00:51:18: <havocfett> https://www.zerobin.net/?156696e4d3bca97a#HYtrMJLIcfCYtSDZtiV1J+3Fjx8CFP1cjoN2KEer8CE=
- 00:51:42: <havocfett> So you're gonna be tracking them at normal pace?
- 00:51:59: <havocfett> and now you should be able to nick into Aldrich
- 00:52:06: <aldrich> I RISE
- 00:52:12: <havocfett> HE LIVES IN DEATH
- 00:53:00: <lupine> ALRICH IS DEAD, LONG LIVE ALDRICH
- 00:53:30: <havocfett> Anyone want to do something before you go?
- 00:53:37: <havocfett> /start?
- 00:53:44: <Clarity> nah, I already did my thing :v
- 00:54:04: <Clanless> Nope
- 00:54:12: <LastChronicler> I think that's all there is to do, unless we're horribly missing something.
- 00:54:48: <aldrich> Ready to leave.
- 00:55:36: <havocfett> anyone have celestial?
- 00:55:49: <alessandro> I mean we could check out the rest of the town
- 00:55:56: <LastChronicler> I can cast Comprehend Languages.
- 00:55:56: <Clarity> nupe
- 00:55:58: <alessandro> see if there are anymore interesting things
- 00:56:00: <LastChronicler> Have it prepared.
- 00:56:04: <alessandro> I have Gobbo
- 00:56:12: <alessandro> not Celestial tho
- 00:56:15: <LastChronicler> I also have Gobbo learned.
- 00:57:07: <aldrich> I can cast Comprehend Languages as a ritual, given 10 minutes. I'm fine with letting someone else do it more quickly.
- 00:57:19: <havocfett> Who wants to cast?
- 00:57:32: <LastChronicler> I will, I guess.
- 00:58:13: <alessandro> hmmmm can the casters tell if the lack of decomposition is something as a result of the area or a direct spell
- 00:58:18: <alessandro> or is the weave too fucked up
- 00:58:32: <Clanless> Can I ritual cast speak with beasts with that bird?
- 00:58:37: <Clanless> Or would that take too long?
- 00:59:22: <aldrich> ...I will actually take the time to cast Comprehend Languages on myself anyway, actually. It's got a duration of an hour, so if we bump into any locals I'll at least be able to tell when they say "attack".
- 00:59:50: <LastChronicler> I can actually cast Identify on a body to figure out what magic is keeping it from decomposing, I think.
- 00:59:52: <aldrich> Assuming we're going to be poking around this place for ~10 minutes, anyway.
- 00:59:59: <aldrich> Yeah.
- 01:00:17: <aldrich> And it's a ritual, iirc, so you don't need a spell slot to do so if you take a little longer.
- 01:00:39: <havocfett> Each of the headstones has a name (Bizarre and foreign, 'Ioannes', 'Mariam', 'Ioseph' and 'Elisheva') with a small epitaph and two dates. Both dates on each grave appear to be in the 800s, as opposed to the normal faerunian calendar
- 01:00:54: <havocfett> If those are meant to signify age, the buried dead are between 16 and 25
- 01:01:10: <Drachyench> Rituals don't need spell slots. Some casters require the spell PREPARED, but others (like Wizard) just need it known
- 01:01:17: <havocfett> Yup
- 01:01:35: <Clanless> And as a Totem Path barbarian, I can ritual cast Speak With Beasts and Beast Sense.
- 01:01:47: <LastChronicler> I cast Identify as a ritual on one of the bodies, then.
- 01:01:57: <havocfett> Ooh, yes. You wanna try that, Clanless?
- 01:02:07: <Clanless> Sure thing.
- 01:02:16: <havocfett> It's not a spell, but some sort of natural magical effect
- 01:02:23: <aldrich> And while they're doing that I'll slap up Comprehend Languages on myself.
- 01:02:24: <havocfett> alright, what /exactly/ do both of those spells do?
- 01:02:30: <havocfett> I'll see what the Compsignathus knows
- 01:02:30: <alessandro> want to use the feathers for beast sense?
- 01:02:37: <havocfett> Right
- 01:02:46: <alessandro> assuming those are of the mount Clanless ?
- 01:03:32: <aldrich> http://engl393-dnd5th.wikia.com/wiki/Speak_with_Animals
- 01:03:48: <havocfett> Alright, so, what're you gonna ask?
- 01:04:23: <Clanless> Hmmm.
- 01:04:28: <Clanless> What sort of scavenger is that?
- 01:04:37: <Clanless> Some scavenger birds are pretty smart.
- 01:04:39: <Clanless> Ravens and stuff.
- 01:04:54: <havocfett> It's a small theropod dinosaur
- 01:05:23: <havocfett> Like, a compsignathus or Microraptor that's also a scavenger
- 01:05:28: <Drachyench> But is it a proto-corvid? :V
- 01:05:47: <aldrich> "Who buried these guys" might be a place to start.
- 01:05:52: <Clanless> She thinks of it as a bird for some reason.
- 01:05:58: <Clanless> Feathers.
- 01:08:21: <aldrich> "Oh my god" the bird replies
- 01:08:24: <aldrich> "You can talk?!"
- 01:08:30: <havocfett> :D
- 01:09:11: <Clarity> lol
- 01:09:22: <lupine> "Have you seen my brother? He went out to scavenge last night around some camp, but he never came back."
- 01:09:31: <havocfett> https://en.wikipedia.org/wiki/File:Microraptor_by_durbed.jpg
- 01:09:33: <havocfett> hahaha
- 01:09:41: <havocfett> these fuckers, except really brightly colored
- 01:10:32: <aldrich> "Your brother was a little bitch." everyone turns toward Aldrich. "He might have been eaten by a witch. Dreadful things, witches. Why, back on the estate-"
- 01:10:46: <Clanless> XD
- 01:11:18: <aldrich> Alright guys!
- 01:11:20: <aldrich> TIME FOR DISSECTION
- 01:11:40: <havocfett> Typo, it's pointing at the graves
- 01:12:09: <aldrich> You know what they say. To beat your enemy, you must know your enemy. To know your enemy, you must hack up the bodies of your enemy into tiny pieces and make notes on them.
- 01:12:30: <alessandro> lol
- 01:14:23: <Cornuthaum> sounds like a reasonable approach
- 01:14:52: <havocfett> Who wants to dig up the graves?
- 01:15:20: <alessandro> yo
- 01:15:27: <alessandro> do we have shovels
- 01:15:36: <havocfett> do you have shovels?
- 01:15:40: <alessandro> or are we just doing it by hand
- 01:15:41: <alessandro> I dont
- 01:15:50: <alessandro> unless an adventurers pack does
- 01:16:09: <alessandro> welp lets loot the city for shovels
- 01:16:15: <alessandro> or things we can use as shovels
- 01:16:36: <havocfett> Whoever's looting for shovels, roll a d4
- 01:16:49: <Dicebottiel> Alessandro: 4
- 01:16:49: <alessandro> 1d4
- 01:16:53: <alessandro> wooo
- 01:16:58: <alessandro> what does it mean
- 01:17:12: <Cornuthaum> # of things that want to eat your face?
- 01:17:16: <aldrich> 4 shovels
- 01:17:24: <havocfett> Two hours to find a shovel
- 01:17:30: <aldrich> ...
- 01:17:30: <havocfett> It's currently going on 11 AM, IC
- 01:17:45: <havocfett> *Post shovel finding
- 01:17:46: <aldrich> Wait, as in we /have/ two hours to find a shovel, or it'll take two hours?
- 01:17:53: <aldrich> Ah, right.
- 01:18:02: <alessandro> word
- 01:18:04: <havocfett> it'll take
- 01:18:09: <alessandro> dig up them graves
- 01:18:13: <havocfett> Alright
- 01:18:13: <alessandro> what are these people
- 01:18:41: <havocfett> Six feet deep each, not sure how long that is but w/e, we'll say it's noon when you're done.
- 01:19:00: <havocfett> Oh, yes, considering the paladin
- 01:19:11: <havocfett> This may not be as cut and dry as expected
- 01:19:13: <aldrich> Aldrich has no advice to give for
- 01:19:15: <aldrich> *shudder*
- 01:19:19: <aldrich> manual labour
- 01:19:26: <havocfett> haha
- 01:19:31: <alessandro> topkek
- 01:19:52: <aldrich> Can we just ask Clarity to turn around and face the other way?
- 01:19:58: <havocfett> ask clarity!
- 01:23:36: <aldrich> hashtag see no evil
- 01:23:43: <alessandro> lol
- 01:23:52: <havocfett> I should note that the tracks are 16 days old atm, you can follow them primarily because it was a /shitload/ of people
- 01:24:45: <Clarity> hmm
- 01:25:05: <alessandro> hmmmm
- 01:25:15: <havocfett> I would like to point out that the miasma is also affecting the caravanner corpses, Ulfric's identify identified thatit was some sort of innate magical effect from something
- 01:25:22: <Clarity> open up divine sense
- 01:25:24: <havocfett> /a natural magical effect rather than a spell
- 01:25:52: <LastChronicler> Hmm.
- 01:25:56: <havocfett> Four dead humans are showing up on your divine sense, six feet down, underneath each grave, despite the fact that they /shouldn't/ /be/
- 01:26:20: <havocfett> corpses shouldn't be pinging unless they're undead and humans shouldn't be pinging at all
- 01:26:28: <Clarity> Are they consecrated/desecrated?
- 01:26:29: <Clarity> hm
- 01:26:29: <Clarity> oh
- 01:26:34: <alessandro> dafuq
- 01:26:37: <havocfett> Entire area reads as mildly desecrated
- 01:26:43: <havocfett> included the path back into the city
- 01:27:00: <havocfett> the effect is 'off' from what you're used to, but it's recognizable as some sort of transient, fading desecration
- 01:27:00: <aldrich> So really, desecrating it by grave-robbing is like multiplying a negative. It's a /holy act/.
- 01:27:38: <LastChronicler> Oh, I only just realised I didn't mention casting identify in the IC.
- 01:29:29: <havocfett> Oh, the desecration is stronger around the things showing up as Humans on your senses, but it's fading there as well.
- 01:31:31: <LastChronicler> Sorted.
- 01:32:03: <havocfett> sweet
- 01:32:18: <alessandro> man what the hell
- 01:32:27: <alessandro> so are these like
- 01:32:46: <alessandro> fucking evil aasimar people
- 01:33:30: <aldrich> zombie raptor people
- 01:33:56: <alessandro> I wouldnt even be mad
- 01:34:00: <alessandro> that would be amaze
- 01:34:26: <aldrich> ...so given that we spent two hours getting the fucking shovel
- 01:34:29: <aldrich> are we digging?
- 01:34:34: <aldrich> have we dug?
- 01:34:53: <Drachyench> Dig-dug
- 01:35:01: <havocfett> Right, so, final vote
- 01:35:02: <alessandro> DIG A HOLE
- 01:35:03: <havocfett> OOC:
- 01:35:03: <Cornuthaum> diggy diggy hole
- 01:35:04: <havocfett> Dig
- 01:35:06: <havocfett> or no dig?
- 01:35:07: <alessandro> I GOTTA FIND
- 01:35:09: <aldrich> Dig.
- 01:35:11: <alessandro> WHO KILLED MY BRO
- 01:35:14: <havocfett> If you don't dig I'll refund the two hours
- 01:35:21: <alessandro> I CANNAE BE STOPPED
- 01:35:23: <alessandro> I mean
- 01:35:29: <alessandro> the tracks are 16 days old
- 01:35:33: <havocfett> (Or you can do the vote IC)
- 01:35:34: <aldrich> Mainly because I have at-will Disguise Self, and I'd love to see who I should be looking like.
- 01:35:44: <alessandro> we could chase them all oer hill and creation
- 01:35:46: <Clanless> Aldrich> ...so given that we spent two hours getting the fucking shovel 2:21 AM are we digging?
- 01:35:59: <alessandro> we have nothing to go really go on
- 01:35:59: <Clanless> We've actually spent the last couple hours arguing about the morality of digging in the first place
- 01:36:39: <havocfett> Dig it is?
- 01:36:48: <havocfett> Pick a name to dig up first
- 01:36:51: <Clarity> clarity is caving so they can consecrate the corpses
- 01:37:18: <havocfett> Aha
- 01:37:20: <alessandro> Joseph
- 01:37:25: <havocfett> Ioseph it is
- 01:37:30: <alessandro> then the woman
- 01:37:39: <alessandro> Mariam or what hae you
- 01:38:14: <LastChronicler> I should have taken Mold Earth.
- 01:39:02: <LastChronicler> Would let me dig without any effort.
- 01:39:29: <havocfett> Hah
- 01:40:50: <havocfett> Next?
- 01:41:05: <Clarity> elisheva :v
- 01:41:45: <alessandro> honestly I think at this point we should follow those 4 who went south and then go back and report to get a force to ambush these guys
- 01:42:00: <alessandro> when they swing back around
- 01:42:23: <Drachyench> Surprise: The four turned around and are now watching you dig up these graves from afar
- 01:42:29: <Clarity> well you convinced her to dig them up on the basis of giving them the proper rites, she's not gonna let you stop halfway through
- 01:42:46: <alessandro> yeah I meant after this :V
- 01:43:47: <alessandro> are they
- 01:43:50: <alessandro> trying to make a hydra
- 01:43:54: <alessandro> what the fuck
- 01:44:12: <Mr_Sandman> Uhhhhhhhhhhhh
- 01:44:22: <Mr_Sandman> No no Hydra are
- 01:44:40: <Mr_Sandman> If it was laying fertile ground for a Hydra they would have been buried all together in a common grave.
- 01:44:42: <Mr_Sandman> Not separate.
- 01:44:58: <Drachyench> Unless they wanted to try getting multiple heads to join together
- 01:45:06: <Drachyench> Sorta like how you can get trees to grow into one another?
- 01:45:12: <Mr_Sandman> I doubt it.
- 01:45:20: <LastChronicler> Shall I investigate the bodies? Perform a post-mortem?
- 01:45:32: <alessandro> yeah go for it
- 01:45:41: <alessandro> more info is always good
- 01:45:43: <Mr_Sandman> Gdi Aldrich go cut them open or whatever.
- 01:46:01: <havocfett> Go for it
- 01:46:03: <LastChronicler> If someone is assisting me, that means advantage, right?
- 01:46:03: <Clarity> no dissections >:T
- 01:46:07: <Clanless> I think they're just their people who died in the raid and who they buried.
- 01:46:08: <havocfett> Yup
- 01:46:09: <Drachyench> This has to be, like, all kinds of sacrilege for Clarity
- 01:46:16: <havocfett> Ah, Clarity objects to dissections
- 01:46:19: <Clanless> They're mutant but I doubt the burial had a greater meaning to it.
- 01:46:20: <Drachyench> "And now we're cutting them open"
- 01:46:22: <havocfett> 17:33 Clanless I think they're just their people who died in the raid and who they buried. <- Yup
- 01:46:24: <Drachyench> "Wait what?"
- 01:46:37: <havocfett> Ioannes has a spear wound that corresponds with Jacques' spear
- 01:46:38: <LastChronicler> 1d20+5
- 01:46:38: <Dicebottiel> LastChronicler: 6:1+5
- 01:46:42: <LastChronicler> 1d20+5
- 01:46:42: <Dicebottiel> LastChronicler: 7:2+5
- 01:46:47: <LastChronicler> Wat
- 01:46:54: <havocfett> Yeah, Clarity stops Ulfric from performing a dissection
- 01:46:56: <Aldrich_> Sorry, feck. Back.
- 01:46:57: <havocfett> based on that dice roll
- 01:47:02: <alessandro> christ
- 01:47:17: <Aldrich_> What have I missed?
- 01:47:39: <Drachyench> I get the feeling that, if the dissection happened with that roll
- 01:47:42: <Drachyench> It'd be like Surgeon Simulator
- 01:47:47: <alessandro> lol
- 01:47:51: <LastChronicler> I appear to have misplaced my deerstalker
- 01:47:55: <alessandro> Ulric is Gavin
- 01:48:03: <havocfett> Ulfric didn't roll great on the dissection, I said that due to the result Clarity stopped him from performing one
- 01:48:08: <Drachyench> "You threw it against a gravestone like a wet piece of cloth!"
- 01:48:35: <LastChronicler> The body, or the hat?
- 01:49:55: <havocfett> Hmm, you wanna channel a spell slot for this or do it mundanely?
- 01:50:25: <alessandro> spell slot for science
- 01:50:29: <alessandro> do eeet
- 01:50:46: <LastChronicler> Spell slot that shit.
- 01:50:51: <Clarity> Hm...yeah, I will. She's pretty spooked by their appearance so she's putting proper magic into it
- 01:51:02: <havocfett> Alright, she manages to dispel the desecrated aura
- 01:51:12: <havocfett> and has to shoo away the scavenger during the reburial
- 01:51:21: <havocfett> Describe!
- 01:51:25: <havocfett> And then next course of action
- 01:51:42: <havocfett> You have their trail, so you can follow them now for free, but if you leave and come back you'll need to pick it up again
- 01:51:49: <havocfett> and the longer that takes the harder the trail is to follow
- 01:51:52: <LastChronicler> Follow!
- 01:51:56: <havocfett> (They're a huge group but that only helps for so long)
- 01:52:05: <Clarity> Now that they're not desecrated, do they still show up on my divine senses?
- 01:52:14: <havocfett> Yes
- 01:52:15: <alessandro> follow after we clear up camp yah
- 01:52:23: <Clarity> hmm
- 01:52:25: <havocfett> The desecration on them is gone but the bodies are still showing up
- 01:52:27: <havocfett> as unnatural
- 01:53:06: <aldrich> ...so Ulfric has Firebolt, right?
- 01:53:06: <havocfett> OK, once Clarity does her description we shall move on
- 01:53:31: <LastChronicler> Sure does.
- 01:53:38: <aldrich> I vote that these people probably almost certainly practice cremation as their burial practice.
- 01:53:40: <havocfett> Yup
- 01:53:47: <havocfett> haha
- 01:53:48: <havocfett> :D
- 01:53:52: <aldrich> Therefore, the only respectful thing to do is to burn them to ashes before we leave.
- 01:54:02: <havocfett> For the hostile dead or for your dead or for both?
- 01:54:06: <LastChronicler> I also vote to burn things.
- 01:54:13: <aldrich> The unnatural ones.
- 01:54:24: <aldrich> I'll raise it after the consecration.
- 01:54:27: <LastChronicler> Let's not be fussy.
- 01:54:36: <Clarity> oh :v
- 01:54:39: <Clarity> oops
- 01:55:49: <havocfett> hmm, move on or are you really set on burning some corpses?
- 01:56:05: <Clarity> I vote move on
- 01:56:11: <alessandro> just move on tbh
- 01:56:20: <alessandro> I throw the shovel on the donkeh
- 01:56:34: <aldrich> Fair.
- 01:56:44: <aldrich> *backspace backspace backspace*
- 01:57:03: <havocfett> Donkey now has a shovel
- 01:57:12: <Mr_Sandman> hahaha
- 01:58:44: <havocfett> They're heading north
- 01:58:46: <alessandro> where do they seem to be heading
- 01:59:44: <alessandro> lol I have a terrible Idea
- 01:59:51: <alessandro> what if the mapping expedition
- 01:59:56: <alessandro> just runs into these dudes
- 01:59:58: <alessandro> on the way back
- 02:00:02: <Mr_Sandman> oh
- 02:00:04: <Mr_Sandman> oh no
- 02:00:05: <Mr_Sandman> oh noooooooooo
- 02:00:09: <havocfett> You are currently at 13 days ago
- 02:00:15: <Clarity> oh yeah
- 02:00:18: <Clarity> where are we anyways
- 02:00:37: <havocfett> 69.42, pretty sure that's new ground
- 02:00:40: <havocfett> Plains tiles
- 02:00:43: <LastChronicler> Survival check to navigate, probably.
- 02:00:45: <havocfett> still
- 02:00:46: <alessandro> and what kind of stuff has been dripped
- 02:00:47: <LastChronicler> Or that.
- 02:00:53: <alessandro> dropped even
- 02:01:13: <alessandro> loot the remains what is there
- 02:01:30: <alessandro> also i assume we hae been grazing the DONKEH
- 02:01:35: <havocfett> Survival rolls for effective looting, investigation if you want to figure out what happened
- 02:01:37: <alessandro> to save on feed
- 02:01:40: <alessandro> k
- 02:01:48: <alessandro> I assume Clanless is helping me?
- 02:01:59: <Clarity> roll 1d20+1 investigation
- 02:01:59: <alessandro> 1d20+3 Survival
- 02:02:00: <Dicebottiel> Alessandro, Survival: 6:3+3
- 02:02:02: <Clanless> Soon as she gets her shield :p
- 02:02:02: <Clarity> god
- 02:02:03: <Clarity> /dammit/
- 02:02:06: <alessandro> 1d20+3 Survival
- 02:02:06: <Dicebottiel> Alessandro, Survival: 16:13+3
- 02:02:07: <Mr_Sandman> Man donkey is the real hero.
- 02:02:09: <alessandro> better
- 02:02:22: <Clanless> Clanless is the hero you need, Alessandro
- 02:02:24: <Clarity> 1d20+1 INVESTIGATION
- 02:02:25: <Dicebottiel> Clarity, INVESTIGATION: 4:3+1
- 02:02:26: <alessandro> yes
- 02:02:33: <alessandro> my god
- 02:02:34: <Clarity> cannae see shit capn
- 02:02:53: <alessandro> actually clarity fly around and SEE WHAT YOU CAN SEE
- 02:02:56: <havocfett> hahaha
- 02:03:08: <Clarity> oh yeah good point
- 02:03:14: <Clarity> that'd be a perception check, right
- 02:03:17: <LastChronicler> I shall investigate!
- 02:03:34: <havocfett> Ooh, yes, it would
- 02:03:35: <alessandro> but yeah 16 for clanless+Alex Power hour looting
- 02:03:38: <Dicebottiel> Clarity: 14
- 02:03:38: <Clarity> 1d20
- 02:03:39: <alessandro> what do we find
- 02:03:43: <Mr_Sandman> Birb people do work.
- 02:03:44: <havocfett> OK, there's chain mail, and quite a bit of it, some gambesons, shields, broken spears, crossbow bolts, and javelins
- 02:03:48: <LastChronicler> 1d20+5
- 02:03:49: <Dicebottiel> LastChronicler: 10:5+5
- 02:03:50: <havocfett> for alessandro and clanless
- 02:03:54: <Clarity> itsbetterthannothing
- 02:03:59: <LastChronicler> Le sigh.
- 02:04:08: <alessandro> get that Guidance
- 02:04:17: <LastChronicler> 1d4
- 02:04:18: <Dicebottiel> LastChronicler: 1
- 02:04:20: <aldrich> Rolling to check out the wagons. What was left behind? What did they take?
- 02:04:22: <alessandro> rip
- 02:04:24: <havocfett> Clarity spots a metallic object to the northeast, a few hundred yards from the battlefield. Upon checking it out, they appear to be six sets of shattered manacles
- 02:04:27: <LastChronicler> Sighing intensifies.
- 02:04:28: <aldrich> 1d20+3
- 02:04:28: <Dicebottiel> Aldrich: 14:11+3
- 02:04:32: <aldrich> 1d4
- 02:04:32: <Dicebottiel> Aldrich: 1
- 02:04:37: <Clanless> Havocfett: Anything that's got a base AC of 14 or more?
- 02:04:39: <havocfett> Next to quite a few tracks of some sort
- 02:04:49: <havocfett> Chain Mail has base 16, Clanless, but is heavy armor
- 02:05:03: <Clanless> That won't do
- 02:05:04: <aldrich> So not really for Barbs?
- 02:05:06: <alessandro> is the chain in good condition?
- 02:05:08: <Clanless> Guess I'm staying naked
- 02:05:14: <alessandro> gambeson is light
- 02:05:22: <havocfett> Chain was probably in good condition 13 days ago, less so now
- 02:05:35: <havocfett> It's been exposed to the rain a few times
- 02:05:41: <havocfett> But you could clean it and make it work
- 02:05:47: <havocfett> Some /really/ /weird/ looking gloves
- 02:05:50: <Cornuthaum> eh, you can brush the rust out and oil it up
- 02:06:02: <havocfett> Possibly made for the malformed 'humans'
- 02:06:06: <alessandro> yeah Ill take some chain and javelins
- 02:06:08: <havocfett> There is no food left behind, and no people or corpses left behind
- 02:06:11: <alessandro> throw them on the donkey
- 02:06:22: <alessandro> Gambeson is what
- 02:06:29: <alessandro> 14+dex right
- 02:06:30: <havocfett> 11+, it's padded armor
- 02:06:36: <alessandro> ah
- 02:06:40: <Clarity> 20:51 Havocfett Clarity spots a metallic object to the northeast, a few hundred yards from the battlefield. Upon checking it out, they appear to be six sets of shattered manacles
- 02:06:57: <Clarity> these were either shitty manacles or people with /really/ /good/ strength checks
- 02:07:08: <havocfett> They appear to have been /bitten/ through, clarity
- 02:07:12: <havocfett> perception check?
- 02:07:18: <havocfett> No, wait, you made one already
- 02:07:54: <havocfett> There are a /bunch/ of gnoll tracks around, as well as six near-humans. The near humans are in a line up to where the manacles are shattered, then walk alongside the gnolls more freely
- 02:08:02: <havocfett> Gnolls would explain the lack of corpses and food
- 02:08:05: <havocfett> They eat bodies
- 02:08:12: <alessandro> oh man
- 02:08:12: <havocfett> (Including their own)
- 02:08:13: <aldrich> The gnolls freed the humans?
- 02:08:16: <havocfett> and don't believe in burials
- 02:08:17: <aldrich> FREE GNOLL STATE
- 02:08:18: <havocfett> seemingly!
- 02:08:34: <Clarity> brolls
- 02:08:39: <Clarity> no that sounds bad
- 02:08:45: <Mr_Sandman> [futa warning]
- 02:08:57: <havocfett> Do you guys wanna check for tracks after you're done looting?
- 02:09:32: <alessandro> yeah
- 02:09:37: <LastChronicler> I don't have any armour proficiencies. :(
- 02:09:44: <alessandro> we got guidance?
- 02:10:09: <Dicebottiel> Alessandro: 22:19+3
- 02:10:09: <alessandro> 1d20+3
- 02:10:13: <alessandro> hahahaha
- 02:10:37: <Clanless> I have medium armor proficiency but by level 4 only half-plate will give me a better AC than being naked
- 02:10:38: <Clanless> Barbarians rule
- 02:10:46: <havocfett> hahaha
- 02:11:09: <havocfett> two sets of tracks. The dudes from the town, down to about fifteen people and two of those lizard-cavalry, going northwest away from the battle at speed.
- 02:12:22: <Clanless> To be clear, those are (we assume) the freaky mutant people?
- 02:12:32: <havocfett> Yup
- 02:12:54: <Clanless> And on the other side, fucking hyena-men
- 02:13:11: <alessandro> man the gnolls ate some fucking t rexes
- 02:13:15: <alessandro> this is metal as fuck
- 02:13:20: <Mr_Sandman> The gnolls ate the mutants.
- 02:13:23: <havocfett> And about twenty gnolls with a couple hyena-packs, at least thirty small humanoids, a mixture of small boots, one of those big lizard-cavalry things, and a mixture of near-human boots
- 02:13:34: <havocfett> Going northeast
- 02:13:37: <aldrich> Well, that's the natural enemy of the undead, I suppose
- 02:13:41: <aldrich> Corpse-eaters
- 02:13:42: <AlexSupercop> 'cause
- 02:13:42: <AlexSupercop> 10:59 Clanless And on the other side, fucking hyena-men <-- are you sure they're fucking hyena /men/?
- 02:13:45: <AlexSupercop> [futa warning]
- 02:13:49: <alessandro> Northeast is towards
- 02:13:54: <Clanless> Oooow
- 02:13:56: <Clanless> For shame
- 02:13:56: <alessandro> Foothold innit
- 02:13:58: <LastChronicler> *Let them fight .gif*
- 02:14:03: <havocfett> Regular East is foothold
- 02:14:10: <havocfett> Northeast from here is /probably/ the Vordt Steppe
- 02:14:11: <alessandro> ah
- 02:14:17: <havocfett> which you guys haven't really explored
- 02:14:22: <LastChronicler> Wait, heading toward Foothold?
- 02:14:23: <Mr_Sandman> *fat bulldog in a tin pot howling*
- 02:14:31: <havocfett> Oh, yeah, the prisoners seem to be mixed into the near-human boots
- 02:14:31: <alessandro> heading north of foothold
- 02:14:39: <Clanless> So who do we want to follow?
- 02:14:42: <havocfett> Maybe a hundred total, all told
- 02:14:42: <alessandro> hmmm
- 02:14:49: <aldrich> We follow the zombie guys, I'd say.
- 02:15:04: <alessandro> on the one hand we want to get colonists back
- 02:15:21: <alessandro> and establishing contact with gnolls sounds like something we should do
- 02:15:24: <aldrich> The gnolls have freed these people, we don't know to what end - but fifteen and two cavalry is a number I'm rather more confident about, and we /know/ they're hostile and possibly exhausted.
- 02:15:32: <alessandro> yeah
- 02:15:37: <alessandro> basically
- 02:15:39: <aldrich> Also, revenge.
- 02:15:46: <alessandro> make note of the gnolls and move on
- 02:15:57: <alessandro> what time is now IC
- 02:16:09: <havocfett> six hours from, so...five pm, I think?
- 02:16:23: <aldrich> On the other hand, I'm happy to go meet the gnolls if y'all want to. I have Persuasion +5.
- 02:16:24: <havocfett> You have another two hours of marching left in you, but you'll need to set up camp in a hurry then
- 02:17:27: <alessandro> I suppose we could camp on the plains
- 02:17:39: <alessandro> unless people have objections
- 02:17:52: <alessandro> or we can look for a better place to camp
- 02:17:53: <Clarity> not particularly
- 02:17:57: <alessandro> how is our water now
- 02:17:57: <havocfett> Well, you're not getting back to the city in two hours either, so unless you forced march for four hours you're camping /somewhere/ on the plains
- 02:18:03: <alessandro> yeah
- 02:18:27: <havocfett> Pretty deece, there was a well at the town and watering holes seem reasonably common
- 02:18:30: <alessandro> lets just make camp then at the highest point we can find
- 02:18:40: <havocfett> Gonna march?
- 02:18:50: <aldrich> Actually, hm, I'd probably vote heading after the Gnolls, tbh.
- 02:18:58: <LastChronicler> Maybe march for one more hour?
- 02:19:20: <havocfett> Lets put it to a vote
- 02:19:22: <havocfett> ?
- 02:19:33: <Clarity> alright
- 02:19:34: <havocfett> Gnolls v Mutants
- 02:19:43: <alessandro> hmmmmmm
- 02:19:45: <Clarity> Gnolls
- 02:19:58: <alessandro> fine gnolls
- 02:20:12: <alessandro> we have a diplomancer pledged to Dagon
- 02:20:15: <alessandro> what could go wrong
- 02:20:21: <alessandro> :V
- 02:20:26: <Clarity> 21:00 AlexSupercop [futa warning]
- 02:20:31: <Clarity> :v
- 02:20:37: <alessandro> but yeah just go for the nearest hill even if its behind us
- 02:20:39: <alessandro> and make camp
- 02:20:44: <alessandro> pick up the trail in the morning
- 02:20:47: <Clarity> sounds good
- 02:20:55: <LastChronicler> Gnolls are evil creatures, it makes sense we wouldn't want to leave them alone.
- 02:21:13: <Clarity> though, havoc, what time is it PST rn
- 02:21:21: <LastChronicler> Help clear out the area for safety's sake.
- 02:21:38: <Clanless> Mutants just interest me more
- 02:22:12: <LastChronicler> I agree, but Gnolls seem like they'd be more urgent to an expedition like ours.
- 02:22:30: <havocfett> It is right now 6 PM
- 02:22:51: <havocfett> I can continue for probably another hour but we can leave off on a cliffhanger if people are running low
- 02:24:17: <LastChronicler> I'm fine either way.
- 02:25:23: <aldrich> I'm fine with leaving off here - and either deciding next session, or before we leave off if that makes planning easier.
- 02:26:03: <havocfett> Well, you'd need to decide before you leave off
- 02:26:39: <havocfett> clarity, Alessandro, Clanless, preferences?
- 02:26:50: <alessandro> im cool with going a bit longer
- 02:27:00: <alessandro> but if the euros need to sleep
- 02:27:10: <aldrich> Clarity lacks the sparkling optimism of the secretly horrible hastur cultist masquerading as a bumbling noble.
- 02:27:54: <Clanless> I can keep going for a while.
- 02:27:57: <Clarity> "Gnolls eat people" "It's just a cultural difference"
- 02:28:00: <Clanless> But a while isn't going to be very long.
- 02:28:13: <Clanless> I also would prefer going after the mutants but I'm fine with the gnolls if that's the way the group leans.
- 02:28:48: <alessandro> im ambivalent though I do want to kill some mutants, saving people is also cool
- 02:28:57: <havocfett> Right, so you're making camp in current hex and pursuing gnolls next day?
- 02:28:58: <alessandro> also killing mutants is more acheivable
- 02:29:02: <alessandro> yeah
- 02:29:04: <alessandro> sure
- 02:29:10: <aldrich> Sounds good to me.
- 02:30:58: <LastChronicler> Okay, what's next?
- 02:31:51: <aldrich> It's 2.20am for me, so I'm happy to leave off here if it's a natural breaking point.
- 02:32:04: <aldrich> I can keep going if everyone else wants to, however.
- 02:32:16: <aldrich> No problems there.
- 02:32:29: <Clarity> nah, I'm fine with leaving off here
- 02:32:50: <aldrich> So are we dragging together a shelter from the burnt-out wagons etc, or moving on to somewhere else?
- 02:33:08: <Clarity> oh no
- 02:33:09: <aldrich> oh god what fresh hell is this
- 02:33:10: <Clarity> black griffons
- 02:33:31: <aldrich> ...horns growing from their /eyelids/?!
- 02:33:38: <aldrich> That's some body horror right there.
- 02:33:38: <havocfett> eyebrows
- 02:33:38: <Clarity> oh lordy
- 02:33:39: <havocfett> whoops
- 02:33:43: <havocfett> http://1.bp.blogspot.com/-tUWC2YfGHxA/UQU7f1g_YxI/AAAAAAAAANM/Fd26pqOmgas/s1600/Carno+feathers.jpg Right, so, we'll s
- 02:33:47: <havocfett> these motherfuckers
- 02:33:51: <alessandro> jesus
- 02:33:55: <Mr_Sandman> oohmyyyyygooooooood
- 02:33:57: <lupine> fucking
- 02:34:02: <alessandro> DINOSAUR FIGHT
- 02:34:06: <alessandro> woot
- 02:34:12: <alessandro> lets do this
- 02:34:15: <lupine> hee, look at its little arms
- 02:34:19: <Clarity> 21:20 Havocfett Right, so, we'll s
- 02:34:20: <Clarity> ?
- 02:34:31: <havocfett> Oh, accidentally cpy and pasted that
- 02:34:32: <havocfett> ignore it
- 02:34:52: <Cornuthaum> (Alessandro) DINOSAUR FIGHT
- 02:34:54: <Cornuthaum> AARGH
- 02:34:54: <alessandro> we gotta fight the dinosaurs
- 02:35:00: <Cornuthaum> havoooooooooooc
- 02:35:06: Cornuthaum shakes two angry fists in Havocfett's direction
- 02:35:23: <Clarity> man are these the crested fucks the other team saw
- 02:35:39: <havocfett> Nope
- 02:35:39: <alessandro> these are the things that Jacques fought
- 02:35:42: <alessandro> those feathers
- 02:35:44: <Clarity> oh :v
- 02:35:50: <havocfett> Jacques are Iridescent
- 02:35:53: <Cornuthaum> all we got swas parasaurolophi and a far-off argentinosaurus
- 02:35:54: <havocfett> these ones are blue and black
- 02:36:06: <havocfett> The other team saw parasaurolophi and an argentinosaur, yeah
- 02:36:19: <alessandro> CARNOSAUR FIGHT
- 02:36:25: <Cornuthaum> like I am 100% happy to brave sheol's awfulness, false hydras and all, *because there's dinosaurs*
- 02:36:30: <alessandro> fortunately
- 02:36:38: <alessandro> we stocked up on Javelin
- 02:36:38: <Cornuthaum> Havoc's GM-y scales of terror vs. dinosaurs
- 02:36:59: <havocfett> So Imma say they close to about a hundred feet when combat starts
- 02:37:05: <havocfett> Clanless?
- 02:37:08: <alessandro> my hype level is max
- 02:37:12: <Clanless> Sorry!
- 02:37:12: <havocfett> (You can ready an action to jump them if they close)
- 02:37:18: <Clanless> Was distracted.
- 02:37:40: <havocfett> https://www.youtube.com/watch?v=zYKupOsaJmk the true fight theme. :V
- 02:38:18: <Clanless> I will enter rage as a bonus action and ready an action, yes.
- 02:38:19: <alessandro> https://www.youtube.com/watch?v=8ITdQ3sbkFg
- 02:38:25: <alessandro> the best theme Havocfett
- 02:38:26: <havocfett> Dinosaur fight! Two Carnotaurus Sastrei, one hundred feet off
- 02:38:42: <havocfett> Right, Aldrich
- 02:38:59: <LastChronicler> It's fucking on.
- 02:39:34: <alessandro> so wait how fast are dinos
- 02:39:46: <havocfett> Carnotaurs are fucking /fast/, man
- 02:39:53: <alessandro> welp
- 02:40:11: <aldrich> How far away- oh, 100ft.
- 02:41:02: <havocfett> The creature I used as the base template is warhorse fast.
- 02:41:15: <havocfett> They're AC 13, 51 health, and have a charge attack
- 02:41:18: <alessandro> dont you add dex bonus to damage with ranged havoc
- 02:41:19: <alessandro> ?
- 02:41:22: <alessandro> balls
- 02:41:22: <havocfett> thatis going to be all sorts of fun
- 02:41:26: <havocfett> You do, yes
- 02:41:33: <Drachyench> Allosaurus' are also M60, if the same as the MM ones
- 02:42:10: <havocfett> yup
- 02:42:17: <havocfett> These aren't allosaurus' though
- 02:42:27: <aldrich> Hm. Hex is 90ft. Can I flub it? Or... jog forward, I guess. Christ.
- 02:42:27: <LastChronicler> How great's their Dex?
- 02:42:34: <Drachyench> Of course not, Sheol wouldn't be that kind to its invaders :V
- 02:42:38: <havocfett> You can jog forward, yes
- 02:42:45: <havocfett> you don't know, LC
- 02:42:48: <Drachyench> "Giant dinosaurs incoming" "RUSH 'EM"
- 02:42:50: <Cornuthaum> Luigi and Mario Carnotaurus
- 02:43:05: <Clarity> http://vignette1.wikia.nocookie.net/disney/images/c/c1/Dinosaur-disneyscreencaps_com-6197.jpg
- 02:43:07: <Cornuthaum> the Carnotaurus Brothers
- 02:43:23: <havocfett> Carnotaurus has those horns and far shorter arms, and may have used its upper jaw as a hacksaw by repeatedly striking large sauropods with it due to its strong neck muscles
- 02:43:23: <aldrich> So can I move forward ten feet, cast Hex on Dino 1, then ready an action to cast Dissonant Whispers on aforesaid Dino the moment he gets into range (60ft)?
- 02:43:30: <havocfett> Yes
- 02:43:43: <havocfett> feathered though, clarity
- 02:43:44: <havocfett> but yes
- 02:43:44: <aldrich> Then I will do that.
- 02:43:57: <Clarity> not enough feathered dinos in media :v
- 02:44:06: <havocfett> Cool, Ulfric, go!
- 02:44:09: <aldrich> And the ability I will be Hexing is... Dex, I guess.
- 02:44:13: <havocfett> Got it
- 02:44:46: <LastChronicler> Scorching Ray time.
- 02:44:57: <alessandro> dont you have to roll for hex
- 02:45:01: <alessandro> orrrrrrr
- 02:45:01: <LastChronicler> All focused on one.
- 02:45:32: <LastChronicler> 3 rays, 3 attack rolls
- 02:45:45: <havocfett> You don't roll for hex
- 02:45:47: <havocfett> roll it LC
- 02:45:53: <havocfett> hex auto-hits
- 02:45:55: <Cornuthaum> I am *so envious* right nowwww
- 02:46:08: <havocfett> brb, praying Asr
- 02:46:16: <havocfett> you should be able to resolve your turn without me
- 02:46:21: <LastChronicler> 1d20+5; 1d20+5; 1d20+5
- 02:46:46: <alessandro> I think its # number of dice then dice
- 02:46:50: <alessandro> so like
- 02:47:01: <alessandro> #3 1d20+5
- 02:47:02: <alessandro> welp
- 02:47:05: <alessandro> also wrong
- 02:47:13: <alessandro> just roll them one after another I guess
- 02:47:19: <LastChronicler> Eh, just do it individually.
- 02:47:23: <LastChronicler> 1d20+5
- 02:47:23: <Dicebottiel> LastChronicler: 10:5+5
- 02:47:26: <LastChronicler> 1d20+5
- 02:47:26: <Dicebottiel> LastChronicler: 15:10+5
- 02:47:30: <LastChronicler> 1d20+5
- 02:47:31: <Dicebottiel> LastChronicler: 7:2+5
- 02:47:35: <aldrich> fuck
- 02:47:35: <alessandro> rip
- 02:47:37: <alessandro> one hit
- 02:47:41: <LastChronicler> Well, that was rather poor.
- 02:47:48: <Dicebottiel> LastChronicler: 5
- 02:47:48: <LastChronicler> 2d6
- 02:47:56: <alessandro> oh no
- 02:47:58: <alessandro> well
- 02:48:07: <alessandro> time to gird up them loins
- 02:48:12: <aldrich> That's weird.
- 02:48:13: <aldrich> 2d6
- 02:48:13: <LastChronicler> Hang on, does that not tell you what each die rolled, because that's important?
- 02:48:13: <Dicebottiel> Aldrich: 10
- 02:48:20: <aldrich> Huh, yeah, it doesn't.
- 02:48:28: <alessandro> it should
- 02:48:31: <alessandro> hmmmm
- 02:48:47: <LastChronicler> It's important for me, because a 1 should count as a 2 on any fire damage die I do.
- 02:48:50: <Dicebottiel> Alessandro: 6:6+0
- 02:48:50: <alessandro> 2d6+0
- 02:48:54: <aldrich> Just gives you a total. I guess you have to roll them as separate dice, as in 1d6 + 1d6?
- 02:49:09: <LastChronicler> Check with Havoc when he gets back.
- 02:49:23: <Dicebottiel> Alessandro: 6:5+1
- 02:49:23: <alessandro> 1d6+1d6
- 02:49:35: <aldrich> Yeah, that's it.
- 02:49:47: <alessandro> wait no the previous did
- 02:49:54: <RPGServ> +-- Individual Rolls 3 1
- 02:49:54: <RPGServ> Aldrich Rolled 2d6 for 4:
- 02:50:13: <alessandro> the results are just seperated by the colon
- 02:50:18: <aldrich> You can either use the command at the top of the chat, or go xdy+xdy.
- 02:50:29: <alessandro> just roll it as 2d6+0
- 02:50:43: <aldrich> ...no, dude.
- 02:50:54: <aldrich> That just gave you the total of your two d6s, plus 0.
- 02:51:00: <LastChronicler> 1d6+1d6
- 02:51:01: <Dicebottiel> LastChronicler: 9:4+5
- 02:51:44: <aldrich> It's "xdy+xdy" or the command at the top of this chat.
- 02:51:56: <havocfett> 3#1d6
- 02:51:57: <Dicebottiel> Havocfett: 2;4;5
- 02:52:05: <havocfett> So, one took five damage?
- 02:52:28: <LastChronicler> I'm confused.
- 02:52:34: <havocfett> Ulfric, describe, then the Carnotaurs are gonna charge
- 02:52:46: <LastChronicler> Why'd it take 5 damage?
- 02:53:05: <havocfett> you hit it with one scorching ray
- 02:53:07: <havocfett> no?
- 02:53:30: <aldrich> Yeah, hit one with a Scorching Ray and then rolled a 5, unless I missed something.
- 02:53:32: <havocfett> First carnotaur charges Ulfric, so Aldrich gets his readied action
- 02:54:04: <LastChronicler> Oh right. I was waiting for you to come back to mention that because of my feat, I need to know what I rolled eaxctly on each die.
- 02:54:10: <havocfett> oh
- 02:54:16: <havocfett> well, roll the separately. 2#1d6
- 02:54:19: <havocfett> like that
- 02:54:25: <LastChronicler> Okay
- 02:54:31: <havocfett> and second charges....Alessandro, so Clanless gets her readied action
- 02:54:34: <Dicebottiel> LastChronicler: 1;6
- 02:54:34: <LastChronicler> 2#1d6
- 02:54:39: <aldrich> Sweet!
- 02:54:42: <aldrich> That's 8?
- 02:54:53: <LastChronicler> So that should be 8, because of Elemental Adept.
- 02:54:57: <Clanless> My readied action is a normal attack, right?
- 02:54:58: <alessandro> BURNINATING THE CONTRYSIDE
- 02:55:00: <havocfett> Yup
- 02:55:04: <Clanless> Make it a RECKLESS ATTACK
- 02:55:12: <alessandro> also does it proc my AoO
- 02:55:21: <Clanless> 1d20+5
- 02:55:21: <Dicebottiel> Clanless: 7:2+5
- 02:55:23: <Clanless> 1d20+5
- 02:55:24: <Dicebottiel> Clanless: 10:5+5
- 02:55:28: <havocfett> #roll 1d20+1 for save
- 02:55:29: <RPGServ> +-- Result: 21
- 02:55:29: <RPGServ> Havocfett rolled '1d20+1':
- 02:55:32: <Clanless> I am utterly useless today
- 02:55:38: <alessandro> wat
- 02:55:39: <havocfett> It does proc your AoO
- 02:55:44: <Clarity> that's a save alright
- 02:55:45: <havocfett> it makes its save against Aldrich
- 02:55:52: <Clarity> yeah no kidding :v
- 02:55:53: <havocfett> so no damage and it attacks normally
- 02:55:53: <alessandro> 1d20+5
- 02:55:54: <Dicebottiel> Alessandro: 25:20+5
- 02:55:57: <alessandro> crit
- 02:55:58: <Clarity> hoo
- 02:55:59: <alessandro> fuck you
- 02:56:04: <alessandro> 2d10+3
- 02:56:04: <havocfett> #roll 1d20+6 attack on Ulfric
- 02:56:04: <RPGServ> Havocfett rolled '1d20+6':
- 02:56:04: <RPGServ> +-- Result: 23
- 02:56:04: <Dicebottiel> Alessandro: 13:10+3
- 02:56:15: <RPGServ> Havocfett rolled '1d20+6':
- 02:56:15: <RPGServ> +-- Result: 26
- 02:56:15: <havocfett> #roll 1d20+6 Attack on Alessandro
- 02:56:20: <alessandro> fuck dammit
- 02:56:21: <havocfett> ....TRADING CRITS
- 02:56:24: <alessandro> why cant anything miss me
- 02:56:29: <alessandro> my god
- 02:56:36: <havocfett> Roll a Strength Save (DC 13) or be knocked prone
- 02:56:47: <Dicebottiel> Alessandro: 19:16+3
- 02:56:47: <alessandro> 1d20+3
- 02:56:50: <Clarity> 21:43 Dicebottiel Alessandro: 13:10+3
- 02:56:53: <aldrich> what a load of bullshit
- 02:56:56: <alessandro> fuck you
- 02:57:01: <Clarity> wait, that doesn't seem right
- 02:57:10: <aldrich> That's 5d6 dice and a "runaway" effect down the drain
- 02:57:12: <Clarity> oh no wait
- 02:57:18: <alessandro> yeah actually I need to know the dice as well
- 02:57:20: <alessandro> so
- 02:57:25: <alessandro> should I just roll
- 02:57:33: <havocfett> Yeah, roll again
- 02:57:39: <havocfett> if its worse just take the thirteen. :P
- 02:57:48: <Clarity> it's 2#1d10
- 02:57:48: <alessandro> 2#d10
- 02:57:59: <alessandro> lol
- 02:58:04: <Dicebottiel> Alessandro: 9;6
- 02:58:04: <alessandro> 2#1d10
- 02:58:08: <LastChronicler> Back, posted description.
- 02:58:14: <alessandro> 18 damage
- 02:58:14: <havocfett> OK, so, LastChronicler, Ulfric takes 15 damage and needs to make a Strength Save DC 13 or be knocked prone
- 02:58:23: <LastChronicler> ...
- 02:58:23: <havocfett> niiice
- 02:58:34: <havocfett> Alessandro, since he got crit, instead takes /26/ damage
- 02:58:42: <alessandro> jesus
- 02:58:44: <Clarity> man
- 02:58:49: <Clarity> it's a good thing I took cure wounds
- 02:58:53: <alessandro> okay
- 02:59:04: <LastChronicler> *distressed whimpering*
- 02:59:18: <havocfett> Alessandro: Do you want to add any maneuvers to that hit?
- 02:59:22: <Clarity> how much hp are you guys at
- 02:59:23: <aldrich> Wait, hold on
- 02:59:25: <Dicebottiel> LastChronicler: 0:1-1
- 02:59:25: <LastChronicler> 1d20-1
- 02:59:34: <Clarity> holy
- 02:59:35: <aldrich> Dissonant Whispers still does damage.
- 02:59:38: <Clarity> haha
- 02:59:39: <Clanless> Full -1
- 02:59:39: <aldrich> Even on a save.
- 02:59:43: <aldrich> It just does half damage.
- 02:59:45: <havocfett> oh man
- 02:59:48: <havocfett> Oh, sweet
- 02:59:52: <havocfett> Roll damage, Aldrich!
- 03:00:10: <aldrich> 4#1d6
- 03:00:11: <Dicebottiel> Aldrich: 4;3;1;6
- 03:00:25: <havocfett> ...the one that knocked Ulfric prone is gonna get a free attack since he's prone
- 03:00:28: <aldrich> 7
- 03:00:44: <aldrich> Seven damage from Dissonant Whispers. Now for Hex...
- 03:00:46: <aldrich> 1d6
- 03:00:46: <Dicebottiel> Aldrich: 2
- 03:00:54: <aldrich> Nine damage total. Yay.
- 03:00:59: <havocfett> 1d20+6 Follow-up
- 03:01:00: <Dicebottiel> Havocfett, Follow-up: 18:12+6
- 03:01:12: <alessandro> actually wait I can Maneuver on AoO?
- 03:01:12: <havocfett> aaand that's another nine damage on Ulfric
- 03:01:16: <alessandro> ok
- 03:01:22: <alessandro> Menacing strike
- 03:01:28: <alessandro> so 1d8
- 03:01:30: <havocfett> Yup
- 03:01:34: <Dicebottiel> Alessandro: 2
- 03:01:34: <alessandro> 1d8
- 03:01:35: <LastChronicler> I'm well and truly downded.
- 03:01:39: <Clarity> ulfric are you even still alive
- 03:01:39: <havocfett> Is that on the one Alessandro crit
- 03:01:40: <alessandro> 20 damage total
- 03:01:42: <Clarity> jeebus
- 03:01:43: <alessandro> yeah
- 03:01:44: <havocfett> or the one that just mauled Ulfric?
- 03:01:51: <havocfett> Will save against MENACING
- 03:01:52: <havocfett> 1d20+1
- 03:01:53: <alessandro> I havent rolled attack yet for my turn
- 03:01:53: <Dicebottiel> Havocfett: 4:3+1
- 03:01:56: <havocfett> haha
- 03:01:56: <alessandro> hahahah
- 03:01:59: <alessandro> IT FEARS ME
- 03:02:01: <havocfett> Alessandro, yours is scared of you
- 03:02:02: <Clarity> lol
- 03:02:04: <alessandro> FEAR ME BITCH
- 03:02:04: <havocfett> IT FEARS YOU
- 03:02:08: <alessandro> now I attack
- 03:02:10: <havocfett> IT KNOWS WHO GOT THE BETTER OF THAT SITUATION
- 03:02:13: <alessandro> and then Second wind
- 03:02:15: <alessandro> so
- 03:02:20: <Dicebottiel> Alessandro: 14:9+5
- 03:02:20: <alessandro> 1d20+5
- 03:02:22: <havocfett> wait while we finish this round
- 03:02:23: <alessandro> fuck you
- 03:02:27: <alessandro> I go after
- 03:02:30: <alessandro> the Carnosaurs
- 03:02:32: <alessandro> right
- 03:02:35: <havocfett> You do
- 03:02:38: <alessandro> or same init
- 03:02:40: <havocfett> but I'm waiting on Aldrich to tell me which Carno
- 03:02:41: <havocfett> he hit
- 03:02:43: <alessandro> ah
- 03:02:45: <alessandro> sorry
- 03:02:47: <havocfett> You go simultaneously, technically
- 03:02:52: <havocfett> so even if they downed you you'd get your turn
- 03:02:59: <havocfett> So, yeah, Aldrich, which one did you drop nine damage on
- 03:03:00: <alessandro> rad
- 03:03:24: <aldrich> Alessandro's one, I believe.
- 03:03:30: <aldrich> The one that charged Clanless.
- 03:03:43: <havocfett> Excellent
- 03:03:56: <Clarity> 21:28 Havocfett They're AC 13, 51 health, and have a charge attack // reposting it because I have bad memory and it just went off the screen
- 03:04:04: <alessandro> so my turn eh
- 03:04:04: <Cornuthaum> > What kind of idiot hunger drove these beasts?!
- 03:04:09: <alessandro> rollan damage
- 03:04:10: <Cornuthaum> "They're small and made of meat!"
- 03:04:10: <havocfett> yup
- 03:04:14: <Dicebottiel> Alessandro: 10:7+3
- 03:04:14: <alessandro> 1d10+3
- 03:04:22: <alessandro> another 10 to the afeared one
- 03:04:28: <alessandro> and second wind
- 03:04:36: <alessandro> 1d10+3
- 03:04:36: <Clanless> Goddamn.
- 03:04:37: <Dicebottiel> Alessandro: 9:6+3
- 03:04:41: <alessandro> im on 10
- 03:04:53: <alessandro> so since its frigtened
- 03:04:55: <Drachyench> Cornuthaum: So, in other words, they're big scaly Genrikh's?
- 03:04:57: <alessandro> it cannot attack me
- 03:05:00: <alessandro> ?
- 03:05:05: <alessandro> will not moe towards me
- 03:05:09: <alessandro> and what else
- 03:05:26: <havocfett> And butspike?
- 03:05:33: <Cornuthaum> Drachyench come on genrikh isn't that bad, clanless certainly is the same. It's probably a dwarf thing!
- 03:05:35: <havocfett> Will not move towards you, attacks you and others at disadvantage
- 03:05:35: <alessandro> oh yeah
- 03:05:39: <Dicebottiel> Alessandro: 8:5+3
- 03:05:39: <alessandro> 1d20+3
- 03:05:42: <alessandro> fuck
- 03:05:49: <alessandro> rad
- 03:05:54: <havocfett> Clarity, go!
- 03:05:58: <alessandro> so Clarity
- 03:05:59: <Clarity> uh
- 03:06:01: <Clarity> uhhhh
- 03:06:07: <alessandro> save the squishy
- 03:06:10: <Clarity> yeah
- 03:06:23: <havocfett> It is gonna carry Ulfric off for eating if you don't save him
- 03:06:24: <havocfett> yeah
- 03:06:25: <LastChronicler> Save me!
- 03:06:46: <Clarity> move over to ulfric and, hm
- 03:06:55: <havocfett> (This was actually a /really/ /bizarre/ Encounter Migrates from Other Region encounter but man once the dice came up I couldn't /not/ do it)
- 03:07:06: <Clarity> I'm just gonna give him all 15 LOH hp's
- 03:07:09: <alessandro> also if you dont have melee rev we have spears and my arming sword as well
- 03:07:27: <alessandro> unless you want to spell dudes
- 03:07:43: <havocfett> Excellent, Ulfric is at 15 health.
- 03:07:46: <havocfett> we'll see how long that lasts
- 03:07:54: <havocfett> Clanless and Aldrich!
- 03:08:01: <Clarity> and uh, are there any bonus actions I can do at all
- 03:08:07: <havocfett> hmm
- 03:08:19: <alessandro> can you smite animals
- 03:08:22: <havocfett> Some of the smite spells are bonus actions? You could cast Thundering smite or sommat and it'll apply next time you cast
- 03:08:25: <alessandro> or prep smites?
- 03:08:26: <havocfett> Shield of Faith, too
- 03:08:28: <LastChronicler> I may have to convert now to... whatever God Clarity worships. Torm?
- 03:08:30: <havocfett> You can smite /everything/, now
- 03:08:33: <Clanless> Okay, give me a brief. What's the current situation?
- 03:08:37: <alessandro> radical
- 03:08:44: <alessandro> Carnotaurs charged
- 03:08:44: <Clanless> Carnotaurs still dragging off Ulfric?
- 03:08:45: <Clarity> ok I have thunderous smite so I'll do that :v
- 03:08:48: <havocfett> Two carnotaurs charged into your ranks. One insta-downed Ulfric and is preparing to eat him
- 03:08:48: <alessandro> wrecked the wizard
- 03:09:01: <Clanless> What's the Size on these things?
- 03:09:05: <havocfett> The other got into a cross-counter situation with Alessandro where they both critted each other
- 03:09:07: <alessandro> Alessndro is a murder machine
- 03:09:08: <havocfett> LArge, bordering on Huge
- 03:09:13: <Clanless> Hmmm
- 03:09:16: <aldrich> How much damage has Alessandro done to his Carnotaur?
- 03:09:19: <Clanless> I will just try and hit it again
- 03:09:23: <alessandro> 30
- 03:09:29: <havocfett> He did 30, Aldrich did 9
- 03:09:37: <havocfett> it's pretty badly wounded
- 03:09:40: <havocfett> took a spear to the throat
- 03:09:48: <alessandro> well poleax point
- 03:09:49: <aldrich> Fuck it, I'll Vicious Mockery the thing.
- 03:09:52: <alessandro> same diff
- 03:09:52: <havocfett> yes
- 03:10:01: <havocfett> Roll Clanless, you too Aldrich
- 03:10:06: <aldrich> Wisdom save, again. These things are shockingly wise for dumb animals.
- 03:10:11: <havocfett> IKR
- 03:10:12: <havocfett> 1d20+1
- 03:10:13: <Dicebottiel> Havocfett: 18:17+1
- 03:10:19: <Clanless> Reckless attack
- 03:10:20: <alessandro> WHAT THE FUCK
- 03:10:22: <havocfett> I think it's because Wisdom covers stuff like surviving in nature
- 03:10:27: <havocfett> THE WISEST CARNOTAURS
- 03:10:32: <havocfett> Hail Food
- 03:10:42: <havocfett> Truly they wield the Blade of Want
- 03:10:51: <Dicebottiel> Clanless: 24:19+5
- 03:10:51: <havocfett> and cannot be distracted by petty ills
- 03:10:51: <Clanless> 1d20+5
- 03:10:55: <Dicebottiel> Clanless: 13:8+5
- 03:10:55: <Clanless> 1d20+5
- 03:10:58: <havocfett> Hit!
- 03:11:05: <aldrich> Fuck it, I'm just backpedalling the fuck away.
- 03:11:08: <Clanless> If it had only been one higher
- 03:11:14: <Dicebottiel> Clanless: 17:12+5
- 03:11:14: <alessandro> double hit
- 03:11:14: <Clanless> 1d12+5
- 03:11:26: <alessandro> meet or exceed AC IIRC
- 03:11:27: <havocfett> Alessandro, describe damaging it, and then Clarity, describe killing it
- 03:11:28: <Clarity> Clanless, could you wait for me to finish describing, please?
- 03:11:28: <Clanless> This is good.
- 03:11:43: <havocfett> Clanless, wait till Alessandro and Clarity do their things
- 03:11:44: <Clanless> Clarity: Sure.
- 03:11:52: <Clanless> Wait, what is going on
- 03:12:00: <Clarity> also wait, what, I'm killing it?
- 03:12:02: <Clanless> I was told I was up and rolled my action D:
- 03:12:14: <Clarity> That was just a bonus action to put thunderous smite on the weapon
- 03:12:23: <havocfett> Err, no, Clanless is killing it
- 03:12:30: <havocfett> to describe in character, Clanless
- 03:12:33: <Clanless> Oh, okay.
- 03:12:36: <havocfett> they're doing descriptions
- 03:12:44: <Clarity> oh god what's going on :v
- 03:13:27: <havocfett> Clarity is healing, Alessandro and Clanless are murdering, Aldrich is learning that raw hunger is a panacea against the influence of dark gods
- 03:13:31: <havocfett> and elder things from beyond
- 03:14:41: <aldrich> All my good shit requires Wisdom checks!
- 03:14:51: <havocfett> And hunger makes dinos /wise/
- 03:15:11: <havocfett> OK, Clanless, describe
- 03:15:14: <LastChronicler> Hunger is the great teacher.
- 03:15:20: <havocfett> Finishing the Carnotaur fighting Alessandro
- 03:15:21: <aldrich> And wild animals have pretty good wisdom because they need to be wise to survive in the wild! Despite the fact that Wisdom is basically just "Cunning" in this edition except for Clerics use it.
- 03:15:23: <havocfett> and then Ulfric's turn
- 03:15:28: <Cornuthaum> if it doesn't work the first time *try again*
- 03:15:28: <havocfett> indeed
- 03:15:32: <alessandro> BURNINATE
- 03:15:36: <alessandro> THE DINOSAUR
- 03:15:39: <aldrich> Hex moves to other Carnotaur, by the way.
- 03:15:41: <LastChronicler> I have an image in mind for my turn, of Ulfric thrusting Scorching Rays into the Carnosaur's face and screaming "How do you like it! How do you like it!"
- 03:15:51: <havocfett> Got it!
- 03:15:56: <alessandro> doo eeetttt
- 03:15:56: <havocfett> roll LC
- 03:15:58: <aldrich> Does anyone have anything that provokes an Ability check?
- 03:16:03: <alessandro> yes
- 03:16:05: <LastChronicler> I do.
- 03:16:09: <Cornuthaum> man am I glad we had arkyn and his habit of just vigorously blowing his load in two gigantic spurts of power
- 03:16:09: <alessandro> my manuevers
- 03:16:10: <LastChronicler> Dex, Burning Hands.
- 03:16:12: <alessandro> Str or Wis
- 03:16:16: <havocfett> someone could try to wrestle one, IIRC
- 03:16:19: <havocfett> those are saving throws
- 03:16:21: <alessandro> I could trip a dinosaur
- 03:16:23: <havocfett> not ability checks
- 03:16:24: <alessandro> :V
- 03:16:32: <havocfett> Trip or Grappling will prock ability checks
- 03:16:37: <havocfett> so if you ever wanted to wrestle a dinosaur
- 03:16:43: <havocfett> do it when Aldrich's debuffed its strength/dex
- 03:16:56: <alessandro> utilize the relic of de Charny
- 03:16:58: <LastChronicler> For the record, if someone grappled them, I could Burning Hands over the pile and avoid hitting friendlies due to Sculpt Spell
- 03:17:02: <alessandro> shank it in the face
- 03:17:13: <alessandro> WICKED CHIVALROUS
- 03:17:25: <aldrich> So yeah, fuck it, nerf its Strength with Hex.
- 03:18:12: <LastChronicler> Rolling Scorching Rays... (my turn, right?)
- 03:18:20: <havocfett> yup
- 03:18:24: <LastChronicler> 1d20+5
- 03:18:25: <Dicebottiel> LastChronicler: 16:11+5
- 03:18:30: <Dicebottiel> LastChronicler: 12:7+5
- 03:18:30: <LastChronicler> 1d20+5
- 03:18:36: <LastChronicler> 1d20+5
- 03:18:36: <Dicebottiel> LastChronicler: 15:10+5
- 03:18:44: <havocfett> two hits!
- 03:19:06: <Dicebottiel> LastChronicler: 3;2;2;4
- 03:19:06: <LastChronicler> 4#1d6
- 03:19:22: <LastChronicler> 11
- 03:19:38: <alessandro> its face is now on FIRE
- 03:19:50: <havocfett> It is INCREDIBLY ANGRY
- 03:19:53: <havocfett> describe
- 03:19:55: <havocfett> 3#1d20+6 attacking Ulfric until he drops, then attacking Clarity with remaining attacks.
- 03:19:56: <Dicebottiel> Havocfett, attacking Ulfric until he drops, then attacking Clarity with remaining attacks.: 8:2+6;26:20+6;15:9+6
- 03:20:09: <havocfett> ...So it crits you with its first hit and drops you
- 03:20:12: <havocfett> Clarity, what's your AC?
- 03:20:14: <havocfett> 19, right?
- 03:20:20: <havocfett> *second hit and rops you
- 03:20:29: <Clarity> 18
- 03:20:42: <Clarity> so I tank it
- 03:20:46: <LastChronicler> God damn it. I was hoping to use Shield, but they're hitting too high for it to make any difference.
- 03:20:53: <alessandro> so
- 03:20:55: <aldrich> Havoc, I will ask politely.
- 03:21:00: <aldrich> Please stop rolling Crits.
- 03:21:04: <havocfett> no
- 03:21:06: <havocfett> this is amazing
- 03:21:13: <Clanless> How do you have 18 AC
- 03:21:15: <havocfett> These are dinosaurs of hunger and also more hunger
- 03:21:17: <Clarity> no, just roll crits for alessandro in the back room
- 03:21:20: <havocfett> She has chain mail and a shield
- 03:21:25: <Clarity> 16 from-yeah
- 03:21:27: <Clanless> Goddamn
- 03:21:28: <alessandro> Imma trip attack this bitch
- 03:21:31: <Clarity> shield is +2 AC
- 03:21:40: <Clarity> describe me bouncing it with my baller shield :v
- 03:21:42: <alessandro> 1d20+5
- 03:21:43: <Dicebottiel> Alessandro: 13:8+5
- 03:21:48: <alessandro> lol just hit
- 03:22:03: <Dicebottiel> Alessandro: 14:4+7+3
- 03:22:03: <alessandro> 1d10+1d8+3
- 03:22:14: <alessandro> also dc 13 str save
- 03:22:15: <alessandro> or is prone
- 03:22:30: <havocfett> Right, so Ulfric, describe scorching ray
- 03:22:41: <havocfett> then I will do its mighty fury, and then alessandro will do his thing
- 03:22:47: <havocfett> 1d20+4
- 03:22:48: <Dicebottiel> Havocfett: 11:7+4
- 03:22:52: <alessandro> fail
- 03:22:53: <alessandro> it is prone
- 03:22:53: <havocfett> haha, it's tripped
- 03:22:55: <havocfett> you knock it prone
- 03:23:12: <aldrich> Didn't even need the disadvantage.
- 03:23:29: <havocfett> yup
- 03:23:36: <havocfett> 1d20+4
- 03:23:37: <Dicebottiel> Havocfett: 8:4+4
- 03:23:43: <havocfett> disad makes it fail /worse/
- 03:24:42: <havocfett> Clarity, go!
- 03:24:49: <havocfett> No, wait, buttspike
- 03:24:53: <havocfett> Alessandro: buttspike
- 03:24:54: <aldrich> You know, it seems like some of these fights would work out better if the tough guys were paired up with the squishy casters, instead of the feathered hateful enemy splitting in two and being promptly slaughtered against a wall of iron OR enjoying a wizard-and-warlock buffet depending on who they targeted.
- 03:24:57: <alessandro> oh lol
- 03:25:08: <Clarity> leave some for me alessandro
- 03:25:22: <Dicebottiel> Alessandro: 18:15+3
- 03:25:22: <alessandro> 1d20+3
- 03:25:27: <alessandro> 1d4+3
- 03:25:27: <Dicebottiel> Alessandro: 5:2+3
- 03:25:35: <alessandro> sooo thats
- 03:25:42: <havocfett> If you have turns before enemies engage, I recommend noting 'I move behind [X tought person]' on that turn
- 03:25:42: <alessandro> 19
- 03:25:47: <havocfett> /on your turn anyways
- 03:25:50: <alessandro> Im just softening it up
- 03:26:01: <aldrich> As someone who jogged forward, I approve this message.
- 03:26:01: <Clarity> how much HP does it have left?
- 03:26:05: <havocfett> About 16?
- 03:26:39: <alessandro> yeah and thundering smite is go for Clarity
- 03:26:42: <Clarity> aha
- 03:26:46: <Clarity> yes good
- 03:26:51: <alessandro> fuck its shit up bby
- 03:26:57: <Clanless> Aldrich: We just need to jump the game straigt ahead to the part where I'm lv 14 and enemies all get disadvantage on targetting anyone but me.
- 03:27:24: <Clarity> right so
- 03:27:29: <Clarity> move to the prone dino
- 03:27:42: <LastChronicler> We need to jump straight ahead to the part where I pay only lip service to the laws of physics.
- 03:27:51: <Clarity> roll 1d20+4
- 03:27:55: <Clarity> fffff
- 03:27:57: <havocfett> haha
- 03:28:01: <Clarity> 1d20+4
- 03:28:01: <Dicebottiel> Clarity: 17:13+4
- 03:28:02: <havocfett> remember, advantage against prone enemies
- 03:28:03: <havocfett> HIT
- 03:28:07: <Clarity> 1d20+4
- 03:28:08: <Dicebottiel> Clarity: 24:20+4
- 03:28:14: <aldrich> CRIT
- 03:28:16: <Clarity> CRRRRRIT BABEE
- 03:28:18: <Clanless> Crits galore
- 03:28:24: <havocfett> hahaha
- 03:28:26: <havocfett> roll double damage
- 03:28:33: <Clarity> 2d8
- 03:28:33: <Dicebottiel> Clarity: 6
- 03:28:42: <Dicebottiel> Clarity: 21
- 03:28:42: <havocfett> And are you gonna divine smite
- 03:28:42: <Clarity> 4d6
- 03:28:47: <havocfett> for double-oh you don't need to
- 03:28:52: <havocfett> Yeah, you kill it
- 03:28:53: <Clarity> FEEL
- 03:28:55: <Clarity> THA THUNDER
- 03:28:58: <aldrich> As the one who placed a totally unnecessary disadvantage on the dinosaur before it was tripped prone, I choose to take complete credit for this crit.
- 03:28:59: <alessandro> FUCKING BOSS
- 03:29:01: <havocfett> And since it's dead and cannot make Str saves, the corpse is ragdolled ten feet away
- 03:29:15: <havocfett> From Thunderous Smite
- 03:29:18: <alessandro> lol Aldrich
- 03:29:20: <havocfett> (Also prone /again/)
- 03:29:20: <alessandro> amazing
- 03:29:22: <havocfett> haha
- 03:29:28: <AlexSupercop> *sounds of Bethesda ragdoll thumping*
- 03:29:42: <havocfett> So describe
- 03:29:47: <havocfett> and I think we'll call it there for tonight
- 03:29:55: <alessandro> rad
- 03:29:58: <Clarity> yess
- 03:30:05: <alessandro> force feed the wizard ur potion Clarity
- 03:30:10: <LastChronicler> Someone stabilise me first?
- 03:30:13: <Clarity> I have cure wounds
- 03:30:22: <Clarity> I don't need the potion
- 03:30:27: <alessandro> aha
- 03:30:32: <havocfett> XP is...2300/5: 460 Monster Exp and 250 Quest Exp for finding the bodies, learning about the 'humans', and finding the second battlefield.
- 03:30:46: <alessandro> ahaha oh ma n Shin
- 03:30:50: <alessandro> you jsut missed
- 03:30:52: <alessandro> DINO FIGHT
- 03:30:55: <havocfett> So 710 exp total
- 03:30:58: <alessandro> it was rad
- 03:31:00: <alessandro> oh man
- 03:31:02: <alessandro> baller
- 03:31:03: <LastChronicler> Praise be to Torm
- 03:31:04: <havocfett> Plus, like, 3 plat or something apiece?
- 03:31:10: <alessandro> noice
- 03:31:12: shinaobi shruggadoccio
- 03:31:12: <havocfett> Someone should check what the loot in town was
- 03:31:18: <shinaobi> not like I was gonna be playing anyway :U
- 03:31:25: <alessandro> https://www.youtube.com/watch?v=8ITdQ3sbkFg
- 03:31:41: <alessandro> my spear is bigger than yours DINO MAN
- 03:32:09: <Cornuthaum> an
- 03:32:13: <Cornuthaum> you had pretty good run
- 03:32:18: <Cornuthaum> did we just manage to walk around all the encounters havoc
- 03:32:36: <LastChronicler> Was awesome.
- 03:32:48: <alessandro> man Polearm mastery Fighters are OP
- 03:32:51: <aldrich> You now realize that Aldric's sole contribution to this battle was uselessly cussing out dinosaurs.
- 03:32:55: <alessandro> I Kinda want
- 03:32:58: <alessandro> lololol
- 03:33:01: <havocfett> haha
- 03:33:01: <alessandro> Heavy armor mastery now
- 03:33:06: <alessandro> just for that DR
- 03:33:15: <alessandro> which would be troll tastic
- 03:33:15: <havocfett> I am sorry about the Dinosaurs, they proved too strong will
- 03:33:15: <LastChronicler> I also want Heavy armour mastery now, yes.
- 03:33:17: <havocfett> *willed
- 03:33:19: <alessandro> against dinos
- 03:33:21: <havocfett> 19:19 Cornuthaum did we just manage to walk around all the encounters havoc <- no
- 03:33:26: <havocfett> you've got some on the way back
- 03:33:26: <LastChronicler> I want all the armour feats
- 03:33:34: <havocfett> But you rolled up different ones, like the boat
- 03:33:43: <havocfett> and the parasaurolophi
- 03:33:52: <aldrich> Nah, it's my fault for going full utility and then accidentally spending all my damage spell slots on Wisdom checks.
- 03:34:03: <shinaobi> 'accidentally' :U
- 03:34:12: <Cornuthaum> not like "it'S an animal" screams "has brilliant will save" to me:V
- 03:34:14: <shinaobi> OWN THE WITTY WARLOCK
- 03:34:15: <aldrich> This is because I am terrified of rolling to hit, except whoops, I actually have a good hit modifier.
- 03:34:38: <shinaobi> plus there's always level-ups for damaging spells
- 03:34:46: <aldrich> Shinaobi: Well, they're the subtle ones. Vicious Mockery is easily disguised, and Dissonant Whispers is literally silent.
- 03:35:09: <shinaobi> now that you mention it
- 03:35:17: <shinaobi> did you invest in a decent stealth score and/or invisibility
- 03:35:44: <havocfett> And we cut on that
- 03:35:48: <havocfett> I hope you all enjoyed the game
- 03:35:57: <LastChronicler> Immensely.
- 03:36:01: <aldrich> Certainly did!
- 03:36:13: <aldrich> I look forward to seeing you all soon!
- 03:36:15: <LastChronicler> Got HEMA now in a few hours.
- 03:36:15: <havocfett> someone needs to find how much money you guys got
- 03:36:18: <havocfett> See ya!
- 03:36:21: <aldrich> For now, good night!
- 03:36:28: <havocfett> I recommend that you euros go to sleep now
- 03:36:29: <LastChronicler> See ya guys.
- 03:36:45: <Clarity> man
- 03:37:02: <Clarity> that crit
- 03:37:05: <Clarity> was /catharsis/
- 03:37:12: <alessandro> god yes
- 03:37:23: <Cornuthaum> ) (Havocfett) I recommend that you euros go to sleep now
- 03:37:26: <Cornuthaum> funny :V
- 03:37:31: <LastChronicler> Which Crit are we referring to here? One of them was very much not!
- 03:38:24: <Clanless> This was fun.
- 03:38:29: <Clanless> Even if I didn't amount to much.
- 03:39:08: <LastChronicler> You saved me, and probably converted me.
- 03:39:12: <Clarity> right we should totally just end on sarp's line
- 03:39:19: <Clarity> because that's a good end of episode line :v
- 03:39:24: <Clanless> Haha
- 03:39:26: <havocfett> It was catharsis for /me/
- 03:39:34: <Clarity> hahaha
- 03:39:39: <havocfett> :P
- 03:39:45: <Clarity> god I think that's like
- 03:39:52: <Clarity> literally the first time clarity has /ever/ been attacked
- 03:40:19: <LastChronicler> My character may have a deathly fear of dinosaurs now, moving forward.
- 03:40:28: <LastChronicler> And some PTSD.
- 03:41:18: <havocfett> Fifteen plat and forty five silver total, which means 3 plat and 9 silver each
- 03:41:27: <havocfett> Someone needs to post the xp and loot in thread
- 03:41:31: <havocfett> I aint doing it
- 03:41:49: <havocfett> and I encourage people to write up those adventure summaries as I've begun to threadmark them
- 03:41:58: <Dekutulla> how much is 3 plat in gold again
- 03:42:08: <havocfett> 30 gold
- 03:42:11: <Mr_Sandman> haaaaaaaaaate
- 03:42:25: <LastChronicler> I think I may start doing a series of IC journal entries after each session.
- 03:43:05: <LastChronicler> In the thread.
- 03:46:38: <havocfett> http://imgur.com/XnFaGcU new map
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