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jason021388

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Jul 22nd, 2014
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  1. # Welcome to configuring PrisonRankup, I will be here to guide you through this config setup
  2. # First let me introduce myself, I am Mazen. I consider myself an expert in configuring Plugins and YAML configs and the average Java Developer.
  3. # First thing I want you to do is to set the prefix (What comes before the message) for the plugin to use. Keep the speech marks please to avoid errors.
  4. Prefix: '&a[&bWolfShard&6-&bRankup&a]'
  5. #Do not touch this!
  6. version: 2.0
  7. # Next thing I want you to do is set the message you want it to be when somebody ranks up. Keep the speech marks here as well.
  8. # The %player% will be replaced with the players name, and the %rank% will be replaced with the rank they ranked up to.
  9. Rankup BC Message: '&3%player% &6has ranked up to &3%rank%'
  10. # Now, the most important part of this plugin is the rankup ladder
  11. groups:
  12. #Heres an example of the format of how it should be:
  13. # rank name:price
  14. #DO NOT REMOVE THE # FROM THE ABOVE!
  15. - Slave: 0
  16. - Serf: 5000
  17. - Peasant: 10000
  18. - Freeman: 20000
  19. - Knight: 40000
  20. - Baronet: 80000
  21. - Baron: 160000
  22. - Viscount: 320000
  23. - Count: 640000
  24. - Marquis: 1280000
  25. - Duke: 2560000
  26. - Prince: 5120000
  27. - GrandDuke: 10240000
  28. - Archduke: 20480000
  29. - King: 40960000
  30. #Here, I will be asking you to put the first rank on the ladder in this example A
  31. First Rank: 'Slave'
  32. # As well as the last rank to assure that we can message the player that he is at the end of the ladder
  33. Last Rank: 'King'
  34. # This message is the message we will send to the player if he is the highest rank.
  35. Highest Rank MSG: '&6 You are already the highest rank!'
  36. # This next one is if you want to use a timed requirement for your rankup system, set it to true if yes. Default is false;
  37. Timed Requirement: false
  38. # Now we're if you set it to true you will have to set a certain time (in seconds) that you want to be done for the rank requirement
  39. Time Interval: 0.0
  40. # Here you will write what the time is based on, seconds, minutes or hours. Spelling does matter!
  41. Time type: Seconds
  42. # If you want, I added an option where you can choose if you want to make it so that the interval is added to every Rankup Sequence
  43. Interval on all ranks: false
  44. # Now you're almost there! Theres just one last part, If you're switching from Rankup and/or majority of Rankup plugins set this to true. If not, set it to false.
  45. # What this does is check if the player has a rank that is listed in groups (Every minute) and if so, makes a profile with that rank.
  46. Transfer ranks to profile: false
  47. # Set the next item to false if you do not want to use the updater
  48. update: true
  49. # Set this to true if you wish to enable debug mode
  50. debug: false
  51. # This is the format of the ranks which will appear when a player does /ranks
  52. #Variables are: %price%, %rank%
  53. ranks-format: '&5[&3%rank%&5]&6: %price%'
  54. # Here, is the message the player will recieve when he doesn't have enough money to rankup
  55. #Varaibles are the same as the ones shown above
  56. not-enough-money: '&6You need &2$%price% &6 to rankup to &2%rank%'
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