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- //sword puff
- ACTOR BladePuff1
- {
- Damagetype normal
- +notimefreeze
- Radius 0
- Height 1
- PROJECTILE
- RENDERSTYLE Translucent
- ALPHA 0.90
- +puffgetsowner
- +puffonactors
- +LOOKALLAROUND
- +EXTREMEDEATH
- +FORCEXYBILLBOARD
- +painless
- scale 0.75
- States
- {
- Spawn:
- VFX2 A 0
- VFX2 A 1
- VFX2 A 2
- VFX2 BCD 3
- Stop
- xdeath:
- TNT1 A 0 A_PlaySound("weapons/vblhit",0)
- TNT1 A 0 A_giveinventory ("arcaneforce", 8, AAPTR_TARGET)
- SLSH ABCDEFG 1
- stop
- Death:
- VFX2 A 0
- VFX2 A 3 A_PlaySound("weapons/vblwal",0)
- VFX2 BCD 3
- Stop
- Crash:
- VFX2 A 0
- VFX2 A 3 A_PlaySound("weapons/vblwal",0)
- VFX2 BCD 3
- Stop
- }
- }
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